Open World zombie survival with actualy difficult survival mechanics (you have to eat sleep ect), perma death, Hard emphasis on melee (kinda like dead island), and with a suuper good atmosphere and sense of immersion(first person, single player.)
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Open World zombie survival with actualy difficult survival mechanics (you have to eat sleep ect), perma death, Hard emphasis on melee (kinda like dead island), and with a suuper good atmosphere and sense of immersion(first person, single player.)
Remake of Xenoblade Chronicles on Wii U. *drooooooolllllll* enhanced graphics, redo character models, add more arts, extra storyline after ending, new playable character. Perfect game.bbkkristian
Watch Nintendo refuse to localize it though :P
[QUOTE="bbkkristian"]Remake of Xenoblade Chronicles on Wii U. *drooooooolllllll* enhanced graphics, redo character models, add more arts, extra storyline after ending, new playable character. Perfect game.crimsonman1245
Watch Nintendo refuse to localize it though :P
www.youtube.com/watch?v=G6K94S3HiEM[QUOTE="bbkkristian"]Remake of Xenoblade Chronicles on Wii U. *drooooooolllllll* enhanced graphics, redo character models, add more arts, extra storyline after ending, new playable character. Perfect game.crimsonman1245
Watch Nintendo refuse to localize it though :P
Reggie said that he will instantly localize any game Monolith Soft makes as long as Nintendo publishes it in Japan because Xenoblade Chronicles was successful in North America.Shadow of the Colossus, redone from the ground up with the most powerful PC available with no pop-in, extremely detailed environments, and some way that lets the player feel like they completely surrounded with the world and the adventure.Blabadon
Team Ico or you have someone else in mind?
Open World zombie survival with actualy difficult survival mechanics (you have to eat sleep ect), perma death, Hard emphasis on melee (kinda like dead island), and with a suuper good atmosphere and sense of immersion(first person, single player.)
jimmyrussle117
Man I would love to see that done right, the Zombie genre is so overdone right now but 95% of the games are utter rubish.
[QUOTE="BPoole96"]
Dark Souls minus Lost Izalith and the Bed of Chaos
padaporra
Link for the actual page I found it: http://www.gainsense.com/2013/01/radical-video-game-concept.htmlIt is a common trend in video game design to make each successive generation of games more complicated and expansive than the last. Case in point, a game like World of Warcraft is growing larger and more complex with each expansion. Likewise, each iteration of The Elder Scrolls series adds more layers to the world and gives the player more and more to do. But is this the right way to go about video game design? While there is of course a market for expansive games such as Skyrim or Oblivion or even Halo 4, there is a severe lack of attention from video game designers given to creating games on a smaller scale. Imagine, for instance, a game that takes place not in a huge world like Skyrim but on a single street corner in a sparsely populated town. The game world could consist of a gas station, a few houses, police facilities, and maybe a tiny amount of forested area. All in all lets say you could traverse the game world from north to south and east to west in under a minute traveling in a straight direction. What would be the point you ask? Well, a game with such a constricted area would require developers to spend more time on an aspect of video games that is sorely lacking: AI, or artificial intelligence. Going back to my original example, lets say your character visits that gas station. Inside, you'll find a few randomly generated NPCs to simulate that type of environment as well as far more intelligent NPCs such as the workers who would always be there. These complex NPCs would follow what would appear to the player to be a daily schedule: opening up shop, tending to customer's needs, and closing at the end of the day. You might say that this sounds like Skyrim, but the key is that because developers are able to concentrate their efforts on this one gas station and not hundreds, the NPCs reactions to the player can be far more realistic. For example, lets say the player walks in the gas station one day and knocks over the products on the shelves. In a game such as this with highly advanced AI, the workers can try to apprehend you and throw you out, or call the police, or do nothing depending on their personality and traits. If you choose to be reckless in the gas station and get away with it, perhaps the next day the workers will recognize you and threaten to kick you out before you can do anything detrimental again. It should be obvious now that what I am calling for is a video game that forgoes the vast open world concept in favor of a more constrained one so that developers can focus on creating hyper advanced artificial intelligence for its NPCs. If my above example is too difficult to achieve on today's hardware, perhaps it can be downsized to being restricted to a single room. Let's say the game consisted of you being a chef in a restaurant and you could only move around the kitchen. However, you can manipulate the other workers as well as the food going out to the guests. With advanced AI you could see how that may lead to some interesting results. There is a vast section of the video game market left untapped that deals with constrained worlds and hyper advanced AI. Sure, this type of game would be a niche of sorts, but most genres are. Most people would likely appreciate a game with so many possibilities despite having a game world that is anemic in size compared to something like Skyrim. If anything, having a greater selection of genres would be great for gamers in the end, and eventually this type of advanced AI could be applied on a larger scale.
Perfect you say..
Yea, I don't think that's possible.
A game about cooking bacon. Sadly, there are none:cry:
At least in Far Cry 3 I can roast pigs with my flamethrower and then skin them to get bacon!
