EA owns dozens of studios, makes games every year, and they all sell millions upon millions.
Yet every year they post a loss.
I think that despite their success in sales, the overall costs of paying their studios employees salaries, maintaining the studio property, the massive advertising money needed to promote almost every game, and other expenses that come with owning multiple studios, the financial burden is greater then their titles retail success.
That is why MS is downsizing (now down to Lionhead, Rare, Turn 10, and Mistwalker). Less property and salries to pay. Instead they cut a checque and buy out 360/PC exclusivity, timed exclusivity or DLC exclusivity......for a fraction of the cost fo doing it in-house.
I for one think its a great long-term stragety. They are financially stable and buy out deals for a fraction of developing it with a 1st party studio.
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