Im just thinking that by the end of this gen we wil most probably see the CGI graphics they have promissed us for years and the graphical leap will be much less next gen then it was from last gen to this gen.
So my thoughts are that games should focus more on massive changing worlds, seemless changes, physics, large diversity of textures and mashes etc.
Because detailed textures and charracter models are a given now and is among the things any games MUST have now.
No don't bring up Oblivion again. Sure its big, but not seemless, lots of repetative textures, mashes and sounds.
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