Dev Interview: Heavenly Sword Will Showcase The Power Of PS3

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-Renegade

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#1 -Renegade
Member since 2007 • 8340 Posts

Heavenly Sword - which Sony says will "showcase the power of PS3" - will be out in a few weeks on September 23.

It's made for Sony by developers Ninja Theory. I spoke to Heavenly Sword's Mike Ball about the upcoming title. He is co-founder of the firm and "Chief Technical Ninja". Nice ring to it.

The game has already been awarded titles like best fighting game even though it has yet to be released. Is this heartening to you and your developers?

Yes it's fantastic news. We've been fond of the fighting genre for many, many years and to be acknowledged in this way is something for us to be really proud of.

The combat engine in Heavenly Sword has been developed over a four-year period of heavy iteration. We believe that what we have developed is something that has immediate access for first time players and yet retains complexity and depth for more hardcore players to enjoy. That's a tricky balance to get right!

One comment made during E3 was that the game "could have 1000 characters on a screen, each running their own AI". This sounds amazing. Tell us about the smarts of the AI.

The CELL processor within the PS3 affords us a massive amount of processing power and this actually allows us to handle in excess of 1000 characters. At key points of the game Nariko confronts Bohans army where we simulate the many squads that it comprises. The CELL allows us to give each of the individual characters in the squads their own sense of the environment, other soldiers and their own objectives.

I believe the game started out being developed for PC. How long has it been in development and how has it evolved?

The game started four years ago now. Our ambition told us to start plans for a next generation title even before the hardware and devkits were available. We originally started developing our tech on what was the most powerful PC hardware at that time and then ported it to the Xbox 360 when devkits were available for it. Ultimately though it was Sony that recognised the potential of the game and the talent of the studio and signed it up.

You can still find some video of the early tech demos on YouTube. They look extremely rough now but were leading edge in their day. It's amazing how some of the concepts have actually carried through to the final product.

Tell us about the Havok physics behind the game.

When we started the project we believed that one area of technology that was primed to explode (literally) in the next generation was physics and character interaction.

When killing opponents, Havok allows a large amount of interactive debris, carnage and bodies to be left around. In fact so much so that we even fashioned a combat attack, the debris sweep, that can launch the debris at your opponents.

This will be the major early release game for the PS3. Tell us about the way you have found the potential capabilities of the PS3 and how far you have been able to push this?

It's been a learning experience for us all the way. The PS3 is a very powerful but very complex piece of hardware so developers are still learning the optimal way to handle systems. We feel that we've pushed the hardware pretty hard for this point in the PS3's lifetime but there's still plenty more that we will be able to get out of it in the future.

Read Full Interview Here

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benjaminbuckner

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#2 benjaminbuckner
Member since 2007 • 534 Posts

power isnt everything.

7.0

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Yellow_Rose

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#3 Yellow_Rose
Member since 2002 • 16739 Posts

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ParadiddleFill

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#4 ParadiddleFill
Member since 2007 • 3506 Posts
stop making pointless threads renegade
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Heil68

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#5 Heil68
Member since 2004 • 60833 Posts
I'm personally looking forward to this game and am getting no matter what it scores.
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SmashBrosLegend

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#6 SmashBrosLegend
Member since 2006 • 11344 Posts

Heavenly Sword is a beautiful game. No one would dare argue that.

But from what I've read, it suffers from glitches and repetitive gameplay, it is pretty short as well. I' prefer a game that plays great first. Visual beauty is all just a bonus.

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anotherhaloguy1

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#7 anotherhaloguy1
Member since 2007 • 146 Posts
If Heavenly Sword will showcase the power of PS3 then I'm a little worried??:?
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FLamezero991

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#8 FLamezero991
Member since 2005 • 2877 Posts
Pretty intresting stuff, hope is does well. I'm conerned that it might be overshadowed by the release of Halo3 and the start of the Tokyo Gameshow.
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-Renegade

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#9 -Renegade
Member since 2007 • 8340 Posts

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Yellow_Rose

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

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SmashBrosLegend

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#10 SmashBrosLegend
Member since 2006 • 11344 Posts

stop making pointless threads renegadeParadiddleFill

May I ask what defines "pointless" in System Wars? He has the same right that the rest of us have. If you don't like these threads, don't post in them. He's trying to express his opinions and inspire discussion, just as everyone else. The vast majority of threads on this forum are "pointless" and if they didn't exist this would be the least-active board on the internet.

