Eurogamer Soapbox: Nintendo's creative decline

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nintendoboy16

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#1 nintendoboy16  Online
Member since 2007 • 42211 Posts

Read the article here (found this on GoNintendo).

What do you think System Wars? Discuss!

I think it goes to show that Nintendo's reception has hit Sonic level of bad.

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OwldolphHootler

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#2 OwldolphHootler
Member since 2011 • 94 Posts

Holy crap this whole nintendo bash-train is getting really old.

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Olimar_the_Min

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#3 Olimar_the_Min
Member since 2008 • 513 Posts
Nintendo has just moved onto a far superior demographic of gamers with deeper pockets. The casuals.
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deactivated-63f6895020e66

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#4 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Luigi's Mansion and Animal Crossing are among the best things Nintendo has invented since the analogue stickEurogamer
Stopped reading there. If he's gonna praise innovation just for the sake of it being innovative, fine by me, it's his right, but that's too far away from my own vision for me to bother reading the rest.
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haziqonfire

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#5 haziqonfire
Member since 2005 • 36392 Posts
These doom articles regarding Nintendo are kind of getting annoying. There are way too many factors that are effecting Nintendo and the 3DS right now and will likely effect future consoles and handhelds alike. The whole industry is kind of in a weird position at the moment.
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Olimar_the_Min

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#6 Olimar_the_Min
Member since 2008 • 513 Posts
[QUOTE="Eurogamer"]Luigi's Mansion and Animal Crossing are among the best things Nintendo has invented since the analogue stickIronBass
Stopped reading there. If he's gonna praise innovation just for the sake of it being innovative, fine by me, it's his right, but that's too far away from my own vision for me to bother reading the rest.

Luigi's Mansion was a great game. It did not need some fat Jeff Gerstmann easy mac champion to give it any credit. It was great on being fun. Animal Crossing was likewise a never-ending game that was fun forever.
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millerlight89

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#7 millerlight89
Member since 2007 • 18658 Posts
It's about time they start looking at the mediocrity that is Nintendo. Time to stop acting like they are the gods of gaming, because they are far from it.
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deactivated-63f6895020e66

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#8 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Luigi's Mansion was a great game. It did not need some fat Jeff Gerstmann easy mac champion to give it any credit. It was great on being fun. Animal Crossing was likewise a never-ending game that was fun forever.Olimar_the_Min
Good that you liked them. It's not an opinion I share, though.
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6matt6

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#9 6matt6
Member since 2005 • 9726 Posts
[QUOTE="IronBass"][QUOTE="Eurogamer"]Luigi's Mansion and Animal Crossing are among the best things Nintendo has invented since the analogue stickOlimar_the_Min
Stopped reading there. If he's gonna praise innovation just for the sake of it being innovative, fine by me, it's his right, but that's too far away from my own vision for me to bother reading the rest.

Luigi's Mansion was a great game. It did not need some fat Jeff Gerstmann easy mac champion to give it any credit. It was great on being fun. Animal Crossing was likewise a never-ending game that was fun forever.

Nintendo fans are still harping on Jeff? :lol:
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Jolt_counter119

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#10 Jolt_counter119
Member since 2010 • 4226 Posts

I'll reserve the rest of my judgement once Skyward Sword drops, but other than that Nintendo doesn't even have the slightest bit of creativity anymore in my opinion.

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kozzy1234

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#11 kozzy1234
Member since 2005 • 35966 Posts

Nintendo definatly is not what it use to be back in the SNES and N64 days.

I use to love Nintendo consoles but this Wii has been pretty dissapointing imo. Just feels like they are not trying anymore, besides the odd game. I have not tried the new handheld though, but I do hope it gets alot of games in the future and that the new Nintendo console does well to and makes a few more hardcore, less casual games for the other fans NIntendo use to have.

They are not failing frmo a sales aspect, but imo the quality just is not there as much as it was in gens past from Nintendo. I hope there new console changes that and has Nintendo taking some chances and making some games for all gaming fans, not just casuals.

