Article here
Well, with backwards thinking like when he said "Japanese gamers don't like hard games", can't say I blame this. I'm surprised Miyamoto hasn't retired yet, although I'll want to see his new IP first.
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Article here
Well, with backwards thinking like when he said "Japanese gamers don't like hard games", can't say I blame this. I'm surprised Miyamoto hasn't retired yet, although I'll want to see his new IP first.
Miyamoto being a hardass is the reason why Link between worlds ended up as good as it did. Let the dude stay
Miyamoto is the reason Sticker Star is the abomination it is so I wouldnt be surprised
This is what I was thinking of the moment I saw the thread title. People can't deny Miyamoto's legacy on the industry but his hand in the pot with that game seemed to bring it down.
Just one example though; he's probably helped many more games than he has hurt.
I think the article has some pretty good points. It's not against Miyamoto by any means. The title is just meant to be a provocative thesis.
The reviewer is essentially arguing that while Nintendo games have been fantastic, lately (see 3D World, or the generally awesome 3DS releases last year), they're all based on content made before.
He's saying that the problem isn't as much on the hardware end, it's that software-wise Nintendo hasn't released anything fresh and compelling a le Myamoto's previous works like Nintendogs, Wii Sports, etc.
Miyamoto is the reason Sticker Star is the abomination it is so I wouldnt be surprised
While Sticker Star certainly seems to be a failure due, in part, to his direction I do not believe we can generalize this to his recent work in general.
Nintendo's general attitude is the problem, no single person there is solely to blame.
Miyamoto has definitely helped more games than he has hurt.
Nintendo needs to ride out this console generation and time their next console release to coincide with Sony and MS. They also need to push a "back to basics" approach instead of pushing lame gimmicks.
Miyamoto being a hardass is the reason why Link between worlds ended up as good as it did. Let the dude stay
I thought Miyamoto thought making a sequel to LttP was lazy and wanted to kill it?
Miyamoto probably needs to retire, but at the same time I'm far more willing to give him wiggle room than Iwata.
Homeboy has been at the head with two major misfires in terms of branding successors to highly successful devices(3DS/WiiU). Got away with one misfire because of Nintendo's sheer dominance of that market, but is getting burned for it heavily with the WiiU. And if anything the Wii has been an outlier for Nintendo consoles. 3 of their last 4 consoles suffer from the same major issue. They miss out on a shit load of third party games, and thus sell poorly because their libraries by default are inferior to their competitors on multiplats alone. Well aware he wasn't in charge during the 64 era, but he was also a successor because the last guy fucked up. Well he hasn't really fixed that last guys **** ups.
Dude had house money to play with after the Wii, and has choked it. I don't wish anyone getting fired(he has kids, come on now), but he's clearly sucked at his job right now. Miyamoto on the flip side can be argued in a positive light as far as their games are concerned.
Blaming Miyamoto for Nintendo's problems is kinda silly. He's not in charge of their marketing. He's not the guy who designed the Wii U's online system. He just makes games, and has been behind a large majority of their IPs.
If the best game designer in the world is your problem, you're a lucky company indeed.
Miyamoto can do what he wants. The industry is as great as it is now because of him.
?
Blaming Miyamoto for Nintendo's problems is kinda silly. He's not in charge of their marketing. He's not the guy who designed the Wii U's online system. He just makes games, and has been behind a large majority of their IPs.
If the best game designer in the world is your problem, you're a lucky company indeed.
He has also been making decisions that the higher ups have been listening to which is why people are complaining in the first place. As well as actually being given the ability to make some of those decisions directly.
The problem is the only want to do their own thing and ignore all the trends in the market
Even though most market trends freaking suck? Like micro-transactions and on-disc DLC?
He needs to have a diminished role and stick to the creative gaming side, and avoid any future roles in business, console design and marketing. Many of the conservative, peculiar and dumb decisions weighing Nintendo down these days are probably his - he is on the Nintendo Board of Directors and has one of the largest voices in that group.
Tough to say. He was heavily designed in the design of both the original DS and the Wii consoles / controllers. While people have varying opinions on the Wii's controller both systems were a huge success.
