Does a 5 Hour SP Campaing = AA at Gamespot for CoD4

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MikeE21286

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#1 MikeE21286
Member since 2003 • 10405 Posts
Will GS give CoD4 an AA rating now that it's known that the single player is only 5 hours?
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Ninja_Dog

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#3 Ninja_Dog
Member since 2003 • 2615 Posts
i will say A at best.
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BioShockOwnz

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#4 BioShockOwnz
Member since 2006 • 52901 Posts

Nope. It has an arcade mode and an online multiplayer mode. Instant AAA.

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bretthorror

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#5 bretthorror
Member since 2006 • 1387 Posts
If it's 5 hours on the Wii (ala Excite Truck), it's not even A. A 10 minute game on the 360 would still have AAA potential.
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Derek240

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#6 Derek240
Member since 2004 • 842 Posts

Will GS give CoD4 an AA rating now that it's known that the single player is only 5 hours?MikeE21286

They still gave Halo a good score...

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black_awpN1

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#7 black_awpN1
Member since 2004 • 7863 Posts
Wow, thats a even shorter SP than heavenly Sword.
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mjarantilla

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#8 mjarantilla
Member since 2002 • 15721 Posts
This is why I generally hate corridor shooters.
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-D3MO-

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#9 -D3MO-
Member since 2007 • 2622 Posts

GeOW was 5hrs long...so...

Also GT said 1 dozen missions (12) X 30-45 minutes each = 6hrs minimum - 9hrs max (that's if you just run through the game...

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ByFly

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#10 ByFly
Member since 2006 • 1917 Posts

IF multiplayer is good why not????

EDIT: No to your qouestion..

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dipper145

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#11 dipper145
Member since 2007 • 1425 Posts
no because for some people it has a 100+ hour multiplayer game
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Jammy69

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#12 Jammy69
Member since 2007 • 224 Posts

On Regular difficulty, you can probably beat COD4 in 5-6 hours. As you move up towards Veteran (which really separates the men from the Marines), the completion time can get closer to 8-9 hours.

It's only 5-6 hours if you do it on easy

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Lonelynight

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#13 Lonelynight
Member since 2006 • 30051 Posts
IMO, even if it is longer it will probably still get AA
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campbell1874

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#14 campbell1874
Member since 2006 • 1920 Posts

[QUOTE="MikeE21286"]Will GS give CoD4 an AA rating now that it's known that the single player is only 5 hours?Derek240

They still gave Halo a good score...

Is this so hard for fanboys to work this out.

Heavenly Sword = 6 hours single player gameplay. The only replay value is playing through the game again.

COD4 = 6 hours single player campaign. I will play at least 10 hours of multiplayer online with this game. Some people will be playing this game untill the next one comes out giving it a massive amount of hours played compared to heavenly sword. Achievements to get for the 360 version.

Halo = Standard single player campaign plus 4 player co-op play. Hours of online play depending on how much you play online. Forge option to mess about with. Other people video's to watch. Achievements to get.

So you can see why Gamespot would give Halo and COD4 higher scores because it has more gameplay option, there is more value. Heavenly swords a great game but it not worth the price tag of a full game. Great game to rent.

If you only wanted to play the single player campaign on COD4 and Halo3 then rent the games but it you are playing the multiplayer option or if you want to get all the acheivement then you willhave to buy these games.

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angryfodder

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#15 angryfodder
Member since 2007 • 20490 Posts

Online gaming is where it is at - if you haven't worked that out yet, you are WELL behind the times. I see what you are saying, but there are lots of other games that have very short SP and still scored high. One of the highest scoring games, gears of war is very short in SP.

Rainbow six is another example - I guess thats maybe 8 hours SP - I think I have probably clocked up about 200 hours in that game online!

Some games - battlefield 2 for example and halo 3 to a large extent are primarily online. We are seeing this more and more, the trend has changed. Games used to be Single player with multi player "tacked" on - now its getting more the other way around.

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Gaara79

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#16 Gaara79
Member since 2005 • 4476 Posts

Gears says no.

Also the online mode is awesome apparently . Short SP has a big effect onthe scorein SP only games. But great online can make up for that.

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skrat_01

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#17 skrat_01
Member since 2007 • 33767 Posts

Hmmmmm.

Portal was short

HL2 Episode 1 and 2 were short

I reckon it'll get 9/10 though.

