Think about it! When has the anouncment of DLC for a game once changed the way you go about making a purchase? If you ask me, I think the majority of most companies waste A LOT of money paying people to come up with stupid ideas. Sure it makes them money but I think it hurts the true final product of a game. I think DLC in general is over rated and it will eventually hit its tipping point and lose it's flare, if it even has as much as it seems to have....I've bought DLC, don't get me wrong, but its getting pretty silly the way DLC is being pushed in the market. DLC seems to get more focus then the actual game itself these days with anouncments of DLC even before a game hits store shelves!
The last DLC I think I bought was the lost and damned GTAIV. I've bought a couple map packs in the past for Halo3 and CoD4 and I think I bought almost everything downloadable for Oblivion (the only DLC well worth every penny in my books). I don't play the FPS's as much anymore since the days of CoD4 and the MW2 map pack well not see a cent from me. Don't even get me started on payed unlock for content already on a disc. What ever happened to finely crafting a game. DLC should be a thought after the fact, something a dev just couldn't leave out forever, or a huge pack of content that just didn't make the final cut when the game was being completed. It should be special, something wanted by the fans and created for them.
What are your thoughts on the DLC craze and where do you see it going?
This topic was inspired by this recent post here in the forums....if your wondering!
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