Dawn of War 2 vs Starcraft 2

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3XRatedlocc

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#1 3XRatedlocc
Member since 2005 • 932 Posts
So what game do you think will be better?

I think Starcraft 2 will sell a lot more, but DoW 2 will come out on top when it comes to gameplay.
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redstormrisen

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#2 redstormrisen
Member since 2007 • 2015 Posts

Topics like this are never really a good idea.

"That" point of much debate came up. It will turn into a flamewar without end if its brought up.

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Doctor-Salvador

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#3 Doctor-Salvador
Member since 2008 • 681 Posts
Dawn of War was one of my favorites and I've never been a fan of Blizzard's games, but Starcraft 2 does look pretty impressive. I'll go with Dawn of War on this one.
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XaosII

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#4 XaosII
Member since 2003 • 16705 Posts
Not gonna matter. By the time DoW2 is out SC2 will stop being the "hot new thing."
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EmperorSupreme

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#5 EmperorSupreme
Member since 2006 • 7686 Posts
Dawn of War 2 will be the better "strategy" game I think. Starcraft 2 will be more accessible and probably a bit more fun. I love both series personally.
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3XRatedlocc

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#6 3XRatedlocc
Member since 2005 • 932 Posts

No flame wars, surprising.. guess there's not really that much to say yet. I was hoping for a discussion but I guess it's best to wait for the games to come out.

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GazzaB

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#7 GazzaB
Member since 2004 • 27139 Posts
Probably DoW2. Pity it wont run on my PC:(
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Kez1984

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#8 Kez1984
Member since 2007 • 4548 Posts
Dawn Of War 2 for me.
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Veterngamer

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#9 Veterngamer
Member since 2007 • 2037 Posts
Starcraft II easily.... lets put it this way..... DoW1 was good, Starcraft1 was AWESOME!... so chances are DoW2 will be good and SC2 will be AWESOME!
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Lonelynight

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#10 Lonelynight
Member since 2006 • 30051 Posts
I don't choose one over the other.
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DivergeUnify

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#11 DivergeUnify
Member since 2007 • 15150 Posts
Dawn of War 2 will be deeper, more innovative and more fun
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diped

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#12 diped
Member since 2008 • 2005 Posts
Not gonna matter. By the time DoW2 is out SC2 will stop being the "hot new thing."XaosII
Thats not really how blizzard games work anyway.

I have to go with SC2, I hope it includes everything that made SC great. I'm just hoping it'll have a map editor thats as extensive or more extensive than WC3's, which I'm pretty sure it will. Either way I know many people will probably be playing 10 years after its released, similar to SC.

I'm a map creator, I love creating my own UMS maps in SC, and WC3 and I will probably be doing the same in SC2. In fact, I will probably check out the map editor before I even play the game!
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NaiKoN9293

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#13 NaiKoN9293
Member since 2004 • 4102 Posts
bwahahah. starcraft 2 is probably going to be the best rts since red alert 2
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Haee

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#14 Haee
Member since 2006 • 1378 Posts

Dawn Of War 2 will emphasize on smaller-scaled wars where the user will take control of squads that from the sounds of it grow more powerful with wargears which is basically adds an RPG-type element into Relic's old-school capture this area for resources play. Like it's predeccessor, the game will depend on the users ability to use cover with it's individual squad (Taking notes from Company of Heroes which placed a big emphasis on cover than the original DOW), squads and melee combat.

Starcraft 2 will emphasize on a users ability to quickly think, react and use his hotkeys to quickly establish a base as fast as possible (Starcraft is still the fastest competitive RTS and Starcraft 2 hopefully doesnt change this) and also requiring a huge amount of micro over individual units or a small group of them (Muta-stack is a good example of requireing the appropiate micro). The strategy in Starcraft is seemingly infinite where new players learn new strategies even to this day and also heaviy puts an emphasis on expansion, building up one's momentum over the other. Starcraft 2 as far as I can tell will make it more noob-friendl by giving unlimited unit selection and smart-casting.

