Do you think Xenoblade is revolutionary?

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GreySeal9

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#1 GreySeal9
Member since 2010 • 28247 Posts

The GS review says this:

Xenoblade Chronicles is a remarkable game. It drags the JRPG into the 21st century, modernising many of the genre's traits and nailing a pace that outclasses the majority of its peers. Even coming from Tetsuya Takahashi--a man whose previous credits include Chrono Trigger and the other Xeno titles--it's a hugely surprising, versatile game. It has everything that seasoned JRPG veterans are looking for, but it also manages to lift the barrier for entry for those new to the genre. It retains the traditions it wants to and modernises the aspects it needs to. It's not only one of the best JRPGs in years; it's also one of the best RPGs regardless of subgenre. Xenoblade Chronicles is a captivating, magical game which deserves to be hailed as the revolution it is.GameSpot

So do you think Xenoblade Chronicles is a revolution?

I'm going to have to go with "not really" even tho I would have scored the game even higher than the reviewer did. Yes, it does boast a design that comes across as instantly superior to its peers---it is huge and vast without coming across like a WRPG wannabe (meaning it still has a relatively linear structure in spite of its bigness; exploration is optional but is strongly encouraged), it has deep complicated systems but doesn't force them on you if you don't want to partake in them, it encourages exploration by giving you rewards for it (experience points being one of them; the decision to give you EP and AP and what not for finding new landmarks is utterly genius), it has wonderful pacing that does away with the reams of exposition that clutters other JRPGs, it doesn't punish the player for dying in battle, its difficulty is pitch perfect, it has an overall ease of use that gives one the feeling that the developers really cared about a wide audience enjoying the game (several of the game's design decisions make you wonder why they didn't do things the same way a long time ago), its world is utterly magical. But on the other hand, revolution is quite a strong word. I guess I might agree with calling it a quiet revolution, but these days I honestly think it's hard for any game to be revolutionary and I wouldn't class Xenoblade with Ocarina of Time or Super Mario 64 or other revolutionary titles in that respect.

That being said, even tho it is not a revolution, it is a brilliant game with pitch perfect design. The developers were obviously really thinking about how the various parts of the whole worked together when they made it.

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simomate

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#2 simomate
Member since 2011 • 1875 Posts

No.

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Tikeio

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#3 Tikeio
Member since 2011 • 5332 Posts

No.

But it is the best "JRPG" on current gen home consoles. But that's not saying much, since most of them sucked.

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Nike_Air

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#4 Nike_Air
Member since 2006 • 19737 Posts

Never even heard of it until now. Nintendo does such a lousy job of advertising their games. I might play it after I get All-Stars Battle Royale later this year.

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simomate

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#5 simomate
Member since 2011 • 1875 Posts

Never even heard of it until now. Nintendo does such a lousy job of advertising their games. I might play it after I get All-Stars Battle Royale later this year.

Nike_Air
It was made by Monolith Studios.
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GreySeal9

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#6 GreySeal9
Member since 2010 • 28247 Posts

Never even heard of it until now. Nintendo does such a lousy job of advertising their games. I might play it after I get All-Stars Battle Royale later this year.

Nike_Air

Seeing as Nintendo grudgingly brought the game over to NA (only as a GameStop exclusive), it's not surprising that you haven't seen it advertised aggresively.

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Nike_Air

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#7 Nike_Air
Member since 2006 • 19737 Posts

[QUOTE="Nike_Air"]

Never even heard of it until now. Nintendo does such a lousy job of advertising their games. I might play it after I get All-Stars Battle Royale later this year.

simomate

It was made by Monolith Studios.

Nintendo published it.

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simomate

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#8 simomate
Member since 2011 • 1875 Posts

[QUOTE="simomate"][QUOTE="Nike_Air"]

Never even heard of it until now. Nintendo does such a lousy job of advertising their games. I might play it after I get All-Stars Battle Royale later this year.

