Doom The Dark Ages Announced. Coming 2025.

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Ghosts4ever

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#1 Ghosts4ever
Member since 2015 • 26269 Posts

Looking incredible. finally a gem in era of shit games and woken games.

also they seem like remove glory kill which I don't mind but still.

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Black96Z

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#2 Black96Z
Member since 2007 • 985 Posts

And it will release on PS5

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uninspiredcup

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#3 uninspiredcup
Member since 2013 • 63551 Posts

This could potentially change everything.

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Djoffer123

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#4 Djoffer123
Member since 2016 • 2383 Posts

If they have removed glory kills and that super stupid ammo/health juggling thing you had to do in the previous one, I am definitely down for another one!

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judaspete

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#5 judaspete
Member since 2005 • 8229 Posts

I'll play this on Switch 2 😁

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hardwenzen

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#6 hardwenzen
Member since 2005 • 42366 Posts

It looked great. I wanted Quake 1 style Quake reboot, and they seem to be delivering something similar, but in the Doom universe, which is perfectly fine with. Day one for sure.

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Sushiglutton

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#7 Sushiglutton
Member since 2009 • 10517 Posts

Looks like they made many changes and additions! Several new weapons shown. Not sure about mechs and flying dragons lol. But great trailer, also awesome that they showed gameplay straight away. Got nothing to hide!

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mrbojangles25

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#8  Edited By mrbojangles25
Member since 2005 • 61182 Posts

OMFG I am hyped, and I don't get hyped these days.

WHEEEEEEEEEEEEE!

*runs off to re-install Doom Eternal*

I love first-person melee combat. I feel like I am in the minority there but ever since the Riddick: Escape from Butcher Bay days I just thought it was incredibly immersive. I hope the shield is an indicator that they will incorporate some sort of melee system, at least more than in previous games.

I know Doom is a shooter and ranged combat is the focus but if Doom Eternal was a 90:10 mix of gun:melee, maybe we could see a 70:30 mix in this one. It is the "Dark Ages" after all.

@ghosts4ever said:

...

also they seem like remove glory kill which I don't mind but still.

Yeah I am split on the glory kills; I found them entertaining, and mildly strategic (i.e. queing them up and getting health when you need it), but at the same time they got old fast and sort of interrupted gameplay.

I would be OK with glory kills going away and a different means of getting health (just not health regen! Please god no health regen) being used.

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Pedro

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#9 Pedro
Member since 2002 • 74487 Posts

@mrbojangles25: Glory kills were perfect buffers for those moments where you needed to be invulnerable.

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Macutchi

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#10 Macutchi
Member since 2007 • 11271 Posts

love the billing "before he became a hero, he was the super weapon of gods and kings..."

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Silentchief

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#11  Edited By Silentchief
Member since 2021 • 7919 Posts

I haven't been saying this much lately but..... that looked fuc**ng awesome.

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BenjaminBanklin

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#12 BenjaminBanklin
Member since 2004 • 11637 Posts

This looks extremely hype. Looks like they've moved on past the glory kills. It was neat the first oh, dozen times you performed one, but wore out its welcome. This seems way bigger and faster paced.

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Archangel3371

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#13 Archangel3371
Member since 2004 • 47322 Posts

Yeah, definitely looks great and I really dig the medieval aspect.

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DaVillain

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#14 DaVillain  Moderator  Online
Member since 2014 • 59098 Posts

@Black96Z said:

And it will release on PS5

Well of course its coming to PS5. Doom: Eternal is already on PS5, why wouldn't Dark Ages be any different?

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Last_Lap

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#15 Last_Lap
Member since 2023 • 11688 Posts

That was hilariously bad, I couldn't stop laughing while watching the trailer 🤣

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SolidGame_basic

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#16 SolidGame_basic
Member since 2003 • 48029 Posts

Thanks, GamePass!