Hell I love my DS and games like Mario Galaxy1/2, Metriod, Paper Mario games but there is ALOT of crap out there to. More quality Nintendo please!

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deactivated-5d6bb9cb2ee20

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#12 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
You know what, everyone, bash Nintendo. Bash them as hard as you can, convince yourself that they are destined for failure. That will make the 3DS's revival this holiday season seem that much more awesome.
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SaltyMeatballs

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#13 SaltyMeatballs
Member since 2009 • 25165 Posts
It's about time they start looking at the mediocrity that is Nintendo. Time to stop acting like they are the gods of gaming, because they are far from it.millerlight89
What Nintendo games have you been playing?
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Lucianu

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#14 Lucianu
Member since 2007 • 10347 Posts

Its not over until the fat lady sings. All i hear are birds wispering a few doom predictions.

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DarkLink77

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#15 DarkLink77
Member since 2004 • 32731 Posts

Praising Animal Crossing for being creative and saying SMG2 wasn't.

Okay, Eurogamer. :roll:

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SaltyMeatballs

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#16 SaltyMeatballs
Member since 2009 • 25165 Posts

Praising Animal Crossing for being creative and saying SMG2 wasn't.

Okay, Eurogamer. :roll:

DarkLink77
buh buh all Mario games is the same!
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deactivated-5d6bb9cb2ee20

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#17 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="DarkLink77"]

Praising Animal Crossing for being creative and saying SMG2 wasn't.

Okay, Eurogamer. :roll:

SaltyMeatballs
buh buh all Mario games is the same!

And Zelda is teh rehash! :o
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6matt6

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#18 6matt6
Member since 2005 • 9726 Posts
[QUOTE="SaltyMeatballs"][QUOTE="DarkLink77"]

Praising Animal Crossing for being creative and saying SMG2 wasn't.

Okay, Eurogamer. :roll:

charizard1605
buh buh all Mario games is the same!

And Zelda is teh rehash! :o

But Zelda is. It hasn't changed much in 20 years the biggest change being when it moved to 3D. Even as a die hard Zelda fan I can't see how anyone can deny the game has stayed pretty much the same for 20 years(Zelda II not withstanding). It has stayed the same because its a good formula that people are familiar with.
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Chris_Williams

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#19 Chris_Williams
Member since 2009 • 14882 Posts

nintendo isn't the GODS of gaming "they use to be when there really wasn't any competition on the market" but now, they need to change up their strats

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deactivated-5d6bb9cb2ee20

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#20 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="6matt6"][QUOTE="charizard1605"][QUOTE="SaltyMeatballs"] buh buh all Mario games is the same!

And Zelda is teh rehash! :o

But Zelda is. It hasn't changed much in 20 years the biggest change being when it moved to 3D. Even as a die hard Zelda fan I can't see how anyone can deny the game has stayed pretty much the same for 20 years(Zelda II not withstanding). It has stayed the same because its a good formula that people are familiar with.

Every Zelda game has tried something new, since Ocarina of Time that is. Even Twilight Princess.
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Lucianu

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#21 Lucianu
Member since 2007 • 10347 Posts

[QUOTE="6matt6"][QUOTE="charizard1605"]And Zelda is teh rehash! :ocharizard1605
But Zelda is. It hasn't changed much in 20 years the biggest change being when it moved to 3D. Even as a die hard Zelda fan I can't see how anyone can deny the game has stayed pretty much the same for 20 years(Zelda II not withstanding). It has stayed the same because its a good formula that people are familiar with.

Every Zelda game has tried something new, since Ocarina of Time that is. Even Twilight Princess.

Stop defending them, everything Nintendo has put out has ben carbon copies of their itterations on the NES & SNES. There is basically no differences.

Even CoD has more creative design. Darklink agrees, he loves CoD as much as both of us do.

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deactivated-5d6bb9cb2ee20

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#22 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"][QUOTE="6matt6"] But Zelda is. It hasn't changed much in 20 years the biggest change being when it moved to 3D. Even as a die hard Zelda fan I can't see how anyone can deny the game has stayed pretty much the same for 20 years(Zelda II not withstanding). It has stayed the same because its a good formula that people are familiar with. Lucianu

Every Zelda game has tried something new, since Ocarina of Time that is. Even Twilight Princess.

