The GS review says this:
Xenoblade Chronicles is a remarkable game. It drags the JRPG into the 21st century, modernising many of the genre's traits and nailing a pace that outclasses the majority of its peers. Even coming from Tetsuya Takahashi--a man whose previous credits include Chrono Trigger and the other Xeno titles--it's a hugely surprising, versatile game. It has everything that seasoned JRPG veterans are looking for, but it also manages to lift the barrier for entry for those new to the genre. It retains the traditions it wants to and modernises the aspects it needs to. It's not only one of the best JRPGs in years; it's also one of the best RPGs regardless of subgenre. Xenoblade Chronicles is a captivating, magical game which deserves to be hailed as the revolution it is.GameSpot
So do you think Xenoblade Chronicles is a revolution?
I'm going to have to go with "not really" even tho I would have scored the game even higher than the reviewer did. Yes, it does boast a design that comes across as instantly superior to its peers---it is huge and vast without coming across like a WRPG wannabe (meaning it still has a relatively linear structure in spite of its bigness; exploration is optional but is strongly encouraged), it has deep complicated systems but doesn't force them on you if you don't want to partake in them, it encourages exploration by giving you rewards for it (experience points being one of them; the decision to give you EP and AP and what not for finding new landmarks is utterly genius), it has wonderful pacing that does away with the reams of exposition that clutters other JRPGs, it doesn't punish the player for dying in battle, its difficulty is pitch perfect, it has an overall ease of use that gives one the feeling that the developers really cared about a wide audience enjoying the game (several of the game's design decisions make you wonder why they didn't do things the same way a long time ago), its world is utterly magical. But on the other hand, revolution is quite a strong word. I guess I might agree with calling it a quiet revolution, but these days I honestly think it's hard for any game to be revolutionary and I wouldn't class Xenoblade with Ocarina of Time or Super Mario 64 or other revolutionary titles in that respect.
That being said, even tho it is not a revolution, it is a brilliant game with pitch perfect design. The developers were obviously really thinking about how the various parts of the whole worked together when they made it.
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