dead rising confirmed on wii

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wiiwillwiiwill

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#1 wiiwillwiiwill
Member since 2007 • 387 Posts

two years after x360 exclusive, capcom bring dead rising to wii

only a title , don't know the graphics yet. but I believe capcom will fianally bring RE5 and lost planet as well.

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RuprechtMonkey

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#2 RuprechtMonkey
Member since 2008 • 1509 Posts

It'll suck compared to the 360 version.

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mdisen

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#3 mdisen
Member since 2004 • 804 Posts
I think we need a blurrier scan, stat.
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Gimli524

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#4 Gimli524
Member since 2004 • 1527 Posts

It'll suck compared to the 360 version.

RuprechtMonkey

How do you figure?

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famicommander

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#5 famicommander
Member since 2008 • 8524 Posts
What magazine is that from?
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MADVLAD123

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#6 MADVLAD123
Member since 2005 • 6053 Posts

Watch it turn out to be a Pokemo Snap-esque game where you just take pictures of zombies...haha that would be funny.

But pretty cool, it's going to be tough for the wii to have that many zombies on screen and also have those great graphics on the 360.

Also, it's good to know Capcom hasn't forgotten about Dead Rising...I am looking forward to Dead Rising 2 (even though it wasn't confirmed...we KNOW it's gotta happen).

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laus_basic

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#7 laus_basic
Member since 2002 • 8300 Posts

What magazine is that from?famicommander

Famitsu.

Oh and all signs points to it being a port. Meh!

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istreakforfood

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#8 istreakforfood
Member since 2004 • 7781 Posts

Wow I didn't see that coming. It's one of my favorite current gen games.

I am a big fan of zombie movies and games. This was the type of game I always wanted from the video game industry for the longest time.

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RuprechtMonkey

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#9 RuprechtMonkey
Member since 2008 • 1509 Posts
[QUOTE="RuprechtMonkey"]

It'll suck compared to the 360 version.

Gimli524

How do you figure?

Because the 360 version looked very sharp and revolved around massive numbers of enemies on screen in large areas, the Wii wouldn't be able to manage it without severly cutting back the game so the Wii's hardware can pump it out.

THis is only assuming it's "port" of the 360 version though, even if it isn't I don't hold out much hope.

The RE lightgun game doesn't much compare to the real deal, does it? I imagine Dead Rising would get a similar treatment.

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vashkey

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#10 vashkey
Member since 2005 • 33781 Posts

Oh.... I don't even want to see how bad this going to turn out.
No Im not a fan boy, I just can't imagine the Wii hadeling this with out major nerfing.

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insanejedi

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#11 insanejedi
Member since 2007 • 1738 Posts

So without multi core processers how do you process several thousand zombies at once? Will it run at an even lower resolution than 480p? Without the RAM how do you get several hundreds of varity's of weapons?

People say power doesn't innovate on games. :roll:

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loco145

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#12 loco145
Member since 2006 • 12226 Posts
Preordered!
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ThePlothole

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#13 ThePlothole
Member since 2007 • 11515 Posts

So without multi core processers how do you process several thousand zombies at once? Will it run at an even lower resolution than 480p? Without the RAM how do you get several hundreds of varity's of weapons?

People say power doesn't innovate on games. :roll:

insanejedi

RAM has nothing to do with how many weapons you could have. Though on the topic, since the Wii can't run this game at the same graphical level anyways, it might have enough memory to store the same number of enemies at once.

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vashkey

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#14 vashkey
Member since 2005 • 33781 Posts

So without multi core processers how do you process several thousand zombies at once? Will it run at an even lower resolution than 480p? Without the RAM how do you get several hundreds of varity's of weapons?

People say power doesn't innovate on games. :roll:

insanejedi

Well, in KH2 for the PS2 there was a 1,000 heartless battle scene. So Im sure the Wii can have a bunch of on screen enemies. It's just that like the 1,000 heartless battle scene, the zombiess will probably look all exactly the same and all do next to nothing. And the enviroment will be barren of the hundreds of objects you can use as weapons...

No matter how you look at it, this will be a nerfed game if they want it to be ANYTHING like the original.