I think he has both conservative and creative influences on the company.
Recent games like Nintendogs and Wii Sports, while not necessarily appealing to the hardcore gamer, have been fresh and innovative titles. On the other hand I could see him being overprotective of his "babies" (DK, Mario, Zelda) maybe preventing new / risky use of those IP.
The problem is the only want to do their own thing and ignore all the trends in the market
Even though most market trends freaking suck? Like micro-transactions and on-disc DLC?
This is the reason no one wants to make games for nintendo anymore. Cant make the game the way they want to Nintendo makes weak hardware to sell controllers, they ignore online and dont even put a hard drive in a console in the digital age we live in.
Miyamoto probably needs to retire, but at the same time I'm far more willing to give him wiggle room than Iwata.
Homeboy has been at the head with two major misfires in terms of branding successors to highly successful devices(3DS/WiiU). Got away with one misfire because of Nintendo's sheer dominance of that market, but is getting burned for it heavily with the WiiU. And if anything the Wii has been an outlier for Nintendo consoles. 3 of their last 4 consoles suffer from the same major issue. They miss out on a shit load of third party games, and thus sell poorly because their libraries by default are inferior to their competitors on multiplats alone. Well aware he wasn't in charge during the 64 era, but he was also a successor because the last guy fucked up. Well he hasn't really fixed that last guys **** ups.
Dude had house money to play with after the Wii, and has choked it. I don't wish anyone getting fired(he has kids, come on now), but he's clearly sucked at his job right now. Miyamoto on the flip side can be argued in a positive light as far as their games are concerned.
Well said. He's had a great career, nothing wrong with getting some new people in with some fresh ideas.
The problem is the only want to do their own thing and ignore all the trends in the market
Even though most market trends freaking suck? Like micro-transactions and on-disc DLC?
Yes please ignore all the other less harmful trends they are ignoring. I would almost balme the fans for them not moving in the right direction.
Time for him to start working on new IPs
Who? Iwata? He doesn't do anything. Miyamoto? He doesn't do anything, although Pikmin 3 was hime and there were only 2 games before that.
Miyamoto probably needs to retire, but at the same time I'm far more willing to give him wiggle room than Iwata.
Homeboy has been at the head with two major misfires in terms of branding successors to highly successful devices(3DS/WiiU). Got away with one misfire because of Nintendo's sheer dominance of that market, but is getting burned for it heavily with the WiiU. And if anything the Wii has been an outlier for Nintendo consoles. 3 of their last 4 consoles suffer from the same major issue. They miss out on a shit load of third party games, and thus sell poorly because their libraries by default are inferior to their competitors on multiplats alone. Well aware he wasn't in charge during the 64 era, but he was also a successor because the last guy fucked up. Well he hasn't really fixed that last guys **** ups.
Dude had house money to play with after the Wii, and has choked it. I don't wish anyone getting fired(he has kids, come on now), but he's clearly sucked at his job right now. Miyamoto on the flip side can be argued in a positive light as far as their games are concerned.
^This.
Nintendo's general attitude is the problem, no single person there is solely to blame.
Miyamoto has definitely helped more games than he has hurt.
Nintendo needs to ride out this console generation and time their next console release to coincide with Sony and MS. They also need to push a "back to basics" approach instead of pushing lame gimmicks.
What if Sony/Microsoft decide to hangout until 2020?
Don't know how I see this but I am guessing his role at Nintendo is under question considering the lack of imagination lately.
He needs to have a diminished role and stick to the creative gaming side, and avoid any future roles in business, console design and marketing. Many of the conservative, peculiar and dumb decisions weighing Nintendo down these days are probably his - he is on the Nintendo Board of Directors and has one of the largest voices in that group.
Iwata was also a game programmer and, now, he and Miyamoto make some of the biggest decisions for Nintendo today. Two Japanese guys with more creative interests are now making towering, financial business decisions based on complex global tastes. This is the problem - I can see their bias and narrow-minded views creeping into their strategies and resolutions. I imagine they don't give a hoot about COD, Gears of War and Uncharted and have barely played other game consoles outside of a demo (imagine Miyamoto sitting and beating Gears of War 3 lol!), and now we have them trying to compete with two other powerful corporations who have embraced the rising popularity of those types of games.
