Does crysis 3 looks better than killzone 2 e3 2005 trailer?

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new_gamer244

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#1 new_gamer244
Member since 2011 • 338 Posts

or we still didnt reach it?

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gameofthering

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#2 gameofthering
Member since 2004 • 11286 Posts

Just went to look at it on Youtube since I've not seen it in ages. It looks so bad. I say loads of games look better than it.

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new_gamer244

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#3 new_gamer244
Member since 2011 • 338 Posts

Good to know:)

the characters faces in todays games, has a lot more details, but the clothes textures still look very nice in the trailer.

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deactivated-57d8401f17c55

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#4 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Forget Crysis 3, the actual game Killzone 2 was far more impressive.  There's nothing good about that demo aside from how clean it is, as is cgi.

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Gargus

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#5 Gargus
Member since 2006 • 2147 Posts

Yet another horribly stupid thread of trying to compare something old to something new in a vain attempt at making fun of it. Pathetic.

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new_gamer244

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#6 new_gamer244
Member since 2011 • 338 Posts

Yet another horribly stupid thread of trying to compare something old to something new in a vain attempt at making fun of it. Pathetic.

Gargus
NO.... we still dont have quality of some of the trailers from 6 years ago
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Wasdie

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#7 Wasdie  Moderator
Member since 2003 • 53622 Posts

Aside from the animations (it was a CGI trailer after all), Crysis 3 actually looks better in a lot of ways. That CGI trailer was built to be "within spec" of some very generous specifications which the PS3 clearly didn't have. The particle effects are just too robust to be real time, the lighting (especially for the time) was just too smooth, and the picture was too clear. 

I remember in my days of fanboysim I used to defend that trailer. Oh I was so young and stupid.

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silversix_

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#8 silversix_
Member since 2010 • 26347 Posts
Graphically it looks much better than KZ2 CGI but of course the animations and lips syncing is much worst during C3 gameplay
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#9 Maneil99
Member since 2012 • 842 Posts

Meh alot of elements in the e3 demo look worse then KZ2 Final, only good things that I can see are explosions, Aliasing and Animation. Texture wise its poor in some parts and effect wise the fire is awful

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deactivated-59b71619573a1

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#10 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Nice links in the OP.

Also yes I think C3 looks better. The animations and transitions were better in the KZ2 trailer though

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campzor

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#11 campzor
Member since 2004 • 34932 Posts
killzone 2 2005 trailer doesnt even look good.. plenty of games this gen have surpassed it
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#12 Kaz_Son
Member since 2013 • 1389 Posts
[QUOTE="campzor"]killzone 2 2005 trailer doesnt even look good.. plenty of games this gen have surpassed it

This. The only thing good about the trailer are the animations and some of the particle effects.
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navyguy21

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#13 navyguy21
Member since 2003 • 17886 Posts
After all the hype this gen, its interesting to look back and see how awful the textures are and very limited FOV. I was one of those hyping those graphics, but now i can see the many tricks that were used to hide the ugliness.
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123Sippi

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#14 123Sippi
Member since 2013 • 237 Posts

Aside from the animations (it was a CGI trailer after all), Crysis 3 actually looks better in a lot of ways. That CGI trailer was built to be "within spec" of some very generous specifications which the PS3 clearly didn't have. The particle effects are just too robust to be real time, the lighting (especially for the time) was just too smooth, and the picture was too clear. 

I remember in my days of fanboysim I used to defend that trailer. Oh I was so young and stupid.

Wasdie
didnt have? lol
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123Sippi

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#15 123Sippi
Member since 2013 • 237 Posts
Graphically it looks much better than KZ2 CGI but of course the animations and lips syncing is much worst during C3 gameplaysilversix_
it looks better in that it has a much higher photorealism graphics aim that is all
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#16 PernicioEnigma
Member since 2010 • 6663 Posts

Aside from the animations (it was a CGI trailer after all), Crysis 3 actually looks better in a lot of ways. That CGI trailer was built to be "within spec" of some very generous specifications which the PS3 clearly didn't have. The particle effects are just too robust to be real time, the lighting (especially for the time) was just too smooth, and the picture was too clear. 