The action and scripted sequences are awesome in SP - it is utterly fantastic, from what I have seen.
The MP looks like great fun too.

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E M I N 3 M

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#18 E M I N 3 M
Member since 2002 • 2615 Posts

Yep...5-6hrs it is. I just beat it a couple of hours ago. I don't even mind that it's short, it was a helluva ride! I'll most likely go through it again on veteran anyways. Haven't touched the multiplayer yet. Anyone else notice, there's no achievements for online multiplayer? Wierd :|

P.S. That's wack! The lil avatar pic for Smackdown vs. Raw 08' is the same as last years. Boooooo!! :P

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jonesy1911

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#19 jonesy1911
Member since 2003 • 3483 Posts
[QUOTE="Derek240"]

[QUOTE="MikeE21286"]Will GS give CoD4 an AA rating now that it's known that the single player is only 5 hours?campbell1874

They still gave Halo a good score...

Is this so hard for fanboys to work this out.

Heavenly Sword = 6 hours single player gameplay. The only replay value is playing through the game again.

COD4 = 6 hours single player campaign. I will play at least 10 hours of multiplayer online with this game. Some people will be playing this game untill the next one comes out giving it a massive amount of hours played compared to heavenly sword. Achievements to get for the 360 version.

Halo = Standard single player campaign plus 4 player co-op play. Hours of online play depending on how much you play online. Forge option to mess about with. Other people video's to watch. Achievements to get.

So you can see why Gamespot would give Halo and COD4 higher scores because it has more gameplay option, there is more value. Heavenly swords a great game but it not worth the price tag of a full game. Great game to rent.

If you only wanted to play the single player campaign on COD4 and Halo3 then rent the games but it you are playing the multiplayer option or if you want to get all the acheivement then you willhave to buy these games.

Wow i thought common sense was gone around here, well done.
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raynimrod

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#20 raynimrod
Member since 2005 • 6862 Posts

Gears says no.

Also the online mode is awesome apparently . Short SP has a big effect onthe scorein SP only games. But great online can make up for that.

Gaara79


Yeh it's a shame when you need multiplayer to make up for an average game - ala Halo 3.
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#21 angryfodder
Member since 2007 • 20490 Posts
[QUOTE="Gaara79"]

Gears says no.

Also the online mode is awesome apparently . Short SP has a big effect onthe scorein SP only games. But great online can make up for that.

raynimrod



Yeh it's a shame when you need multiplayer to make up for an average game - ala Halo 3.

I disagree - I really think that multiplayer is the future of gaming. Multiplayer is the norm now.

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-Reggaeton-

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#22 -Reggaeton-
Member since 2007 • 2392 Posts
Most likely AAA, Gamespot doesnt care about SP anymore, only MP. They dont understand that ppl still prefer a good SP to MP like me. And 50% of console users prolly dont even have their consoles connected to tha intarnetz.
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bullfrogj3

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#23 bullfrogj3
Member since 2003 • 896 Posts
[QUOTE="Gaara79"]

Gears says no.

Also the online mode is awesome apparently . Short SP has a big effect onthe scorein SP only games. But great online can make up for that.

raynimrod



Yeh it's a shame when you need multiplayer to make up for an average game - ala Halo 3.

I don't want to play against the AI in a shooter for 12+ hours. I don't care how good it is, we are still a long way from creating AI that can rival a real human player. That and I've learned that playing with myself is fun, but not as much fun as playing with someone else. :)

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raynimrod

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#24 raynimrod
Member since 2005 • 6862 Posts
[QUOTE="raynimrod"][QUOTE="Gaara79"]

Gears says no.

Also the online mode is awesome apparently . Short SP has a big effect onthe scorein SP only games. But great online can make up for that.

bullfrogj3



Yeh it's a shame when you need multiplayer to make up for an average game - ala Halo 3.

I don't want to play against the AI in a shooter for 12+ hours. I don't care how good it is, we are still a long way from creating AI that can rival a real human player. That and I've learned that playing with myself is fun, but not as much fun as playing with someone else. :)



While I see what you're saying, that doesn't mean games should be able to be released with a particularly average single player component, (which btw is the core part of the game - like it or not) and still get a score like 9.5. If the SP was worthy then yes I would be happy with that score, but it's not. A lot of people don't have their console connected online so multiplayer is pointless, and for those people who fork out $60 (or $100 here) for games to play an average SPcomponent thatistouted as 9 and 10/10 are being ripped off. This may just be my opinion, but I think it's quite valid.
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skrat_01

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#25 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="raynimrod"][QUOTE="Gaara79"]

Gears says no.

