- 4K Checkerboard with Dynamic Scaling
- Uses Unreal Engine as opposed to a proprietary Sony engine
- "Freakers" can get up to 1000 on screen but normally range in the hundreds
- Weather is dynamic and affects sound and visibility
- Game features dynamic lighting, weather, time of day, and physics based destruction
- Framerate can't be tested on a video
- Nothing cutting edge, but it all appears to work well together
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