Nike_Air

It was made by Monolith Studios.

Nintendo published it.

Ah...
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Chris_Williams

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#9 Chris_Williams
Member since 2009 • 14882 Posts

when i play it i'll let you know but judging by gameplay vids i'm going to say no

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bowserjr123

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#10 bowserjr123
Member since 2006 • 2478 Posts

Maybe not revolutionary, but it is nearly a masterpiece and one of the greatest games I've ever played.

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LegatoSkyheart

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#11 LegatoSkyheart
Member since 2009 • 29733 Posts

No it wasn't Revolutionary. It just brought back a lot of stuff we liked about JRPGs in the Past.

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bbkkristian

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#12 bbkkristian
Member since 2008 • 14971 Posts

Kind of, it has given a new look on the JRPG genre as a whole.

PS: its a fantastic game :D

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nintendofreak_2

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#13 nintendofreak_2
Member since 2005 • 25896 Posts

It's pretty much a single player MMO with one player controlling the entire party. There a other quirks to it that make it more complex, but overall it's not much different than playing WoW or EQ offline (if that were possible). It is, however, how more RPGs should look to be in terms of battle system and story development and especially exploration.

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TheFallenDemon

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#14 TheFallenDemon
Member since 2010 • 13933 Posts

It's not a revolutionary game, just the first amazing JRPG in ages.

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campzor

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#15 campzor
Member since 2004 • 34932 Posts
not from what i see.
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Kashiwaba

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#16 Kashiwaba
Member since 2005 • 8059 Posts

Is it revolutionary: No

Is it a masterpiece: YES

Is it the best JRPG this gen: YES

hell its even on my list of the top ten RPGs of the past 15 years.

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Seabas989

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#17 Seabas989
Member since 2009 • 13567 Posts

No not really revolutiopnary although if we were to compare it to FFXII, Xenoblade destroys it.

I'd say it has become one of my favorite games this gen. Once I beat it, I'll decide whether or not this is the best JRPG but it's getting there.

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FlamesOfGrey

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#18 FlamesOfGrey
Member since 2009 • 7511 Posts
No, and I don't even like the game. It is good but its battle system and characters don't do it for me.
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hayato_

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#19 hayato_
Member since 2007 • 5165 Posts

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

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#20 xWoW_Rougex
Member since 2009 • 2793 Posts

Kind of, it has given a new look on the JRPG genre as a whole.

bbkkristian

Indeed, the game made me realize that the days of fun sidequests in jrpgs coming to an over, and from now on, mmo-based kill/collect quests will reign. QQ

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Seabas989

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#21 Seabas989
Member since 2009 • 13567 Posts

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

hayato_

Wow not surprised by your post since you never gave it a chance prior to buying it.

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princemarth23

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#22 princemarth23
Member since 2005 • 9229 Posts

No, it's just a good JRPG. I think it's really overrated honestly.

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tagyhag

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#23 tagyhag
Member since 2007 • 15874 Posts
No but it does bring a lot of good ideas from current gen games that the JRPG genre really needed. Hopefully other JRPGs imitate it instead of staying in the past.
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Kashiwaba

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#24 Kashiwaba
Member since 2005 • 8059 Posts

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

hayato_

Really thats strange for me the game felt like a breeze I was addicted to it I played it everyday for at least 6~7 hours till I beat it but as you said the reliance on quests is annoying there is so many quests to do and some of the towns are too big that they become annoying but overall story wise + characters + music the game is amazing.

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GreySeal9

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#25 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="hayato_"]

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

Kashiwaba

Really thats strange for me the game felt like a breeze I was addicted to it I played it everyday for at least 6~7 hours till I beat it but as you said the reliance on quests is annoying there is so many quests to do and some of the towns are too big that they become annoying but overall story wise + characters + music the game is amazing.

I don't see how it relies on quests. They're optional.