Also the online mode is awesome apparently . Short SP has a big effect onthe scorein SP only games. But great online can make up for that.

angryfodder



Yeh it's a shame when you need multiplayer to make up for an average game - ala Halo 3.

I disagree - I really think that multiplayer is the future of gaming. Multiplayer is the norm now.

I strongly dissagree.

People said that when MP internet play first game to PC in the early 90s.

Multiplay itself however is still growing up. Sure MMOs and games have developed, but progress differs.

Heck look at PC and console in comparison. PC multiplayer games are years ahead of console MP games - that isnt an understatement. Yet singleplayer games still thrive.

Different experiences.

You wont get a singleplayer Bioshock, Episode 2, or CoH4 experience in a MP game.

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angryfodder

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#26 angryfodder
Member since 2007 • 20490 Posts

Does that mean worl ofwarcraft gets a 0 as it has no single player?

Games can be geared for online and still be AAA! Different games shine in different areas - as long as they DO SHINE then they deserve the score they get.

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mistervengeance

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#27 mistervengeance
Member since 2006 • 6769 Posts
nope it will get 9.0
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#28 actionquake
Member since 2007 • 335 Posts
[QUOTE="raynimrod"][QUOTE="Gaara79"]

Gears says no.

Also the online mode is awesome apparently . Short SP has a big effect onthe scorein SP only games. But great online can make up for that.

angryfodder



Yeh it's a shame when you need multiplayer to make up for an average game - ala Halo 3.

I disagree - I really think that multiplayer is the future of gaming. Multiplayer is the norm now.

If this is true then we can kiss goodbye to games as art and games being accepted as a mainstream media. Games will just become sports for people who can't handle real sports. It will be a real shame if games go down this path just as they seem to be turning the corner and fulfilling their potential as a unique story telling media.

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#29 Truth-slayer
Member since 2004 • 2510 Posts
If they gave it to GeoW and Halo I see no reason why they wouldnt for CoD4.
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Forza_2

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#30 Forza_2
Member since 2007 • 3083 Posts
This is why I generally hate corridor shooters.mjarantilla
COD4 isn't a corridor shooter...
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hellsingfan666

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#31 hellsingfan666
Member since 2004 • 602 Posts
its 5 hours if your a sissy and don't play it on veteran
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Verge_6

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#32 Verge_6
Member since 2007 • 20282 Posts

Okay, is the only proof we have of it actually being 5 hours long STILL that French review?

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skrat_01

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#33 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="mjarantilla"]This is why I generally hate corridor shooters.Forza_2
COD4 isn't a corridor shooter...

It technically is.

So is Halo and HL2

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Forza_2

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#34 Forza_2
Member since 2007 • 3083 Posts
It technically is.

So is Halo and HL2

skrat_01
Doom is.. now those games have enough open areas that I refuse to call them corridor shooters.
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#35 clone01
Member since 2003 • 29845 Posts

Online gaming is where it is at - if you haven't worked that out yet, you are WELL behind the times. I see what you are saying, but there are lots of other games that have very short SP and still scored high. One of the highest scoring games, gears of war is very short in SP.

Rainbow six is another example - I guess thats maybe 8 hours SP - I think I have probably clocked up about 200 hours in that game online!

Some games - battlefield 2 for example and halo 3 to a large extent are primarily online. We are seeing this more and more, the trend has changed. Games used to be Single player with multi player "tacked" on - now its getting more the other way around.

angryfodder

alas, you're correct. i do miss a good, lengthy single player experience, though.

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cosmostein77

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#36 cosmostein77
Member since 2004 • 7043 Posts
Heavenly Sword was a single player six hour cakewalk that almost anyone could clear in a rental, whereas COD4 has a short campaign coupled with an arcade mode and a multiplayer function, so if GS rewarded Heavenly Sword with an AA then there is no doubt that COD4 is worthy of an AAA.
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jg4xchamp

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#37 jg4xchamp
Member since 2006 • 64057 Posts
[QUOTE="bullfrogj3"][QUOTE="raynimrod"][QUOTE="Gaara79"]

Gears says no.