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Litchie

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#17  Edited By Litchie
Member since 2003 • 36382 Posts

I don't like this. Will probably be a pretty fun game, but..

Two games was enough, I wanted something else. And this confirms they aren't working on Quake, as they just put Quake in Doom.

What I did like is not seeing any damn glory kills. **** those, hope they're gone.

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SargentD

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#18 SargentD
Member since 2020 • 10114 Posts

Looks sick

No more glory hole kills is great

The setting is giving me painkiller vibes and that great 👍

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AcidTango

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#19 AcidTango
Member since 2013 • 3661 Posts

Looks great. Can't wait for this game to come out next year I hope.

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BassMan

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#20 BassMan
Member since 2002 • 18800 Posts

@djoffer123 said:

If they have removed glory kills and that super stupid ammo/health juggling thing you had to do in the previous one, I am definitely down for another one!

Yeah, I was not a fan of the attrition loop in Eternal. It became less annoying as you upgraded the capacity of your character, but it was not a fun system and was out of place in a Doom game. I much preferred Doom 2016 over Eternal.

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PCLover1980

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#21 PCLover1980  Online
Member since 2022 • 1777 Posts

Probably day 1 for me.

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Miquella

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#22 Miquella
Member since 2022 • 1224 Posts

Day 1

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Djoffer123

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#23 Djoffer123
Member since 2016 • 2383 Posts

@BassMan: agreed, never bothered to finish eternal as they imo had put focus on all the wrong things in eternal!

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Sushiglutton

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#24 Sushiglutton
Member since 2009 • 10517 Posts

I liked the glory kills concept. But they did create a very specific pace for combat. So I also think it's great if they tried something new. I'm curious how the gameplay loop will look and feel. I thought the first two games had a very well thought out and designed loop (even though I understand not everyone liked it). The developers at ID clearly think about the complete gameplay package. Can they reinvent the wheel again?

The shield seems very central to the new gameplay. Given you a defensive resource and a very powerful offensive one. I guess one thing you will have to juggle is wether to throw the shield and temporary expose yourself or not.

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Ghosts4ever

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#25 Ghosts4ever
Member since 2015 • 26269 Posts

@Litchie said:

I don't like this. Will probably be a pretty fun game, but..

Two games was enough, I wanted something else. And this confirms they aren't working on Quake, as they just put Quake in Doom.

What I did like is not seeing any damn glory kills. **** those, hope they're gone.

why care about name? if it was named Quake. people will complain about not having MP. so they smart and name it Doom.

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Sushiglutton

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#26 Sushiglutton
Member since 2009 • 10517 Posts

You gonna like this interview ghost :)

Loading Video...

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osan0

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#27  Edited By osan0
Member since 2004 • 18334 Posts

That does look very silly. I love it! :D.

However ID...ID...listen...right...listen. Ya listening (probably not)? 1 click on the scroll wheel = 1 notch up/down on the weapon list. The way the scroll wheel is implemented in Doom 2016 and Eternal drives me nuts! Please fix this.

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enzyme36

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#28 enzyme36
Member since 2007 • 5583 Posts

simply looks incredible

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Ghosts4ever

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#29 Ghosts4ever
Member since 2015 • 26269 Posts

@uninspiredcup: Cup, I notice that Wolfenstein gone woke with 2nd game. and then series died.

Doom still not gone woke even under bethesda.

is it machine games that are woken?

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uninspiredcup

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#30  Edited By uninspiredcup
Member since 2013 • 63551 Posts

@ghosts4ever: Think bit harsh on the Nazis but yes.

Their Quake campaigns they made were actually pretty decent. It seems when they worked making additional content for these remasters they were forced to acknowledge it a game and not a movie, much to their chagrin but ultimately for the betterment of society.

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clone01

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#31 clone01
Member since 2003 • 29846 Posts

@ghosts4ever said:
Loading Video...

Looking incredible. finally a gem in era of shit games and woken games.

also they seem like remove glory kill which I don't mind but still.

you'll be sure to pirate it I assume, sniper4321?

