Downloadable content, enough is enough!!

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NathanDrake

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#1 NathanDrake
Member since 2007 • 906 Posts

Hey guys!

I was just thinking the other day about downloadable content! In my opinion all that is just milkage. I think we need to do something about it. Let's be honest here. Developers anounce a date for their game to be released. They always push it back that's nothing new to us but there are some ideas that they have that they just don't have time for even within the new extended timelimit that they get. So what do they do to those ideas?? They create them and put them up on live/PSN to download for 9.99-19.99 or whatever amout. In the end we end up paying around $100 for a game. Stuff that should have been included are left out ( I belive many times on purpouse) so they can milk us even more. I say it's just unfair!! I think we pay more than we need for these games to begin with. I say we sould stop this bs before it get's too far.

Even now you can see how far it goes.....example Metal Gear Solid 4. It was mentioned that MGS4 and MGO will be sold together but only a starter kit for MGO....you have to pay extra for the full version. This is taking downloadable content to the extreams!!

This can't continue like that....when we have to shell out 9.99 for two pack for Halo 3 and 9.99 for a single map and a transport plane in Warhawk!!

There is something wrong here......or only I can see that??

Now I know that it's a business...but enough is enough!! I say from now on only download free stuff!! Let's make developers include stuff in their games that should have been there in the first place...or if they didn't have time than offer the expansions for free ( I'm talking about expansions like two maps...a single car...and stuff like that, EA is chargeing 2.99 /car on PSN for NFS Pro-Street).

I can understand that they wanna charge for expansions like "The knights of the Nine" or "Shivering Isls". They are a whole game in itslef...but even that should not be 29.99 but around 15.99

So who's with me?

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Hoobinator

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#2 Hoobinator
Member since 2006 • 6899 Posts

The biggest problem I see is that most of the stuff released as downloadable content are nothing more than basic mods with a hefty price tag attached on them. It's stuff that you'd see for free online. I remember the days when PC games were abundant with expansion packs but they were pretty much like whole games onto themselves and deserved the $20-$30 price tag.

Paying $10 for a few Halo Maps is taking things a bit too far, and yes I know they'll be free in the future but there's plenty of downloadable stuff that isn't.

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meme378

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#3 meme378
Member since 2007 • 548 Posts

yes downloadable content is expensive and i know i'm being captain obvious, but people always say that they're not prepared to spend $200-$400 on a console but its actually the software (including downloadable content) thats expensive. i mean 10 games at $60 is $600 out the window.

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FamiBox

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#4 FamiBox
Member since 2007 • 5481 Posts

As long as people keep buying it, they'll keep doing it.

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HarlockJC

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#5 HarlockJC
Member since 2006 • 25546 Posts

As long as people keep buying it, they'll keep doing it.

FamiBox

agreed....Plus it is nice to have an upgrade made to a game which may be getting stale

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blue_hazy_basic

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#6 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

As long as people keep buying it, they'll keep doing it.

FamiBox
I'm guilty of this. I work hard and so I like to play video games when I can to relax. Money is not an issue to me, but I realise to many in school or college it is. Unfortunately, the gaming companies and hardware firms will always be interested in making a quick buck. I thought it was disgraceful of MS to force Epic to charge for add ons for Gears. If a company is prepared to give away their work for free, so should MS (or Sony or Nintendo for that matter).
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NeoGen85

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#7 NeoGen85
Member since 2003 • 4270 Posts

I have Oblivion for my PC. I download a mod which allows you to find Sauron's armor, and Mace. And man! That Mace sends enemies flying. It was free, and created within the gaming community of The Elder Scrolls. I wish console gaming online community expanded enough to this level. But there are individuals who can create good or even better content then some of the developers. Some of the best mods I remember back in the day for me were NATO for Rainbow Six and SBX for Jedi Knight, Dark Forces II,

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blue_hazy_basic

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#8 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

I have Oblivion for my PC. I download a mod which allows you to find Sauron's armor, and Mace. And man! That Mace sends enemies flying. It was free, and created within the gaming community of The Elder Scrolls. I wish console gaming online community expanded enough to this level. But there are individuals who can create good or even better content then some of the developers. Some of the best mods I remember back in the day for me were NATO for Rainbow Six and SBX for Jedi Knight, Dark Forces II,

