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This article actually says nothing about a developer shift.KittenWishesThat's what I was just thinking...???
Pretty much what this said is devs are making more multi threaded games. Which works out good for everyone. The PS3 has 1 main core and 7 smaller cores, 6 that can be used by the game itself. Most know this. However the 360 is also a multicore system, having 3 core each with HT with comes out to be 6 threads. So all in all I don't see this as a disadvantage to 360 or an advantage to the PS3, but simply an advantage overall. i5750at4Ghz
Aaannnnnd.............
/Thread.
Pretty much what this said is devs are making more multi threaded games. Which works out good for everyone. The PS3 has 1 main core and 7 smaller cores, 6 that can be used by the game itself. Most know this. However the 360 is also a multicore system, having 3 core each with HT with comes out to be 6 threads. So all in all I don't see this as a disadvantage to 360 or an advantage to the PS3, but simply an advantage overall. i5750at4Ghz
this man nailed it to perfection.Now devs really understand how the machine actually works they are just implementing it and becoming more efficient and reaping profits on both systems.
I dont understand how can one producer/script writer go out and say ps3 is much more powerful system if his knowledge on that theme is equivalent to Hip Hop Gamers?
Lots of devs are leading on ps3 because there is no crappy ports,unlike 360 to ps3,thats the only reason.
Wow Cows with obvious alternate accounts must be able to seeembedded code in between the lines of stories on system wars. They always seem to quote stuff that is not in the actual article they are quoting...hmmm...interesting....
Actually I do remember reading a while ago that having development lead on PS3 was better overall. Basically the gist was that it was easier to port from PS3 to 360 than the other way around. I'm trying to remember to where I read this...
I remember reading that too... seems like a win win situation.Actually I do remember reading a while ago that having development lead on PS3 was better overall. Basically the gist was that it was easier to port from PS3 to 360 than the other way around. I'm trying to remember to where I read this...
Giant_Panda
I dont understand how can one producer/script writer go out and say ps3 is much more powerful system if his knowledge on that theme is equivalent to Hip Hop Gamers?
Lots of devs are leading on ps3 because there is no crappy ports,unlike 360 to ps3,thats the only reason.
Bus-A-Bus
Regardless of the reason....what your saying does in fact indicate a shift is happening.
@Figure_A
For CryEngine3
Read http://www.crytek.com/fileadmin/user_upload/inside/presentations/2009/Light_Propagation_Volumes.pdf
Goto Page 29.
Complete frame time in ms(lower is better)Xbox 360: 30,3PS3: 32,1To make sure PS3's frame rates reaches 30 FPS target
The injection and propagation stages are pretty similar in performance on both platforms. And the finalLPV rendering stage is much faster on PlayStation 3 because we use half-resolution rendering mode withMSAA remapping trickNotice CE3 PS3 version uses half resolution for LPV stage.
Pretty much what this said is devs are making more multi threaded games. Which works out good for everyone. The PS3 has 1 main core and 7 smaller cores, 6 that can be used by the game itself. Most know this. However the 360 is also a multicore system, having 3 core each with HT with comes out to be 6 threads. So all in all I don't see this as a disadvantage to 360 or an advantage to the PS3, but simply an advantage overall. i5750at4GhzWow, so...much...logic. Is this normal?:P
@Figure_A
For CryEngine3
Read http://www.crytek.com/fileadmin/user_upload/inside/presentations/2009/Light_Propagation_Volumes.pdf
Goto Page 29.
Complete frame time in ms(lower is better)
Xbox 360: 30,3PS3: 32,1To make sure PS3's frame rates reaches 30 FPS target
The injection and propagation stages are pretty similar in performance on both platforms. And the finalLPV rendering stage is much faster on PlayStation 3 because we use half-resolution rendering mode withMSAA remapping trickNotice CE3 PS3 version uses half resolution for LPV stage.ronvalencia
So the PS3 has to render the Global Illumination lighting in 640x360 to achieve 30fps, right? Or am I missing something?
sounds like 360 is going to be getting really crappy ports compared to what the PS3 has been getting since "PlayStation 3 offers a much higher capacity and is much more powerful," according to FF devsFigure_Abut they are clearly talking BS, both systems have 512mb of RAM recources, so niether system can be 'much' more powerful than the other, the Ps3 has a slight edge in graphics, that's all.
[QUOTE="Bus-A-Bus"]
I dont understand how can one producer/script writer go out and say ps3 is much more powerful system if his knowledge on that theme is equivalent to Hip Hop Gamers?
Lots of devs are leading on ps3 because there is no crappy ports,unlike 360 to ps3,thats the only reason.
Persistantthug
Regardless of the reason....what your saying does in fact indicate a shift is happening.