I remember in my days of fanboysim I used to defend that trailer. Oh I was so young and stupid.

Wasdie
Yep, and the poly count on the models. Way higher than what's necessary for real time graphics.
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navyguy21

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#17 navyguy21
Member since 2003 • 17886 Posts
Crysis renders in real time correct? And Killzone is prebaked lighting and shadows. Crysis would win..........correct?
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kalipekona

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#18 kalipekona
Member since 2003 • 2492 Posts

Forget Crysis 3, the actual game Killzone 2 was far more impressive.  There's nothing good about that demo aside from how clean it is, as is cgi.

Chozofication

The actual game came nowhere near that CGI trailer. Killzone 2 is not impressive by PC standards at all. 

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#19 faizan_faizan
Member since 2009 • 7869 Posts

Forget Crysis 3, the actual game Killzone 2 was far more impressive.  There's nothing good about that demo aside from how clean it is, as is cgi.

Chozofication
It wasn't impressive at all, Crysis 3 was a more of an impressive looking game than KZ2 when it came out. Inb4 I was talking about consoles.
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lostrib

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#20 lostrib
Member since 2009 • 49999 Posts

wait are you comparing a CGI trailer to an actual game?

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#21 NYrockinlegend
Member since 2008 • 2025 Posts
Gee, I would HOPE it would look better than footage from a trailer in 2005...:roll:
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#22 123Sippi
Member since 2013 • 237 Posts

[QUOTE="Chozofication"]

Forget Crysis 3, the actual game Killzone 2 was far more impressive.  There's nothing good about that demo aside from how clean it is, as is cgi.

kalipekona

The actual game came nowhere near that CGI trailer. Killzone 2 is not impressive by PC standards at all. 

lol in pc fanboy world that is, pc denial world all pc has is photorealism the only type of graphics that look good on tiny pc screens
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123Sippi

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#23 123Sippi
Member since 2013 • 237 Posts
[QUOTE="Chozofication"]

Forget Crysis 3, the actual game Killzone 2 was far more impressive.  There's nothing good about that demo aside from how clean it is, as is cgi.

faizan_faizan
It wasn't impressive at all, Crysis 3 was a more of an impressive looking game than KZ2 when it came out. Inb4 I was talking about consoles.

lol so full of fail
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SchnabbleTab

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#24 SchnabbleTab
Member since 2013 • 1488 Posts

killzone 2 2005 trailer doesnt even look good.. plenty of games this gen have surpassed itcampzor

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#25 faizan_faizan
Member since 2009 • 7869 Posts

[QUOTE="faizan_faizan"][QUOTE="Chozofication"]

Forget Crysis 3, the actual game Killzone 2 was far more impressive.  There's nothing good about that demo aside from how clean it is, as is cgi.

123Sippi

It wasn't impressive at all, Crysis 3 was a more of an impressive looking game than KZ2 when it came out. Inb4 I was talking about consoles.

lol so full of fail

Dat butthurt.

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#26 Zaibach
Member since 2007 • 13466 Posts

 

Why do people keep constantly going back to that 2005 trailer like its somehting special still?

It isnt.

There are alot of games running on current gen hardware that look much better

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PAL360

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#27 PAL360
Member since 2007 • 30574 Posts

Other than the character models and some effects (like smoke or explosions), i would say that many games look better than it. Maybe even on 360 and PS3.

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#28 happyduds77
Member since 2012 • 1688 Posts

By miles.

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#29 Mozelleple112
Member since 2011 • 11293 Posts

KZ2 E3 2005 doesn't even look good, so yes, Crysis 3 looks much better. 

 

Heck, even KZ2 looks better than the E3 2005 trailer

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#30 Mozelleple112
Member since 2011 • 11293 Posts
Gee, I would HOPE it would look better than footage from a trailer in 2005...:roll: NYrockinlegend
Well then again, CGI is so far ahead of actually game graphics. Just look at for example FFXIII CGI, or the CGI in Deus EX, or SCII, D3 etc. We are YEARS behind that technology.
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#31 dommeus
Member since 2004 • 9433 Posts

Forget Crysis 3, the actual game Killzone 2 was far more impressive.  There's nothing good about that demo aside from how clean it is, as is cgi.

