I'd take a set of rechargeable AA's over the dualshock prison cell of cable recharging any day. Every other game session requires a charge.... Sigh. No no no. Gimme my external better packs back please.
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PS4:
When we are in a game and press the PS button to jump to the dashboard, we should still see the game in a small window.
The marketplace is confusing. No demo section?
The autorecording feature is not reliable. Sometimes it records my gameplay, sometimes it doesn't. Also we should be able to upload directly to youtube.
The light bar on dualshock 4 doesn't make any sense.
I really don't understand the complaints about the light bar on the DS4 lol that's something so small and I hardly find it annoying.
I've heard a couple people recently mention that the PS4 wobbles, not sure how big a deal that really is though
It's only a problem for people who touch their system after setting it up instead of playing it... Weirdos.
I guess people REALLY like the console, in all seriousness though I hadn't noticed it until people started mentioning it.
I really don't understand the complaints about the light bar on the DS4 lol that's something so small and I hardly find it annoying.
It's a complaint lodged more so by non-owners, although I've seen a minority of converted (360 to PS4) from previous generation owners also talk about it.
I've had zero issues, it's essentially a built in Move for those that buy the camera. If you don't buy the camera, it has some novelty as some games take advantage of of the light bar for health, etc.
I have two Dual Shock 4's, one one needs a charge, the other is ready for action...just like my PS3 days. My Wii U's Gamepad Tablet is a different story, especially considering I get the least amount of playtime out of it before it's recharge time. The gamepad's batteries can't even last long enough to entertain people at any of my BBQ parties, and those are only 4 hourish.
@TheEroica: It's stupid to even defend the fact Xbone controller still uses AA batteries. Plug the PS4 controller in when it needs to be is much better than buying batteries. Good batteries get expensive. Your argument is rechargeable AA batteries....yea that's even worse than buying new.
I like all the complaints about the piss poor battery life and than complain about the XBone controllers easy to change rechargeable battery option .
Call me nuts but I like my wireless controller without wires, not just 50% of my game time .
Only thing more retarded is people telling me to buy a second one and switch that instead of just the batteries , yeh that makes sense .
Didn't you tell me the oled vita was better than the one with the LCD display?
Also I find it more convenient to use replaceable batteries, vs built in.
It absolutely is. The OLED is a thing of beauty.
But the burn in issue exists, so I can't not mention it in a list of flaws, you know?
@TheEroica: It's stupid to even defend the fact Xbone controller still uses AA batteries. Plug the PS4 controller in when it needs to be is much better than buying batteries. Good batteries get expensive. Your argument is rechargeable AA batteries....yea that's even worse than buying new.
I have 4 active gamers in my home... the controller is used constantly.... switching a simple battery pack and enjoying the freedom of wireless gameing, especially since it's a good ten feet away from the console will always trump a cable. I bought two sets of rechargeable battery packs last gen, covering 4 360 controllers. Each came with its own independent charging base and each set came with 2 battery packs. I spent 14.99 on each.... they lasted the entirety of the generation and continue to work... all of which hold a better charge than the Dualshock4.
Sorry bro, but for me, having 4 battery packs to choose from at a total price of 30 bucks is better than getting the same solution from sony, by having to by 4 seperate controllers at 200$ +
I really don't understand the complaints about the light bar on the DS4 lol that's something so small and I hardly find it annoying.
I have two Dual Shock 4's, one one needs a charge, the other is ready for action...just like my PS3 days. My Wii U's Gamepad Tablet is a different story, especially considering I get the least amount of playtime out of it before it's recharge time. The gamepad's batteries can't even last long enough to entertain people at any of my BBQ parties, and those are only 4 hourish.
Sorry, but a workaround does not negate the complaints about the DS4's poor battery life. It's great that you have two (or more) controllers, meaning one is always on standby as soon as the other one dies, but that does not change the fact that the battery dies extremely quick, almost inexcusably quick.
As for the Wii U Gamepad's battery life, you will note that I mention that in the OP as well, its battery life is appalling as well. Really, the only two controllers with great battery life this generation are the Xbox One controller (but it falls back on using AA batteries instead of a built in battery), and the Wii U pro controller, which gives you over 80 hours on a single charge (but is sadly not supported by every game).
me too, blades ftw
This. Also the UI is not the OS TC, If you did mean the OS, what's the problem? It's big? MS is also likely to reduce the footprint of the OS in time just like they did with the 360.