Stop defending them, everything Nintendo has put out has ben carbon copies of their itterations on the NES & SNES. There is basically no differences.

Even CoD has more creative design. Darklink agrees, he loves CoD as much as both of us do.

You know I agree but I have to be subversive about it because of my reputation as a Nintendo fanboy :cry:
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Lucianu

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#23 Lucianu
Member since 2007 • 10347 Posts

You know I agree but I have to be subversive about it because of my reputation as a Nintendo fanboy :cry:charizard1605

I apologize, but sometimes i can't resist not speaking the truth. Your reputation shall remain untouched, SW usually forgets after like a day.

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deactivated-5d6bb9cb2ee20

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#24 deactivated-5d6bb9cb2ee20
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[QUOTE="charizard1605"]You know I agree but I have to be subversive about it because of my reputation as a Nintendo fanboy :cry:Lucianu

I apologize, but sometimes i can't resist not speaking the truth. Your reputation shall remain untouched, SW usually forgets after like a day.

Some people use my quotes against me :o
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6matt6

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#25 6matt6
Member since 2005 • 9726 Posts
[QUOTE="6matt6"][QUOTE="charizard1605"]And Zelda is teh rehash! :ocharizard1605
But Zelda is. It hasn't changed much in 20 years the biggest change being when it moved to 3D. Even as a die hard Zelda fan I can't see how anyone can deny the game has stayed pretty much the same for 20 years(Zelda II not withstanding). It has stayed the same because its a good formula that people are familiar with.

Every Zelda game has tried something new, since Ocarina of Time that is. Even Twilight Princess.

And its core gameplay has never truly changed. All the sailing in Wind Waker did was give you an interesting way to explore the land. All TP did was give you Wolf form which again didn't change up the gameplay all that much. Zelda is Zelda I don't think it needs to change. If you like Zelda you play the games and enjoy them. However to say these games are innovative or change things up drastically would be a bold face lie. I would go far enough to say if you play Ocarina you pretty much know what to expect from every game except they all have slight variations.
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#26 jer_1
Member since 2003 • 7451 Posts

The guy is pretty spot on. Nintendo has lost its mojo. This has been obvious to me for about a decade or more though, the rest of the world is just catching up...

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deactivated-5d6bb9cb2ee20

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#27 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="6matt6"][QUOTE="charizard1605"][QUOTE="6matt6"] But Zelda is. It hasn't changed much in 20 years the biggest change being when it moved to 3D. Even as a die hard Zelda fan I can't see how anyone can deny the game has stayed pretty much the same for 20 years(Zelda II not withstanding). It has stayed the same because its a good formula that people are familiar with.

Every Zelda game has tried something new, since Ocarina of Time that is. Even Twilight Princess.

And its core gameplay has never truly changed. All the sailing in Wind Waker did was give you an interesting way to explore the land. All TP did was give you Wolf form which again didn't change up the gameplay all that much. Zelda is Zelda I don't think it needs to change. If you like Zelda you play the games and enjoy them. However to say these games are innovative or change things up drastically would be a bold face lie. I would go far enough to say if you play Ocarina you pretty much know what to expect from every game except they all have slight variations.

The core STRUCTURE has never changed. Except for in Majora's Mask. Let's look at it this way: Ocarina of Time: 3D controls, movement, camera interaction, combat Majora's Mask: Absolutely new structure, three day time limit, basically a totally different Zelda game The Wind Waker: The boat, the setting, the story, the visual styIe Twilight Princess: Wolf form, dual world mechanic, Motion controls Zelda changes enough with each iteration. Of course its core remains the same, that's true for any series. Can you point out ONE series that has dramatically changed its gameplay/core structure EVER?
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#28 Jolt_counter119
Member since 2010 • 4226 Posts

[QUOTE="6matt6"][QUOTE="charizard1605"] Every Zelda game has tried something new, since Ocarina of Time that is. Even Twilight Princess.charizard1605
And its core gameplay has never truly changed. All the sailing in Wind Waker did was give you an interesting way to explore the land. All TP did was give you Wolf form which again didn't change up the gameplay all that much. Zelda is Zelda I don't think it needs to change. If you like Zelda you play the games and enjoy them. However to say these games are innovative or change things up drastically would be a bold face lie. I would go far enough to say if you play Ocarina you pretty much know what to expect from every game except they all have slight variations.

