There are many common arguements on system wars, but this one needs to die pretty fast. It has been debunked in the past, yet regardless of this so many fanboys throw it around as a fact. And it's to do with Grand Theft Auto 4.
Apparently the game is held back thanks to the 360. It would be twice the size, if it weren't for the 360. It's all because of that cursed 360. Why? "The devs said so!!!1"
Sorry chaps, they didn't. In an interview with OFFICIAL PLAYSTATION MAGAZINE, the following question was put to a single member of Rockstar Games:
"On PS3 you've got a guarantee that every machine is going to have a hard-drive and, with Blu-ray, you've got plenty of storage, whereas on Xbox 360 there's no guarantee of a hard-drive and you're working with the DVD format. Does that create limitations?"
Of course it does. They have to make sure their game can work without a hard drive, and that it fits on one disc. Of course it's a challenge. How exactly does this mean "games would be bigger if it weren't for microsoft..." :? That really is just nonsense, solidified by the fact that he goes on to say:
"To be honest with you we haven't solved all those riddles yet. Both have enormous challenges, and both have their own particular pleasures and pains."
So both systems are challenging to get their game out there and working properly. If you've ever said "ah but that rockstar dev said GTA4 is smaller because of the 360" - and you know who you are - stop it. Because it's completely bogus.
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