Also you say Kinect is forced, but the console has just come out and we don't know how it will turn out with full developer support. At the same time you don't mention the Wii U screen pad as being "forced", even though it pushes up the price and no one except Nintendo know what to do with it.
I really don't understand the complaints about the light bar on the DS4 lol that's something so small and I hardly find it annoying.
I have two Dual Shock 4's, one one needs a charge, the other is ready for action...just like my PS3 days. My Wii U's Gamepad Tablet is a different story, especially considering I get the least amount of playtime out of it before it's recharge time. The gamepad's batteries can't even last long enough to entertain people at any of my BBQ parties, and those are only 4 hourish.
Sorry, but a workaround does not negate the complaints about the DS4's poor battery life. It's great that you have two (or more) controllers, meaning one is always on standby as soon as the other one dies, but that does not change the fact that the battery dies extremely quick, almost inexcusably quick.
As for the Wii U Gamepad's battery life, you will note that I mention that in the OP as well, its battery life is appalling as well. Really, the only two controllers with great battery life this generation are the Xbox One controller (but it falls back on using AA batteries instead of a built in battery), and the Wii U pro controller, which gives you over 80 hours on a single charge (but is sadly not supported by every game).
I agree about the DS4 battery life... it's a fantastic controller with a disappointing life span . Ultimately, the controller debate comes down to how people manage it for themselves. I have 4 different people in my home using controllers... sometimes 3-4 at a time. We dont' game from wires anymore.... way too much distance between the console and the controller for a big fat ugly chord draped over a high traffic area... no thanks. for us, the rechargeable battery packs are perfect, easy to switch in and out of and ALWAYS charged, ready to rock... That said, If i was in a different place in life, I could get behind a rotation of two controllers.
Why is replaceable AA battery in Xbox One controller a bad design? You know that you can put rechargeable battery in there (as I do right now). And you can use normal AA battery in emergency. I prefer it to proprietary or non-replaceable battery design where you must use wire to the charge controller should you run out of juice.
I really don't understand the complaints about the light bar on the DS4 lol that's something so small and I hardly find it annoying.
It's a complaint lodged more so by non-owners, although I've seen a minority of converted (360 to PS4) from previous generation owners also talk about it.
I've had zero issues, it's essentially a built in Move for those that buy the camera. If you don't buy the camera, it has some novelty as some games take advantage of of the light bar for health, etc.
I have two Dual Shock 4's, one one needs a charge, the other is ready for action...just like my PS3 days. My Wii U's Gamepad Tablet is a different story, especially considering I get the least amount of playtime out of it before it's recharge time. The gamepad's batteries can't even last long enough to entertain people at any of my BBQ parties, and those are only 4 hourish.
Sorry, but a workaround does not negate the complaints about the DS4's poor battery life. It's great that you have two (or more) controllers, meaning one is always on standby as soon as the other one dies, but that does not change the fact that the battery dies extremely quick, almost inexcusably quick.
As for the Wii U Gamepad's battery life, you will note that I mention that in the OP as well, its battery life is appalling as well. Really, the only two controllers with great battery life this generation are the Xbox One controller (but it falls back on using AA batteries instead of a built in battery), and the Wii U pro controller, which gives you over 80 hours on a single charge (but is sadly not supported by every game).
The main part of my post was in response to the light bars, and the rest about my PS3/PS4 dualshock battery workaround isn't about negating anything since it's cost prohibitive to other users, it's just something I do since I never own just a single controller for my consoles (usually, the Wii U being the exception, but I own two of those). People with more than one controller can enjoy the workaround as well. I have no idea why you are saying sorry or saying I am negating anything when I am not, I was merely explaining a practice of mine. I'll tell you right now again and again the DS4's batt life is not as good as I want it or as good as the DS3. I never claimed any type of negation on the product, just my habit, it's a straw-man assertion to have me respond to claims I never made. I don't think or operate as your response would have me believe, it belongs to younger, more naive posters who haven't considered the ramifications of their actions.
It's clearly obvious if someone has to create a workaround in the first place, there could be issues with the product.
It's also a workaround I can't employ on my Wii U, due to Nintendo (Although in theory I could use my second Wii U, but that poses tech problems...)
If you want to compare the poor battery lives of the Wii U and PS4 pads, then it's no contest. The Wii U battery loses every time by a huge margin (granted, it has a damn screen of course).