Streets of Rage 2/Streets of Rage Remake
- Terrific gameplay - (smooth, easy to pick up and play, but difficult to master, etc.)
- Amazing soundtrack
- Great Atmosphere
- Stellar character roster
- Variety of difficulty settings
- Co-Op
- Versus mode
- Awesome bosses
- Infinite replayability
- Can be beat within an hour or so
They have absolutely everything I could ever want in a video game. Pure perfection.
A squad based realistic tactical 3rd-person shooter set during the Cold War (covering both sides from 1945-1989 and being set during most of the major conflicts) using CryEngine 3 and utilizing the Euphoria physics engine for character animation in the same insane detail as Max Payne 3.
-Single player would compose of completely non-linear mission design set in huge open battlefields. Some sections could even be borderline open-world such as covering Che Guevara's guerilla campaign in Cuba.
-Multiplayer would be devoid of any perks, kill streaks, or an unlock progression system. All weapons available from the start and fine tuned for balanced competitive play.
-Full blown, realistic ballistic system. Realistic cover system. Fully featured stealth mechanics (if one chooses to take the quiter route)
-Squad AI system that allows for complete manipulation to be set for specific player strategies and play style
It'll never happen but one can dream :P
[QUOTE="PhazonBlazer"]
A game about cooking bacon. Sadly, there are none:cry:
At least in Far Cry 3 I can roast pigs with my flamethrower and then skin them to get bacon!
Cheleman
eww, bacon.
Go back to salami!:x
[QUOTE="Cheleman"]
[QUOTE="PhazonBlazer"]
A game about cooking bacon. Sadly, there are none:cry:
At least in Far Cry 3 I can roast pigs with my flamethrower and then skin them to get bacon!
eww, bacon.
Go back to salami!:x
Your sig is hilarious :lol:! I especially love how the teammate runs to protest the ruling at the end :lol:!!!Shadow of the Colossus, redone from the ground up with the most powerful PC available with no pop-in, extremely detailed environments, and some way that lets the player feel like they completely surrounded with the world and the adventure.BlabadonThere is really no such thing as most powerful PC available.
Sim City+GTA+Saints Row+Time Travel Mechanic+Elder Scrolls+FPS+Racing+World Map (emphasis on WORLD map)+Day Z+In-Game Computer+Sweet Gadgets to Use+RTS (for all them strategy fans)+Individually made side quests+Batman (because Batman)+In-Game Movie+Free Roam+Sims 3 (life simulator)=Heaven
*sigh*
If only, if only, if only....:(
[QUOTE="Blabadon"]Shadow of the Colossus, redone from the ground up with the most powerful PC available with no pop-in, extremely detailed environments, and some way that lets the player feel like they completely surrounded with the world and the adventure.crimsonman1245
Team Ico or you have someone else in mind?
No dev in particular, just a remake to add to the atmosphere. SotC has already given me the perfect game for me, there's nothing much I'd add on the gameplay front to it.As of yesterday I decided that Civ V was the best game ever made, but I love the medieval-fantasy setting, so if I could somehow bring the Warcraft universe into Civ V then that'd be the most perfect game ever.
For me the perfect game has already been made, three time actually, MGS4, Dark Cloud 1 and SOTC.
As for some other games that I'd love to see, on next gen of course:
I'd love Kojimas stealth + story input and Atlus for the characterizations and gameplay mechanics.
I think From Software could get the gameplay to be perfect for a DW game, Santa Monica would do an amazing job on the whole lore, look and feel of DW.
Rockstar have already proven they can do different genres like Westerns with RDR, I think they could bring their open world expertise to the pirate genre and kill it, Naughty Dog for unbelievable animations, amazing looking world and overall polish.
Dark Cloud mixed with Zelda, nothing more needs to be said really.
Both have experience in open world games and superhero games, both are brilliant at portraying a comic book feel to a video game, with a new IP I think they could make an amazing game.
10/10 would play the sh*t out of this.
Amazing space shooter with fantastic lore, huge open world, different planets, different races, amazing gameplay mechanics, basically what I wish Destiny would be like.
Something like ICO + TLG but with the extremely talented Journey devs pushing the game even further.
*Drools*
Not even a Blu-ray disk would be able to hold all the awesome here.
TL;DR and all that.
-An open world LOTR game that is based on Peter Jackson's movie.
-An MMO FPS where people are assigned to regiment and a platoon. Each regiment has a current objective and the gameplayis realistic like Arma franchise with a more simplistic controls.
-A game like Faster Then Light except with a higher budget and better graphics.
I'd like to see Rocksteady make a Batman Beyond game, or Platinum Games make a Megaman X game (3D, Vanquish shooting mechanics for X, Metal Gear Rising combat mechanics for Zero).
A modern day Open World Non Linear game with a huge map, Far Cry 3 was 100% satisfaction but not being able to kill civillians is plain wrong, Hopefully someone will make a mod for it, Currently hoping for GTA V but i don't like controlling more than a single person......That's why i hate strategy games.
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