DF/Eurogamer: First Xbox 3 Devkit leaks, 8 Core Intel CPU, nvidia GPU, 8-12GB RA

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Blazerdt47

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#1 Blazerdt47
Member since 2004 • 5671 Posts

Courtesy of the GAF.

The Curious Case of the Durango Devkit Leak

Beyond that, further information is sketchy and unreliable. DaE reckons that the current devkits were dispatched to studios in February, and feature Intel CPUs and a graphics card that carries the NVIDIA brand - but he doesn't identify either part more specifically. He also claims that the Durango kit features more than 8GB of memory (other sources have suggested 12GB), and that it is 64-bit in nature - at this point it's worth bearing in mind that dev hardware typically features double the RAM of retail kit in order to accommodate debugging tools and other systems. DaE also says that Microsoft is targeting an eight-core CPU for the final retail hardware - if true, this must surely be based around Atom architecture to fit inside the thermal envelope. The hardware configuration seems difficult to believe as it is so divorced from the technological make-up of the current Xbox 360, and we could find no corroborative sources to establish the Intel/NVIDIA hook-up, let alone the eight-core CPU.

However, another source, speaking in the wake of the Durango developer meet-up that took place in London just before GDC this year, corroborates that the system is 64-bit in nature, adding that current DirectX 11 engines developed on PC can be ported to 64-bit and that they will run with no problem on Microsoft's new console. The platform holder achieved immense success by basing the Xbox 360 workflow closely on existing PC development tools and the DirectX API and it looks as though it aims to continue that recipe for success with its next-gen offering.

In an effort to prove the authenticity of his devkit leak, DaE also leaked a screenshot of Microsoft's Visual Studio coding tool, apparently set-up for Durango. None of the developers we spoke to disputed what they were seeing. "As an aside it's got my favourite MS return code in there: ERROR_SUCCESS," chuckled one source.

The presence on this screen of the "immintrin" element strongly suggests that the Durango coding environment is built around x86 CPU architecture, supporting the AVX (advanced vector extensions) instruction set that was added in last year's Sandy Bridge revision. However, AVX is now supported on some of the most recent AMD processors too. Of course, this anonymous-looking PC box is not the machine Microsoft will be selling at retail next year - it's alpha kit, assembled from existing parts to best emulate the hardware configuration of the console and actual silicon will be in the closing phases of development as we speak. In a world where games typically take two years or more to develop, these units are lashed together to give game-makers a headstart in the absence of final hardware - Xbox 360 alpha kits were little more than PowerMacs with ATI graphics cards installed, and were still being used to demo code as late as E3 2005, mere months before the retail launch.

It's the mooted choice of hardware partners that is perhaps the most surprising element of this new twist in the Durango story, and the most crucial element that we could not double-source. Microsoft negotiated poor licensing deals with Intel and NVIDIA on the original Xbox that made the console uneconomical to produce in later years - thought to be one of the major reasons that the platform holder shifted to IBM for the 360's Xenon CPU and ATI (subsequently bought by AMD) for the Xenos graphics core. Unarguably, it is this graphics core that gave Microsoft its advantage over the PlayStation 3 in multi-platform games, and a shift back to NVIDIA would not only be surprising, but it would also outright contradict most of the rumours that have emerged about Durango to date.

At the very least, the x86 nature of the leaked Visual Studio shot is intriguing - in combination with the AMD rumours swirling around PlayStation 4, there's the very strong suggestion that the era of custom console hardware is now very much a thing of the past. Licensing revised versions of existing architecture - exactly as Sony did with PlayStation Vita - appears to be the most efficient way of getting the most powerful consoles without breaking the bank in terms of R&D. In a world where many blame consoles for the decline in PC gaming, it would be richly ironic if the next-gen platforms from Microsoft and Sony were based almost exclusively on PC technology...

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rilpas

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#2 rilpas
Member since 2012 • 8161 Posts

yeah, I doubt it's going to use Nvidia, historically, Nvidia has always sucked at making GPUs for consoles one way or another, Saturn, Xbox, PS3

Disclaimer: not saying the Ps3 sucks, just that the Nvidia GPU on it is underpowered, I know that the cell can be used to overcome it's GPUs faults

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free_milk

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#3 free_milk
Member since 2011 • 3903 Posts
yeah, I doubt it's going to use Nvidiarilpas
If it does then it will be £800 on launch. :lol:
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balfe1990

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#4 balfe1990
Member since 2009 • 6747 Posts

Jesus, the OP isn't very easy on the eyes.

