I'm not sure I understand the point of this thread. As new games come out that push the envelope for what technology can support, lower power platforms and parts will struggle. It's always been this way. In the PC world older hardware just slowly starts to show its age vs new game releases with an inability to keep up high frames...then not even mediocre frames...then when you find yourself under 30fps you gotta move on. On consoles, they just stop making games that support your hardware. Hogwart's Legacy isn't available at all on PS3, right? You just get cut off.
The Steam Deck is a 7W-15W APU system. It was never recommended that someone buy a Steam Deck to play the newest, most demanding games at high frame rates in perpetuity. If it could do that for a little while on low settings, cool. But that was always been considered a cherry on top, not some sort of expectation. The expectation here was the ability to run a lot of new stuff really well and almost all of the stuff released prior to the launch of the Deck (say, PS4 era and back). It does all of that.
Is it a great introduction to PC gaming? It most certainly is. The hardware is excellent, thousands of games are compatible with it, games are generally less expensive, you can stream to it, you can install games from any other storefront, use virtually any USB-enabled input device released in the last 25 years, dual boot Windows if you want, and it is an emulation monster to boot. Hell, it plays Switch games better than the Switch, and puts out graphics that the Switch can't even approach.
But it's not great if your only intention is the play the newest, most demanding releases in the world of gaming. Then again, you're not going to have a good mobile experience with those games on PC outside of a laptop with a proper discrete GPU at 3x-10x the price. Maybe the Asus Ally at 2x the price? IDK.
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