DF performance analysis: Titanfall (Xbox 360)

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misterpmedia

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#1  Edited By misterpmedia
Member since 2013 • 6209 Posts

Source

Let's begin with rendering resolution. The Xbox One version ships at 1408x792 with 2x multi-sampling anti-aliasing - a sub-native presentation for a console aimed at the era of the 1080p display. There are few surprises with the Xbox 360 version, which adopts a strategy similar to the Call of Duty titles on older Microsoft hardware. There's a 1040x600 native resolution here, backed up by 2x MSAA. It's a set-up that allows Bluepoint to cram the framebuffer into the 360's 10MB of eDRAM, effectively allowing it to use the hardware anti-aliasing for free with no performance penalty.

Curiously, there's no hard drive install option available on Titanfall 360, and the game appears to use both DVD and hard drive bandwidth in concert to drive a texture streaming solution (all art is held in RAM on Xbox One on PC, with no streaming at all). From our initial tests, textures do exhibit occasional pop-in, but by and large it's mostly unnoticeable during play.

By default, the game ships with an unlocked frame-rate - but capped at 60fps. In effect, the game is constantly tearing unless not much is going on, whereupon it locks at 60fps - this occurs for pretty much the entirety of the extended initial training, but sees considerable variation in-game. This is clearly the preferred default from the development team, and offers the fastest-possible controller response at the expense of consistency - both in terms of input lag and frame-rate.

If the screen-tear, inconsistent frame-rate and varying controller response is too much for you, Bluepoint has offered up an alternative - the ability to lock frame-rate at 30fps. This all but eliminates screen-tear and introduces more consistency to the controller feedback but does so to the detriment of overall frame-rate. Each mode has its advantages and disadvantages and it's good that gamers can choose what suits them.

There are times when the game feels uncannily close to the Xbox One version (especially during the less taxing training session) and across the entirety of the clips measured above, we end up with a 46.5fps average - not bad at all. However, different levels exert varying degrees of stress upon the engine, and as you can see from the analysis, performance is variable, perhaps explaining the "above 30fps" marketing. That said, frame-rate does creep below on rare occasions (similar to Xbox One, we can see the odd freeze - a small clutch of duplicate frames) but there's nothing game-breaking.

In summary, after a day with the Xbox 360 game, the big takeaway here is that this is Titanfall, and it does appear to be feature-complete on the older console. With just one tenth of the available RAM and far less capable silicon, it's safe to say that Bluepoint Games has more than exceeded expectations.

Discuss. (thread locked by a <500post user)

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Darth1337

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#2 Darth1337
Member since 2005 • 64 Posts

Good for Bluepoint for managing to get this to run fairly decently on 2005-era hardware.

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deactivated-5cf3bfcedc29b

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#3  Edited By deactivated-5cf3bfcedc29b
Member since 2014 • 776 Posts

I was thinking about getting this game. Until I had seen you can't install to the HD fully. I haven't used my X360, in Jetiner mode for quite a while.

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Epic-gamerz

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#4 Epic-gamerz
Member since 2014 • 222 Posts

What a diss to all the loyal Xbox 360 owners. Also now we know why the resolution is a weird 729p on the One, to make it seem as next gen as possible compared to the 600p Xbox 360 version

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scatteh316

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#5 scatteh316
Member since 2004 • 10273 Posts

There are times when the game feels uncannily close to the Xbox One version

A sentence that should NEVER be muttered when comparing an old gen to it's next gen replacement.... Xbone is so fail...

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Dire_Weasel

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#6 Dire_Weasel
Member since 2002 • 16681 Posts

@epic-gamerz said:

What a diss to all the loyal Xbox 360 owners. Also now we know why the resolution is a weird 729p on the One, to make it seem as next gen as possible compared to the 600p Xbox 360 version

Not a "diss" at all, it's a pretty amazing achievement.

I bet that you didn't know that Call of Duty: Modern Warfare 2 was rendered in a 1024 x 600 resolution on the Xbox 360.

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shellcase86

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#8 shellcase86
Member since 2012 • 6890 Posts

Impressed by the studio that put this build together.