NeoGen85
This is something that has frustrated me with XBL and I'm interested to see how Sony implements the user generated material on some of their games. If they pull it off well, I'll give Sony mad props.
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NathanDrake

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#9 NathanDrake
Member since 2007 • 906 Posts
[QUOTE="FamiBox"]

As long as people keep buying it, they'll keep doing it.

blue_hazy_basic

I'm guilty of this. I work hard and so I like to play video games when I can to relax. Money is not an issue to me, but I realise to many in school or college it is. Unfortunately, the gaming companies and hardware firms will always be interested in making a quick buck. I thought it was disgraceful of MS to force Epic to charge for add ons for Gears. If a company is prepared to give away their work for free, so should MS (or Sony or Nintendo for that matter).

Exactly!! But you know money is not a big issue for me as well but I know when money is wasted or well spent! These 9.99 2map 1vehicle expensions are a waste and should have been included in the begining!

Let me give you an example. Let's say I create a game...a fighting game! I include 15 characters and 9 stages in the game. Also I include 2 modes....story and VS. But in fact I have created 40 characters 35 stages and 7 modes for the game. Now I release my game with 15 characters 9 stages and the two modes....two months later I make a statment saying that the expanion will come and it will have 3 new fighters and 3 new stages and a new Time Attack mode for 9.99!! Now I do that every second month....or. I put the 25 fighters for 1.99 each, 26 stages for 1.99/ea and the modes for 1.99on live/PSN.

I think that's basicaly it...and that's how it is going to be in the future and it will be taken to extreames if we don't do something about it!

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musicalmac

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#10 musicalmac  Moderator
Member since 2006 • 25101 Posts
The more downloadable content the better. Longevity FTW. If you don't find it to be appealing- don't download it. It's really that simple.
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King_of_Sorrow

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#11 King_of_Sorrow
Member since 2007 • 1193 Posts

The more downloadable content the better. Longevity FTW. If you don't find it to be appealing- don't download it. It's really that simple.musicalmac

The question isn't do you like it or not, but why is their a high-price or a cost at all? I still think the pricing for the games are a bit high.

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DeadMan1290

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#12 DeadMan1290
Member since 2005 • 15754 Posts
Downloadable content is like expansion packs of console games. Do you not pay for expansion pack? If you don't want it don't pay for it;)
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blue_hazy_basic

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#13 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="blue_hazy_basic"][QUOTE="FamiBox"]

As long as people keep buying it, they'll keep doing it.

NathanDrake

I'm guilty of this. I work hard and so I like to play video games when I can to relax. Money is not an issue to me, but I realise to many in school or college it is. Unfortunately, the gaming companies and hardware firms will always be interested in making a quick buck. I thought it was disgraceful of MS to force Epic to charge for add ons for Gears. If a company is prepared to give away their work for free, so should MS (or Sony or Nintendo for that matter).

Exactly!! But you know money is not a big issue for me as well but I know when money is wasted or well spent! These 9.99 2map 1vehicle expensions are a waste and should have been included in the begining!

Let me give you an example. Let's say I create a game...a fighting game! I include 15 characters and 9 stages in the game. Also I include 2 modes....story and VS. But in fact I have created 40 characters 35 stages and 7 modes for the game. Now I release my game with 15 characters 9 stages and the two modes....two months later I make a statment saying that the expanion will come and it will have 3 new fighters and 3 new stages and a new Time Attack mode for 9.99!! Now I do that every second month....or. I put the 25 fighters for 1.99 each, 26 stages for 1.99/ea and the modes for 1.99on live/PSN.

I think that's basicaly it...and that's how it is going to be in the future and it will be taken to extreames if we don't do something about it!

Oblivion was the prime example of this. Especially the early mods were a joke ($5 for ****ing horse armour? lol)
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musicalmac

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#14 musicalmac  Moderator
Member since 2006 • 25101 Posts

[QUOTE="musicalmac"]The more downloadable content the better. Longevity FTW. If you don't find it to be appealing- don't download it. It's really that simple.King_of_Sorrow

The question isn't do you like it or not, but why is their a high-price or a cost at all? I still think the pricing for the games are a bit high.