Overall I dont think these two RTS's are comparable.

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3XRatedlocc

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#15 3XRatedlocc
Member since 2005 • 932 Posts

Starcraft II easily.... lets put it this way..... DoW1 was good, Starcraft1 was AWESOME!... so chances are DoW2 will be good and SC2 will be AWESOME!Veterngamer

Yeah but it looks like SC2 is more of the same while Relic is trying something new, I never played CoH so I'm dying to play a game with some of those mechanics but even more refined.

I don't choose one over the other.Lonelynight

And you're supposed to be a guardsman, pledge alligience to the Emperor or face swift retribution!
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Makari

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#17 Makari
Member since 2003 • 15250 Posts

Dawn Of War 2 will emphasize on smaller-scaled wars where the user will take control of squads that from the sounds of it grow more powerful with wargears which is basically adds an RPG-type element into Relic's old-school capture this area for resources play. Like it's predeccessor, the game will depend on the users ability to use cover with it's individual squad (Taking notes from Company of Heroes which placed a big emphasis on cover than the original DOW), squads and melee combat.

Starcraft 2 will emphasize on a users ability to quickly think, react and use his hotkeys to quickly establish a base as fast as possible (Starcraft is still the fastest competitive RTS and Starcraft 2 hopefully doesnt change this) and also requiring a huge amount of micro over individual units or a small group of them (Muta-stack is a good example of requireing the appropiate micro). The strategy in Starcraft is seemingly infinite where new players learn new strategies even to this day and also heaviy puts an emphasis on expansion, building up one's momentum over the other. Starcraft 2 as far as I can tell will make it more noob-friendl by giving unlimited unit selection and smart-casting.

Overall I dont think these two RTS's are comparable.

Haee
my god, somebody actually gets it re: Starcraft 2. i'm pretty sure a lot of the perfect balance in SC was by accident (especially re: stuff like muta-stack), and simply being able to multi-select buildings will be a HUGE change for the sequel. i'm gunning for DoW2 myself - they're pretty much free to do as they wish and push the genre, while Blizzard is still somewhat trapped by SC and not able to change up too much. it -has- to remain a somewhat basic but well-balanced and polished RTS, or they'll piss off a lot of the fanbase.
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xBarcadiax

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#18 xBarcadiax
Member since 2008 • 81 Posts

I don't choose one over the other.Lonelynight

You have committed the ultimate heresy, you have turned yourself away from the Emperor and away from his light, there is not any excuse for this heresy.

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ArisShadows

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#19 ArisShadows
Member since 2004 • 22784 Posts
Dawn of Wars 2 isn't at the level with Starcraft 2. It will be a great game, but nowhere near SC2.
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Juggernaut140

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#20 Juggernaut140
Member since 2007 • 36011 Posts
Dawn of Wars 2 isn't at the level with Starcraft 2. It will be a great game, but nowhere near SC2.ArisShadows
Dawn of War was 10 times the strategy game that Star Craft was :|
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campzor

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#21 campzor
Member since 2004 • 34932 Posts
starcraft 2 definately
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naval

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#22 naval
Member since 2003 • 11108 Posts
starcraft 2, Dow would be okay, but will not come close to starcraft 2's quality
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ArisShadows

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#23 ArisShadows
Member since 2004 • 22784 Posts
[QUOTE="ArisShadows"]Dawn of Wars 2 isn't at the level with Starcraft 2. It will be a great game, but nowhere near SC2.Juggernaut140
Dawn of War was 10 times the strategy game that Star Craft was :|

No it wasn't. It was good, I own them all, but it was nowhere near as balanced, refined, and addicting as Starcraft.
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Ewok432

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#24 Ewok432
Member since 2006 • 425 Posts
sc2
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Darkslayer16