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Bigboi500

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#10  Edited By Bigboi500
Member since 2007 • 35550 Posts

Good. I can enjoy Titanfall without having to buy an Xbox One or expensive PC. :D

@Desmonic said:

It's not like TF pushes the X1 all that much. Besides the resolution, I don't think anyone expect any major changes or cuts on the 360 version.

lol you trippin'. I've read numerous comments here claiming the 360 version would be absolute shit, and that we all should run out and buy a Xbox One for this multiplat. Yeah, I know, makes no sense at all, but that's lemmings for ya.

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GTSaiyanjin2

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#11 GTSaiyanjin2
Member since 2005 • 6018 Posts

Bluepoint should help out Respawn with the xbone version

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LJS9502_basic

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#13 LJS9502_basic
Member since 2003 • 180198 Posts

Good news for 360 gamers that want the game....

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Master_ShakeXXX

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#14 Master_ShakeXXX
Member since 2008 • 13361 Posts

So the last gen console version is only slightly worse than the Xbox One version? Man, Xbone is such an embarrassment.

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xhawk27

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#15  Edited By xhawk27
Member since 2010 • 12194 Posts

Isn't 792p like 75% higher than 600p?

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Dire_Weasel

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#16 Dire_Weasel
Member since 2002 • 16681 Posts

@xhawk27 said:

Isn't 792p like 75% higher than 600p?

Yep, a whopping 75% increase in pixels from a console that's only seven years newer than the Xbox 360.

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xhawk27

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#17  Edited By xhawk27
Member since 2010 • 12194 Posts

@Dire_Weasel said:

@xhawk27 said:

Isn't 792p like 75% higher than 600p?

Yep, a whopping 75% increase in pixels from a console that's only seven years newer than the Xbox 360.

Also the X1 has effects that aren't in the 360 version. Less pop-in, higher textures, yeah they are the same.:|

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Pray_to_me

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#18 Pray_to_me
Member since 2011 • 4041 Posts

Higher resolution on XBone, but I dunno, the colors look more vibrant on the 360 version. Looks like Xbox one loses this round to its older brother.

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tyloss

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#19 tyloss
Member since 2012 • 846 Posts

Better than XB1 version

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#20 iambatman7986
Member since 2013 • 4649 Posts

Good looking port, One version clearly looks better though. Titanfall was never touted as a graphically good game by any media source. I think MS messed up by releasing a 360 version of the game at all. There is way less reason to buy a One when the 360 has a close version of the best game on the One.

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#21  Edited By Stevo_the_gamer  Moderator
Member since 2004 • 50163 Posts

That's awesome news to see the 360 version hold up so well, I do not think anyone expected the 360 version to do this well -- especially with the delaying action going on.

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#22 xhawk27
Member since 2010 • 12194 Posts

@iambatman7986 said:

Good looking port, One version clearly looks better though. Titanfall was never touted as a graphically good game by any media source. I think MS messed up by releasing a 360 version of the game at all. There is way less reason to buy a One when the 360 has a close version of the best game on the One.

Still have to buy XBL Gold if you want to play this game on either 360 or X1.

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BattleSpectre

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#23 BattleSpectre
Member since 2009 • 7989 Posts

Bluepoint did an AMAZING job, they should be commended.

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I_can_haz

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#24  Edited By I_can_haz
Member since 2013 • 6511 Posts

LOL the 360 and Xbone version are almost the same. Both sub-900p messes with screen tear at 45fps. Someone could tell me that this IGN footage is the Xbone version and I'd believe them lol....

http://www.ign.com/videos/2014/04/08/titanfall-xbox-360-gameplay

^ ^ above 30fps footage.

360:

Loading Video...

Xbone720p:

Loading Video...

The Xbone barely outperforming 8 year old hardware. LOL @ lems that paid $500 for this weak POS hardware to play a game that barely looks better than a 360 game.

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Bishop1310

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#25 Bishop1310
Member since 2007 • 1274 Posts

It looks good for a 360 game bit those textures are pretty washed out. The titans don't look great either. PC and X1 is the way to go with this one.

