Crytek's Piracy Crysis

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Jamex1987

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#1 Jamex1987
Member since 2008 • 2187 Posts

So more people pirated Crysis than purchased? Ouch

There are more people patching Crysis than there are legal owners of the game.

While software pirates argue that they only download videogames to test them out and have no interest in legitimately purchasing them, German developer Crytek, the makers of first-person shooter Crysis, asserts that they have data to prove otherwise. "The number of users who downloaded our patches, there were a lot more active players than there were unit sales. And I think we can safely say if they were still playing the game by the time our latest patch released, and if they were playing on a pirated copy, then they were a sale that didn't happen," Engine Business Manager Harald Seeley told Edge-Online.

While Crytek has stated that its Crysis games are PC exclusives, the company has rebuilt its CryENGINE technology for the consoles and demonstrated it running on the Xbox 360 and the PlayStation 3 at this year's Game Developers Conference. Seeley was impressed by the current generation of consoles and said "console technology has advanced a great deal since we released Far Cry, and our teams have since found it very exciting to push the boundaries of what most people today consider possible to do on those platforms." Another aspect he admires about the consoles is the fact that it's harder to pirate on, "...The consoles themselves are, in one sense, simply very good DRM technologies that consumers welcome and pay for, in order to receive the benefits that come with them..."

http://pc.ign.com/articles/906/906291p1.html

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Vax45

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#3 Vax45
Member since 2005 • 4834 Posts

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

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Jamex1987

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#4 Jamex1987
Member since 2008 • 2187 Posts

and nice pun in the title.

renger6002

Complain to IGN. :?

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renger6002

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#5 renger6002
Member since 2004 • 4481 Posts

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

Vax45

exactly. most people who get the pirated version of a game, wouldn't buy it anyways.

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Jamex1987

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#6 Jamex1987
Member since 2008 • 2187 Posts

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

Vax45

Tell that to Crytek since you are the expert.

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110million

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#7 110million
Member since 2008 • 14910 Posts
I bought it. :o
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Vax45

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#8 Vax45
Member since 2005 • 4834 Posts
[QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

Jamex1987

Tell that to Crytek since you are the expert.

Never said I was an expert and how can you prove that they would have bought the game if they didn't know it could be downloaded?

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organic_machine

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#9 organic_machine
Member since 2004 • 10143 Posts
[QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

Jamex1987

Tell that to Crytek since you are the expert.

You don't need to be an expert to know common sense.

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phatkav

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#10 phatkav
Member since 2005 • 1357 Posts
[QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

Jamex1987

Tell that to Crytek since you are the expert.

Do you disagree with him? What's he is saying is true. Most people who pirate wouldn't buy the game anyway so it's not exactly them losing sales.

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Jamex1987

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#11 Jamex1987
Member since 2008 • 2187 Posts
[QUOTE="Jamex1987"][QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

phatkav

Tell that to Crytek since you are the expert.

Do you disagree with him? What's he is saying is true. Most people who pirate wouldn't buy the game anyway so it's not exactly them losing sales.

There is no way you can prove that. I think sales would be a lot more if it was difficult to pirate the games.

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Vandalvideo

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#12 Vandalvideo
Member since 2003 • 39655 Posts
There is no way you can prove that. I think sales would be a lot more if it was difficult to pirate the games.Jamex1987
By turn of the coin, there is no way you can prove that. Regardless, there are always going to be some people who never had any intention to purchase the game in the first place.
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organic_machine

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#13 organic_machine
Member since 2004 • 10143 Posts
[QUOTE="phatkav"][QUOTE="Jamex1987"][QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

Jamex1987

Tell that to Crytek since you are the expert.

Do you disagree with him? What's he is saying is true. Most people who pirate wouldn't buy the game anyway so it's not exactly them losing sales.

There is no way you can prove that. I think sales would be a lot more if it was difficult to pirate the games.