The core STRUCTURE has never changed. Except for in Majora's Mask. Let's look at it this way: Ocarina of Time: 3D controls, movement, camera interaction, combat Majora's Mask: Absolutely new structure, three day time limit, basically a totally different Zelda game The Wind Waker: The boat, the setting, the story, the visual styIe Twilight Princess: Wolf form, dual world mechanic, Motion controls Zelda changes enough with each iteration. Of course its core remains the same, that's true for any series. Can you point out ONE series that has dramatically changed its gameplay/core structure EVER?

No ones denying the fact that they aren't different and that sequels should be that different, it still doesn't make it at all innovative. The only Zelda I can see being innovative is Skyward Sword because of it's motion controls, which I couldn't care less about.

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#29 6matt6
Member since 2005 • 9726 Posts
[QUOTE="charizard1605"][QUOTE="6matt6"][QUOTE="charizard1605"] Every Zelda game has tried something new, since Ocarina of Time that is. Even Twilight Princess.

And its core gameplay has never truly changed. All the sailing in Wind Waker did was give you an interesting way to explore the land. All TP did was give you Wolf form which again didn't change up the gameplay all that much. Zelda is Zelda I don't think it needs to change. If you like Zelda you play the games and enjoy them. However to say these games are innovative or change things up drastically would be a bold face lie. I would go far enough to say if you play Ocarina you pretty much know what to expect from every game except they all have slight variations.

The core STRUCTURE has never changed. Except for in Majora's Mask. Let's look at it this way: Ocarina of Time: 3D controls, movement, camera interaction, combat Majora's Mask: Absolutely new structure, three day time limit, basically a totally different Zelda game The Wind Waker: The boat, the setting, the story, the visual styIe Twilight Princess: Wolf form, dual world mechanic, Motion controls Zelda changes enough with each iteration. Of course its core remains the same, that's true for any series. Can you point out ONE series that has dramatically changed its gameplay/core structure EVER?

Resident Evil off the top of my head.
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deactivated-5d6bb9cb2ee20

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#30 deactivated-5d6bb9cb2ee20
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[QUOTE="6matt6"][QUOTE="charizard1605"][QUOTE="6matt6"] And its core gameplay has never truly changed. All the sailing in Wind Waker did was give you an interesting way to explore the land. All TP did was give you Wolf form which again didn't change up the gameplay all that much. Zelda is Zelda I don't think it needs to change. If you like Zelda you play the games and enjoy them. However to say these games are innovative or change things up drastically would be a bold face lie. I would go far enough to say if you play Ocarina you pretty much know what to expect from every game except they all have slight variations.

The core STRUCTURE has never changed. Except for in Majora's Mask. Let's look at it this way: Ocarina of Time: 3D controls, movement, camera interaction, combat Majora's Mask: Absolutely new structure, three day time limit, basically a totally different Zelda game The Wind Waker: The boat, the setting, the story, the visual styIe Twilight Princess: Wolf form, dual world mechanic, Motion controls Zelda changes enough with each iteration. Of course its core remains the same, that's true for any series. Can you point out ONE series that has dramatically changed its gameplay/core structure EVER?

Resident Evil off the top of my head.