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#26  Edited By xhawk27
Member since 2010 • 12194 Posts

@I_can_haz said:

LOL the 360 and Xbone version are almost the same. Both sub-HD messes with screen tear at 45fps. Someone could tell me that this IGN footage is the Xbone version and I'd believe them lol....

http://www.ign.com/videos/2014/04/08/titanfall-xbox-360-gameplay

^ ^ above 30fps footage.

360:

Loading Video...

Xbone720p:

Loading Video...

The Xbone barely outperforming 8 year old hardware. LOL @ lems that paid $500 for this weak POS hardware to play a game that barely looks better than a 360 game.

You think they look the same? ahahhaaha all those years on the PS2 and PS3 have gave you eye problems.

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FoxbatAlpha

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#27 FoxbatAlpha
Member since 2009 • 10669 Posts

I hope everyone is enjoying this excellent multiplat.

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I_can_haz

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#28  Edited By I_can_haz
Member since 2013 • 6511 Posts

@xhawk27 said:

@I_can_haz said:

LOL the 360 and Xbone version are almost the same. Both sub-HD messes with screen tear at 45fps. Someone could tell me that this IGN footage is the Xbone version and I'd believe them lol....

http://www.ign.com/videos/2014/04/08/titanfall-xbox-360-gameplay

^ ^ above 30fps footage.

360:

Xbone720p:

The Xbone barely outperforming 8 year old hardware. LOL @ lems that paid $500 for this weak POS hardware to play a game that barely looks better than a 360 game.

You think they look the same? ahahhaaha all those years on the PS2 and PS3 have gave you eye problems.

Sorry I can't hear sub900p peasants like you, they both looks like blurry shit to me. My PC played the beta of this game at 1200p with insane settings on. Not my fault Xbone is a weak POS.

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#29 xhawk27
Member since 2010 • 12194 Posts

@FoxbatAlpha said:

I hope everyone is enjoying this excellent multiplat.

I know I_can_haz isn't all he's got is the PS4.

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jessejay420

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#31 jessejay420
Member since 2011 • 4091 Posts

do you guys think they will release a patch that will fix the screen tearing??

im debating on whether i should get it or not.this is the only thing holding me back :(

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NFJSupreme

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#32 NFJSupreme
Member since 2005 • 6605 Posts

good for people who have a 360 and no xbone or PC. This is about as good as you could hope for.

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I_can_haz

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#33  Edited By I_can_haz
Member since 2013 • 6511 Posts

@xhawk27 said:

@FoxbatAlpha said:

I hope everyone is enjoying this excellent multiplat.

I know I_can_haz isn't all he's got is the PS4.

I've got a PC too you silly rodent and I already played it.

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Opus_Rea-333

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#34  Edited By Opus_Rea-333
Member since 2013 • 1238 Posts

I know for a fact x360 looks like 40% percent worse than xOne version.

look at that. BTW also noticed xOne audio was vastly superior.

I guess x360 version audio uses 128kbps or less mp3 compression. But still, it is a very enjoyable version.

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#35 navyguy21
Member since 2003 • 17931 Posts

@twizded said:

I was thinking about getting this game. Until I had seen you can't install to the HD fully. I haven't used my X360, in Jetiner mode for quite a while.

I guess you could just install to a USB drive like ive done with a few of my games, most recently GTA 5

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deactivated-5cf3bfcedc29b

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#36 deactivated-5cf3bfcedc29b
Member since 2014 • 776 Posts

@navyguy21 said:

@twizded said:

I was thinking about getting this game. Until I had seen you can't install to the HD fully. I haven't used my X360, in Jetiner mode for quite a while.

I guess you could just install to a USB drive like ive done with a few of my games, most recently GTA 5

$$$$$ + USB causes pop in.

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#37 -CC-
Member since 2006 • 2048 Posts

Good thing MS delayed this so people would not know how close the two games are. But at least you can turn off your console with your voice so thats worth 500 right there.