I agree some things seem overpriced, but you have to put it into perspective. For example, the Halo maps. 3 for 800 points? I thought it was a joke at first. But the fact is, it just adds to the fun of Halo online with the community you've built around yourself. For 800 points, I consider that a fair deal. But if you don't view XBL the same way I do, I can understand how you would feel they're pricey.
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blue_hazy_basic

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#15 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

[QUOTE="musicalmac"]The more downloadable content the better. Longevity FTW. If you don't find it to be appealing- don't download it. It's really that simple.King_of_Sorrow

The question isn't do you like it or not, but why is their a high-price or a cost at all? I still think the pricing for the games are a bit high.

Exactly, if you pay $60 for a game (and I'll use Oblivion as an example here) why should you get fleeced for expansions which were:

a) obviously originally included and then removed so people could be charged for them later (don't tell me they put that locked door in the wizards guild just in case they thought of something)

b) way over priced (horse armour)

c) not value for money - $5/$10 for maybe an hour, at best, play or a mediocre improvement? The shivering Isles was a genuineexpansion but alot of the Oblivion add ons were pretty much worthless.

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blue_hazy_basic

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#16 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="King_of_Sorrow"]

[QUOTE="musicalmac"]The more downloadable content the better. Longevity FTW. If you don't find it to be appealing- don't download it. It's really that simple.musicalmac

The question isn't do you like it or not, but why is their a high-price or a cost at all? I still think the pricing for the games are a bit high.

I agree some things seem overpriced, but you have to put it into perspective. For example, the Halo maps. 3 for 800 points? I thought it was a joke at first. But the fact is, it just adds to the fun of Halo online with the community you've built around yourself. For 800 points, I consider that a fair deal. But if you don't view XBL the same way I do, I can understand how you would feel they're pricey.

I never mind getting extra MP maps, so i'm being slightly hypocritical lol
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DeadMan1290

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#17 DeadMan1290
Member since 2005 • 15754 Posts
[QUOTE="King_of_Sorrow"]

[QUOTE="musicalmac"]The more downloadable content the better. Longevity FTW. If you don't find it to be appealing- don't download it. It's really that simple.blue_hazy_basic

The question isn't do you like it or not, but why is their a high-price or a cost at all? I still think the pricing for the games are a bit high.

Exactly, if you pay $60 for a game (and I'll use Oblivion as an example here) why should you get fleeced for expansions which were:

a) obviously originally included and then removed so people could be charged for them later (don't tell me they put that locked door in the wizards guild just in case they thought of something)

b) way over priced (horse armour)

c) not value for money - $5/$10 for maybe an hour, at best, play or a mediocre improvement? The shivering Isles was a genuineexpansion but alot of the Oblivion add ons were pretty much worthless.

But, expansions packs ahve a price don't they? How much does an expansion pack of game cost? example Half-Life 2.

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King_of_Sorrow

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#18 King_of_Sorrow
Member since 2007 • 1193 Posts
[QUOTE="King_of_Sorrow"]

[QUOTE="musicalmac"]The more downloadable content the better. Longevity FTW. If you don't find it to be appealing- don't download it. It's really that simple.musicalmac

The question isn't do you like it or not, but why is their a high-price or a cost at all? I still think the pricing for the games are a bit high.

I agree some things seem overpriced, but you have to put it into perspective. For example, the Halo maps. 3 for 800 points? I thought it was a joke at first. But the fact is, it just adds to the fun of Halo online with the community you've built around yourself. For 800 points, I consider that a fair deal. But if you don't view XBL the same way I do, I can understand how you would feel they're pricey.

Good. If you think it's a fair price continue to support it. I feel that as long the community is ok with it, then it's fine; however, if people are not willing to fork up the money, then companies need to find a better price range for them to be happy.