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#25 Darkslayer16
Member since 2006 • 3619 Posts
Starcraft 2 by far.. but I already have Dawn of War 2 prepaid.
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ASK_Story

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#26 ASK_Story
Member since 2006 • 11455 Posts
Starcraft 2. Dawn of War 2 got 82% on PC gamers review.
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myke2010

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#27 myke2010
Member since 2002 • 2747 Posts
Dawn of War 2. SC2 looks like the original with a few new units and a fresh coat of paint. It should please the fans, but RTS have advanced in the past 10 years and a lot of gamers care less about resource collecting these days and more about jumping into the fray. Both will be good, but I'd rather have something that pushes the genre foward.
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naval

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#28 naval
Member since 2003 • 11108 Posts
Starcraft 2. Dawn of War 2 got 82% on PC gamers review.ASK_Story
that was because the reviewer didn't reviewed the final version (he complained that there were only 5 games but relic confirmed that there will be more than 5 maps in the final versio ) and was not really someone who plays lots of rts (as he was overwhelmed by the base building in the multiplayer)
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XaosII

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#29 XaosII
Member since 2003 • 16705 Posts

Dawn of War 2. SC2 looks like the original with a few new units and a fresh coat of paint. It should please the fans, but RTS have advanced in the past 10 years and a lot of gamers care less about resource collecting these days and more about jumping into the fray. Both will be good, but I'd rather have something that pushes the genre foward.myke2010

Im failing to see how Company of Heroes 1.5, i mean DoW 2, is "pushing the genre forward."

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myke2010

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#30 myke2010
Member since 2002 • 2747 Posts

[QUOTE="myke2010"]Dawn of War 2. SC2 looks like the original with a few new units and a fresh coat of paint. It should please the fans, but RTS have advanced in the past 10 years and a lot of gamers care less about resource collecting these days and more about jumping into the fray. Both will be good, but I'd rather have something that pushes the genre foward.XaosII

Im failing to see how Company of Heroes 1.5, i mean DoW 2, is "pushing the genre forward."

Because it's actually trying something new by focusing more on tactics and less on resources and base building. Maybe it will work out, maybe it won't, but at least the attempt is being made to expand horizons.

On the other hand SC2 is more of the same. Yes, it's beautifully polished and should play great, but other then a graphics update what does it truly deliver?

I'm not bad mouthing either game, I just appreciate that Relic is willing to take risks in the genre.

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Ewok432

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#31 Ewok432
Member since 2006 • 425 Posts
i love how people always complain about how the rts genre is so much more advanced now and sc2 will suffer because of it. in reality starcraft is about the perfect balance of micro and macro through 3 distinct races, no other rts compares. which is why its still the most competitive rts today.
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naval

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#32 naval
Member since 2003 • 11108 Posts
[QUOTE="XaosII"]

[QUOTE="myke2010"]Dawn of War 2. SC2 looks like the original with a few new units and a fresh coat of paint. It should please the fans, but RTS have advanced in the past 10 years and a lot of gamers care less about resource collecting these days and more about jumping into the fray. Both will be good, but I'd rather have something that pushes the genre foward.myke2010

Im failing to see how Company of Heroes 1.5, i mean DoW 2, is "pushing the genre forward."

Because it's actually trying something new by focusing more on tactics and less on resources and base building. Maybe it will work out, maybe it won't, but at least the attempt is being made to expand horizons.

On the other hand SC2 is more of the same. Yes, it's beautifully polished and should play great, but other then a graphics update what does it truly deliver?