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mjarantilla

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#15 mjarantilla
Member since 2002 • 15721 Posts

So without multi core processers how do you process several thousand zombies at once? Will it run at an even lower resolution than 480p? Without the RAM how do you get several hundreds of varity's of weapons?

People say power doesn't innovate on games. :roll:

insanejedi

I don't think Dead Rising had "several thousand zombies" at once. Maybe a few hundred. And with such simple AI as what Dead Rising's zombies have, processing that many shouldn't be a problem for any CPU, even a single-core. The GPU is what I'm more worried about, but there are "shortcuts" that would allow the Wii to show that many models on screen.

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Kahuna_1

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#16 Kahuna_1
Member since 2006 • 7948 Posts

No PS3 version? Hmm..I guess PS3 only gets that crap port of Lost Planet.

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the-very-best

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#17 the-very-best
Member since 2006 • 14486 Posts

Uh... why?

I could understand a PS3 version, but a Wii version?

Also, I would have preferred this to the rubbish Lost Planet for PS3.

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AgentA-Mi6

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#18 AgentA-Mi6
Member since 2006 • 16744 Posts

Uh... why?

I could understand a PS3 version, but a Wii version?

Also, I would have preferred this to the rubbish Lost Planet for PS3.

the-very-best

Capcom doesn't care about programming for Properly For Ps3, its always easier to make games first for 360 and port them cheap and carelessly to Ps3 after, as you can see anyone can have at least timed exclusive from them except... The Ps3.

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loco145

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#19 loco145
Member since 2006 • 12226 Posts
[QUOTE="insanejedi"]

So without multi core processers how do you process several thousand zombies at once? Will it run at an even lower resolution than 480p? Without the RAM how do you get several hundreds of varity's of weapons?

People say power doesn't innovate on games. :roll:

vashkey

Well, in KH2 for the PS2 there was a 1,000 heartless battle scene. So Im sure the Wii can have a bunch of on screen enemies. It's just that like the 1,000 heartless battle scene, the zombiess will probably look all exactly the same and all do next to nothing. And the enviroment will be barren of the hundreds of objects you can use as weapons...

No matter how you look at it, this will be a nerfed game if they want it to be ANYTHING like the original.

Well, i don't know, i haven't seen the math yet. You need to consider that first, the wii doesn't have the burden of having to fill a HD screen. Second, the wii is significally more powerfull tha a ps2, perhaps not on the gpu effects department, but it is on grunt power. Third, Capcom have shown knowledge of the architecture with Re4.

So, using the Re4 engine, perhaps downgreading the poly count of the zombies, i think they can make a decent port of the dead rising experience for the wii.

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air_wolf_cubed

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#20 air_wolf_cubed
Member since 2004 • 10233 Posts
whats the point? theyre not even gunna advertise it
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ff7isnumbaone

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#21 ff7isnumbaone
Member since 2005 • 5352 Posts
[QUOTE="RuprechtMonkey"]

It'll suck compared to the 360 version.

Gimli524

How do you figure?

I think its because he wants to say it the wii. lol but it will be watered down.

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Epak_

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#22 Epak_
Member since 2004 • 11911 Posts
Are they frigging kiddin' me?! That's awesome!
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ThePlothole

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#23 ThePlothole
Member since 2007 • 11515 Posts

I could understand a PS3 version, but a Wii version?

the-very-best

Why not? The high sales of RE4: Wii edition show that there is a market for horror games on the system.

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Tony-Harrison

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#24 Tony-Harrison
Member since 2008 • 1884 Posts

It'll suck compared to the 360 version.

RuprechtMonkey

No dude, it will have awesome controls.

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Epak_

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#25 Epak_
Member since 2004 • 11911 Posts
[QUOTE="RuprechtMonkey"]

It'll suck compared to the 360 version.

Tony-Harrison

No dude, it will have awesome controls.

I hope that's not all it has. Great controls don't make a game... :P At least it's not going to be a PS2 port.

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CreepyBacon

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#26 CreepyBacon
Member since 2005 • 3183 Posts
[QUOTE="RuprechtMonkey"]

It'll suck compared to the 360 version.

Tony-Harrison

No dude, it will have awesome controls.

The controls where pretty godawful ont eh 360 one, especially the shooting. So yeah it might beat it in that but it'll still be nerfed.