Its not like it matters to me...its better if you guys get identical ports,win-win situation.
[QUOTE="Bus-A-Bus"]
I dont understand how can one producer/script writer go out and say ps3 is much more powerful system if his knowledge on that theme is equivalent to Hip Hop Gamers?
Lots of devs are leading on ps3 because there is no crappy ports,unlike 360 to ps3,thats the only reason.
Persistantthug
Regardless of the reason....what your saying does in fact indicate a shift is happening.
Not a big deal; they'll both be exactly the same. Plus not to mention that the next Xbox &/or PS system would be out in another year or two, anyway.
Pretty much what this said is devs are making more multi threaded games. Which works out good for everyone. The PS3 has 1 main core and 7 smaller cores, 6 that can be used by the game itself. Most know this. However the 360 is also a multicore system, having 3 core each with HT with comes out to be 6 threads. So all in all I don't see this as a disadvantage to 360 or an advantage to the PS3, but simply an advantage overall. i5750at4Ghz
This post sums it all up. :)
Pretty much what this said is devs are making more multi threaded games. Which works out good for everyone. The PS3 has 1 main core and 7 smaller cores, 6 that can be used by the game itself. Most know this. However the 360 is also a multicore system, having 3 core each with HT with comes out to be 6 threads. So all in all I don't see this as a disadvantage to 360 or an advantage to the PS3, but simply an advantage overall. i5750at4Ghz
...and with that, the OP just committed...
while it's true most developers are developing on the ps3 as their "primary" system it's actually for a really bad reason.
If you program something to work on the 360 there's a fairly good chance it won't work how you want it on the ps3 (due to the ps3s inferior tools, API's, and architecture). However if you program it for the ps3 first then chances are the same code will work as desired on the 360.
Actually I do remember reading a while ago that having development lead on PS3 was better overall. Basically the gist was that it was easier to port from PS3 to 360 than the other way around. I'm trying to remember to where I read this...
I remember reading that too... seems like a win win situation. I also recall that quote, however there have been a few games released that prove that's not the case. Games made on the PS3 use features of the CELL processor that can't really be replicated on the 360, thus the 360 game suffers, where as when its developed on teh 360, the PS3 suffers from texture resolution and AA and such. Really ther is no way around it, they are two very different consoles and optimizing for both is a very tedious procedure... which is where crysis 2 hopes to changes things a little...how many times have we heard this??? really, whats the point??? this gen is almost over. by the time they figure out the ps3, there will be ps4 and the next xbox
todd2r
Almost over?
Since when?
PS3's only 3 years old. Consoles tend to last approx 6 years, and because of the costs involved these days, that cycle-length is bound to increase rather than decrease.
We're nowhere near done, todd2r....not even close.
[QUOTE="todd2r"]
how many times have we heard this??? really, whats the point??? this gen is almost over. by the time they figure out the ps3, there will be ps4 and the next xbox
Persistantthug
Almost over?
Since when?
PS3's only 3 years old. Consoles tend to last approx 6 years, and because of the costs involved these days, that cycle-length is bound to increase rather than decrease.
We're nowhere near done, todd2r....not even close.
Nop...PS3 is actually 4.5 yrs old,same like 360.It was just bad turn of events that it was delayed for a year but tech was finished year before,that did not happen to any console before so ps3 is actually as old as 360(as far as tech goes).Also ps3 will be/is maxed before ps2 because ps2 was infact harder to develop and devs were not aiming strictly to max it out cus it was not hyped to be the end of all consoles.
[QUOTE="Persistantthug"]
[QUOTE="todd2r"]
how many times have we heard this??? really, whats the point??? this gen is almost over. by the time they figure out the ps3, there will be ps4 and the next xbox
Bus-A-Bus
Almost over?
Since when?
PS3's only 3 years old. Consoles tend to last approx 6 years, and because of the costs involved these days, that cycle-length is bound to increase rather than decrease.
We're nowhere near done, todd2r....not even close.
Nop...PS3 is actually 4.5 yrs old,same like 360.It was just bad turn of events that it was delayed for a year but tech was finished year before,that did not happen to any console before so ps3 is actually as old as 360(as far as tech goes).Also ps3 will be/is maxed before ps2 because ps2 was infact harder to develop and devs were not aiming strictly to max it out cus it was not hyped to be the end of all consoles.
Obviously the PS3 and XBOX 360 aren't the same. They don't have the same power (PS3 is more powerful), as evidenced by the latest software, and they don't even have the same manufacturing cost. Currently, they are still creating and implementing new and never before used development techniques such as MLAA. More techniques will be created and used further.
As someone else said, XBOX 360 software moves backwards while PS3 software continues to move FORWARD.