I'm not bad mouthing either game, I just appreciate that Relic is willing to take risks in the genre.

by not focusing on base building and resource collection ... it's becomes more of a Real Time Tactics game which have been there for a long time, so how is it pushing the genre forward , it's just making the games simpler for those who feel overwhelmed by build or resource colection
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ahmedkandil

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#33 ahmedkandil
Member since 2004 • 2328 Posts
Relic can never get balance issues sorted. Space Marines were overpowered in DoW. Space Marines were overpowered in WA. Necrons and Chaos were overpowered in DC. SS was just crap. Allies were overpowered in CoH (1.70 patch). Panzer Elite were overpowered when Opposing Fronts came out. See the pattern? I like the gameplay mechanics of relic games but i would give them up for race balance in a heartbeat.
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skrat_01

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#34 skrat_01
Member since 2007 • 33767 Posts
Hard to say. DOW2 is taking a much more different approach though - too its credit.
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mirgamer

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#35 mirgamer
Member since 2003 • 2489 Posts
I'm getting both. I'm VERY sure I will enjoy both. Those who would choose one over the other...all i can say is...YOUR LOSS :)
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aliblabla2007

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#36 aliblabla2007
Member since 2007 • 16756 Posts

[QUOTE="Lonelynight"]I don't choose one over the other.xBarcadiax

You have committed the ultimate heresy, you have turned yourself away from the Emperor and away from his light, there is not any excuse for this heresy.

This thread is 1/2 a year old.

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LA_CA

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#37 LA_CA
Member since 2008 • 242 Posts
never got into DoW but i go with SC2 because i know for a fact that Blizz will offer more aftermarket support (patches, battlne.net, expansions, etc)
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SamiRDuran

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#38 SamiRDuran
Member since 2005 • 2758 Posts
[QUOTE="myke2010"][QUOTE="XaosII"]

Im failing to see how Company of Heroes 1.5, i mean DoW 2, is "pushing the genre forward."

naval

Because it's actually trying something new by focusing more on tactics and less on resources and base building. Maybe it will work out, maybe it won't, but at least the attempt is being made to expand horizons.

On the other hand SC2 is more of the same. Yes, it's beautifully polished and should play great, but other then a graphics update what does it truly deliver?

I'm not bad mouthing either game, I just appreciate that Relic is willing to take risks in the genre.

by not focusing on base building and resource collection ... it's becomes more of a Real Time Tactics game which have been there for a long time, so how is it pushing the genre forward , it's just making the games simpler for those who feel overwhelmed by build or resource colection

there are lots of rts games these days that dont focus on base building and resource collection. its not innovative anymore. actually i've been craving for a good old school rts for some time now. the pc gamer review pointed out way more serious flaws than the lack of maps... its the same magazine that gave company of heroes 96%.
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freek666

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#39 freek666
Member since 2007 • 22312 Posts
Last time we had a thread with these two franchises it went for 20 pages and was highjacked halfway and turned into a Warhammer 40K image thread. It was awesome. DoW2.
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jhcho2

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#40 jhcho2
Member since 2004 • 5103 Posts

Dawn Of War 2 will emphasize on smaller-scaled wars where the user will take control of squads that from the sounds of it grow more powerful with wargears which is basically adds an RPG-type element into Relic's old-school capture this area for resources play. Like it's predeccessor, the game will depend on the users ability to use cover with it's individual squad (Taking notes from Company of Heroes which placed a big emphasis on cover than the original DOW), squads and melee combat.

Starcraft 2 will emphasize on a users ability to quickly think, react and use his hotkeys to quickly establish a base as fast as possible (Starcraft is still the fastest competitive RTS and Starcraft 2 hopefully doesnt change this) and also requiring a huge amount of micro over individual units or a small group of them (Muta-stack is a good example of requireing the appropiate micro). The strategy in Starcraft is seemingly infinite where new players learn new strategies even to this day and also heaviy puts an emphasis on expansion, building up one's momentum over the other. Starcraft 2 as far as I can tell will make it more noob-friendl by giving unlimited unit selection and smart-casting.

Overall I dont think these two RTS's are comparable.