You brought up your OP, so I'll address it. In your OP you have them at equal measures with the same adjectives (shockingly). To Non PS4/Wii U Owners, you would think they are equally poor, but that isn't true in practice, for those with multiple machines that can practice instead of rely on articles for console knowledge. I do agree both batteries could be better. The DS4 doesn't hold a charge as long as the DS3 does. The DS4's batteries are not negated. Sony adding in all that stuff (Lights, speakers, touch, etc) on the DS4 came at a cost to battery. To be fair though, I don't play games all day to kill it, but I noticed one night during a late BF4 session it was running low after huge MP sessions with fellow Gamespotters.
It could be misinterpreted by legions of users with no experience in both machines as both having the same battery life. I only brought that up since the OP was mentioned. I don't know what to say other than you misinterpreted my post a bit, although it wasn't directed at you, nor did I negate the complaints. I just brought up a practice I have been doing since 2006 with the PS3 that has worked for me. Is it a bummer the PS4 DS4 sure, but what can I do? Eh. I may as well bring up my handhelds and smartphones into this. I've noticed for instance that as our Cell phones transition to smarter phones, we are getting less and less battery life. I used to be able to be out ALL day until night and have to recharge a decade ago. These days, I'm lucky to get 4-8 hours before needing a recharge. Less if I don't manage a bunch of countermeasures to preserve battery life on my smartphones. Just a side note about battery life in products in general. BTW, I know why these newer phones have worse life, but it's just a sign of the times. It's also something many more people accept without thinking about.
Finally, to answer about my Xbox wireless experiences. I HATE buying batteries, battery packs, or using batteries for controllers, so I would take even the Wii U poor battery option over the having to deal with Batteries. When those loose batteries go out, you have to stop playing and dig around for more, it's just a real nightmare scenario.
I also have about 8 Play and Charge kits since 2005-2014 and 6 of those batteries died, one of them only holds half a charge. I hate them. Buying them used is such a horrible risk. I hate also using my rechargeable batteries as I use those for remotes and flashlights etc. Batteries are the worst when they go bad and you are online in an MP match, you can't do shit while people kill you and you are rummaging in the kitchen looking for batteries.
Contrast that above MP online experience with the ability to quickly plug the controller in until the MP match ends, I prefer that option. I can buy that option on Xbox, and I do, but those packs don't last as long. No word on Xbone packs yet, too new to know the lifespan of those.
I really don't understand the complaints about the light bar on the DS4 lol that's something so small and I hardly find it annoying.
It's a complaint lodged more so by non-owners, although I've seen a minority of converted (360 to PS4) from previous generation owners also talk about it.
I've had zero issues, it's essentially a built in Move for those that buy the camera. If you don't buy the camera, it has some novelty as some games take advantage of of the light bar for health, etc.
I have two Dual Shock 4's, one one needs a charge, the other is ready for action...just like my PS3 days. My Wii U's Gamepad Tablet is a different story, especially considering I get the least amount of playtime out of it before it's recharge time. The gamepad's batteries can't even last long enough to entertain people at any of my BBQ parties, and those are only 4 hourish.
Sorry, but a workaround does not negate the complaints about the DS4's poor battery life. It's great that you have two (or more) controllers, meaning one is always on standby as soon as the other one dies, but that does not change the fact that the battery dies extremely quick, almost inexcusably quick.
As for the Wii U Gamepad's battery life, you will note that I mention that in the OP as well, its battery life is appalling as well. Really, the only two controllers with great battery life this generation are the Xbox One controller (but it falls back on using AA batteries instead of a built in battery), and the Wii U pro controller, which gives you over 80 hours on a single charge (but is sadly not supported by every game).
The main part of my post was in response to the light bars, and the rest about my PS3/PS4 dualshock battery workaround isn't about negating anything since it's cost prohibitive to other users, it's just something I do since I never own just a single controller for my consoles (usually, the Wii U being the exception, but I own two of those). People with more than one controller can enjoy the workaround as well. I have no idea why you are saying sorry or saying I am negating anything when I am not, I was merely explaining a practice of mine. I'll tell you right now again and again the DS4's batt life is not as good as I want it or as good as the DS3. I never claimed any type of negation on the product, just my habit, it's a straw-man assertion to have me respond to claims I never made. I don't think or operate as your response would have me believe, it belongs to younger, more naive posters who haven't considered the ramifications of their actions.