[QUOTE="Bus-A-Bus"]
[QUOTE="Persistantthug"]
Almost over?
Since when?
PS3's only 3 years old. Consoles tend to last approx 6 years, and because of the costs involved these days, that cycle-length is bound to increase rather than decrease.
We're nowhere near done, todd2r....not even close.
Persistantthug
Nop...PS3 is actually 4.5 yrs old,same like 360.It was just bad turn of events that it was delayed for a year but tech was finished year before,that did not happen to any console before so ps3 is actually as old as 360(as far as tech goes).Also ps3 will be/is maxed before ps2 because ps2 was infact harder to develop and devs were not aiming strictly to max it out cus it was not hyped to be the end of all consoles.
Obviously the PS3 and XBOX 360 aren't the same. They don't have the same power (PS3 is more powerful), as evidenced by the latest software, and they don't even have the same manufacturing cost. Currently, they are still creating and implementing new and never before used development techniques such as MLAA. More techniques will be created and used further.
As someone else said, XBOX 360 software moves backwards while PS3 software continues to move FORWARD.
the ps3 being slightly more powerful doesnt magically make it younger.[QUOTE="Persistantthug"][QUOTE="Bus-A-Bus"]
Nop...PS3 is actually 4.5 yrs old,same like 360.It was just bad turn of events that it was delayed for a year but tech was finished year before,that did not happen to any console before so ps3 is actually as old as 360(as far as tech goes).Also ps3 will be/is maxed before ps2 because ps2 was infact harder to develop and devs were not aiming strictly to max it out cus it was not hyped to be the end of all consoles.
ferret-gamer
Obviously the PS3 and XBOX 360 aren't the same. They don't have the same power (PS3 is more powerful), as evidenced by the latest software, and they don't even have the same manufacturing cost. Currently, they are still creating and implementing new and never before used development techniques such as MLAA. More techniques will be created and used further.
As someone else said, XBOX 360 software moves backwards while PS3 software continues to move FORWARD.
the ps3 being slightly more powerful doesnt magically make it younger.Yea,actually 360 is younger console of them two.Its cpu is modified ppu from cell(with better VMX unit) and its gpu is generation ahead ps3s.
Persistant tell me what IF,just IF Crysis 2 and RAGE(previews seem to think so) become best looking games on consoles,than what?Will UC2 and KZ2 become doable on 360?
sounds like 360 is going to be getting really crappy ports compared to what the PS3 has been getting since "PlayStation 3 offers a much higher capacity and is much more powerful," according to FF devsFigure_A
Its more like multiplats on PS3 will FINALLY look and perform as goos as 360´s ones since in fact both consoles have about the same power.
the ps3 being slightly more powerful doesnt magically make it younger.[QUOTE="ferret-gamer"][QUOTE="Persistantthug"]
Obviously the PS3 and XBOX 360 aren't the same. They don't have the same power (PS3 is more powerful), as evidenced by the latest software, and they don't even have the same manufacturing cost. Currently, they are still creating and implementing new and never before used development techniques such as MLAA. More techniques will be created and used further.
As someone else said, XBOX 360 software moves backwards while PS3 software continues to move FORWARD.
Bus-A-Bus
Yea,actually 360 is younger console of them two.Its cpu is modified ppu from cell(with better VMX unit) and its gpu is generation ahead ps3s.
Persistant tell me what IF,just IF Crysis 2 and RAGE(previews seem to think so) become best looking games on consoles,than what?Will UC2 and KZ2 become doable on 360?
Bus-A-Bus,
Honestly, I haven't seen anything about Crysis that blows me away....I mean, really, what have we seen?
I'll tell you what I saw, I saw a great "tool" that allows developers to cash in on 3 (possibly 4 or 5) working versions of the same game, all while doing the work on 1 platform. That's a great tool, especially for lazy and/or "lowbrow" developers who don't want to develop their own engines.
But you keep touting this Crysis 2, hoping it will save and bail out the XBOX 360 from its soon and inevitable obsolescence.....pray and hope that Crytek comes to 360's rescue, I guess.
Rage, though....I'm not impressed at all and its not even coming until 2011. We'll have Resistance 3, Killzone 3, Infamous 2, and Uncharted 3, by then. As much of a pioneer that iD is, as of now, as of late, rather....id is something of a has been developer trying to recapture their glory days of years past. I'm even less interested in speculating about id and Rage.
The bottom line though....No third party developers is going to ever lick Sony developers on their own system...it's not going to happen, Bus-A-Bus.
a powerful system? yes for 2006 but its 2010 and both systems are starting to age.Basically everyone says "it's a powerful system, which is exciting." There's no mention of any developers shifting to the PS3.
JAB991
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