They're also making a "7" Xbox Tablet" btw.

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Blazerdt47

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#5 Blazerdt47
Member since 2004 • 5671 Posts

Jesus, the OP isn't very easy on the eyes.

They're also making a "7" Xbox Tablet" btw.

balfe1990

Fixed. Yea I saw that, too lazy to post about the tablet though.

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call_of_duty_10

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#6 call_of_duty_10
Member since 2009 • 4954 Posts

Wow,microsoft is so stupid.

I mean,the games made for casual kinect box won't require much power,and yet m$ is wasting so much money on hardware.

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balfe1990

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#7 balfe1990
Member since 2009 • 6747 Posts

Yeah, I reckon the 720 will launch this time next year (pretty much to the day).

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PCgameruk

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#8 PCgameruk
Member since 2012 • 2273 Posts

Intel does not have a 8 cores cpu.... They use 4 cores and 8 threads. Already this is made up BS.

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BPoole96

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#9 BPoole96
Member since 2008 • 22818 Posts

Intel does not have a 8 cores cpu.... They use 4 cores and 8 threads. Already this is made up BS.

PCgameruk
Intel does have some hexacore CPUs, but those are pretty expensive, especially for something to be used in a console that is supposed to have an accessible price point.
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ShadowDeathX

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#10 ShadowDeathX
Member since 2006 • 11699 Posts

Intel does not have a 8 cores cpu.... They use 4 cores and 8 threads. Already this is made up BS.

PCgameruk
Ummm.... yes they do. Intel has had 8 core CPUs for while.
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ShadowDeathX

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#11 ShadowDeathX
Member since 2006 • 11699 Posts
I wouldn't be surpised if Microsoft intends to united PC, Tablet, and Console together. Halo 5 for Windows 8 and Xbox 8.
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NVIDIATI

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#12 NVIDIATI
Member since 2010 • 8463 Posts

Intel does not have a 8 cores cpu....

PCgameruk

Yes they do, ex. 8 core (16 thread) Intel Xeon E5-2650.

Intel Xeon E5-2650 Sandy Bridge-EP 2.0GHz (2.8GHz Turbo Boost) LGA 2011 95W 8-Core Server Processor BX80621E52650

Only $1100. :P

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ShadowMoses900

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#13 ShadowMoses900
Member since 2010 • 17081 Posts

I'll wait for something more credible and solid.

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delta3074

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#14 delta3074
Member since 2007 • 20003 Posts
i heard Microsoft already made a deal with AMD/ATI to provide the GPU for the nextbox
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clyde46

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#15 clyde46
Member since 2005 • 49061 Posts
Didnt MS fall out with Nvidia meaning that the amount of Xbox games that could be played on the 360 was very limited?
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deactivated-59b71619573a1

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#16 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

The stuff sounds fake. If these things were true as they are written, the next Xbox would cost a lot of money. An 8 core intel CPU? and an Nvidia GPU for a console? I don't trust this "leak"

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clyde46

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#17 clyde46
Member since 2005 • 49061 Posts

The stuff sounds fake. If these things were true as they are written, the next Xbox would cost a lot of money. An 8 core intel CPU? and an Nvidia GPU for a console? I don't trust this "leak"

seanmcloughlin
It doesnt make sense as AMD have a contract with MS to make the GPU's for the 360.
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deactivated-59b71619573a1

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#18 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

The stuff sounds fake. If these things were true as they are written, the next Xbox would cost a lot of money. An 8 core intel CPU? and an Nvidia GPU for a console? I don't trust this "leak"

clyde46

It doesnt make sense as AMD have a contract with MS to make the GPU's for the 360.

You don't even need to have known that to smell the BS off this. It makes no financial sense the way it's described.

But some consolites will still claim ownage without actually thinking about it.