The way the Wii/DS (and now the Wii U) are designed looks like they were stuffing it with economical peculiarities that they like and want in their home. But when you design a car, you can't only put in things you like. It involves compromises and consideration of the emerging tastes of the people out there, and you have to create a product that satisfies as many people as possible, but also have adequate room to accommodate changes in the industry - a well-rounded console that can last for years.
Nintendo, lately, with it's child-like elevator music, menus and small storage space, small system size - these look like the narrow, outdated affinities of Miyamoto/Iwata. They put more thoughtful consideration into the whims of a soccer mom and kids rather than the ones who actually need to do the grunt work with your system - the developers. And they paid more attention to the fickle Wii casual and the first year Wii U library shows it, instead of listening to what hardcore gamers really wanted and are playing these days.
Miyamoto/Iwata were lucky with the Wii and keep looking backwards too much to determine their future plans. And now the Wii U is a flop because it was born from ideas rooted in the Wii fad, and little did they realize the casual moms and kids are the least loyal to video game hardware - because they don't care and can move on to anything they want
Hell not more Gears of War and COD. Believe it or not...not everyone likes those games.
He needs to have a diminished role and stick to the creative gaming side, and avoid any future roles in business, console design and marketing. Many of the conservative, peculiar and dumb decisions weighing Nintendo down these days are probably his - he is on the Nintendo Board of Directors and has one of the largest voices in that group.
Iwata was also a game programmer and, now, he and Miyamoto make some of the biggest decisions for Nintendo today. Two Japanese guys with more creative interests are now making towering, financial business decisions based on complex global tastes. This is the problem - I can see their bias and narrow-minded views creeping into their strategies and resolutions. I imagine they don't give a hoot about COD, Gears of War and Uncharted and have barely played other game consoles outside of a demo (imagine Miyamoto sitting and beating Gears of War 3 lol!), and now we have them trying to compete with two other powerful corporations who have embraced the rising popularity of those types of games.
The way the Wii/DS (and now the Wii U) are designed looks like they were stuffing it with economical peculiarities that they like and want in their home. But when you design a car, you can't only put in things you like. It involves compromises and consideration of the emerging tastes of the people out there, and you have to create a product that satisfies as many people as possible, but also have adequate room to accommodate changes in the industry - a well-rounded console that can last for years.
Nintendo, lately, with it's child-like elevator music, menus and small storage space, small system size - these look like the narrow, outdated affinities of Miyamoto/Iwata. They put more thoughtful consideration into the whims of a soccer mom and kids rather than the ones who actually need to do the grunt work with your system - the developers. And they paid more attention to the fickle Wii casual and the first year Wii U library shows it, instead of listening to what hardcore gamers really wanted and are playing these days.
Miyamoto/Iwata were lucky with the Wii and keep looking backwards too much to determine their future plans. And now the Wii U is a flop because it was born from ideas rooted in the Wii fad, and little did they realize the casual moms and kids are the least loyal to video game hardware - because they don't care and can move on to anything they want
A great post, and I agree with pretty much all of it.
I for one will never understand how people believe that just because someone makes good games it automatically gives them all the necessary business acumen to run a multi-national, multi-billion dollar company. I think this is what is hurting them more than anything.
When Miyamoto destroyed Paper Mario: Sticker Star, that was the moment I lost all respect for him, and knew that he needs to retire and leave Nintendo alone ASAP.
Perhaps Miyamoto can make another revolutionary new game that will booster sales unless he isn't getting with the time.
Blaming Miyamoto for Nintendo's problems is kinda silly. He's not in charge of their marketing. He's not the guy who designed the Wii U's online system. He just makes games, and has been behind a large majority of their IPs.
If the best game designer in the world is your problem, you're a lucky company indeed.
