..."On the other hand, MotorStorm: Apocalypse is a standard-setter for Sony's big push into stereoscopic 3D. I've not tested it, but Eurogamer TV editor Johnny Minkley reports that "the 3D effect is the most striking, immersive and downright spectacular of any PS3 game I've played. Knocks the spots off GT5, not least through the sheer intensity of the races, with a multitude of objects littering the track that can fly out at you... I've also experienced little issue with ghosting (compared to, say, Killzone 3), even with 3D whacked up to 100 per cent."
It works because it's not subtle. Not much about Apocalypse is, from the crushing orchestral dubstep soundtrack, through the astounding visual assault of bounding cars, flying masonry, landslides, dust clouds, twisters and moody, filtered light, to its sheer breakneck speed. But beneath all this clamour you can detect the stable, confident hum of a decent racing series finding its feet – in its improved boost mechanic, substantial feature set and streamlined campaign.
Britain's fight to save the arcade racer continues, undaunted. We can only wish Evolution better luck than its brothers in arms."
http://www.eurogamer.net/articles/2011-03-09-motorstorm-apocalypse-review_0?page=3
nice score.
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