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yellosnolvr

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#19 yellosnolvr
Member since 2005 • 19302 Posts
seems legit. loljk
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TwistedShade

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#20 TwistedShade
Member since 2012 • 3139 Posts

This wasn't even worth posting it's doubtful they're using an Nvidia GPU just because of their past with them. Not to mention how expensive they are compared to AMD also doubt they will use an Intel CPU since again it's more expensive.

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free_milk

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#21 free_milk
Member since 2011 • 3903 Posts

Amd>>>>>>>>>>>>>>>>>>>>>>>>>>>>Nvidia

amd-never-settle-bundle.jpg:lol:

lets see Nvidias deal :lol:

MSI-N650Ti-Assassins-Creed-III-Bundle.jp

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jun_aka_pekto

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#22 jun_aka_pekto
Member since 2010 • 25255 Posts

Maybe it's just an Intel quadcore CPU with hyperthreading. My wife thought my (dualcore) 1.5ghz Atom N550 netbook had 4 cores when she noticed the 4 CPU bars in Task Manager.

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olart4618

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#23 olart4618
Member since 2010 • 478 Posts

bs, the smart choice for microsoft is ati, arter all the problems with the original xbox and nvidia

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Malta_1980

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#24 Malta_1980
Member since 2008 • 11890 Posts

i honestly dont normally give much importance to such rumours... I'd rather do that instead of ending up disappointed with the final product...

I just hope MS & Sony officially announce their next consoles, price tag & release dates...

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nameless12345

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#25 nameless12345
Member since 2010 • 15125 Posts

Could be anything at this point tbh.

Either a 16-core monster powered by a not yet released GPU and tons of RAM or a "Xbox 360 Turbo" with a gimmick of sorts...

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mstrchf12

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#26 mstrchf12
Member since 2008 • 246 Posts
Intel CPU???? Bleh...
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clyde46

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#27 clyde46
Member since 2005 • 49061 Posts
Intel CPU???? Bleh...mstrchf12
Poor little AMD user.
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lx_theo

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#28 lx_theo
Member since 2010 • 6211 Posts

$600 USD... ?:P

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mayceV

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#29 mayceV
Member since 2008 • 4633 Posts
8-Core Intel and an NVIDIA GPU? right... apparently MS is going for suicide next gen. an 8 core Intel is so overkill for a console its not even plausible. All the highest end games run fine on an intel quad core be it i7 or i5. Hexa-cores and Octa-cores are for resource heavy multimedia creation not gaming. If they were aiming for 8 cores the only real choice would be AMD FX since its pretty cheap for the performance (unless you go for a an i5 3750k which is neck and neck for 40-50$ more). Nvidia is another problem, they suck at making cool running power efficient cards. The only thing that seems realistic about this "leak" is the RAM. 6 GB seems perfect, though I'm not holding my breath.
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Nanomage

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#30 Nanomage
Member since 2011 • 2371 Posts

Amd>>>>>>>>>>>>>>>>>>>>>>>>>>>>Nvidia

amd-never-settle-bundle.jpg:lol:

lets see Nvidias deal :lol:

MSI-N650Ti-Assassins-Creed-III-Bundle.jp

free_milk
Nvidia doesn´t need to show anyone a better deal because they´re simply better and have better graphics cards,they´re not as cheap but like in everything,quality costs money. There´s a reason why they dominated most of that market.
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GamerwillzPS

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#31 GamerwillzPS
Member since 2012 • 8531 Posts

Intel and Nvidia. Nice, they're the best brands.

Too bad, the console will be KinectBox.

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KBFloYd

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#32 KBFloYd
Member since 2009 • 22714 Posts

"PublishedSunday, 29 July 2012"

old as hell.

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ronvalencia

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#33 ronvalencia
Member since 2008 • 29612 Posts

Courtesy of the GAF.

The Curious Case of the Durango Devkit Leak

Beyond that, further information is sketchy and unreliable. DaE reckons that the current devkits were dispatched to studios in February, and feature Intel CPUs and a graphics card that carries the NVIDIA brand - but he doesn't identify either part more specifically. He also claims that the Durango kit features more than 8GB of memory (other sources have suggested 12GB), and that it is 64-bit in nature - at this point it's worth bearing in mind that dev hardware typically features double the RAM of retail kit in order to accommodate debugging tools and other systems. DaE also says that Microsoft is targeting an eight-core CPU for the final retail hardware - if true, this must surely be based around Atom architecture to fit inside the thermal envelope. The hardware configuration seems difficult to believe as it is so divorced from the technological make-up of the current Xbox 360, and we could find no corroborative sources to establish the Intel/NVIDIA hook-up, let alone the eight-core CPU.