He's on the Board of Directors. We don't exactly know if he contributes to marketing but his role has grown beyond just a game-developer for a long time:
http://investing.businessweek.com/research/stocks/private/board.asp?privcapId=875940
I don't think Nintendo's problems happen just from Iwata and Miyamoto. It's all the combined people on there who are not producing the desired results - maybe some of them are talented in their own right or in different companies, but the combination they have now sucks. Management needs to be reshuffled with newer people put in place.
And these problems started much earlier than the Wii U - it started all the way back in the N64/GCN era. It has become more apparent these days because the half-decade Wii craze/frothing is over, and we can see the problems and cracks in the Nintendo Kingdom more easily now.
Miyamoto's approval rating does remain high, though. It never falls below 90% when voted on by investors. That means he's unlikely to be voted out.
http://www.nintendolife.com/news/2013/07/investor_approval_rating_for_satoru_iwata_drops_to_7726_precent
Iwata's approval rating has dropped to the 70s these last 3 years. It's no surprise why. However, I think Miyamoto should step down and let someone else be in charge of the higher decisions of that company.
The only thing that you can really blame miyamoto for is the WiiU software drought.
Blaming Miyamoto for Nintendo's problems is kinda silly. He's not in charge of their marketing. He's not the guy who designed the Wii U's online system. He just makes games, and has been behind a large majority of their IPs.
If the best game designer in the world is your problem, you're a lucky company indeed.
He's on the Board of Directors. We don't exactly know if he contributes to marketing but his role has grown beyond just a game-developer for a long time:
http://investing.businessweek.com/research/stocks/private/board.asp?privcapId=875940
I don't think Nintendo's problems happen just from Iwata and Miyamoto. It's all the combined people on there who are not producing the desired results - maybe some of them are talented in their own right or in different companies, but the combination they have now sucks. Management needs to be reshuffled with newer people put in place.
And these problems started much earlier than the Wii U - it started all the way back in the N64/GCN era. It has become more apparent these days because the half-decade Wii craze/frothing is over, and we can see the problems and cracks in the Nintendo Kingdom more easily now.
Miyamoto's approval rating does remain high, though. It never falls below 90% when voted on by investors. That means he's unlikely to be voted out.
http://www.nintendolife.com/news/2013/07/investor_approval_rating_for_satoru_iwata_drops_to_7726_precent
Iwata's approval rating has dropped to the 70s these last 3 years. It's no surprise why. However, I think Miyamoto should step down and let someone else be in charge of the higher decisions of that company.
The only thing that you can really blame miyamoto for is the WiiU software drought.
What the ****
Blaming Miyamoto for Nintendo's problems is kinda silly. He's not in charge of their marketing. He's not the guy who designed the Wii U's online system. He just makes games, and has been behind a large majority of their IPs.
If the best game designer in the world is your problem, you're a lucky company indeed.
He's on the Board of Directors. We don't exactly know if he contributes to marketing but his role has grown beyond just a game-developer for a long time:
http://investing.businessweek.com/research/stocks/private/board.asp?privcapId=875940
I don't think Nintendo's problems happen just from Iwata and Miyamoto. It's all the combined people on there who are not producing the desired results - maybe some of them are talented in their own right or in different companies, but the combination they have now sucks. Management needs to be reshuffled with newer people put in place.
And these problems started much earlier than the Wii U - it started all the way back in the N64/GCN era. It has become more apparent these days because the half-decade Wii craze/frothing is over, and we can see the problems and cracks in the Nintendo Kingdom more easily now.
Miyamoto's approval rating does remain high, though. It never falls below 90% when voted on by investors. That means he's unlikely to be voted out.
http://www.nintendolife.com/news/2013/07/investor_approval_rating_for_satoru_iwata_drops_to_7726_precent
Iwata's approval rating has dropped to the 70s these last 3 years. It's no surprise why. However, I think Miyamoto should step down and let someone else be in charge of the higher decisions of that company.
The only thing that you can really blame miyamoto for is the WiiU software drought.
What the ****
He's EAD's general manager and heholds mangerial responsibility for the development of games. along with someone else I'm not sure if his influence has decreased in the last couple of years or so.
Don't know how I see this but I am guessing his role at Nintendo is under question considering the lack of imagination lately.