Yes. But that doesn't mean that 1 pirated copy = 1 sale lost. That ratio is not based on reality.

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Sully28

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#14 Sully28
Member since 2003 • 5097 Posts
[QUOTE="phatkav"][QUOTE="Jamex1987"][QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

Jamex1987

Tell that to Crytek since you are the expert.

Do you disagree with him? What's he is saying is true. Most people who pirate wouldn't buy the game anyway so it's not exactly them losing sales.

There is no way you can prove that. I think sales would be a lot more if it was difficult to pirate the games.

Can you prove other wise? If i go into a store and steal a candy bar i most likley am not going to go back in there and buy another one unless it is a damn good candy bar and im still hungry.

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phatkav

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#15 phatkav
Member since 2005 • 1357 Posts
[QUOTE="phatkav"][QUOTE="Jamex1987"][QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

Jamex1987

Tell that to Crytek since you are the expert.

Do you disagree with him? What's he is saying is true. Most people who pirate wouldn't buy the game anyway so it's not exactly them losing sales.

There is no way you can prove that. I think sales would be a lot more if it was difficult to pirate the games.

Make a game more difficult to pirate? The harder they try, the more pissed their customers get. Right now, all games can be pirated and you can get any game pirated easily. So really there is no reason in just increading their anti-piracy measures just to mess up the people who buy the game.

Also it's common sense. Just because you can get it for free, does not mean you are going to pay for it when you can't get it for free. It does not apply to most pirates, but it does apply to a significant number of people who pirate games.

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Jamex1987

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#16 Jamex1987
Member since 2008 • 2187 Posts
[QUOTE="Jamex1987"][QUOTE="phatkav"][QUOTE="Jamex1987"][QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

organic_machine

Tell that to Crytek since you are the expert.

Do you disagree with him? What's he is saying is true. Most people who pirate wouldn't buy the game anyway so it's not exactly them losing sales.

There is no way you can prove that. I think sales would be a lot more if it was difficult to pirate the games.

Yes. But that doesn't mean that 1 pirated copy = 1 sale lost. That ratio is not based on reality.

Stop being silly. I never said 1 pirated copy =1 lost sale since not everyone would have bought it. But if you have millions pirating a game I am sure some of them would have bought it if they couldn't pirate so that's lost revenue.

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organic_machine

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#17 organic_machine
Member since 2004 • 10143 Posts

Stop being silly. I never said 1 pirated copy =1 lost sale since not everyone would have bought it. But if you have millions pirating a game I am sure some of them would have bought it if they couldn't pirate so that's lost revenue.

Jamex1987

I was more referencing to Crytek's comments.

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Kez1984

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#18 Kez1984
Member since 2007 • 4548 Posts

*raises hand*

I bought it.

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blackdreamhunk

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#19 blackdreamhunk
Member since 2007 • 3880 Posts

Yea I will i bought the game I'm still insulted by all the game devs that blame pc for everything!When I buy my games I normally get CE. I feel sorry for crytek that the game got pirated but at the same time I have no respect for them to keep blaming pc for everything! As for consoles being so perfect for not being pirated is fales it way easy to pirate games on console. Even if pc gaming was dead pirates would turn to consoles and pirate games there. The reason pirate target pc more is because it's an open source.

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kozzy1234

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#20 kozzy1234
Member since 2005 • 35966 Posts
I bought two copies, it was a fantastic game worth every penny.
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BumFluff122

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#21 BumFluff122
Member since 2004 • 14853 Posts

I keep hearing people say "Well if they pirated the game then they wouldn't have bought the game anyways". The people saying this don't understand reality. Either that or they are just trying to argue their point that piracy isn't as bad as people say it is. There has been quite a lot of news recently with people being caught using pirated software. This is the first time I've heard of people going to jail for it recently but I know they have in the past. I know quite a few pirates and yes they would buy the game if they weren't able to get it for free. I know this. I've also visited many many MANY pirating forums. Heck I even use to do it myself. Why would someone pay for soemthign if they can get it for free? While many of the things they download they wouldn't pay for there are also many things that they would. Whether that is a virus scanner, a firewall program or a game such as Crysis.

