Here we go again.
Now you are being blatantly dishonest. You flat out insulted me before for criticizing that piece of crap a while back, similar to what you are doing now. I wonder if I am going to have to dig up old posts of yours to remind you. You are so easy to stir up.
Your "but it has not yet released excuse" is so bad. And anyone with any experience in software engineering will know why it is a terrible excuse. Unless there is a miracle in the development, FF15, will have equally broken combat mechanics, the same 7th gen textures, same godawful animations. The game has long since passed its critical point. And to make matters worse, they have slightly less than 6 months to fix a LOT of problems. This consider the fact that hte game will go gold before it releases.
@Ballroompirate said:
@Maroxad: being stupid must come natural to you, not only are you bashing a game that doesn't even come out tell Sept 30th (ether you're a **** troll or just that daft), now you're bashing Guild Wars 2??? am I suppose to care about GW2??? I literally give 0 ****** about that game or did you just assume I gave a damn about GW2.
DO is beyond overrated, outside the combat mechanics the game was trash compared to Pillars, Planescape, Baldurs Gate, DAO, Fallout 1 /2 and the list goes one. DO had a crappy story and crappy characters (good lord the characters sucked ass).
The quality of a game depends on the overall experience. What Divinity did well, it did really well, and offered some of the best combat in an RPG. The music by Kirill was also significantly better than the cheap hollywood knockoff soundtrack from competing RPGs.
And no it wasnt just combat mechanics, the encounter design too, was much more compelling than Pillars or DAO, and the quest design was also superior to DAO's mmo wannabe quests. The writing was bad, but that was one of the game's flaws. The quests involved some decent puzzles here and there, with many quests having different ways to solve them based on their characters abilities.
And the best part of D:OS2, is it looks to improve on every aspect. The already great combat got even better, the atmosphere seems like a step up, and the writing got MCA doing some stuff now. D:OS clearly did a good job, and clearly earned Larian a bit of trust. The fact is, this game has more than twice the Kickstarter funding of the first game. And had the first game been merely mediocre, that would never have happened.
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