or we still didnt reach it?
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Just went to look at it on Youtube since I've not seen it in ages. It looks so bad. I say loads of games look better than it.
Good to know:)
the characters faces in todays games, has a lot more details, but the clothes textures still look very nice in the trailer.
Forget Crysis 3, the actual game Killzone 2 was far more impressive. Â There's nothing good about that demo aside from how clean it is, as is cgi.
NO.... we still dont have quality of some of the trailers from 6 years agoYet another horribly stupid thread of trying to compare something old to something new in a vain attempt at making fun of it. Pathetic.
Gargus
Aside from the animations (it was a CGI trailer after all), Crysis 3 actually looks better in a lot of ways. That CGI trailer was built to be "within spec" of some very generous specifications which the PS3 clearly didn't have. The particle effects are just too robust to be real time, the lighting (especially for the time) was just too smooth, and the picture was too clear.Â
I remember in my days of fanboysim I used to defend that trailer. Oh I was so young and stupid.
Nice links in the OP.
Also yes I think C3 looks better. The animations and transitions were better in the KZ2 trailer though
didnt have? lolAside from the animations (it was a CGI trailer after all), Crysis 3 actually looks better in a lot of ways. That CGI trailer was built to be "within spec" of some very generous specifications which the PS3 clearly didn't have. The particle effects are just too robust to be real time, the lighting (especially for the time) was just too smooth, and the picture was too clear.Â
I remember in my days of fanboysim I used to defend that trailer. Oh I was so young and stupid.
Wasdie
Yep, and the poly count on the models. Way higher than what's necessary for real time graphics.Aside from the animations (it was a CGI trailer after all), Crysis 3 actually looks better in a lot of ways. That CGI trailer was built to be "within spec" of some very generous specifications which the PS3 clearly didn't have. The particle effects are just too robust to be real time, the lighting (especially for the time) was just too smooth, and the picture was too clear.Â
I remember in my days of fanboysim I used to defend that trailer. Oh I was so young and stupid.
Wasdie
Forget Crysis 3, the actual game Killzone 2 was far more impressive. Â There's nothing good about that demo aside from how clean it is, as is cgi.
Chozofication
The actual game came nowhere near that CGI trailer. Killzone 2 is not impressive by PC standards at all.Â
It wasn't impressive at all, Crysis 3 was a more of an impressive looking game than KZ2 when it came out. Inb4 I was talking about consoles.Forget Crysis 3, the actual game Killzone 2 was far more impressive. Â There's nothing good about that demo aside from how clean it is, as is cgi.
Chozofication
[QUOTE="Chozofication"]
Forget Crysis 3, the actual game Killzone 2 was far more impressive. Â There's nothing good about that demo aside from how clean it is, as is cgi.
kalipekona
The actual game came nowhere near that CGI trailer. Killzone 2 is not impressive by PC standards at all.Â
lol in pc fanboy world that is, pc denial world all pc has is photorealism the only type of graphics that look good on tiny pc screens[QUOTE="Chozofication"]It wasn't impressive at all, Crysis 3 was a more of an impressive looking game than KZ2 when it came out. Inb4 I was talking about consoles. lol so full of failForget Crysis 3, the actual game Killzone 2 was far more impressive. Â There's nothing good about that demo aside from how clean it is, as is cgi.
faizan_faizan
[QUOTE="faizan_faizan"][QUOTE="Chozofication"]It wasn't impressive at all, Crysis 3 was a more of an impressive looking game than KZ2 when it came out. Inb4 I was talking about consoles. lol so full of failForget Crysis 3, the actual game Killzone 2 was far more impressive. Â There's nothing good about that demo aside from how clean it is, as is cgi.
123Sippi
Dat butthurt.
KZ2 E3 2005 doesn't even look good, so yes, Crysis 3 looks much better.Â
Â
Heck, even KZ2 looks better than the E3 2005 trailer
Gee, I would HOPE it would look better than footage from a trailer in 2005...:roll: NYrockinlegendWell then again, CGI is so far ahead of actually game graphics. Just look at for example FFXIII CGI, or the CGI in Deus EX, or SCII, D3 etc. We are YEARS behind that technology.
Agreed.Just went to look at it on Youtube since I've not seen it in ages. It looks so bad. I say loads of games look better than it.
gameofthering
well definitely ps3 cause thats the only platform to make art look so cgish but i dont know about othersOther than the character models and some effects (like smoke or explosions), i would say that many games look better than it. Maybe even on 360 and PS3.
PAL360
Technically speaking, CGI will always be better than real-time.
CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.
What looks better from a aesthetic standpoint is another matter.
Â
[QUOTE="nameless12345"]
Technically speaking, CGI will always be better than real-time.
CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.
What looks better from a aesthetic standpoint is another matter.
Â
AM-Gamer
Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now. Â Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water. Â For its time it seemed to good to be true but we have far surpassed that.Â
[QUOTE="AM-Gamer"]
[QUOTE="nameless12345"]
Technically speaking, CGI will always be better than real-time.
CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.
What looks better from a aesthetic standpoint is another matter.
Â
AM-Gamer
Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now. Â Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water. Â For its time it seemed to good to be true but we have far surpassed that.Â
Â
Not really.
Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.
It had better given that KZ2 matched it aside from some of the volumetric effects.
EDIT: And the amount of AA.
