Once we got to disc based software for consoles only- I remember when I was younger that Gamecube, PS2, and Xbox games all cost $50 new at your typical big box store or eb games/gamestop. Then when Xbox 360 came out it went up to $60. PS3 followed suit, but Nintendo stayed at $50 for new Wii software. Then Nintendo matched $60 with the WiiU. Now PS5 is the first to go up to $70. I would assume new Switch software (major releases) will remain at $60 and then Nintendo's next system they will follow suit and go to $70. Xbox is interesting. I think we'll see a mix of $60 and $70 this gen and then all $70 next gen.
(Funny enough, most new software is $10 cheaper in-store at Walmart which can add up to some nice savings if you buy all your new games there)
Now more on topic- It's fair to speculate on actual worth of software. It seems indies have mostly settled in the $10-30, and new 1st party and major 3rd party studio releases are $60-70.
But re-releases/remasters have mostly landed in the $30-70 range which is all over the place. Nintendo in particular has mostly locked in to their $60 price point for their first party software and that is high if you ask me, but that's why I'm still waiting to buy a lot of those games like DKC Tropical Freeze, Pikmin 3, and Mario 3D World. The prices will come down eventually even if it takes a few years.
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