Really? All of them have the same structure, in the main series I mean (are you counting spin offs here?)
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#31 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"][QUOTE="6matt6"] And its core gameplay has never truly changed. All the sailing in Wind Waker did was give you an interesting way to explore the land. All TP did was give you Wolf form which again didn't change up the gameplay all that much. Zelda is Zelda I don't think it needs to change. If you like Zelda you play the games and enjoy them. However to say these games are innovative or change things up drastically would be a bold face lie. I would go far enough to say if you play Ocarina you pretty much know what to expect from every game except they all have slight variations. Jolt_counter119

The core STRUCTURE has never changed. Except for in Majora's Mask. Let's look at it this way: Ocarina of Time: 3D controls, movement, camera interaction, combat Majora's Mask: Absolutely new structure, three day time limit, basically a totally different Zelda game The Wind Waker: The boat, the setting, the story, the visual styIe Twilight Princess: Wolf form, dual world mechanic, Motion controls Zelda changes enough with each iteration. Of course its core remains the same, that's true for any series. Can you point out ONE series that has dramatically changed its gameplay/core structure EVER?

No ones denying the fact that they aren't different and that sequels should be that different, it still doesn't make it at all innovative. The only Zelda I can see being innovative is Skyward Sword because of it's motion controls, which I couldn't care less about.

I never said it's innovative, I said every Zelda game tries something new. They're not rehashes like people make them out to be.
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#32 6matt6
Member since 2005 • 9726 Posts
[QUOTE="charizard1605"][QUOTE="6matt6"][QUOTE="charizard1605"] The core STRUCTURE has never changed. Except for in Majora's Mask. Let's look at it this way: Ocarina of Time: 3D controls, movement, camera interaction, combat Majora's Mask: Absolutely new structure, three day time limit, basically a totally different Zelda game The Wind Waker: The boat, the setting, the story, the visual styIe Twilight Princess: Wolf form, dual world mechanic, Motion controls Zelda changes enough with each iteration. Of course its core remains the same, that's true for any series. Can you point out ONE series that has dramatically changed its gameplay/core structure EVER?

Resident Evil off the top of my head.

Really? All of them have the same structure, in the main series I mean (are you counting spin offs here?)

How does RE1-3 play even remotely anything like RE4-5?
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#33 Demonjoe93
Member since 2009 • 9869 Posts

Oh my God! Nintendo is doomed! :roll:

These people are annoying me now. Nintendo is not going anywhere.

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deactivated-5d6bb9cb2ee20

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#34 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="6matt6"][QUOTE="charizard1605"][QUOTE="6matt6"] Resident Evil off the top of my head.

Really? All of them have the same structure, in the main series I mean (are you counting spin offs here?)

How does RE1-3 play even remotely anything like RE4-5?

Oh, that's what you're talking about. I get it. But then you could argue that that change has compromised on the identity of the series (which it has). Change for the sake of change is not good you know.
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#35 Blaze-Agent
Member since 2010 • 1951 Posts

Welcome to how Sony felt in 2006.

Dont worry. Microsoft will get their slice of the proverbial bash pie soon enough.

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#36 bobcheeseball
Member since 2007 • 9315 Posts
Sorry...but Animal Crossing can be as creative as it wants. It won't stop me from playing the "less creative" and much better game Super Mario Galaxy
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amaneuvering

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#37 amaneuvering
Member since 2009 • 4815 Posts

Yeah I agree with a lot of what that guy is saying in the article.

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#38 6matt6
Member since 2005 • 9726 Posts
[QUOTE="charizard1605"][QUOTE="6matt6"][QUOTE="charizard1605"] Really? All of them have the same structure, in the main series I mean (are you counting spin offs here?)

How does RE1-3 play even remotely anything like RE4-5?

Oh, that's what you're talking about. I get it. But then you could argue that that change has compromised on the identity of the series (which it has). Change for the sake of change is not good you know.

Yes. Point is there will always be people who hate the changes made and there will be those that love them. The point is there is a change. The criticism of Nintendo only really changing superficial things about their games is a legitmate one. I am pretty sure someone who got tired of Zelda after playing OoT wouldn't find much to satisfy them in any of the sequels. This is the point. I am a Zelda fanatic but Nintendo probably does have the biggest cult like fanbase that is driven by pure nostalgia not to see the weakness or faults of their games.
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#39 bobcheeseball
Member since 2007 • 9315 Posts
[QUOTE="6matt6"][QUOTE="charizard1605"][QUOTE="6matt6"] How does RE1-3 play even remotely anything like RE4-5?