Haee

In fact, Starcraft never had much strategy. There is an ideal formula for unit production which would be the best way to success. It's only a matter of whether people discovered it or not. I never really liked the formula for Warcraft or Starcraft. If you get a Marine to challenge a Zealot . The Zealot will win no matter what. The direction of attack or morale has no effect, or completely non-existant whatsoever. When you think about it, what is the idea of strategy in the first place? Strategy allows you to get more out of the battle than you would have without any planning. So if the formula is that 1 Zealot can kill 3 marines, or namely 10 Zealots equals 30 Marines, than what is the point of strategy? What you need to have in order to kill 10 Zealots is have 35 Marines. Whereas, if by some manner, you manage to use 15 Marines to kill 10 Zealots, then maybe there is some strategy involved, maybe something like fear or demoralization.

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SamiRDuran

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#41 SamiRDuran
Member since 2005 • 2758 Posts
[QUOTE="Haee"]

Dawn Of War 2 will emphasize on smaller-scaled wars where the user will take control of squads that from the sounds of it grow more powerful with wargears which is basically adds an RPG-type element into Relic's old-school capture this area for resources play. Like it's predeccessor, the game will depend on the users ability to use cover with it's individual squad (Taking notes from Company of Heroes which placed a big emphasis on cover than the original DOW), squads and melee combat.

Starcraft 2 will emphasize on a users ability to quickly think, react and use his hotkeys to quickly establish a base as fast as possible (Starcraft is still the fastest competitive RTS and Starcraft 2 hopefully doesnt change this) and also requiring a huge amount of micro over individual units or a small group of them (Muta-stack is a good example of requireing the appropiate micro). The strategy in Starcraft is seemingly infinite where new players learn new strategies even to this day and also heaviy puts an emphasis on expansion, building up one's momentum over the other. Starcraft 2 as far as I can tell will make it more noob-friendl by giving unlimited unit selection and smart-casting.

Overall I dont think these two RTS's are comparable.

jhcho2

In fact, Starcraft never had much strategy. There is an ideal formula for unit production which would be the best way to success. It's only a matter of whether people discovered it or not. I never really liked the formula for Warcraft or Starcraft. If you get a Marine to challenge a Zealot . The Zealot will win no matter what. The direction of attack or morale has no effect, or completely non-existant whatsoever. When you think about it, what is the idea of strategy in the first place? Strategy allows you to get more out of the battle than you would have without any planning. So if the formula is that 1 Zealot can kill 3 marines, or namely 10 Zealots equals 30 Marines, than what is the point of strategy? What you need to have in order to kill 10 Zealots is have 35 Marines. Whereas, if by some manner, you manage to use 15 Marines to kill 10 Zealots, then maybe there is some strategy involved, maybe something like fear or demoralization.

oh dear you've got no idea what you are talking about. try to watch some starcraft videos on youtube where pros play. if you think you have figured it all out you can start playing starcraft for money and make $200k a year. go ahead. lmao, havent laughed so hard for a long time....

starcraft has become an e-sport for a reason and ignorance is not a bliss

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jhcho2

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#42 jhcho2
Member since 2004 • 5103 Posts

[QUOTE="jhcho2"][QUOTE="Haee"]

Dawn Of War 2 will emphasize on smaller-scaled wars where the user will take control of squads that from the sounds of it grow more powerful with wargears which is basically adds an RPG-type element into Relic's old-school capture this area for resources play. Like it's predeccessor, the game will depend on the users ability to use cover with it's individual squad (Taking notes from Company of Heroes which placed a big emphasis on cover than the original DOW), squads and melee combat.

Starcraft 2 will emphasize on a users ability to quickly think, react and use his hotkeys to quickly establish a base as fast as possible (Starcraft is still the fastest competitive RTS and Starcraft 2 hopefully doesnt change this) and also requiring a huge amount of micro over individual units or a small group of them (Muta-stack is a good example of requireing the appropiate micro). The strategy in Starcraft is seemingly infinite where new players learn new strategies even to this day and also heaviy puts an emphasis on expansion, building up one's momentum over the other. Starcraft 2 as far as I can tell will make it more noob-friendl by giving unlimited unit selection and smart-casting.

