- Motion controls - it just hasn't been done that well or in an interesting way. Either improve it or eliminate it next gen!
- Squeeze though segments - you know those parts where you have to squeeze through cracks to get to the other part of the level? What is so fun about that? Time to do something better!
- Red barrel - yes, let's finally end this. It's been used less this gen, but it needs to be gone completely!
- Open world - I'm not saying eliminate it, but it's gotten stale. Make the worlds more interesting and lively.
- DLC/Microtransactions - it's gotten better this gen, but it still needs work. I'm ok with cosmetic stuff, but make the most important parts (levels, characters) accessible to everyone.
I'm sure I have more, and I'll update it when it comes to mind! How about you, SW? Current gen fads, trends, and gimmicks that need to be improved or go away next gen?
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