[QUOTE="makingmusic476"] There are other examples of this as well:
Ensemble Studios (one of my favorite devs) -
Age of Empires I - 6.8
Age of Empires II - 9.1
Age of Mythology - 9.2
Seeing as Guerilla now have the full backing of Sony, giving them access to all of Sony's tech, the experience and knowledge of the other Sony dev teams, a $40 mil. budget, etc. i think if anybody hasa chance to change their reputation and make a stellar game, it's Guerilla. Just look at the contracts they have with companies like Second Intention for things like lighting development. This is the power of Sony 1st party.
Not to mention, they've tripled the size of their team since the first KZ. Instead of the same 40-man team full of newbies they were before, they are now a powerhouse force of over 130 men.
Mordred19
you present a very logical arguement. I used those reasons myself yesterday, but I was shot down immediatly. I wasn't even trying to prove anything as an absolute. I wanted to say that KZ2 just has way better chances at being great.
Exactly. Killzone has potential, nothing more, nothing less. You can't base the fate of KZ2 on KZ1, because they are being made by almost completely different devs teams, what with the new employees and new resources.
Not to mention, even the exact same dev team, as shown by Bungie and ES, can go from making a flop to making a AAA title.
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