Found this quite interesting. DF goes over the tech.
Positives include
- high end Global Ilumination
- great quality assets
- big use of physics, being it environment destruction or with the time distortion effects as entire pieces of the environment warp.
- in-game character models look good. Obviosuly, the detail isn't 1:1 has the cutscenes, but it remains quite high in it's own right.
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Negatives include
- temporal anti-aliasing (unless you prefer a somewhat blurry IQ for that filmic look)
- shadow quality
- alot of pop-in
- low res light shafts
- Hair quality
All of these negatives should be fixable in the PC version, except the hair.
Framerate analysis for latter
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