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finalfantasy94

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#26 finalfantasy94
Member since 2004 • 27442 Posts

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

hayato_

better grab your shield cause say negative things about this game is considered blasphemy.

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GreySeal9

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#27 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="hayato_"]

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

finalfantasy94

better grab your shield cause say negative things about this game is considered blasphemy.

That in itself says something about how awesome this game is.

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Seabas989

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#28 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="hayato_"]

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

finalfantasy94

better grab your shild cause say negative things about this game is considered blasphemy.

The inventory was not good and blue orb items are at random so some quests are random. Some technical issues and the chracter models could have been better.

But obviously a guy like me thinks the game is perfect right?

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GreySeal9

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#29 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="finalfantasy94"]

[QUOTE="hayato_"]

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

Seabas989

better grab your shild cause say negative things about this game is considered blasphemy.

The inventory was not good and blue orb items are at random so some quests are random. Some technical issues and the chracter models could have been better.

But obviously a guy like me thinks the game is perfect right?

The character models are pretty shabby (especially Shulk), but the breathtaking beauty of the environments makes up for that.

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Seabas989

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#30 Seabas989
Member since 2009 • 13567 Posts

[QUOTE="Seabas989"]

[QUOTE="finalfantasy94"]

better grab your shild cause say negative things about this game is considered blasphemy.

GreySeal9

The inventory was not good and blue orb items are at random so some quests are random. Some technical issues and the chracter models could have been better.

But obviously a guy like me thinks the game is perfect right?

The character models are pretty shabby (especially Shulk), but the breathtaking beauty of the environments makes up for that.

True plus exploring gives you experience points so picking up blue orbs for quests at random has a positive. JRPGs should have other ways to get you EXP instead of just grinding. And yes it is beautiful.

BTW single player MMOs don't exist. More like Massively single player rpg. :P

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finalfantasy94

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#31 finalfantasy94
Member since 2004 • 27442 Posts

I want to try this game out but iv had zero time to get into it. Having a job blows execpt for the money part. I will say the game looks great though having giant maps are not apealing to me at all I still remember my horror with ff12 and its uncessary big maps.

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GreySeal9

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#32 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

[QUOTE="Seabas989"]

The inventory was not good and blue orb items are at random so some quests are random. Some technical issues and the chracter models could have been better.

But obviously a guy like me thinks the game is perfect right?

Seabas989

The character models are pretty shabby (especially Shulk), but the breathtaking beauty of the environments makes up for that.

True plus exploring gives you experience points so picking up blue orbs for quests at random has a positive. JRPGs should have other ways to get you EXP instead of just grinding. And yes it is beautiful.

BTW single player MMOs don't exist. More like Massively single player rpg. :P

Agreed 100%.

I never understood the MMO criticism. Does having a big world all of a sudden make a game an MMO?

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Kashiwaba

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#33 Kashiwaba
Member since 2005 • 8059 Posts

[QUOTE="Kashiwaba"]

[QUOTE="hayato_"]

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

GreySeal9

Really thats strange for me the game felt like a breeze I was addicted to it I played it everyday for at least 6~7 hours till I beat it but as you said the reliance on quests is annoying there is so many quests to do and some of the towns are too big that they become annoying but overall story wise + characters + music the game is amazing.

I don't see how it relies on quests. They're optional.

I know they are optional but I cant resist not doing them when it come to RPGs I perefer finishing all the quests as much as possible but xenoblade killed me I could swear there was more than 150+ quests in that game lol I think even more

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Shirokishi_

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#34 Shirokishi_
Member since 2009 • 11206 Posts

No, its not revolutionary. Its just an amazing and well made game.

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Kashiwaba

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#35 Kashiwaba
Member since 2005 • 8059 Posts

I want to try this game out but iv had zero time to get into it. Having a job blows execpt for the money part. I will say the game looks great though having giant maps are not apealing to me at all I still remember my horror with ff12 and its uncessary big maps.

finalfantasy94

Unlike FF12 maps which were a pain in th as* Xenoblade maps are fun to explore me too I hate a very big world area maps but this one did it very well.

