http://www.eurogamer.net/articles/di...osts-ps4-patch
Taking the affected clips and running them through our performance analysis tools, we expected the results to show clear frame-rate drops and small bouts of tearing, but surprisingly this wasn't the case at all, with the results showing us a
largely locked 60FPS bar one or two minor dips and a solitary torn frame
. Furthermore, when seeking through the footage in performance-affected areas we were confronted with unique frames on a consistent basis, thus indicating a 60fps update that we just didn't feel when playing the game.
So just what is going on? Well, a close look at our captures reveals that Call of Duty: Ghosts actually
runs at higher frame-rates than 60fps on a fairly frequent basis, despite the video output being limited to 60Hz
LOL PS4 version of COD runs at 1080p at higher than 60fps meanwhile Xbone version is struggling to get this game running at 720p. Xbone 720p is so underpowered, TLHBO.
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