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uninspiredcup

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#32  Edited By uninspiredcup
Member since 2013 • 63551 Posts

@clone01 said:

you'll be sure to pirate it I assume, sniper4321?

For all we know Ghost could be a teenager and you're a 51 year old man following him around the internet for years on end.

Bit weird.

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Ghosts4ever

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#33  Edited By Ghosts4ever
Member since 2015 • 26269 Posts

@uninspiredcup: LOL its 2024 the guy still not gave up. I (ie me) too old to troll on board now.

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clone01

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#34  Edited By clone01
Member since 2003 • 29846 Posts

@ghosts4ever said:

@uninspiredcup: LOL its 2024 the guy still not gave up. I (ie me) too old to troll on board now.

no one cares what you think, sniper4321. sent anyone pornagraphic dms lately?

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clone01

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#35 clone01
Member since 2003 • 29846 Posts
@uninspiredcup said:
@clone01 said:

you'll be sure to pirate it I assume, sniper4321?

For all we know Ghost could be a teenager and you're a 51 year old man following him around the internet for years on end.

Bit weird.

For all we know sniper4321 is your alt account. bit weird.

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uninspiredcup

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#36 uninspiredcup
Member since 2013 • 63551 Posts

@ghosts4ever: Well, that was easy.

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clone01

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#37 clone01
Member since 2003 • 29846 Posts

@uninspiredcup said:

@ghosts4ever: Well, that was easy.

yes, that is how notifications work. You're not very bright, are you?

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Ghosts4ever

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#38  Edited By Ghosts4ever
Member since 2015 • 26269 Posts
@uninspiredcup said:

@ghosts4ever: Well, that was easy.

I block him so not get his mention on notification.

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Sushiglutton

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#39 Sushiglutton
Member since 2009 • 10517 Posts

An even longer interview

Loading Video...

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deactivated-6717e99227ada

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#40 deactivated-6717e99227ada
Member since 2022 • 3866 Posts

Doom guy is really sexy now. 10/10

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hardwenzen

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#41 hardwenzen
Member since 2005 • 42366 Posts

Until these two guys work for ID, their games won't fail. They're like the two guys who carried Bioware for a long time before they left.

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Warm_Gun

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#42  Edited By Warm_Gun
Member since 2021 • 3675 Posts

Such ugly shit games. Any flow ruined by scripted melee kills, upgrades and stat screens. So many screens and cluttered UI.

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Ghosts4ever

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#43  Edited By Ghosts4ever
Member since 2015 • 26269 Posts
@hardwenzen said:

Until these two guys work for ID, their games won't fail. They're like the two guys who carried Bioware for a long time before they left.

Those 2 are most passionate developers in gaming today. always deliver what fans wanted. cant wait for Quakecon to show more.

also never gone woke.

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hardwenzen

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#44  Edited By hardwenzen
Member since 2005 • 42366 Posts
@ghosts4ever said:
@hardwenzen said:

Until these two guys work for ID, their games won't fail. They're like the two guys who carried Bioware for a long time before they left.

Those 2 are most passionate developers in gaming today. always deliver what fans wanted. cant wait for Quakecon to show more.

also never gone woke.

They're not the most passionate. There are others like the ones at Larian. But sure, they care about their craft, and listening to the interview, they have a bunch of devs that have been with them for ten to fiften years. When your dev team isn't full of clueless interns (WARNING WARNING 343i WARNING WARNING), you tend to produce quality products.

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R4gn4r0k

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#45 R4gn4r0k
Member since 2004 • 49478 Posts

ID software are the AAA studio that can get a new game out in a reasonable time because they have a good design philosophy and don't need to include modern day themes, concepts or ideas.

It's just: here's a gun, shoot stuff.

No need to reinvent the wheel.

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R4gn4r0k

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#46 R4gn4r0k
Member since 2004 • 49478 Posts

The way he throws the shield and it yanks enemies with him reminds me of a weapon from Painkiller.