Oh, that's what you're talking about. I get it. But then you could argue that that change has compromised on the identity of the series (which it has). Change for the sake of change is not good you know.

Yes. Point is there will always be people who hate the changes made and there will be those that love them. The point is there is a change. The criticism of Nintendo only really changing superficial things about their games is a legitmate one. I am pretty sure someone who got tired of Zelda after playing OoT wouldn't find much to satisfy them in any of the sequels. This is the point. I am a Zelda fanatic but Nintendo probably does have the biggest cult like fanbase that is driven by pure nostalgia not to see the weakness or faults of their games.

The problem is, Nintendo has no incentive to change. Ocarina of Time and Twilight Princess are the two highest selling Zelda games. When they do change, like Majora's Mask, they simply don't make as much money.
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Shinobishyguy

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#40 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="charizard1605"][QUOTE="6matt6"] How does RE1-3 play even remotely anything like RE4-5?6matt6
Oh, that's what you're talking about. I get it. But then you could argue that that change has compromised on the identity of the series (which it has). Change for the sake of change is not good you know.

Yes. Point is there will always be people who hate the changes made and there will be those that love them. The point is there is a change. The criticism of Nintendo only really changing superficial things about their games is a legitmate one. I am pretty sure someone who got tired of Zelda after playing OoT wouldn't find much to satisfy them in any of the sequels. This is the point. I am a Zelda fanatic but Nintendo probably does have the biggest cult like fanbase that is driven by pure nostalgia not to see the weakness or faults of their games.

When these "superficial changes" net them classics like Wind waker and mario galaxy 1 and 2, why should we even care?

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deactivated-5d6bb9cb2ee20

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#41 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="6matt6"][QUOTE="charizard1605"][QUOTE="6matt6"] How does RE1-3 play even remotely anything like RE4-5?

Oh, that's what you're talking about. I get it. But then you could argue that that change has compromised on the identity of the series (which it has). Change for the sake of change is not good you know.

Yes. Point is there will always be people who hate the changes made and there will be those that love them. The point is there is a change. The criticism of Nintendo only really changing superficial things about their games is a legitmate one. I am pretty sure someone who got tired of Zelda after playing OoT wouldn't find much to satisfy them in any of the sequels. This is the point. I am a Zelda fanatic but Nintendo probably does have the biggest cult like fanbase that is driven by pure nostalgia not to see the weakness or faults of their games.

I understand your point. From what I understand, Skyward Sword is a structural reboot. Let's see how that turns out.
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6matt6

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#42 6matt6
Member since 2005 • 9726 Posts

[QUOTE="6matt6"][QUOTE="charizard1605"] Oh, that's what you're talking about. I get it. But then you could argue that that change has compromised on the identity of the series (which it has). Change for the sake of change is not good you know.Shinobishyguy

Yes. Point is there will always be people who hate the changes made and there will be those that love them. The point is there is a change. The criticism of Nintendo only really changing superficial things about their games is a legitmate one. I am pretty sure someone who got tired of Zelda after playing OoT wouldn't find much to satisfy them in any of the sequels. This is the point. I am a Zelda fanatic but Nintendo probably does have the biggest cult like fanbase that is driven by pure nostalgia not to see the weakness or faults of their games.

When these "superficial changes" net them classics like Wind waker and mario galaxy 1 and 2, why should we even care?

Because I like critical analysis. It intrigues me. While they maybe classics and I share the sentiment I also do see the legitimacy in someone complaining these games don't evolve much. I think people hand wave criticism away far too much when it comes to classic games. Classics don't have to be perfect but people seem to think they do so any criticism is ignored simply because it might damage how someone looks at a game.
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Shinobishyguy

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#43 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"]

[QUOTE="6matt6"] Yes. Point is there will always be people who hate the changes made and there will be those that love them. The point is there is a change. The criticism of Nintendo only really changing superficial things about their games is a legitmate one. I am pretty sure someone who got tired of Zelda after playing OoT wouldn't find much to satisfy them in any of the sequels. This is the point. I am a Zelda fanatic but Nintendo probably does have the biggest cult like fanbase that is driven by pure nostalgia not to see the weakness or faults of their games. 6matt6

When these "superficial changes" net them classics like Wind waker and mario galaxy 1 and 2, why should we even care?