However, another source, speaking in the wake of the Durango developer meet-up that took place in London just before GDC this year, corroborates that the system is 64-bit in nature, adding that current DirectX 11 engines developed on PC can be ported to 64-bit and that they will run with no problem on Microsoft's new console. The platform holder achieved immense success by basing the Xbox 360 workflow closely on existing PC development tools and the DirectX API and it looks as though it aims to continue that recipe for success with its next-gen offering.

In an effort to prove the authenticity of his devkit leak, DaE also leaked a screenshot of Microsoft's Visual Studio coding tool, apparently set-up for Durango. None of the developers we spoke to disputed what they were seeing. "As an aside it's got my favourite MS return code in there: ERROR_SUCCESS," chuckled one source.

The presence on this screen of the "immintrin" element strongly suggests that the Durango coding environment is built around x86 CPU architecture, supporting the AVX (advanced vector extensions) instruction set that was added in last year's Sandy Bridge revision. However, AVX is now supported on some of the most recent AMD processors too. Of course, this anonymous-looking PC box is not the machine Microsoft will be selling at retail next year - it's alpha kit, assembled from existing parts to best emulate the hardware configuration of the console and actual silicon will be in the closing phases of development as we speak. In a world where games typically take two years or more to develop, these units are lashed together to give game-makers a headstart in the absence of final hardware - Xbox 360 alpha kits were little more than PowerMacs with ATI graphics cards installed, and were still being used to demo code as late as E3 2005, mere months before the retail launch.

It's the mooted choice of hardware partners that is perhaps the most surprising element of this new twist in the Durango story, and the most crucial element that we could not double-source. Microsoft negotiated poor licensing deals with Intel and NVIDIA on the original Xbox that made the console uneconomical to produce in later years - thought to be one of the major reasons that the platform holder shifted to IBM for the 360's Xenon CPU and ATI (subsequently bought by AMD) for the Xenos graphics core. Unarguably, it is this graphics core that gave Microsoft its advantage over the PlayStation 3 in multi-platform games, and a shift back to NVIDIA would not only be surprising, but it would also outright contradict most of the rumours that have emerged about Durango to date.

At the very least, the x86 nature of the leaked Visual Studio shot is intriguing - in combination with the AMD rumours swirling around PlayStation 4, there's the very strong suggestion that the era of custom console hardware is now very much a thing of the past. Licensing revised versions of existing architecture - exactly as Sony did with PlayStation Vita - appears to be the most efficient way of getting the most powerful consoles without breaking the bank in terms of R&D. In a world where many blame consoles for the decline in PC gaming, it would be richly ironic if the next-gen platforms from Microsoft and Sony were based almost exclusively on PC technology...

Blazerdt47

It was later corrected that this Durango has a MSI branded Radeon HD 68x0 or 69x0. http://beyond3d.com/showthread.php?t=31379&page=582

Xbox 720 Yukon shows a GPU model having "64 ALUs" model i.e. only Cayman and GCN has "64 ALU" for compute unit (CU) model.

MS could be aiming for Radeon HD 6850 level GPU e.g. semi-custom AMD Trinity/Richland APU with AMD Radeon HD 6850 @ 28nm and GDDR5 memory.

The appoach would be, take a GPU card and add the CPU, not take the PC APU's FM2 socket. Most Radeon HDs comes with HDMI audio.

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General_X

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#34 General_X
Member since 2003 • 9137 Posts
I highly doubt this, I believe that most or all of the consoles are going to use AMD APU's for their processors (except Sony, which will probably try to reinvent the wheel again for no apparent reason)
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santoron

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#35 santoron
Member since 2006 • 8584 Posts

Beyond that, further information is sketchy and unreliable.Blazerdt47

Beyond that, I did not read.

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loosingENDS

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#36 loosingENDS
Member since 2011 • 11793 Posts

Only 12GB ram ?