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Dire_Weasel

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#39 Dire_Weasel
Member since 2002 • 16681 Posts

@underdog123x said:

Xbox fans paid for a new system for a new game, Playstation fans paid for a new system so they can pay $60 for a game they already played and could probably get for like $20 now.

Xbox fans paid $500 for a new system to play a $60 game that they could have played nearly as well on their old system.

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ReadingRainbow4

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#40 ReadingRainbow4
Member since 2012 • 18733 Posts

@Dire_Weasel said:

@underdog123x said:

Xbox fans paid for a new system for a new game, Playstation fans paid for a new system so they can pay $60 for a game they already played and could probably get for like $20 now.

Xbox fans paid $500 for a new system to play a $60 game that they could have played nearly as well on their old system.

looooooooool.

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mems_1224

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#41 mems_1224
Member since 2004 • 56919 Posts

It looks like absolute garbage but at least it runs well. Good news for people waiting for the 360 version

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xhawk27

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#42 xhawk27
Member since 2010 • 12194 Posts

PS4 fanboys TLOU is great ..............I can see the difference...................But Titanfall on Xbox One is almost Identical to the 360 version!!!!!!!!

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ReadingRainbow4

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#44 ReadingRainbow4
Member since 2012 • 18733 Posts

@kuu2 said:

Sad for 36o folks playing a far inferior version.

Sony Fan continue to prove they are clowns throughout this thread.

You're like Baker 2.0 I swear.

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xhawk27

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#45 xhawk27
Member since 2010 • 12194 Posts

New Video comparing 360-X1-PC versions.

http://www.ign.com/videos/2014/04/10/titanfall-complete-graphics-comparision-xbox-360-xbox-one-pc

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#46  Edited By Dire_Weasel
Member since 2002 • 16681 Posts

@kuu2 said:

Sad for 36o folks playing a far inferior version.

Sony Fan continue to prove they are clowns throughout this thread.

Wait, so ... sorry, are 360 folks Sony fans now? Is that how it works?

I have a hard time keeping track of who you irrationally hate.

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Dire_Weasel

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#47 Dire_Weasel
Member since 2002 • 16681 Posts

@xhawk27 said:

.But Titanfall on Xbox One is almost Identical to the 360 version!!!!!!!!

I don't know about identical, the Xbox 360 version definitely runs at a lower resolution. You're being too hard on the Xbox One.

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Salt_The_Fries

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#48 Salt_The_Fries
Member since 2008 • 12480 Posts

@ReadingRainbow4 and you, Poncho, seem like someone who's hell-bent on hating anything Xbawks and seems holier-than-thou - how's that better?

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#49 psx_warrior
Member since 2006 • 1757 Posts

@Bishop1310 said:

It looks good for a 360 game bit those textures are pretty washed out. The titans don't look great either. PC and X1 is the way to go with this one.

I was thinking the same thing. Got it for my Xbone.

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I_can_haz

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#50  Edited By I_can_haz
Member since 2013 • 6511 Posts

@underdog123x said:

@xhawk27 said:

@I_can_haz said:

LOL the 360 and Xbone version are almost the same. Both sub-HD messes with screen tear at 45fps. Someone could tell me that this IGN footage is the Xbone version and I'd believe them lol....

http://www.ign.com/videos/2014/04/08/titanfall-xbox-360-gameplay

^ ^ above 30fps footage.

360:

Xbone720p:

The Xbone barely outperforming 8 year old hardware. LOL @ lems that paid $500 for this weak POS hardware to play a game that barely looks better than a 360 game.

You think they look the same? ahahhaaha all those years on the PS2 and PS3 have gave you eye problems.

You know the funny thing? This same schmuck was on another thread claiming ownage on The Last of Us being re-released for the PS4 and paying 60 bucks for it.

Xbox fans paid for a new system for a new game, Playstation fans paid for a new system so they can pay $60 for a game they already played and could probably get for like $20 now.

Seems you didn't hear TLOU will be 1080p @ 60fps with improved graphics and all the DLC on PS4.

Lems pay $500 and still get sub900p graphics at 45fps like 360 players......HAHAHAHAHAHA!!!

Dat nextgen leap.