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ChrisMun

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#11 ChrisMun
Member since 2003 • 1100 Posts

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Yellow_Rose

No one asked you to rein on someone's parade ;)

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magiciandude

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#12 magiciandude
Member since 2004 • 9667 Posts
Just like how Lair supposedly couldn't be done on the 360.
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Erkidu

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#13 Erkidu
Member since 2007 • 2744 Posts
[QUOTE="Yellow_Rose"]

IGN = 7.0

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-Renegade

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

Wasn't Lair gorgeous graphically?
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ParadiddleFill

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#14 ParadiddleFill
Member since 2007 • 3506 Posts

[QUOTE="ParadiddleFill"]stop making pointless threads renegadeSmashBrosLegend

May I ask what defines "pointless" in System Wars? He has the same right that the rest of us have. If you don't like these threads, don't post in them. He's trying to express his opinions and inspire discussion, just as everyone else. The vast majority of threads on this forum are "pointless" and if they didn't exist this would be the least-active board on the internet.

well i mean its pointless to quote the dev team that are working on an exclusive game, of course they will praise it and say its the best game ever blah blah blah, do we really need a whole thread about it?

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DoctorBunny

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#15 DoctorBunny
Member since 2005 • 2660 Posts
[QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

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Erkidu

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

Wasn't Lair gorgeous graphically?

The only thing that was gorgeous was the sea snake... Everytyhing els ewas bland and gray

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Huff

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#16 Huff
Member since 2003 • 2132 Posts
Button mashing FTW
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Tactis

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#17 Tactis
Member since 2006 • 1568 Posts
all six hours of it. its going to showcase the power of the ps3 very very very fast...
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Huff

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#18 Huff
Member since 2003 • 2132 Posts
all six hours of it. its going to showcase the power of the ps3 very very very fast...Tactis
You've heard about the processing speed and efficiency of the cell. This game would take 20 hours on any other system.:P
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Yellow_Rose

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#19 Yellow_Rose
Member since 2002 • 16739 Posts
[QUOTE="Yellow_Rose"]

IGN = 7.0

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-Renegade

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

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espoac

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#20 espoac
Member since 2005 • 4346 Posts
[QUOTE="Erkidu"][QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

You may wanna keep silent on this one.

DoctorBunny

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

Wasn't Lair gorgeous graphically?

The only thing that was gorgeous was the sea snake... Everytyhing els ewas bland and gray

I think not, it's gameplay may suck but...

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gromit007

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#21 gromit007
Member since 2006 • 3024 Posts

If IGN gave HS a 7.0, I would be expecting 6-6.5 here.

Lair showed great graphics, but it didnt make a good game. Same will likely happen with HS. PS3 owners should want a little more than tech demos for their $500 dvd player.

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Scarletred

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#22 Scarletred
Member since 2006 • 3199 Posts
[QUOTE="Yellow_Rose"]

IGN = 7.0

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ChrisMun

No one asked you to rein on someone's parade ;)

lol your sig is hilarious.

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SergeantSnitch

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#23 SergeantSnitch
Member since 2007 • 3692 Posts
It's going to flop. It was hyped what, AA, AAA? It will get A here. I feel bad for Sony at this point.
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Erkidu

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#24 Erkidu
Member since 2007 • 2744 Posts
[QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

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Yellow_Rose

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

6 hours? They must be out of their minds. People complain about what the "Wii will do to gaming".... I suppose they'd rather pay $60 for a game that you can beat in an afternoon.
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Verge_6

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#25 Verge_6
Member since 2007 • 20282 Posts

Geee, where I have heard this before...ah, yes, Factor 4.5.

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bigLLL

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#26 bigLLL
Member since 2005 • 3688 Posts
[QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

You may wanna keep silent on this one.

Yellow_Rose

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

1up review says it's 10 hours long
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SmashBrosLegend

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#27 SmashBrosLegend
Member since 2006 • 11344 Posts
[QUOTE="SmashBrosLegend"]

[QUOTE="ParadiddleFill"]stop making pointless threads renegadeParadiddleFill

May I ask what defines "pointless" in System Wars? He has the same right that the rest of us have. If you don't like these threads, don't post in them. He's trying to express his opinions and inspire discussion, just as everyone else. The vast majority of threads on this forum are "pointless" and if they didn't exist this would be the least-active board on the internet.

well i mean its pointless to quote the dev team that are working on an exclusive game, of course they will praise it and say its the best game ever blah blah blah, do we really need a whole thread about it?

No.

But do we really "need" a thread about anything here? It's not like the space taken up by this thread would be put to better use anyways.

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-Renegade

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#28 -Renegade
Member since 2007 • 8340 Posts
[QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

You may wanna keep silent on this one.

Yellow_Rose

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

that's what ffxiii, white knight story, disdea 3 etc are all for.. this is no rpg..

