So these days with services like Steam for newer games (and a few other services like GFWL, D2D) and GoodOldGames for older titles, we have a lot of games coming at us digitally. A lot of the time, you can find massive deals, or cheap prices by default. Instead of scowering ebay for Planescape: Torment, or pirating it, you can get it off GOG now for like $9.99. On steam you have the sales every week or the big ones during the holidays where you also get massive sales.
Is there a point for physical copies anymore? You can always play them I guess, but so can you play offline on steam, there is a lot that can wear a disk out over time, and may eventually be unplayable, while digital copies can be re-downloaded as much as you want. Most issues with DRM and such issues come from player mistakes as opposed to service error.
To make this somewhat SW, I think PC gaming is shaping the future of gaming, physical copies are for collectors, you don't own a game anymore physically than you do digitally, all you're buying is a right to play.
There is a lot more convinience to pre-loading games on steam, then going to a store to pre-order, and having a huge list of games you can access through a double click as opposed to a changing disk. The benefits of holding a box in your hands are eventually going to be a thing of the past, and people will need to get over it.
TL;DR: Steam rocks, digital distribution is the future, physical copy romantics will eventually die.
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