Also the online mode is awesome apparently . Short SP has a big effect onthe scorein SP only games. But great online can make up for that.

raynimrod



Yeh it's a shame when you need multiplayer to make up for an average game - ala Halo 3.

I don't want to play against the AI in a shooter for 12+ hours. I don't care how good it is, we are still a long way from creating AI that can rival a real human player. That and I've learned that playing with myself is fun, but not as much fun as playing with someone else. :)



While I see what you're saying, that doesn't mean games should be able to be released with a particularly average single player component, (which btw is the core part of the game - like it or not) and still get a score like 9.5. If the SP was worthy then yes I would be happy with that score, but it's not. A lot of people don't have their console connected online so multiplayer is pointless, and for those people who fork out $60 (or $100 here) for games to play an average SPcomponent thatistouted as 9 and 10/10 are being ripped off. This may just be my opinion, but I think it's quite valid.

the game was judged as an entire package which it should be.

Why should a game in the same genre score as a game that offered far more content at near similar if not better quality.

Also its your opinion and yes i know a good group of others that Halo 3 sucked. But there are people who loved the single player, enjoyed the ending, had a blast, and gasp enjoyed the story.

Halo 3 deserved its score you just didnt like it.

Are you telling me you like every AAA like RE 4, Half Life 2, Starcraft, OOT, WInd Waker, Guiter Hero, Final Fantas X, God of War, Gears of War, Prince of Persia, Graw, etc

Seriousaly we all hate some highly rated games. Why does a game automatically suck if u dont like it.
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jg4xchamp

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#38 jg4xchamp
Member since 2006 • 64057 Posts
[QUOTE="mjarantilla"]This is why I generally hate corridor shooters.Forza_2
COD4 isn't a corridor shooter...

he means in terms of it being a linear experience. Unlike Bioshock which lets you explore a bit more.
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skrat_01

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#39 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]It technically is.

So is Halo and HL2

Forza_2

Doom is.. now those games have enough open areas that I refuse to call them corridor shooters.

No

Each level is a linear corridor, that give the illusion of expansiveness.
This is simple game / map design...............

Want expansive? Far Cry, Crysis, Operation Flashpoint, Battlefield ect.

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Forza_2

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#40 Forza_2
Member since 2007 • 3083 Posts
No

Each level is a linear corridor

skrat_01
That doesn't make any sense. If that's the case with all those games you mentioned, then it is no different than BF, Far Cry and etc.
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mjarantilla

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#41 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="skrat_01"]It technically is.

So is Halo and HL2

Forza_2

Doom is.. now those games have enough open areas that I refuse to call them corridor shooters.

A corridor shooter is a shooter that ties a leash around your neck and leads you from one encounter to another in a continuous thread. They rarely have more than one objective per mission, and if there are more than one, then you rarely have a choice in the order in which to pursue those objectives. The COD and Halo series are the very DEFINITION of corridor shooters. Just because some of those "corridors" are bigger than the others doesn't stop them from being corridor shooters.

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Forza_2

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#42 Forza_2
Member since 2007 • 3083 Posts
A corridor shooter is a shooter that ties a leash around your neck and leads you from one encounter to another in a continuous thread. They rarely have more than one objective per mission, and if there are more than one, then you rarely have a choice in the order in which to pursue those objectives. The COD and Halo series are the very DEFINITION of corridor shooters. Just because some of those "corridors" are bigger than the others doesn't stop them from being corridor shooters.mjarantilla
Where I come from people call it a linear game... :?
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mjarantilla

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#43 mjarantilla
Member since 2002 • 15721 Posts

[QUOTE="mjarantilla"]A corridor shooter is a shooter that ties a leash around your neck and leads you from one encounter to another in a continuous thread. They rarely have more than one objective per mission, and if there are more than one, then you rarely have a choice in the order in which to pursue those objectives. The COD and Halo series are the very DEFINITION of corridor shooters. Just because some of those "corridors" are bigger than the others doesn't stop them from being corridor shooters.Forza_2
Where I come from people call it a linear game... :?

And "corridor shooter" is a term used to denote an OVERLY linear game, like Gears, Halo, and COD. That's why I used it. But it's not just linearity, it's also length and challenge. None of these games require any real thinking, just fast reaction times. And they're also damn short. That's why I hate them.