They are also bringing some of that DOOM 1&2 design philosphy with them.

This might be my most hyped AAA game.

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R4gn4r0k

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#47 R4gn4r0k
Member since 2004 • 49478 Posts

Dragon is back baby

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Ghosts4ever

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#48 Ghosts4ever
Member since 2015 • 26269 Posts

@R4gn4r0k said:

The way he throws the shield and it yanks enemies with him reminds me of a weapon from Painkiller.

They are also bringing some of that DOOM 1&2 design philosphy with them.

This might be my most hyped AAA game.

despite Doom being simpler FPS series. I like each and every Doom game is different from one another.

Doom 2 was almost different from 1. Doom 3 was very different approach from 1/2. Doom 2016 was different from 3 and more like 1/2 but with modern touch thus different. Eternal was very different and most unique Doom game. and now this one looks to be more innovative and different.

that's why its fanbase is divided.

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R4gn4r0k

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#49 R4gn4r0k
Member since 2004 • 49478 Posts

@ghosts4ever said:
@R4gn4r0k said:

The way he throws the shield and it yanks enemies with him reminds me of a weapon from Painkiller.

They are also bringing some of that DOOM 1&2 design philosphy with them.

This might be my most hyped AAA game.

despite Doom being simpler FPS series. I like each and every Doom game is different from one another.

Doom 2 was almost different from 1. Doom 3 was very different approach from 1/2. Doom 2016 was different from 3 and more like 1/2 but with modern touch thus different. Eternal was very different and most unique Doom game. and now this one looks to be more innovative and different.

that's why its fanbase is divided.

I love DOOM 3 and its horror style, it's the only doom game that I have finished multiple times. In fact the way it builds up the mars space station is almost a direct homage to Half Life.

I feel DOOM 3 was unfairly criticed when it first released because it was held up to Far Cry and Half Life 2 which was pushing the genre.

Now we have no FPS games pushing the genre, except for DOOM.

How the turntables.

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uninspiredcup

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#50 uninspiredcup
Member since 2013 • 63551 Posts

@R4gn4r0k said:
@ghosts4ever said:
@R4gn4r0k said:

The way he throws the shield and it yanks enemies with him reminds me of a weapon from Painkiller.

They are also bringing some of that DOOM 1&2 design philosphy with them.

This might be my most hyped AAA game.

despite Doom being simpler FPS series. I like each and every Doom game is different from one another.

Doom 2 was almost different from 1. Doom 3 was very different approach from 1/2. Doom 2016 was different from 3 and more like 1/2 but with modern touch thus different. Eternal was very different and most unique Doom game. and now this one looks to be more innovative and different.

that's why its fanbase is divided.

I love DOOM 3 and its horror style, it's the only doom game that I have finished multiple times. In fact the way it builds up the mars space station is almost a direct homage to Half Life.

I feel DOOM 3 was unfairly criticed when it first released because it was held up to Far Cry and Half Life 2 which was pushing the genre.

Now we have no FPS games pushing the genre, except for DOOM.

How the turntables.

Doom 3 is an ok game on its own merits. But I think at this point, Doom 64 is actually the unsung hero.

Game largely forgotten until recently, but put it above Doom 2, feels more like a sequel as well. Neither being as good as Ultimate: Doom. Also the best N64 shooter and argue the only one that actually holds up.

The biggest offender of Doom 3 for me is that most of the weapons feel shit. Including the shotgun, which should feel like a mighty powerful penis mowing down enemies in one fowl swoop. Shotgun is just "ok". And it's not until get to the expansion even get the super shotgun.

Also a very flat feeling to the levels and too much ooga-booga, which itself, is (to be fair) taken from Doom, but it's way overused.

Like Halflife 2 as well it is leagues better in VR to the point both games feel like they were made with it in mind, this style of slower shooter is perfectly suited for it.