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deactivated-5b78379493e12

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#36 deactivated-5b78379493e12
Member since 2005 • 15625 Posts

Evolutionary, perhaps, but not revolutionary. If it was revolutionary, it would have come to the west much faster than it did.

Great JRPG.

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GreySeal9

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#37 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

[QUOTE="Kashiwaba"]

Really thats strange for me the game felt like a breeze I was addicted to it I played it everyday for at least 6~7 hours till I beat it but as you said the reliance on quests is annoying there is so many quests to do and some of the towns are too big that they become annoying but overall story wise + characters + music the game is amazing.

Kashiwaba

I don't see how it relies on quests. They're optional.

I know they are optional but I cant resist not doing them when it come to RPGs I perefer finishing all the quests as much as possible but xenoblade killed me I could swear there was more than 300+ quests in that game lol

I think there's almost 500. I haven't even attempted to do all of them. Hell, I haven't even attempt to do more than a couple dozen.:lol: The only sidequests I plan to complete in their entirety are the Colony 6 ones. I'm sure you know why.

I do think that they went a little sidequest overboard. They could have wittled it down to 150-200 stronger quests, but atleast the game gives you a lot to do outside of the main story and they are good way to get experience if you don't feel like grinding.

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GreySeal9

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#38 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="finalfantasy94"]

I want to try this game out but iv had zero time to get into it. Having a job blows execpt for the money part. I will say the game looks great though having giant maps are not apealing to me at all I still remember my horror with ff12 and its uncessary big maps.

Kashiwaba

Unlike FF12 maps which were a pain in th as* Xenoblade maps are fun to explore me too I hate a very big world area maps but this one did it very well.

Yeah, they're very distinctive. You don't get the feeling that the developer copied and pasted scenery. All the landmarks seem meticulously crafted.

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Shirokishi_

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#39 Shirokishi_
Member since 2009 • 11206 Posts

[QUOTE="hayato_"]

No

and its heavy reliance on quest is a bothersome imo

finalfantasy94

better grab your shield cause say negative things about this game is considered blasphemy.


What he said was not blasphemous, it was stupid.
The game doesnt have a heavy reliance on quests. Theyre optional. No reliance at all.

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_BlueDuck_

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#40 _BlueDuck_
Member since 2003 • 11986 Posts

It's not revolutionary but it has quite a few design choices and updates that will make other JRPGs seem outdated if they don't follow suit.

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NaveedLife

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#41 NaveedLife
Member since 2010 • 17179 Posts

In a few ways. I am pretty far along and while I love parts of it, it does lack in areas. I personally find Baten kaitos 1 and 2 (their last gen RPG's ) to be better and have more interesting combat and customization mechanics. Xenoblade does a lot right, but it also feels like it is missing things as well. I need to beat it before I can fully judge.

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fueled-system

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#42 fueled-system
Member since 2008 • 6529 Posts

No but it has several things that should be standard in a jrpg(item apperance changes, save anywhere)

Easily the best jrpg this gen though

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reaver-x

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#43 reaver-x
Member since 2005 • 2795 Posts
it all depends if your speaking in general id say no. But if your speaking in context with the genre id say yes. its a huge step forward for JRPG's and brings it into the current gen. bottom line its wat JRPG's should play like in 2012
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Kashiwaba

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#44 Kashiwaba
Member since 2005 • 8059 Posts

It's not revolutionary but it has quite a few design choices and updates that will make other JRPGs seem outdated if they don't follow suit.