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JediRiff

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#19 JediRiff
Member since 2007 • 2159 Posts
Look, I completely understand where you are coming from, but I dont see this as a trend thats going to stop. In fact, I think this is the future of "exclusives". You are seeing less and less exclusive titles to our consoles, and you even have articles being written all the time about the end of the exclusive game, etc. etc. I honestly think that exclusives are dying out, and what will be exclusive in the future will be DLC. XBL will have some kind of exclusive DLC for said game, and PSN will have something different for exclusive DLC. I really believe thats the way its going to go, and we are already seeing that. But if its going to go that route, and I believe it is, I want it to be worth our money. I think we have the right to expect that, at the very least.
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blue_hazy_basic

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#20 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="blue_hazy_basic"][QUOTE="King_of_Sorrow"]

[QUOTE="musicalmac"]The more downloadable content the better. Longevity FTW. If you don't find it to be appealing- don't download it. It's really that simple.DeadMan1290

The question isn't do you like it or not, but why is their a high-price or a cost at all? I still think the pricing for the games are a bit high.

Exactly, if you pay $60 for a game (and I'll use Oblivion as an example here) why should you get fleeced for expansions which were:

a) obviously originally included and then removed so people could be charged for them later (don't tell me they put that locked door in the wizards guild just in case they thought of something)

b) way over priced (horse armour)

c) not value for money - $5/$10 for maybe an hour, at best, play or a mediocre improvement? The shivering Isles was a genuineexpansion but alot of the Oblivion add ons were pretty much worthless.

But, expansions packs ahve a price don't they? How much does an expansion pack of game cost? example Half-Life 2.

Thats why I used Oblivion as an example. The Shivering Isles is a genuine expansion pack and worth the price but a lot of the smaller ones are a joke. A couple I enjoyed but I blew through most of the add ons in under an hour, those are the ones that bother me.
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DeadMan1290

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#21 DeadMan1290
Member since 2005 • 15754 Posts

Thats why I used Oblivion as an example. The Shivering Isles is a genuine expansion pack and worth the price but a lot of the smaller ones are a joke. A couple I enjoyed but I blew through most of the add ons in under an hour, those are the ones that bother me.blue_hazy_basic

Well I mean EPs were never meant to last 15-20 hours nor are they meant to last 1 hour lol. but, still I think DLC is good having a price.

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naval

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#22 naval
Member since 2003 • 11108 Posts

The biggest problem I see is that most of the stuff released as downloadable content are nothing more than basic mods with a hefty price tag attached on them. It's stuff that you'd see for free online. I remember the days when PC games were abundant with expansion packs but they were pretty much like whole games onto themselves and deserved the $20-$30 price tag.

Paying $10 for a few Halo Maps is taking things a bit too far, and yes I know they'll be free in the future but there's plenty of downloadable stuff that isn't.

Hoobinator

even these days there are pc games with huge expansion packs priced decently

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Stonin

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#23 Stonin
Member since 2006 • 3021 Posts

The only question you have to ask yourself is this:

Did I get enough content with the original game to justify its purchase price to myself?

If the answer is no and there are loads of downloads available then you've been ripped off. If yes and there are downloads to extend the life of the game then buy into it and support extended development on your favourite products.

What really irks me is a) unlockable content on the disk already and b) Downloadable content within the first week of release.Give me a fully featured game to start with and I will gladly pay to extend my enjoyment of it later.

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skrat_01

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#24 skrat_01
Member since 2007 • 33767 Posts

I cant beleive people PAY for downloadable content.

Its a ripoff. Its been free for almost two decades on PC, and it should stay that way.

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blue_hazy_basic

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#25 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

I cant beleive people PAY for downloadable content.

Its a ripoff. Its been free for almost two decades on PC, and it should stay that way.

skrat_01
but you buy expansion packs right? I'll pay for something if i consider it worth it.
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Supafly1

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#26 Supafly1
Member since 2003 • 4441 Posts
Yeah, it's sad that publishers are milking the crap out of console gamers.
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skrat_01

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#27 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]

I cant beleive people PAY for downloadable content.

Its a ripoff. Its been free for almost two decades on PC, and it should stay that way.

blue_hazy_basic

but you buy expansion packs right? I'll pay for something if i consider it worth it.

You cannot COMPARE a pack of a few Maps to AN EXPANSION THAT GIVES MORE CONTENT THAN A FULL GAME

Jeez that is just not right at all.