While the developers are coming at you with cold hard facts and data you can all sit here and say things such as "Well pirates wouldn't buy software..." all you want but the developers are complaining. You can all say "Well that program I pirated from the internetz I wouldn't have bought it anyway so they didn't lose a sale..." but there are people going to jail right now for just what your arguing for. There are many free programs out there that can be used instead that are just as good. Why pirate if you get sued for most likely thousands of dollars by the end?

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sdfsdaf

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#22 sdfsdaf
Member since 2005 • 258 Posts

I keep hearing people say "Well if they pirated the game then they wouldn't have bought the game anyways". The people saying this don't understand reality. Either that or they are just trying to argue their point that piracy isn't as bad as people say it is. There has been quite a lot of news recently with people being caught using pirated software. This is the first time I've heard of people going to jail for it recently but I know they have in the past. I know quite a few pirates and yes they would buy the game if they weren't able to get it for free. I know this. I've also visited many many MANY pirating forums. Heck I even use to do it myself. Why would someone pay for soemthign if they can get it for free? While many of the things they download they wouldn't pay for there are also many things that they would. Whether that is a virus scanner, a firewall program or a game such as Crysis.

While the developers are coming at you with cold hard facts and data you can all sit here and say things such as "Well pirates wouldn't buy software..." all you want but the developers are complaining. You can all say "Well that program I pirated from the internetz I wouldn't have bought it anyway so they didn't lose a sale..." but there are people going to jail right now for just what your arguing for. There are many free programs out there that can be used instead that are just as good. Why pirate if you get sued for most likely thousands of dollars by the end?

BumFluff122


Most of the pirates I know wouldn't buy the game anyways, but then again, me as well as my friends are poor. We just get lucky because a more fortunate friend can get us deals on hardware.

My point is that if they exist, and pirate because they can't afford, I'm guessing more people do that as well.
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Verge_6

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#23 Verge_6
Member since 2007 • 20282 Posts
When you make a game that cannot run well on 99.5% of the computers out there and its sales aren't great, whaddya do? Blame pirates. Sorry, I think it sounds like they're trying to find a scapegoat.
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Kez1984

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#24 Kez1984
Member since 2007 • 4548 Posts

Why would someone pay for soemthign if they can get it for free?

BumFluff122

Exactly, with no reprocutions and little chance of any. They need to stop flapping around and come down hard on people. To many, it's like having a cup of tea not breaking the law.

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Riki101

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#25 Riki101
Member since 2004 • 2339 Posts
hey crytek, ever heard of steam? it works!
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BumFluff122

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#26 BumFluff122
Member since 2004 • 14853 Posts


Most of the pirates I know wouldn't buy the game anyways, but then again, me as well as my friends are poor. We just get lucky because a more fortunate friend can get us deals on hardware.

My point is that if they exist, and pirate because they can't afford, I'm guessing more people do that as well.
sdfsdaf
One of the pirates I know have two jobs, one has a job that pays $4500 a month. Most have jobs working with computers that get paid a faIR wage. Granted there are some that pirate because they can't afford it but there are many who pirate because it's free. They believe that if you can get it for free then why should you pay for it? They would rather use that money for somethign else.
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BumFluff122

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#27 BumFluff122
Member since 2004 • 14853 Posts

Exactly, with no reprocutions and little chance of any. They need to stop flapping around and come down hard on people. To many, it's like having a cup of tea not breaking the law.

Kez1984
I completely agree. I'm very much at a loss to understand why some people continue to argue that piracy isn't hurting software companies when reality is staring them right in the face.
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Epoq

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#28 Epoq
Member since 2005 • 1197 Posts
The idea that people who pirate games would not have bought it anyways makes about as much sense as a square circle. Interest in games is not determined by price-points, if people don't want a game then they don't want it. If I could get away with downloading Halo 3 for example, I still would not.