_BlueDuck_

It doesnt revolutionize anything but it does what JRPGs should do in a right way

-Good amount of exploration without boring you (Which FF13 lacked)

-Nice story (Which FF13-2 and Lost Odyssey lacked)

-Interesting world and settings (Which most of tales games lack)

-Good combat system with some deep strategy (though I find this optionl since I usually do enjoy any combat system even the classic turn based)

-Interesting characters (Which eternal sonata and 90% of the JRPGs which finalstar hype lack)

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ActicEdge

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#45 ActicEdge
Member since 2008 • 24492 Posts

Its not a revolution by any means but it does a lot of things right. Its one of the better JRPGs I've played period though the idea that it was the first JRPG to feel current gen is wrong to me. TWEWY definitely imo was that game and its 4 years old and still unmatched in terms of combat addictiveness and ease of play.

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nintendofreak_2

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#46 nintendofreak_2
Member since 2005 • 25896 Posts

Agreed 100%.

I never understood the MMO criticism. Does having a big world all of a sudden make a game an MMO?

GreySeal9

The basic battle system is the same exact thing you see in an MMO...

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hayato_

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#47 hayato_
Member since 2007 • 5165 Posts

[QUOTE="hayato_"]

No

and its heavy reliance on quest is a bothersome imo, far from a materpiece (Its OST is though :D ). This game could (should) have been made 10 years ago... I'm 70 hours in and just made it past sword valley, but the game is boring me to death slowly

Edit: Oh and:lol: hard at the "wonderful pacing'' remark This game feels like a chore after the 55 hour mark

Seabas989

Wow not surprised by your post since you never gave it a chance prior to buying it.

I like the game actually. Its pretty fun.

Edit: Last post I said 70 hours. Only 57 now that I'm playing. I haven't played in a week or two:P

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Ace6301

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#48 Ace6301
Member since 2005 • 21389 Posts
Nah. It's good for sure but it doesn't really do anything too special. It does nearly everything right but all of those ideas have been done already. I actually stopped playing it toward the end and bought Persona 3: FES which I couldn't put down. Also the armour designs are awful.
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hayato_

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#49 hayato_
Member since 2007 • 5165 Posts

[QUOTE="finalfantasy94"]

[QUOTE="hayato_"]

No

and its heavy reliance on quest is a bothersome imo

Shirokishi_

better grab your shield cause say negative things about this game is considered blasphemy.


What he said was not blasphemous, it was stupid.
The game doesnt have a heavy reliance on quests. Theyre optional. No reliance at all.

Some story quest aren't optional and the fact that some quest give you more exprience than fighting random enemies makes it feel like a reliance. It feels like the game is built around monster quest 1,2,3,4. Material quest 1,2,3,4, Collection quest 1,2,3,4, Search quest, 1,2,3,4 and its boring but nessary to advance through parts of the game in terms of character development, skills trees, etc

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#50 Ace6301
Member since 2005 • 21389 Posts

[QUOTE="Shirokishi_"]

[QUOTE="finalfantasy94"]

better grab your shield cause say negative things about this game is considered blasphemy.

hayato_


What he said was not blasphemous, it was stupid.
The game doesnt have a heavy reliance on quests. Theyre optional. No reliance at all.

Some story quest aren't optional and the fact that some quest give you more exprience than fighting random enemies makes it feel like a reliance. It feels like the game is built around monster quest 1,2,3,4. Material quest 1,2,3,4, Collection quest 1,2,3,4, Search quest, 1,2,3,4 and its boring but nessary to advance through parts of the game in terms of character development, skills trees, etc

I'd only agree that you are effectively forced to do quests in the end game as it takes for freaking ever to grind out those last levels for the final few bosses. Which actually reminds me of another point of the game that I dislike quite a bit: The way it handles levels. Levels themselves actually aren't that much of a step up stat wise however if there is a 5+ level difference between enemy and party it becomes an absolute slaughter for the wrong reasons. If an enemy shows up red you won't be able to hit them. At all. gain one more level and suddenly you can hit them perfectly fine. It just feels like it enforces grinding before strategy which is really weird in a jrpg that actually is fairly strategic normally. Also thorn is stupid.