It's clearly obvious if someone has to create a workaround in the first place, there could be issues with the product.
It's also a workaround I can't employ on my Wii U, due to Nintendo (Although in theory I could use my second Wii U, but that poses tech problems...)
If you want to compare the poor battery lives of the Wii U and PS4 pads, then it's no contest. The Wii U battery loses every time by a huge margin (granted, it has a damn screen of course).
You brought up your OP, so I'll address it. In your OP you have them at equal measures with the same adjectives (shockingly). To Non PS4/Wii U Owners, you would think they are equally poor, but that isn't true in practice, for those with multiple machines that can practice instead of rely on articles for console knowledge. I do agree both batteries could be better. The DS4 doesn't hold a charge as long as the DS3 does. The DS4's batteries are not negated. Sony adding in all that stuff (Lights, speakers, touch, etc) on the DS4 came at a cost to battery. To be fair though, I don't play games all day to kill it, but I noticed one night during a late BF4 session it was running low after huge MP sessions with fellow Gamespotters.
It could be misinterpreted by legions of users with no experience in both machines as both having the same battery life. I only brought that up since the OP was mentioned. I don't know what to say other than you misinterpreted my post a bit, although it wasn't directed at you, nor did I negate the complaints. I just brought up a practice I have been doing since 2006 with the PS3 that has worked for me. Is it a bummer the PS4 DS4 sure, but what can I do? Eh. I may as well bring up my handhelds and smartphones into this. I've noticed for instance that as our Cell phones transition to smarter phones, we are getting less and less battery life. I used to be able to be out ALL day until night and have to recharge a decade ago. These days, I'm lucky to get 4-8 hours before needing a recharge. Less if I don't manage a bunch of countermeasures to preserve battery life on my smartphones. Just a side note about battery life in products in general. BTW, I know why these newer phones have worse life, but it's just a sign of the times. It's also something many more people accept without thinking about.
Finally, to answer about my Xbox wireless experiences. I HATE buying batteries, battery packs, or using batteries for controllers, so I would take even the Wii U poor battery option over the having to deal with Batteries. When those loose batteries go out, you have to stop playing and dig around for more, it's just a real nightmare scenario.
I also have about 8 Play and Charge kits since 2005-2014 and 6 of those batteries died, one of them only holds half a charge. I hate them. Buying them used is such a horrible risk. I hate also using my rechargeable batteries as I use those for remotes and flashlights etc. Batteries are the worst when they go bad and you are online in an MP match, you can't do shit while people kill you and you are rummaging in the kitchen looking for batteries.
Contrast that above MP online experience with the ability to quickly plug the controller in until the MP match ends, I prefer that option. I can buy that option on Xbox, and I do, but those packs don't last as long. No word on Xbone packs yet, too new to know the lifespan of those.
Honestly, I didn't even think about the adjectives used, and I think you are reading far too much into it. The Wii U Gamepad's poor battery life is more than common knowledge at this point- to the extent that Nintendo themselves have taken to releasing better batteries for it online. The DualShock 4's battery life is also pretty bad, albeit not as bad as the Wii U Pad's. Which, you will find, is not a claim I ever made, not even once, because that's a stupid claim to make in the first place- how do you argue with numbers?
Although yes, considering all that the Wii U Pad has crammed into it- eh, no, even then I find that battery life indefensible. It's bad. It's horrid. A simple Netflix movie viewing session can discard it if I don't keep it in its cradle (and this is when I am not even actively using it). I mean, yes, I would take its battery life being worse than the X1 and DS4, it does have a lot more stuff going on, but I will take that to a limit- 3 hours of play time is well below that limit.
As for the DualShock 4, it might be better than Wii U Pad's battery, but really, clearing a low bar like that is not exactly cause for celebration. It's still horrible. 7-8 hours is unacceptable, the controller might as well be wired at that point (are the cables for the controllers at least longer than the embarrassingly stunted ones we got with DS3?). It's bad battery life with no obvious drain (I've heard theories that the LED light is what adds to the battery drain, but considering LED's energy efficiency, I do find those claims ridiculous. Plus I believe I remember Yoshida himself mentioning that the LED has nothing to do with the poor battery life). It's bad battery life, and I sincerely hope a new variation of the controller is released which addresses the issue.