I agree. Super Mario Galaxy and Galaxy II were the last great main line Mario games from Nintendo and now they are dropping the ball. They are treating Mario now like Activision is treating CoD.
I can see so much more potential in the Mario universe still. In fact, I think they should make a new game in the series simply called Super Mario Universe and have him maybe be a fighter pilot in a war against Emperor Bowser and his evil forces out to take over the universe, or some such idea. Also, I think they don't need to create new IPs because they have so many IPs that they could do so much with that they haven't touched in years. Instead, we get Wind Waker remake, yet another New Super Mario Brothers title, a Mario game that looks like it was ported from the 3DS, and a promise of three games to come that will no doubt be great, but not enough to carry the system.
Pikmin 3 was certainly a step in the right direction from them, but the problem with the other games is that they should have been released AFTER Nintendo put out two or three of their heavy hitters at launch. Instead, Nintendo treated these games as the heavy hitters in their ignorance. A strong launch lineup would have worked wonders for the system IMHO. Come out swinging, instead of with a wimper like they've done. Not saying that they would have gotten GTA and FF XV as a result, but a good lineup of first party games at launch may have helped sell systems and create more momentum for them going forward.
@Bigboi500: Those are merely a drop in the ocean as to the problems Nintendo are facing, although they are indeed problems.
No one person ruined Nintendo. Its a group effort. One person cant destroy every facet of a company and botch as much as they did from relations with other game companies, lame hardware, terrible online, the over jerking off of franchises, no original idea, everything needing to be sold by a gimmick, poor management and so on.
Reggie, iwata, miyamoto all need to be fired along with half of their management staff. They are all competeting morons standing around a sinking ship and don't have even the common sense to bail water or get in a life boat they just smiling those fake ass smiles of theirs assuring everyone that Mario game number 43982 will save Nintendo.
I don't want parity from Nintendo to be like Sony and Microsoft. I like, no, need them to be different from the others. I just want more systems sold and a price drop will do that. As a Wii U owner I also want more quality Wii U games released at regular intervals. Hence, my original comment.
The online is free and good enough for games like SSB and MK, and honestly since I have to pay to play online with PS4, I don't want another pay wall to get through.
But this isn't about you.
If you want Nintendo to continue, in any vein, they have to take more than you into account. You think the online is "good enough"? Well it isn't. You might not care, but like I say, this isn't all about you. It's about the gaming community in general and Nintendo do need to change somewhat in order to bring enough on board to stay relevant.
My comments certainly pertain to "being about me" ... lol.
Nintendo's online is more than good enough for supporting their few online games, and Miiverse is a spectacular environment that surrounds the Nintendo community very well. There's nothing else out there like it.
I'm sure Nintendo has no desire to be "relevant" to bro gamers who want to play online shooters and sports games all day. If that's staying relevant then gaming needs to die altogether. Relevance is a personal thing that only means something to that person, or that fanbase.
Being different is what makes them still significant in gaming. Nobody here is a gaming industry business expert, so games and what makes them fun and unique are what gamers (with any sense) should be talking about, and how things relate to them, not how to make investors happy.
Anybody can complain on a game board about a company not being like the one they personally favor, but it's quite pointless and stupid. The only motivation one could have for doing such a juvenile thing would be to troll other posters.
But this isn't about you.
If you want Nintendo to continue, in any vein, they have to take more than you into account. You think the online is "good enough"? Well it isn't. You might not care, but like I say, this isn't all about you. It's about the gaming community in general and Nintendo do need to change somewhat in order to bring enough on board to stay relevant.
Yeah I think the hardcore Nintendo fans who don't care about whatever flaws/failings WiiU has already bought it. If they want it to take off in the wider gaming audience they need a lot of changes.
@Bigboi500: Your post is absolutely 100% meaningless. The fact is that you think the world falls into two categories. You, who are the only one who matters and "bro gamers", a lame duck term jealous people use. Relevance is not a personal thing when we are talking about a multinational company staying in business.
As for accusing others of being a troll, you've lost any argument I would've had with you just using that.
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