So, you're not a person who wouldn't have bought the game you say? Then you have no business playing it. Why would you want to anyway if it's not something you would pay for?
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Blackfriend8

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#29 Blackfriend8
Member since 2004 • 1982 Posts
all crytek does these days is whine about piracy. its like shut up we get it allready people pirate your game.
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redbaron3

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#31 redbaron3
Member since 2004 • 984 Posts
Crytek probably shouldnt of given away 500 copys at that lan party...
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#32 Thompsonwhore
Member since 2003 • 2059 Posts
As a huge Crysis fan, I'm ashamed to say I pirated it. I rectified that by purchasing the Special Edition. Granted, it was off eBay for 20 bucks... but let's not dwell on that. I have preordered and intend to buy Crysis Warhead to make amends. Many, or most, people who say that they never intend to buy the game anyone are most likely lying if they had no alternative. But a company has to impress me with their products before I buy them. Buyer's remorse is a worse feeling than guilt for downloading a game. That's why I'm pirating Fallout 3, Bethesda. You're not seeing a penny from me if you don't keep faithful to Fallout.
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foxhound_fox

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#33 foxhound_fox
Member since 2005 • 98532 Posts
Copies downloaded =/= sales lost

Obviously Crytek needs to get their heads out of the dirt and realize what piracy actually is. Not every copy pirated is going to someone who "would" have bought it... most probably never had the thought cross their mind.

Crytek *really* needs to stop crying about piracy and start asking themselves WHY their games are being pirated and FIX the problem.
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Kez1984

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#34 Kez1984
Member since 2007 • 4548 Posts
How well did the farcry console games sell?
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Verge_6

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#35 Verge_6
Member since 2007 • 20282 Posts

Copies downloaded =/= sales lost

Obviously Crytek needs to get their heads out of the dirt and realize what piracy actually is. Not every copy pirated is going to someone who "would" have bought it... most probably never had the thought cross their mind.

Crytek *really* needs to stop crying about piracy and start asking themselves WHY their games are being pirated and FIX the problem.foxhound_fox

You win again, good sir.

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foxhound_fox

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#36 foxhound_fox
Member since 2005 • 98532 Posts
How well did the farcry console games sell?Kez1984

Aren't all of those Ubisoft games?
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Kez1984

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#37 Kez1984
Member since 2007 • 4548 Posts

[QUOTE="Kez1984"]How well did the farcry console games sell?foxhound_fox

Aren't all of those Ubisoft games?

Still wondering.

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Thompsonwhore

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#38 Thompsonwhore
Member since 2003 • 2059 Posts
Copies downloaded =/= sales lost

Obviously Crytek needs to get their heads out of the dirt and realize what piracy actually is. Not every copy pirated is going to someone who "would" have bought it... most probably never had the thought cross their mind.

Crytek *really* needs to stop crying about piracy and start asking themselves WHY their games are being pirated and FIX the problem.foxhound_fox
Of course not every copy pirated is a sale that was lost, but many would have been. I'd assume around twenty percent of the people who pirated it would have bought it had they not had that option available to them. And I'll tel you WHY their games are being pirated: people won't spend money if they don't have to. As a rule, I buy every game that I enjoy and finish if I pirated it. If all the people who downloaded Crysis and enjoyed it did the same, I'd bet Crytek would have made double or triple the current sales.
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TheBigBadGRIM