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mastershake575

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#29 mastershake575
Member since 2007 • 8574 Posts
it will also flop :lol:
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espoac

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#30 espoac
Member since 2005 • 4346 Posts
[QUOTE="Yellow_Rose"][QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

You may wanna keep silent on this one.

bigLLL

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

1up review says it's 10 hours long

what exactly does game's length have to do with its technical proficiency?
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ermacness

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#31 ermacness
Member since 2005 • 10956 Posts
gameplay will be mediocre at beast, but the graphics will be superb-astonishing at worst almost like lair, but with lair, just take the graphics notch down a tad bit
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Yellow_Rose

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#32 Yellow_Rose
Member since 2002 • 16739 Posts
[QUOTE="Yellow_Rose"][QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

You may wanna keep silent on this one.

bigLLL

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

1up review says it's 10 hours long

And IGN says it's 6 hours.

Average = 8 hours

Still not a very long game.

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JiveT

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#33 JiveT
Member since 2005 • 8619 Posts

"The game has already been awarded titles like best fighting game even though it has yet to be released."

:shock:

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Yellow_Rose

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#34 Yellow_Rose
Member since 2002 • 16739 Posts
[QUOTE="Yellow_Rose"][QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

You may wanna keep silent on this one.

-Renegade

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

that's what ffxiii, white knight story, disdea 3 etc are all for.. this is no rpg..

But Oblivion is, and it only takes ip half a DVD.

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kage_53

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#35 kage_53
Member since 2006 • 12671 Posts

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Yellow_Rose

Game Informer gave it 8.75 and EGM gave it 8,8,9.

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Art_424

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#36 Art_424
Member since 2004 • 1745 Posts

Just like how Lair supposedly couldn't be done on the 360.magiciandude

Oh teh wonderful memories!......Lair the Gears Killer!:lol:

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Polaris_choice

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#37 Polaris_choice
Member since 2007 • 2334 Posts

If Heavenly Sword will showcase the power of PS3 then I'm a little worried??:?anotherhaloguy1

Its one of the best looking games out why are you worried?

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Polaris_choice

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#38 Polaris_choice
Member since 2007 • 2334 Posts

[QUOTE="magiciandude"]Just like how Lair supposedly couldn't be done on the 360.Art_424

Oh teh wonderful memories!......Lair the Gears Killer!:lol:

Probably couldnt be done on the 360.From a visual standpoint it is well beyond Gears if the 2000+ enemies on screen ata time didnt give that away then I dont know what else does. It was the controls that killed the game not the visuals regardless why would anyone call Lair a Gears killer when its not even in the same genre? Thats like calling Halo a God of War killer.

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Polaris_choice

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#39 Polaris_choice
Member since 2007 • 2334 Posts

If IGN gave HS a 7.0, I would be expecting 6-6.5 here.

Lair showed great graphics, but it didnt make a good game. Same will likely happen with HS. PS3 owners should want a little more than tech demos for their $500 dvd player.

gromit007

Considering IGN gave GodHand a 3.0 while Gamespot gave it a 8.0 I would say your predictions are a little off.

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Art_424

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#40 Art_424
Member since 2004 • 1745 Posts
[QUOTE="Art_424"]

[QUOTE="magiciandude"]Just like how Lair supposedly couldn't be done on the 360.Polaris_choice

Oh teh wonderful memories!......Lair the Gears Killer!:lol:

Probably couldnt be done on the 360.From a visual standpoint it is well beyond Gears if the 2000+ enemies on screen ata time didnt give that away then I dont know what else does. It was the controls that killed the game not the visuals regardless why would anyone call Lair a Gears killer when its not even in the same genre? Thats like calling Halo a God of War killer.

Perhaps you should ask the cows, they claimed it!

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gromit007

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#41 gromit007
Member since 2006 • 3024 Posts
[QUOTE="gromit007"]

If IGN gave HS a 7.0, I would be expecting 6-6.5 here.

Lair showed great graphics, but it didnt make a good game. Same will likely happen with HS. PS3 owners should want a little more than tech demos for their $500 dvd player.

Polaris_choice

Considering IGN gave GodHand a 3.0 while Gamespot gave it a 8.0 I would say your predictions are a little off.

Considering that GodHand was one game from a while back, your retort is pointless. Look into some more recent reviews of the bigger titles. IGN is almost ALWAYS .5 to 1 point higher. In Lairs case, IGN was 1.5 higher.

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LEGEND_C4A

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#42 LEGEND_C4A
Member since 2003 • 3186 Posts

Heavenly Sword - which Sony says will "showcase the power of PS3" - will be out in a few weeks on September 23.

It's made for Sony by developers Ninja Theory. I spoke to Heavenly Sword's Mike Ball about the upcoming title. He is co-founder of the firm and "Chief Technical Ninja". Nice ring to it.

The game has already been awarded titles like best fighting game even though it has yet to be released. Is this heartening to you and your developers?