Also, heads up, I don't think you can use your second Wii U controller with your first console, if I am not wrong, controllers are locked to the console. I have never had occasion to test this theory out though, so you'll have to do it for me ;p
@charizard1605: If you like I might be able to get an extra gamepad from my friend, and see if it works.
Actually, if you can do that, please do so. I know for a fact controllers are region locked (thanks Nintendo :/), but it might be worth seeing if they are locked to the console also
@charizard1605: I'll do that then. :)
I didn't know it was region locked. ;(
Thanks haha.
And yeah, yeah it is. Which is very... regressive.
@charizard1605: Is the wiiu being a complete joke a flaw in hardware or do we just expect that from nintendo now?
Are you being a complete troll who doesn't ever contribute to the discussion a flaw in your mental makeup, or do we just expect that from you now?
While we have five pretty well designed machines on the market right now, each of them does come with its fair share of flaws. I decided to use this thread to highlight some of these.
XBOX ONE:
PLAYSTATION 4:
WII U:
NINTENDO 3DS:
PLAYSTATION VITA:
@Animal-Mother: The 100 bubble limit still applies in that, if you make ten folders with ten bubbles each, you can't have any more bubbles on your system). It's stupid, I know.
The others, well, they're variable on the amount of importance we would put on them I guess lol
@Animal-Mother: The 100 bubble limit still applies in that, if you make ten folders with ten bubbles each, you can't have any more bubbles on your system). It's stupid, I know.
The others, well, they're variable on the amount of importance we would put on them I guess lol
Wait really? Now THAT'S dumb.
Yeah I don't see them as flaws all that much as I do dumb intentional design choices
Just going over systems i have.
Vita:
3DS original
My new laptop (A clevo P170SM if you want to know what it looks like). Bought after the wiiu so its a current gen system :P.
X1:
-mandatory Kinect
-Kinect is a massive privacy invasion
-TV integration and other multitasking
-forced 500GB hdd
-lack of variety in software
-too much tech that isn't needed
-Hungry Hungry Hippo OS
-outrageous Xbox Live cost with no benefits
PS4:
-again, too much tech driving up costs
-another superfluous hdd
-purely focused on graphics, really no innovation in the controller
-no new motion controller
-far too high cost for online play, despite the free games
WiiU:
-mandatory "gamepad"
-last gen graphics
-no new motion controller
-useless amount of storage because Nintendo selected expensive solid state memory over a larger hdd
-1GB of RAM for the GPU, it's just laughable
-no third party games of note going forward
-no Western support
-lack of variety of software-- nothing but platformers and quirky Japanese titles
-no Ethernet port
-no ear piece
-no online games not named Call of Duty
-none of Nintendo's own multiplayer games are online (until Mario Kart comes out)
Lol, the thing about the batteries is not a big deal at all. The other type y'all are clamoring for is still a battery, just a different shape. Oh, GOSSSSSSSHHHHH! And a AA battery can be replaced when it goes bad which is a plus.
The real flaws with PS4 and Xbox One are:
PS4: Weak.
Xbox One: Ridiculously weak.
@charizard1605: I'll do that then. :)
I didn't know it was region locked. ;(
Thanks haha.
And yeah, yeah it is. Which is very... regressive.
Region locking controllers. You know, region locking games is one thing, but controllers? *facepalm*
X1:
-mandatory Kinect
-Kinect is a massive privacy invasion
-TV integration and other multitasking
-forced 500GB hdd
-lack of variety in software
-too much tech that isn't needed
-Hungry Hungry Hippo OS
-outrageous Xbox Live cost with no benefits
PS4:
-again, too much tech driving up costs
-another superfluous hdd
-purely focused on graphics, really no innovation in the controller
-no new motion controller
-far too high cost for online play, despite the free games
WiiU:
-mandatory "gamepad"
-last gen graphics
-no new motion controller
-useless amount of storage because Nintendo selected expensive solid state memory over a larger hdd
-1GB of RAM for the GPU, it's just laughable
-no third party games of note going forward
-no Western support
-lack of variety of software-- nothing but platformers and quirky Japanese titles
-no Ethernet port
-no ear piece
-no online games not named Call of Duty
-none of Nintendo's own multiplayer games are online (until Mario Kart comes out)
Watch_Dogs isn't noteworthy? Yeah, there was a scare over the Wii U version being cancelled, but an actual cancellation never happened.
Uh, Splinter Cell Blacklist? The only multiplayer mode the Wii U version lacked was local co-op. I'm damn sure there is still online co-op.
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