Chozofication
The animations are much better in the cgi trailer. C'mon...
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#32 ShadowofSonic
Member since 2009 • 24616 Posts

Just went to look at it on Youtube since I've not seen it in ages. It looks so bad. I say loads of games look better than it.

gameofthering
Agreed.
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123Sippi

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#33 123Sippi
Member since 2013 • 237 Posts

Other than the character models and some effects (like smoke or explosions), i would say that many games look better than it. Maybe even on 360 and PS3.

PAL360
well definitely ps3 cause thats the only platform to make art look so cgish but i dont know about others
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#34 nameless12345
Member since 2010 • 15125 Posts

Technically speaking, CGI will always be better than real-time.

CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.

What looks better from a aesthetic standpoint is another matter.

 

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#36 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="nameless12345"]

Technically speaking, CGI will always be better than real-time.

CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.

What looks better from a aesthetic standpoint is another matter.

 

AM-Gamer

Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now.  Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water.  For its time it seemed to good to be true but we have far surpassed that. 

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#37 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="AM-Gamer"]

[QUOTE="nameless12345"]

Technically speaking, CGI will always be better than real-time.

CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.

What looks better from a aesthetic standpoint is another matter.

 

AM-Gamer

Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now.  Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water.  For its time it seemed to good to be true but we have far surpassed that. 

 

Not really.

Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.

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#38 Aidenfury19
Member since 2007 • 2488 Posts

It had better given that KZ2 matched it aside from some of the volumetric effects.

EDIT: And the amount of AA.

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123Sippi

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#40 123Sippi
Member since 2013 • 237 Posts

[QUOTE="AM-Gamer"]

[QUOTE="AM-Gamer"]

[QUOTE="nameless12345"]

Technically speaking, CGI will always be better than real-time.

CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.

What looks better from a aesthetic standpoint is another matter.

 

nameless12345

Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now.  Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water.  For its time it seemed to good to be true but we have far surpassed that. 

 

Not really.

Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.

to me whats put on screen ps4 and other playstation platforms are the only things that have put anything near that trailer in ingame graphics your talking in respects to specs vs specs that means nothing sony vs specs on the other hand is the thing to keep not of
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AM-Gamer

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#41 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="NYrockinlegend"]Gee, I would HOPE it would look better than footage from a trailer in 2005...:roll: Mozelleple112
Well then again, CGI is so far ahead of actually game graphics. Just look at for example FFXIII CGI, or the CGI in Deus EX, or SCII, D3 etc. We are YEARS behind that technology.

No were not, KZ 2 beat the CGI trailer in some ways and was behind in others.  Next gen titles are easily on par with last gen CGI.

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#42 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="AM-Gamer"]

[QUOTE="AM-Gamer"]

[QUOTE="nameless12345"]

Technically speaking, CGI will always be better than real-time.

CGI uses millions of polygons and pre-rendered effects so it's not really comparable to real-time graphics.

What looks better from a aesthetic standpoint is another matter.

 

nameless12345

Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now.  Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water.  For its time it seemed to good to be true but we have far surpassed that. 

 

Not really.

Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.

LMAO what?  The smoke effects were the only thing not possible on current gen.  High end PCs and the new consoles easily surpass it in every way.

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uninspiredcup

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#43 uninspiredcup
Member since 2013 • 62526 Posts

Crysis 3 is the most technically superior people superior game in the world.

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#44 BlbecekBobecek
Member since 2006 • 2949 Posts

Even Killzone 2 itself ended up looking better than the 2005 trailer.

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#45 HaloinventedFPS
Member since 2010 • 4738 Posts

Not even close

The animations are too good

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#46 faizan_faizan
Member since 2009 • 7869 Posts

[QUOTE="Mozelleple112"][QUOTE="NYrockinlegend"]Gee, I would HOPE it would look better than footage from a trailer in 2005...:roll: AM-Gamer

Well then again, CGI is so far ahead of actually game graphics. Just look at for example FFXIII CGI, or the CGI in Deus EX, or SCII, D3 etc. We are YEARS behind that technology.