Overall I dont think these two RTS's are comparable.

SamiRDuran

In fact, Starcraft never had much strategy. There is an ideal formula for unit production which would be the best way to success. It's only a matter of whether people discovered it or not. I never really liked the formula for Warcraft or Starcraft. If you get a Marine to challenge a Zealot . The Zealot will win no matter what. The direction of attack or morale has no effect, or completely non-existant whatsoever. When you think about it, what is the idea of strategy in the first place? Strategy allows you to get more out of the battle than you would have without any planning. So if the formula is that 1 Zealot can kill 3 marines, or namely 10 Zealots equals 30 Marines, than what is the point of strategy? What you need to have in order to kill 10 Zealots is have 35 Marines. Whereas, if by some manner, you manage to use 15 Marines to kill 10 Zealots, then maybe there is some strategy involved, maybe something like fear or demoralization.

oh dear you've got no idea what you are talking about. try to watch some starcraft videos on youtube where pros play. if you think you have figured it all out you can start playing starcraft for money and make $200k a year. go ahead. lmao, havent laughed so hard for a long time....

starcraft has become an e-sport for a reason and ignorance is not a bliss

you can say whatever you want, because i assume you have never played any warhammer games before. That is real strategy, and there is no rule of thumb which one will definitely win which unit in a duel, it all depends on whether you charge from the back, front or side, morale levels, intimidation capabilities, or the welfare of the hero. All these things are absent in Starcraft or Warcraft. You send 1 marine against 100 hydralisks and he will march stright at them as if he prefers to die more than live. The way i see it, the element of strategy isn't ever fully realized without the element of morale. Without morale, your army are like robots and zombies. They don't care what you do to them, they don't care about the outcome of battle, they just exist to please you.

Like you said, ignorance is not a bliss

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Mckenna1845

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#43 Mckenna1845
Member since 2005 • 4410 Posts
never played dawn of war or starcraft, but i actually want starcraft 2, so i choose that.
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ricopogimo

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#44 ricopogimo
Member since 2008 • 92 Posts

Dawn of War 2, HANDS DOWN!!! but I dont really care since I'm really anticipating Diablo Trois

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Skittles_McGee

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#45 Skittles_McGee
Member since 2008 • 9136 Posts
StarCraft 2 for sure. Dawn of War wasn't nearly as balanced as StarCraft was..
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bethwo

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#46 bethwo
Member since 2008 • 1718 Posts
Dawn of War 2, I never played the first Starcraft and I don't really care about number 2. I look forward to playing DoW2 when I have a computer capable of running it.
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freek666

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#47 freek666
Member since 2007 • 22312 Posts
StarCraft 2 for sure. Dawn of War wasn't nearly as balanced as StarCraft was..Skittles_McGee
I'll agree with that. Very rarely do I beat someone very good with Necrons or Eldar. Rangers effing piss me off too.
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monkeytoes61

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#48 monkeytoes61
Member since 2005 • 8399 Posts
I grew up on Starcraft, it shaped by childhood. I will take Starcraft 2.
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monkeytoes61

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#49 monkeytoes61
Member since 2005 • 8399 Posts
Not gonna matter. By the time DoW2 is out SC2 will stop being the "hot new thing."XaosII
What are you talking about? Dawn of War 2 comes out in a month, Starcraft 2 doesn't even have a release date yet.
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ricopogimo

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#50 ricopogimo
Member since 2008 • 92 Posts

[QUOTE="Skittles_McGee"]StarCraft 2 for sure. Dawn of War wasn't nearly as balanced as StarCraft was..freek666
I'll agree with that. Very rarely do I beat someone very good with Necrons or Eldar. Rangers effing piss me off too.

We are talking about Dawn of War 2 AND NOT dAWN OF wAR1. Wait for the demo in steam, play then decide for yourselves. FAIR?