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books83

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#27 books83
Member since 2005 • 3733 Posts
I'll reserve judgment until some hands on pop up.
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deactivated-5f89ab8e63049

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#28 deactivated-5f89ab8e63049
Member since 2007 • 3182 Posts
I suppose it's good that more people get to play it, but I'm hugely disappointed that they're just making a port of the game.
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rgame1

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#29 rgame1
Member since 2008 • 2526 Posts
this was the top secret title. No thanks.
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johan1986

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#30 johan1986
Member since 2003 • 4764 Posts
Awesoem news
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the-very-best

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#31 the-very-best
Member since 2006 • 14486 Posts
[QUOTE="the-very-best"]

I could understand a PS3 version, but a Wii version?

ThePlothole

Why not? The high sales of RE4: Wii edition show that there is a market for horror games on the system.

Yeah, but RE4 Wii was better than the other versions.

I mean, I don't mean to diss the Wii, but this version obviously won't be the best one. People aren't stupid, they'll notice the difference and it will affect sales.

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Tylendal

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#32 Tylendal
Member since 2006 • 14681 Posts
If it uses the enhanced Wii-mote, this could be pretty fun.
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dr-venkman

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#33 dr-venkman
Member since 2006 • 1561 Posts
I was really hoping for a sequel. I really loved the first one. I was hoping they'd announced a multiplat sequel, and maybe even release a special edition of the first one on PS3. I never expected a Wii version. I'm really not too sure how it's going to work though. With a few cut corners they could make the graphics work because the game was quite cartoonie. I'm a little worried about slow down though. The 360 version suffered a lot of it. A bench = major slowdown guaranteed. If they make it work, it could be really great. Or it could be Manhunt 2 with more sloppy controls.
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Tony-Harrison

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#34 Tony-Harrison
Member since 2008 • 1884 Posts
[QUOTE="ThePlothole"][QUOTE="the-very-best"]

I could understand a PS3 version, but a Wii version?

the-very-best

Why not? The high sales of RE4: Wii edition show that there is a market for horror games on the system.

Yeah, but RE4 Wii was better than the other versions.

I mean, I don't mean to diss the Wii, but this version obviously won't be the best one. People aren't stupid, they'll notice the difference and it will affect sales.

I'm a Wii60 owner but I'll be buying the Wii version because I think it will be better. Why do you think it will be worse?

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the-very-best

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#35 the-very-best
Member since 2006 • 14486 Posts

I'm a Wii60 owner but I'll be buying the Wii version because I think it will be better. Why do you think it will be worse?

Tony-Harrison

It's a pretty intense game, I just don't think Wii is gonna be able to maintain the same intensity as the game had on 360. It's not just about the graphics.

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bobbetybob

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#36 bobbetybob
Member since 2005 • 19370 Posts
[QUOTE="insanejedi"]

So without multi core processers how do you process several thousand zombies at once? Will it run at an even lower resolution than 480p? Without the RAM how do you get several hundreds of varity's of weapons?

People say power doesn't innovate on games. :roll:

vashkey

Well, in KH2 for the PS2 there was a 1,000 heartless battle scene. So Im sure the Wii can have a bunch of on screen enemies. It's just that like the 1,000 heartless battle scene, the zombiess will probably look all exactly the same and all do next to nothing. And the enviroment will be barren of the hundreds of objects you can use as weapons...

No matter how you look at it, this will be a nerfed game if they want it to be ANYTHING like the original.

Did you not play Dead Rising or something, the Zombies barely do anything except for the 20 or so around you, the ones in the distance just shamble about a bit, and usually there are about 100-200 on screen at a time, the Wii will easily be able to do that. Plus the graphics don't matter, most normal games are being given to Wii with crappy graphics so I wouldn't mind a great game with an excuse for average graphics.

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m_machine024

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#37 m_machine024
Member since 2006 • 15874 Posts

If it uses the enhanced Wii-mote, this could be pretty fun.Tylendal
Exactly what I was thinking. Real time chair swing or whatever item would e insane. And of course the wiimote to aim the camera.

Through I hope it's not just a port.

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Tylendal

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#38 Tylendal
Member since 2006 • 14681 Posts

[QUOTE="Tylendal"]If it uses the enhanced Wii-mote, this could be pretty fun.m_machine024

Exactly what I was thinking. Real time chair swing or whatever item would e insane. And of course the wiimote to aim the camera.

