Game Pass is great and all for the players, but is it actually profitable for publishers and developers? I mean Game Pass is very cheap and for the first month it's only £1 or $1. How on earth can this benefit publishers and developers? When a brand new game comes out, you buy it for around 60 bucks, but on Game Pass if you're paying £1 or $1, how is that £1 or $1 shared, and how much of the £1 or $1 does the developer or publisher recieve?
Let's do the math. A brand new game at 60 bucks sells 10 copies, that's 600 bucks from 10 individual customers. Now on Game Pass let's say the publisher/developer takes the full £1 or $1 (which isn't possible) from 10 individual customers, 10 copies at £1 or $1 is only 10 bucks. Pittance. I used the first month payment of £1 or $1 but even if we took the $10 payment the developer/publisher is still probably going to take less than £1 or $1.
My assumptions may be wrong, and there could be great profit being made but it seems unlikely. Anyone care to shed some light on this?
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