If anything it PROVES how much of a ripoff XBL DLC is.

halo 3 two maps - $9.99

CoH Opposing fronts - $39.99 - Two new WHOLE armies, two new campaigns, loads of new multiplayer maps, and improved interface.

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RBlair21088

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#28 RBlair21088
Member since 2004 • 200 Posts

I will agree that there are cases of obvious exploitation and I agree that paying to unlock stuff already on the disc or within a month of release is BS. However, These things cost a lot of money to produce. I'll use the recent halo 3 maps as an example. Hundreds of man hours went into making those maps. Why shouldn't bungie be compensated for it's time? yes console games cost more and that is because publishers have found that that is a price people will pay, but The price increase has A) helped acount for inflation since the $50 price point has been around for ages and B) next-gen games require signifigantly more investment of skill, time and as a result money. compare textures from goldeneye to cod4, they obviously take a lot longer to make now.

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#29 anshul89
Member since 2006 • 5705 Posts
[QUOTE="blue_hazy_basic"][QUOTE="skrat_01"]

I cant beleive people PAY for downloadable content.

Its a ripoff. Its been free for almost two decades on PC, and it should stay that way.

skrat_01

but you buy expansion packs right? I'll pay for something if i consider it worth it.

You cannot COMPARE a pack of a few Maps to AN EXPANSION THAT GIVES MORE CONTENT THAN A FULL GAME

Jeez that is just not right at all.

If anything it PROVES how much of a ripoff XBL DLC is.

Uh the new Halo 3 maps offer much much more than the burning crusade.



/sarcasm
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Cedmln

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#30 Cedmln
Member since 2006 • 8802 Posts
The only good downloadable content is free downloadable content or very cheap priced content.
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skrat_01

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#31 skrat_01
Member since 2007 • 33767 Posts

Uh the new Halo 3 maps offer much much more than the burning crusade.



/sarcasmanshul89
Iknow aye, Bungie literrally summoned the gaming gods to create these masterpieces, so they would offer more than any DLC in existance.

No wonder they cost so much :shock:

:P

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blue_hazy_basic

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#32 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="blue_hazy_basic"][QUOTE="skrat_01"]

I cant beleive people PAY for downloadable content.

Its a ripoff. Its been free for almost two decades on PC, and it should stay that way.

skrat_01

but you buy expansion packs right? I'll pay for something if i consider it worth it.

You cannot COMPARE a pack of a few Maps to AN EXPANSION THAT GIVES MORE CONTENT THAN A FULL GAME

Jeez that is just not right at all.

If anything it PROVES how much of a ripoff XBL DLC is.

Where do you draw the line? If you read my previous posts I said that I was happy to pay for the shivering Isles but I thought most of the other content for Oblivion was an utter rip off. For Civ or MTW I was only too happy to buy the expansion packs. I earn pretty decent money and its not a concern for me to pay $10 for 3 maps that I know I'll get alot of use out of.

Again if you had read earlier you would have seen me bashing XBL and MS for how much they are charging, especially when Epic was wanting to give it away for free and praising Sony for trying to implement user generated content. I agree with you in principle that its wrong.

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skrat_01

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#33 skrat_01
Member since 2007 • 33767 Posts

I will agree that there are cases of obvious exploitation and I agree that paying to unlock stuff already on the disc or within a month of release is BS. However, These things cost a lot of money to produce. I'll use the recent halo 3 maps as an example. Hundreds of man hours went into making those maps. Why shouldn't bungie be compensated for it's time? yes console games cost more and that is because publishers have found that that is a price people will pay, but The price increase has A) helped acount for inflation since the $50 price point has been around for ages and B) next-gen games require signifigantly more investment of skill, time and as a result money. compare textures from goldeneye to cod4, they obviously take a lot longer to make now.

RBlair21088

So by this logic a PC expansion pack should cost MORE than the original game (at its release price), as it offers more content, and had MANY more hours put into it.

Not to mention every PC developer who releases free maps - since well -almost two decades ago - having been doing the worng thing?

Damn we cheated those thousands of devs out o their money! You BARSTARD Pc gamers what have you done :cry:

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skrat_01

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#34 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"][QUOTE="blue_hazy_basic"][QUOTE="skrat_01"]

I cant beleive people PAY for downloadable content.