Through I hope it's not just a port.

Part of what made Dead Rising so entertaining is the fact that you could use so many things as weapons. Personally, I think the Wii-mote's motion sensing could make that all the more entertaining.

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ThePlothole

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#39 ThePlothole
Member since 2007 • 11515 Posts
I mean, I don't mean to diss the Wii, but this version obviously won't be the best one. People aren't stupid, they'll notice the difference and it will affect sales.the-very-best

For people that don't own a 360 or have not played this game, that point is basically irrelevant. It's just a game made for a system that they actually have.

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trizzle_a

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#40 trizzle_a
Member since 2007 • 1186 Posts
[QUOTE="RuprechtMonkey"]

It'll suck compared to the 360 version.

Gimli524

How do you figure?

The Nintendo Wii, that's the problem.

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bobbetybob

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#41 bobbetybob
Member since 2005 • 19370 Posts
[QUOTE="m_machine024"]

[QUOTE="Tylendal"]If it uses the enhanced Wii-mote, this could be pretty fun.Tylendal

Exactly what I was thinking. Real time chair swing or whatever item would e insane. And of course the wiimote to aim the camera.

Through I hope it's not just a port.

Part of what made Dead Rising so entertaining is the fact that you could use so many things as weapons. Personally, I think the Wii-mote's motion sensing could make that all the more entertaining.

That's very true, don't forget that Capcom made Zack and Wiki, they know how to make the Wii remote work with different objects.

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m_machine024

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#42 m_machine024
Member since 2006 • 15874 Posts
[QUOTE="Tylendal"][QUOTE="m_machine024"]

[QUOTE="Tylendal"]If it uses the enhanced Wii-mote, this could be pretty fun.bobbetybob

Exactly what I was thinking. Real time chair swing or whatever item would e insane. And of course the wiimote to aim the camera.

Through I hope it's not just a port.

Part of what made Dead Rising so entertaining is the fact that you could use so many things as weapons. Personally, I think the Wii-mote's motion sensing could make that all the more entertaining.

That's very true, don't forget that Capcom made Zack and Wiki, they know how to make the Wii remote work with different objects.

OMG Imagine Z&W 2 with motion plus!!!:shock:
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EliteKitteh

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#43 EliteKitteh
Member since 2008 • 805 Posts
[QUOTE="bobbetybob"][QUOTE="Tylendal"][QUOTE="m_machine024"]

[QUOTE="Tylendal"]If it uses the enhanced Wii-mote, this could be pretty fun.m_machine024

Exactly what I was thinking. Real time chair swing or whatever item would e insane. And of course the wiimote to aim the camera.

Through I hope it's not just a port.

Part of what made Dead Rising so entertaining is the fact that you could use so many things as weapons. Personally, I think the Wii-mote's motion sensing could make that all the more entertaining.

That's very true, don't forget that Capcom made Zack and Wiki, they know how to make the Wii remote work with different objects.

OMG Imagine Z&W 2 with motion plus!!!:shock:

:o :o

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John_Coffey

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#44 John_Coffey
Member since 2007 • 365 Posts

http://www.cubed3.com/news/10442

There are scans in the comments section if you scroll down the page.

It looks to be using the gameplay shooting mechanic from RE4 wii which is no bad thing, plus the scale seems intact and the graphics are pleasing enough. Ironically it seems to be third parties who are the saving face for nintendo atm

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haziqonfire

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#45 haziqonfire
Member since 2005 • 36392 Posts
Better scans Here
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Ontain

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#46 Ontain
Member since 2005 • 25501 Posts
[QUOTE="ThePlothole"][QUOTE="the-very-best"]

I could understand a PS3 version, but a Wii version?

the-very-best

Why not? The high sales of RE4: Wii edition show that there is a market for horror games on the system.

Yeah, but RE4 Wii was better than the other versions.

I mean, I don't mean to diss the Wii, but this version obviously won't be the best one. People aren't stupid, they'll notice the difference and it will affect sales.

what does it matter to wii owners that don't have a 360?

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deactivated-5967f36c08c33

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#47 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts
I was quite surprised when I first heard about,although my mind immediately went to "Can the Wii handle so much onscreen at once?"