Yes it's fantastic news. We've been fond of the fighting genre for many, many years and to be acknowledged in this way is something for us to be really proud of.

The combat engine in Heavenly Sword has been developed over a four-year period of heavy iteration. We believe that what we have developed is something that has immediate access for first time players and yet retains complexity and depth for more hardcore players to enjoy. That's a tricky balance to get right!

One comment made during E3 was that the game "could have 1000 characters on a screen, each running their own AI". This sounds amazing. Tell us about the smarts of the AI.

The CELL processor within the PS3 affords us a massive amount of processing power and this actually allows us to handle in excess of 1000 characters. At key points of the game Nariko confronts Bohans army where we simulate the many squads that it comprises. The CELL allows us to give each of the individual characters in the squads their own sense of the environment, other soldiers and their own objectives.

I believe the game started out being developed for PC. How long has it been in development and how has it evolved?

The game started four years ago now. Our ambition told us to start plans for a next generation title even before the hardware and devkits were available. We originally started developing our tech on what was the most powerful PC hardware at that time and then ported it to the Xbox 360 when devkits were available for it. Ultimately though it was Sony that recognised the potential of the game and the talent of the studio and signed it up.

You can still find some video of the early tech demos on YouTube. They look extremely rough now but were leading edge in their day. It's amazing how some of the concepts have actually carried through to the final product.

Tell us about the Havok physics behind the game.

When we started the project we believed that one area of technology that was primed to explode (literally) in the next generation was physics and character interaction.

When killing opponents, Havok allows a large amount of interactive debris, carnage and bodies to be left around. In fact so much so that we even fashioned a combat attack, the debris sweep, that can launch the debris at your opponents.

This will be the major early release game for the PS3. Tell us about the way you have found the potential capabilities of the PS3 and how far you have been able to push this?

It's been a learning experience for us all the way. The PS3 is a very powerful but very complex piece of hardware so developers are still learning the optimal way to handle systems. We feel that we've pushed the hardware pretty hard for this point in the PS3's lifetime but there's still plenty more that we will be able to get out of it in the future.

Read Full Interview Here

-Renegade

wow, you spend a lot of time advertising for the PS3, you should apply for a job with them, you are very dedicated. wow!

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Gaara79

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#43 Gaara79
Member since 2005 • 4476 Posts

Eh.. Haven't the reviews so far pretty much stated that the AI is dumb as *beep*?

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caiaphas143

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#44 caiaphas143
Member since 2006 • 36 Posts

all six hours of it. its going to showcase the power of the ps3 very very very fast...Tactis

6 hours of being confined to a small circle and killing the same enemy drones over and over and over. Then switching to what can best be described as a WWII bunker with crossbows and shooting the same drones over and over and over as they try to storm your position.

Damn this game was boring.

If this is the PS3 showcase game does that mean we won't be seeing any more posts that spew "but just wait till the devs harness the power of the cell"

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books83

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#45 books83
Member since 2005 • 3733 Posts

Yes you can have all the power you need at hand but if you end up making a decent game with all that power then you need take a long hard look at what went wrong. All that the PS3 had to offer and all the thing they have to brag about is that they have 10 gb of sound in the game and that it is only 7 hours long.

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blazinpuertoroc

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#46 blazinpuertoroc
Member since 2004 • 12245 Posts
[QUOTE="bigLLL"][QUOTE="Yellow_Rose"][QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

You may wanna keep silent on this one.

Yellow_Rose

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

1up review says it's 10 hours long

And IGN says it's 6 hours.

Average = 8 hours

Still not a very long game.

GOW= 6hours...no not gears...GOD
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VACASCULIADAS

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#47 VACASCULIADAS
Member since 2007 • 1001 Posts
i hope it flops.
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Clock_Ticking

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#48 Clock_Ticking
Member since 2007 • 485 Posts
i thought Lair was suppose to showcase teh power of teh cell too?
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#49 books83
Member since 2005 • 3733 Posts

i thought Lair was suppose to showcase teh power of teh cell too?Clock_Ticking

No Lair was one of the poster boy's for the sixaxis controls.

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#50 Clock_Ticking
Member since 2007 • 485 Posts
[QUOTE="bigLLL"][QUOTE="Yellow_Rose"][QUOTE="-Renegade"][QUOTE="Yellow_Rose"]

IGN = 7.0

You may wanna keep silent on this one.

Yellow_Rose

it has been getting mixed reviews but that still doesn't mean it can't show what the ps3 can do.

It's 6 hours long. What happened to "bigger, longer games" thanks to Blu-Ray?

1up review says it's 10 hours long

And IGN says it's 6 hours.

Average = 8 hours

Still not a very long game.

6 hours of gameplay, and it's being developed for 5 years i heard. wow