Because I like critical analysis. It intrigues me. While they maybe classics and I share the sentiment I also do see the legitimacy in someone complaining these games don't evolve much. I think people hand wave criticism away far too much when it comes to classic games. Classics don't have to be perfect but people seem to think they do so any criticism is ignored simply because it might damage how someone looks at a game.

So basically they should throw away winning structures for the sake of spicing things up? Oh wait.,,thats what they did with the Other M...
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darth-pyschosis

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#44 darth-pyschosis
Member since 2006 • 9322 Posts

They're releasing one of the most different console Zelda's in a while, two GOTYs in 3 years, one of the only AAAAe on GSPOT this gen, a great line up for 3DS already, they revive many IPs, and just a few games that wouldn't SELL WELL ANYWAY (Op Rainfall) that probably wouldn't even recoup their dev costs and four months of mediocre sales for the 3DS and everything is bad for Nintendo?

Please. They're introducing a new controller for a new system that will be what MS/Sony copy in 4-6 years anyway, 3D is a very immersive IMO and now the whole industry is taking notice (and the phone market too)

Give it a few months, the 3DS will sell out, all the first party 3DS games will get great sales/reviews, so will Skyward Sword, and the Wii U will launch in Q2 2012 and do very well too.

Now let's all over-react now and act like nothing will ever change.

Also, to the TC, how can someone reach Sonic Bad levels when Sonic Team can't put out hardly any AA/AAA games?

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nintendoboy16

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#45 nintendoboy16  Online
Member since 2007 • 42211 Posts

Also, to the TC, how can someone reach Sonic Bad levels when Sonic Team can't put out hardly any AA/AAA games?

darth-pyschosis

"Darned if you do, darned if you don't." That's how it is with Nintendo and Sonic nowadays, no mater what they do.

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bobbetybob

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#46 bobbetybob
Member since 2005 • 19370 Posts

Holy crap this whole nintendo bash-train is getting really old.

OwldolphHootler
Yeah I find it hilarious how they drop the price of their console and now suddenly all the haters and naysayers come out the woodwork and declare that Nintendo is dead, it really is ridiculous.
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6matt6

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#47 6matt6
Member since 2005 • 9726 Posts

[QUOTE="6matt6"][QUOTE="Shinobishyguy"]When these "superficial changes" net them classics like Wind waker and mario galaxy 1 and 2, why should we even care?

Shinobishyguy

Because I like critical analysis. It intrigues me. While they maybe classics and I share the sentiment I also do see the legitimacy in someone complaining these games don't evolve much. I think people hand wave criticism away far too much when it comes to classic games. Classics don't have to be perfect but people seem to think they do so any criticism is ignored simply because it might damage how someone looks at a game.

So basically they should throw away winning structures for the sake of spicing things up? Oh wait.,,thats what they did with the Other M...

*head-desk* I never said that.

I said you can't complain when people call them out for using the same formula for 2 decades. Its a legitimate criticism. Yes you brought up one instance where the change in gameplay ruined the game but what about the instances where it works like RE?

You assume the change would automatically be for the worse. I'm ok if they don't change it I'm still going to play, enjoy the Zelda games. However if they do decide to change up I won't complain. There could be changes that where for the better.

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#48 DJ-Lafleur
Member since 2007 • 35604 Posts

Personally, I'm just tired of gamers continually whining about "change."

when it comes to change, for gamers it's either

a) Omg this game is EXACTLY like previous games. MILKAGE. REHASH.

b) Omg This game is COMPLETELY DIFFERENT from previous games in the series. WORST GAME EVER CONCEIVED.

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#50 nameless12345
Member since 2010 • 15125 Posts

Nintendo's ceativity is declining? So that's why SMG.2 is one of the best platformers ever and Skyward Sword is likely to become one of the best action-adventures ever?