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#39 TheBigBadGRIM
Member since 2005 • 1159 Posts
Enough about Crytek. Crysis when released: -Required a PC worth thousands of dollars to run at full (over 99.9% of PC gamers can't even run it on full) -Had a bad storyline that a 6-year old could've written -Wasn't well optimized in the first place. Don't be stupid to argue with me look at the specs for Warhead, a game with similar or better graphics -Had a 10 hour singleplayer campaign (and it really started to suck when fighting aliens......yuck) -Doesn't even have good multiplayer And yet after all this the $50 tech-demo they call a game still managed to sell 3 million copies..........and THEY HAVE THE NERVE TO COMPLAIN????? F*** Crytek!! I never liked their crap games anyway....bunch of ungrateful morons is what they are. I mean c'mon, you can experience EVERYTHING Crysis has to offer with just the demo, so there's no point in buying this anyway.
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Kez1984

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#40 Kez1984
Member since 2007 • 4548 Posts
Crysis is a superb game up untill the Aleins.
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#41 foxhound_fox
Member since 2005 • 98532 Posts
Of course not every copy pirated is a sale that was lost, but many would have been. I'd assume around twenty percent of the people who pirated it would have bought it had they not had that option available to them. And I'll tel you WHY their games are being pirated: people won't spend money if they don't have to. As a rule, I buy every game that I enjoy and finish if I pirated it. If all the people who downloaded Crysis and enjoyed it did the same, I'd bet Crytek would have made double or triple the current sales.Thompsonwhore

Nope, they don't buy the games if they are not compelled enough to buy it. Most pirates are not like you, most pirates download every game they play and *never* buy games at all. These being people from countries with little to no anti-piracy laws and extremely expensive games.

The only way a game developer can make a game sell well is to make people *want* to buy it. They could hype the game out the ass like 2K Games did with BioShock. They could make a lower budget game with bottom basement system requirements like Stardock and SOASE. Or they could use a unified digital delivery service like VALVe with Steam.

Piracy is never going to go away, there will always be people willing to beat whatever "protection" is put in place just for the fun of it. Most crackers and hackers don't even do it for the money, just for the thrill of beating the system. The best way to avoid piracy is to stop trying to avoid it and just make games people want to buy.

SOASE sold well over what Stardock was expecting in profits... even with their ingenious budget/support strategy.
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Ilived

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#42 Ilived
Member since 2007 • 5516 Posts
I don't get it. I don't see why anyone would first download a pirated copy of the game and then go buy it. What kind of moron does that? Sure maybe if they want to play the multiplayer but then why didn't you just buy the full game in the first place?
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TheDuffman26

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#43 TheDuffman26
Member since 2006 • 1346 Posts

Wow most of the posts here are pro-piracy, very disappointing. A company has a right to complain over just ONE stolen product let alone thousands! As much as I hate to see Crytek go, I don't blame them. Infinity Ward will be next....

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PBSnipes

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#44 PBSnipes
Member since 2007 • 14621 Posts

Nope, they don't buy the games if they are not compelled enough to buy it. Most pirates are not like you, most pirates download every game they play and *never* buy games at all. These being people from countries with little to no anti-piracy laws and extremely expensive games.

The only way a game developer can make a game sell well is to make people *want* to buy it. They could hype the game out the ass like 2K Games did with BioShock. They could make a lower budget game with bottom basement system requirements like Stardock and SOASE. Or they could use a unified digital delivery service like VALVe with Steam.

Piracy is never going to go away, there will always be people willing to beat whatever "protection" is put in place just for the fun of it. Most crackers and hackers don't even do it for the money, just for the thrill of beating the system. The best way to avoid piracy is to stop trying to avoid it and just make games people want to buy.

SOASE sold well over what Stardock was expecting in profits... even with their ingenious budget/support strategy.foxhound_fox
Exactly. As Stardock CEO Brad Wardell said, "Pirates aren't customers. They may never be customers. So why worry about them?"
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HuusAsking

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#45 HuusAsking
Member since 2006 • 15270 Posts

I don't get it. I don't see why anyone would first download a pirated copy of the game and then go buy it. What kind of moron does that? Sure maybe if they want to play the multiplayer but then why didn't you just buy the full game in the first place?Ilived
"Try before you buy." No one wants to buy a game only to find out your rig can't handle or it just plain stinks, and the only demo out there isn't a pretty good indicator of how the real game will perform for you.

