[QUOTE="Goyoshi12"]
I HIGHLY doubt discoverability will become a problem for indie games in the future. Just look at Youtube for people like TotalBiscut who go out of their way to deliver news and (sort of) reviews for these indie games and give them exposure. Not only that there's also "famous" (very loosely said) people/gamers on YouTube who play the games, have fun, and with their huge fan base probably get more info on the game and buy it. An example I can think of off the top of my head is Cry of Fear; barely any marketing went into the game and it was among the very first games to go up on and for Greenlight.*
It's not yet released but it seems like it's getting there and with barely any marketing going for them that's pretty impressive. There may be some games that don't quite make the cut even though others really want them to but that's the gaming biz; some go big and some just go home with not much change in their gaming pants. Either way, discoverability I don't think will be a problem in the future for indie games, I feel like their gonna be fine and do pretty well in the coming future.
EDIT*: Oh and Chivalry also comes to mind.Chivalry, I don't think had much back up going for it in terms of marketing but look at how it's doing now.
Blake135
Agree I personally think Indie Developers have it easier these days, Youtube an*Let's PLays* have had a huge impact on indie games, Developers of Amnesia have said many times they appreciate the coverage Youtube gave them, they made a decent profit due to videos of peoples reactions. That is what I like about Indie developers when they embrace their Word Of Mouth Audience like Map Editors or Mod Tools and provide that level of interaction, unlike alot of Big Named Publishers that just brush off most consumers and alot of the time take down videos of their product on youtube ? Insanity since alot of the time it's providing them basically free advertising.
Agreed with that statement.
Three games that I own right now (mostly two since I played those two a lot more than the third one but still techincally three) are Portal 2, The Elder Scrolls IV: Oblivion, and Total War: Shogun 2 and the reason I purchased them were because of some YouTube videos (reviews and such) and "Let's PLays."
Not indie, true, but it still proves a point that social media websites like YouTube are good ways of getting exposure and selling you're product. And Amnesia is another perfect example, it's a very good game but also a very scary game which in the right minds and hands can creat things like reaction videos with people playing the game with face cams and getting freaked the fvck out. With those videos it has gotten tons of exposure and tons of purchases from those interested in this so called "scary game." So, yeah, don't worry about discoverability; with a site like YouTube and people like TotalBiscut I think indie games will be fine in the coming future for exposure.
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