[QUOTE="AM-Gamer"]
[QUOTE="AM-Gamer"]
[QUOTE="nameless12345"]
Technically speaking, CGI will always be better than real-time.
CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.
What looks better from a aesthetic standpoint is another matter.
Â
nameless12345
Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now. Â Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water. Â For its time it seemed to good to be true but we have far surpassed that.Â
Â
Not really.
Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.
to me whats put on screen ps4 and other playstation platforms are the only things that have put anything near that trailer in ingame graphics your talking in respects to specs vs specs that means nothing sony vs specs on the other hand is the thing to keep not of[QUOTE="NYrockinlegend"]Gee, I would HOPE it would look better than footage from a trailer in 2005...:roll: Mozelleple112Well then again, CGI is so far ahead of actually game graphics. Just look at for example FFXIII CGI, or the CGI in Deus EX, or SCII, D3 etc. We are YEARS behind that technology.
No were not, KZ 2 beat the CGI trailer in some ways and was behind in others. Â Next gen titles are easily on par with last gen CGI.
[QUOTE="AM-Gamer"]
[QUOTE="AM-Gamer"]
[QUOTE="nameless12345"]
Technically speaking, CGI will always be better than real-time.
CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.
What looks better from a aesthetic standpoint is another matter.
Â
nameless12345
Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now. Â Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water. Â For its time it seemed to good to be true but we have far surpassed that.Â
Â
Not really.
Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.
LMAO what? Â The smoke effects were the only thing not possible on current gen. Â High end PCs and the new consoles easily surpass it in every way.
Well then again, CGI is so far ahead of actually game graphics. Just look at for example FFXIII CGI, or the CGI in Deus EX, or SCII, D3 etc. We are YEARS behind that technology.[QUOTE="Mozelleple112"][QUOTE="NYrockinlegend"]Gee, I would HOPE it would look better than footage from a trailer in 2005...:roll: AM-Gamer
No were not, KZ 2 beat the CGI trailer in some ways and was behind in others. Â Next gen titles are easily on par with last gen CGI.
You have no idea what you're talking about. The amount of polys that are used to render a single mesh/model in a CG is incomparable to any mesh in a game ever released. Regardless whether the CG was rendered in 2001 or 2013.[QUOTE="nameless12345"]
[QUOTE="AM-Gamer"]
Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now. Â Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water. Â For its time it seemed to good to be true but we have far surpassed that.Â
AM-Gamer
Â
Not really.
Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.
LMAO what? Â The smoke effects were the only thing not possible on current gen. Â High end PCs and the new consoles easily surpass it in every way.
Â
Toy Story would need about 7.5 TFLOPS of compute power to run in real-time (would be possible on today's top PCs), PS3 has, like, 0.2 TFLOPS and PS4 1.8 TFLOPS.
What makes you think CGI could run in real-time on the consoles?
What "looks" better is subjective (add more color and the PS3 game looks "better" than the CGI trailer), what can run on certain hardware is not.
[QUOTE="AM-Gamer"]
[QUOTE="nameless12345"]
Â
Not really.
Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.
nameless12345
LMAO what? Â The smoke effects were the only thing not possible on current gen. Â High end PCs and the new consoles easily surpass it in every way.
Â
Toy Story would need about 7.5 TFLOPS of compute power to run in real-time (would be possible on today's top PCs), PS3 has, like, 0.2 TFLOPS and PS4 1.8 TFLOPS.
What makes you think CGI could run in real-time on the consoles?
What "looks" better is subjective (add more color and the PS3 game looks "better" than the CGI trailer), what can run on certain hardware is not.
well when i saw toy story last it looked darn plain very un attractive in visuals than back in the day games now adays on ps3 and ps4 definitely beat toy story and ps4s gen hasnt even started yet[QUOTE="AM-Gamer"]
[QUOTE="Mozelleple112"] Well then again, CGI is so far ahead of actually game graphics. Just look at for example FFXIII CGI, or the CGI in Deus EX, or SCII, D3 etc. We are YEARS behind that technology.faizan_faizan
No were not, KZ 2 beat the CGI trailer in some ways and was behind in others. Â Next gen titles are easily on par with last gen CGI.
You have no idea what you're talking about. The amount of polys that are used to render a single mesh/model in a CG is incomparable to any mesh in a game ever released. Regardless whether the CG was rendered in 2001 or 2013.That doesn't change the fact that next gen models blow it out of the water. Poly's are not as important when you have advanced shaders and that's a area where the CGI trailer looks like garbage. Â Its the reason new video cards didn't focus on pushing more Poly's because they get better results with what the have. Â That trailer looks horrid compared to modern games
You have no idea what you're talking about. The amount of polys that are used to render a single mesh/model in a CG is incomparable to any mesh in a game ever released. Regardless whether the CG was rendered in 2001 or 2013.[QUOTE="faizan_faizan"]
[QUOTE="AM-Gamer"]
No were not, KZ 2 beat the CGI trailer in some ways and was behind in others. Â Next gen titles are easily on par with last gen CGI.
AM-Gamer
That doesn't change the fact that next gen models blow it out of the water. Poly's are not as important when you have advanced shaders and that's a area where the CGI trailer looks like garbage. Â Its the reason new video cards didn't focus on pushing more Poly's because they get better results with what the have. Â That trailer looks horrid compared to modern games
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