Its a ripoff. Its been free for almost two decades on PC, and it should stay that way.

blue_hazy_basic

but you buy expansion packs right? I'll pay for something if i consider it worth it.

You cannot COMPARE a pack of a few Maps to AN EXPANSION THAT GIVES MORE CONTENT THAN A FULL GAME

Jeez that is just not right at all.

If anything it PROVES how much of a ripoff XBL DLC is.

Where do you draw the line? If you read my previous posts I said that I was happy to pay for the shivering Isles but I thought most of the other content for Oblivion was an utter rip off. For Civ or MTW I was only too happy to buy the expansion packs. I earn pretty decent money and its not a concern for me to pay $10 for 3 maps that I know I'll get alot of use out of.

Again if you had read earlier you would have seen me bashing XBL and MS for how much they are charging, especially when Epic was wanting to give it away for free and praising Sony for trying to implement user generated content. I agree with you in principle that its wrong.

Yea I edited my post - as it was originally way to agressive.

So yea - my apologies

Still $10 for 3 maps is simply too much - but if you want it - fair enough.

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blue_hazy_basic

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#35 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="blue_hazy_basic"][QUOTE="skrat_01"][QUOTE="blue_hazy_basic"][QUOTE="skrat_01"]

I cant beleive people PAY for downloadable content.

Its a ripoff. Its been free for almost two decades on PC, and it should stay that way.

skrat_01

but you buy expansion packs right? I'll pay for something if i consider it worth it.

You cannot COMPARE a pack of a few Maps to AN EXPANSION THAT GIVES MORE CONTENT THAN A FULL GAME

Jeez that is just not right at all.

If anything it PROVES how much of a ripoff XBL DLC is.

Where do you draw the line? If you read my previous posts I said that I was happy to pay for the shivering Isles but I thought most of the other content for Oblivion was an utter rip off. For Civ or MTW I was only too happy to buy the expansion packs. I earn pretty decent money and its not a concern for me to pay $10 for 3 maps that I know I'll get alot of use out of.

Again if you had read earlier you would have seen me bashing XBL and MS for how much they are charging, especially when Epic was wanting to give it away for free and praising Sony for trying to implement user generated content. I agree with you in principle that its wrong.

Yea I edited my post - as it was originally way to agressive.

So yea - my apologies

Still $10 for 3 maps is simply too much - but if you want it - fair enough.

lol no worries. I'm know I'm part of the problem, in that I have enough diposable income not to care about paying for certain things and this is what the companies are relying on. Sorry guys :P
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musicalmac

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#36 musicalmac  Moderator
Member since 2006 • 25101 Posts
lol no worries. I'm know I'm part of the problem, in that I have enough diposable income not to care about paying for certain things and this is what the companies are relying on. Sorry guys :Pblue_hazy_basic
If it means anything to you, I won't hold it against you ;)
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graze81

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#37 graze81
Member since 2007 • 396 Posts
I have no problem paying for DLC as long as I love the game. I bought the new expansion pack for Warhawk last night. I love that game and this will get me back to playing it. At least with the Halo maps they'll be free in a few months. EA has got to be the worse for DLC. Charging for cheat codes? for a new shirt for Tiger Woods? ouch! I hope Sony won't go crazy with DLC for "home". A bucket hat for $5? I'll pass thank you.
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blue_hazy_basic

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#38 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
If it means anything to you, I won't hold it against you ;)musicalmac
thanks mac that means alot *sniff* :P
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mistervengeance

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#39 mistervengeance
Member since 2006 • 6769 Posts

downloadable content like shivering isles or the warhawk huge addon is fine.

but i hate it when they do it like rock band, one song is 1.99, if you buy all the donwloadable songs, you'll be out 60 bucks or so, that's another whole game...

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Citizen_Zero

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#41 Citizen_Zero
Member since 2006 • 1786 Posts
I've been boycotting charged DLC for a while now, i even got every one on my friends list doing it. We just wait till there free, like GeOW & H3's DLC. But some Aholes never make it free like Mechassault is still charging for a old *** map pack wth?