And onto the lost sales angle, I'm sure a lot of game piracy is a matter of "low hanging fruit"--targets of opportunity. If a game became too difficult to obtain for free, then there's a likelihood they'll forgo the game entirely and go for something else.

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leejohnson7

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#46 leejohnson7
Member since 2007 • 2909 Posts
[QUOTE="Vax45"]

"and if they were playing on a pirated copy, then they were a sale that didn't happen"

Wrong.

renger6002

exactly. most people who get the pirated version of a game, wouldn't buy it anyways.

They are still stealing it; it cannot be justified if they are playing the full game without paying. What's more is there is a demo for people who want to "test".

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TheDuffman26

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#47 TheDuffman26
Member since 2006 • 1346 Posts

[QUOTE="foxhound_fox"]
Nope, they don't buy the games if they are not compelled enough to buy it. Most pirates are not like you, most pirates download every game they play and *never* buy games at all. These being people from countries with little to no anti-piracy laws and extremely expensive games.

The only way a game developer can make a game sell well is to make people *want* to buy it. They could hype the game out the ass like 2K Games did with BioShock. They could make a lower budget game with bottom basement system requirements like Stardock and SOASE. Or they could use a unified digital delivery service like VALVe with Steam.

Piracy is never going to go away, there will always be people willing to beat whatever "protection" is put in place just for the fun of it. Most crackers and hackers don't even do it for the money, just for the thrill of beating the system. The best way to avoid piracy is to stop trying to avoid it and just make games people want to buy.

SOASE sold well over what Stardock was expecting in profits... even with their ingenious budget/support strategy.PBSnipes
Exactly. As Stardock CEO Brad Wardell said, "Pirates aren't customers. They may never be customers. So why worry about them?"

I'm sure the developers of COD4 would agree when they see half of their users are illegally playing online.

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HuusAsking

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#48 HuusAsking
Member since 2006 • 15270 Posts

Wow most of the posts here are pro-piracy, very disappointing. A company has a right to complain over just ONE stolen product let alone thousands! As much as I hate to see Crytek go, I don't blame them. Infinity Ward will be next....

TheDuffman26
Not pro-piracy...just pro-common-sense. These are much like people who would peruse papers and magazines in the library--they never paid for it, but they probably wouldn't buy the periodical anyway, so it's the loss of a non-sale--even stevens.
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foxhound_fox

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#49 foxhound_fox
Member since 2005 • 98532 Posts
I'm sure the developers of COD4 would agree when they see half of their users are illegally playing online.TheDuffman26

That's what they get for allowing people with illegitimate copies of the game to play online.
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HuusAsking

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#50 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="PBSnipes"][QUOTE="foxhound_fox"]
Nope, they don't buy the games if they are not compelled enough to buy it. Most pirates are not like you, most pirates download every game they play and *never* buy games at all. These being people from countries with little to no anti-piracy laws and extremely expensive games.

The only way a game developer can make a game sell well is to make people *want* to buy it. They could hype the game out the ass like 2K Games did with BioShock. They could make a lower budget game with bottom basement system requirements like Stardock and SOASE. Or they could use a unified digital delivery service like VALVe with Steam.

Piracy is never going to go away, there will always be people willing to beat whatever "protection" is put in place just for the fun of it. Most crackers and hackers don't even do it for the money, just for the thrill of beating the system. The best way to avoid piracy is to stop trying to avoid it and just make games people want to buy.

SOASE sold well over what Stardock was expecting in profits... even with their ingenious budget/support strategy.TheDuffman26

Exactly. As Stardock CEO Brad Wardell said, "Pirates aren't customers. They may never be customers. So why worry about them?"

I'm sure the developers of COD4 would agree when they see half of their users are illegally playing online.

IINM, it's on the servers where the piracy checks kick in, including for Sins.