That is very low

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Cherokee_Jack

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#37 Cherokee_Jack
Member since 2008 • 32198 Posts

Stop at hexacore pls, I want to hold on to my 1055T for as long as possible.

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Maneil99

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#38 Maneil99
Member since 2012 • 842 Posts

Fake, AMD secured all next gen gpu hardware

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ronvalencia

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#39 ronvalencia
Member since 2008 • 29612 Posts

Fake, AMD secured all next gen gpu hardware

Maneil99

They didn't check the GPU's back plate e.g. vent's hole count, MSI logo print, Mini-DP/HDMI/DVI locations, scews' location.

outputs.jpg

2.jpg

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BPoole96

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#40 BPoole96
Member since 2008 • 22818 Posts

[QUOTE="Maneil99"]

Fake, AMD secured all next gen gpu hardware

ronvalencia

They didn't check the GPU's back plate.

I believe that's the card I have.

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el3m2tigre

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#41 el3m2tigre
Member since 2007 • 4232 Posts

Yeah that "8 Core CPU" is a real brow raiser.

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ronvalencia

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#42 ronvalencia
Member since 2008 • 29612 Posts

Yeah that "8 Core CPU" is a real brow raiser.

el3m2tigre
AMD already has "8 core" CPU.
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#43 Cranler
Member since 2005 • 8809 Posts

[QUOTE="PCgameruk"]

Intel does not have a 8 cores cpu.... They use 4 cores and 8 threads. Already this is made up BS.

BPoole96

Intel does have some hexacore CPUs, but those are pretty expensive, especially for something to be used in a console that is supposed to have an accessible price point.

The 720 could have a cheaply made 8 core cpu. The 360 has a 3 core cpu and it launched when dual core pc cpu's were $500 or more.

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savagetwinkie

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#44 savagetwinkie
Member since 2008 • 7981 Posts

what I still find funny is that people actually believe it takes double the ram for a dev kit, this is not true, maybe the HD twins had double the ram but the reality is they didn't have much ram to begin with to load on a bunch of extra programs, A 6gb system isn't going to need an extra 6gb of ram for debugging, considering that's enough to run a full blown OS and possibly a dev machine...

Edit: point is... i think we can expect the systems to have a larger ratio of actual ram vs extra development ram

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topgunmv

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#45 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="free_milk"]

Amd>>>>>>>>>>>>>>>>>>>>>>>>>>>>Nvidia

amd-never-settle-bundle.jpg:lol:

lets see Nvidias deal :lol:

MSI-N650Ti-Assassins-Creed-III-Bundle.jp

Nanomage

Nvidia doesn´t need to show anyone a better deal because they´re simply better and have better graphics cards,they´re not as cheap but like in everything,quality costs money. There´s a reason why they dominated most of that market.

*que videos of nvidia cards exploding*

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themyth01

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#46 themyth01
Member since 2003 • 13924 Posts
Why would using Visual Studio imply targeting an x86 architecture? that's ridiculous, I do CUDA programming using Visual Studio.
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ronvalencia

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#47 ronvalencia
Member since 2008 • 29612 Posts
Why would using Visual Studio imply targeting an x86 architecture? that's ridiculous, I do CUDA programming using Visual Studio. themyth01
One of the tabs has immintrin.h which refers to x86 intrinsics.
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DerekLoffin

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#48 DerekLoffin
Member since 2002 • 9095 Posts

[QUOTE="BPoole96"][QUOTE="PCgameruk"]

Intel does not have a 8 cores cpu.... They use 4 cores and 8 threads. Already this is made up BS.

Cranler

Intel does have some hexacore CPUs, but those are pretty expensive, especially for something to be used in a console that is supposed to have an accessible price point.

The 720 could have a cheaply made 8 core cpu. The 360 has a 3 core cpu and it launched when dual core pc cpu's were $500 or more.

Yeah, but those ones aren't intel. Really, an 8 core cpu is pretty pointless. Games generally don't break down by core easy on the cpu side. Even on PC, most games still run single core, double if you're lucky. PS3 kind gets away with it as it's asymmetric cores are good for graphics processing, but standard cores generally aren't, and you'd probably be better off putting the cost into a beefier GPU.
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#49 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts

Since we're discussing news, did you know Windows 1.0 is just ninety nine dollars?