No were not, KZ 2 beat the CGI trailer in some ways and was behind in others.  Next gen titles are easily on par with last gen CGI.

You have no idea what you're talking about. The amount of polys that are used to render a single mesh/model in a CG is incomparable to any mesh in a game ever released. Regardless whether the CG was rendered in 2001 or 2013.

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nameless12345

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#47 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="AM-Gamer"]

Technically speaking cgi from 2005 that was used in games will rarely look better then whats out now.  Crysis 3, Killzone:SF and a host of other high end titles blow that CGI trialer out of the water.  For its time it seemed to good to be true but we have far surpassed that. 

AM-Gamer

 

Not really.

Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.

LMAO what?  The smoke effects were the only thing not possible on current gen.  High end PCs and the new consoles easily surpass it in every way.

 

Toy Story would need about 7.5 TFLOPS of compute power to run in real-time (would be possible on today's top PCs), PS3 has, like, 0.2 TFLOPS and PS4 1.8 TFLOPS.

What makes you think CGI could run in real-time on the consoles?

What "looks" better is subjective (add more color and the PS3 game looks "better" than the CGI trailer), what can run on certain hardware is not.

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#48 123Sippi
Member since 2013 • 237 Posts

[QUOTE="AM-Gamer"]

[QUOTE="nameless12345"]

 

Not really.

Not even the best PCs today could run that trailer at playlable framerates due to tons of polygons, advanced smoke and lighting effects and stuff like that.

nameless12345

LMAO what?  The smoke effects were the only thing not possible on current gen.  High end PCs and the new consoles easily surpass it in every way.

 

Toy Story would need about 7.5 TFLOPS of compute power to run in real-time (would be possible on today's top PCs), PS3 has, like, 0.2 TFLOPS and PS4 1.8 TFLOPS.

What makes you think CGI could run in real-time on the consoles?

What "looks" better is subjective (add more color and the PS3 game looks "better" than the CGI trailer), what can run on certain hardware is not.

well when i saw toy story last it looked darn plain very un attractive in visuals than back in the day games now adays on ps3 and ps4 definitely beat toy story and ps4s gen hasnt even started yet
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#49 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="AM-Gamer"]

[QUOTE="Mozelleple112"] Well then again, CGI is so far ahead of actually game graphics. Just look at for example FFXIII CGI, or the CGI in Deus EX, or SCII, D3 etc. We are YEARS behind that technology.faizan_faizan

No were not, KZ 2 beat the CGI trailer in some ways and was behind in others.  Next gen titles are easily on par with last gen CGI.

You have no idea what you're talking about. The amount of polys that are used to render a single mesh/model in a CG is incomparable to any mesh in a game ever released. Regardless whether the CG was rendered in 2001 or 2013.

That doesn't change the fact that next gen models blow it out of the water. Poly's are not as important when you have advanced shaders and that's a area where the CGI trailer looks like garbage.  Its the reason new video cards didn't focus on pushing more Poly's because they get better results with what the have.  That trailer looks horrid compared to modern games

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#50 123Sippi
Member since 2013 • 237 Posts

[QUOTE="faizan_faizan"]

[QUOTE="AM-Gamer"]

No were not, KZ 2 beat the CGI trailer in some ways and was behind in others.  Next gen titles are easily on par with last gen CGI.

AM-Gamer

You have no idea what you're talking about. The amount of polys that are used to render a single mesh/model in a CG is incomparable to any mesh in a game ever released. Regardless whether the CG was rendered in 2001 or 2013.

That doesn't change the fact that next gen models blow it out of the water. Poly's are not as important when you have advanced shaders and that's a area where the CGI trailer looks like garbage.  Its the reason new video cards didn't focus on pushing more Poly's because they get better results with what the have.  That trailer looks horrid compared to modern games

agreed