EVO Interview Seth Killian on Allstars

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ispeakfact

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#1 ispeakfact
Member since 2011 • 5317 Posts

Some talk about his move to Sony and working on Allstars.

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ShadowMoses900

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#2 ShadowMoses900
Member since 2010 • 17081 Posts

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

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famicommander

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#3 famicommander
Member since 2008 • 8524 Posts

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

ShadowMoses900
The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.
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ShadowMoses900

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#4 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

famicommander

The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.

What are you smoking? Sony has more than enough great 1st characters for this kind of game to work, and nothing wrong with having some 3rd party characters in it either.

I don't see your point, Nintendo had some 3rd party characters and no one b!tched about that. They had some irrelevant characters as well like Roy, Mr Game and Watch ect....and half of the characters are just clones of other characters anyway.

So far with PBR all the characters have been unique.

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tormentos

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#5 tormentos
Member since 2003 • 33793 Posts
[QUOTE="ShadowMoses900"]

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

famicommander
The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.

Actually the Big daddy is very good choice and it wasn't random it was the Big Daddy pretty easy character to recognize no only people who play on PS3 but also 360 fans.
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ispeakfact

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#6 ispeakfact
Member since 2011 • 5317 Posts

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

ShadowMoses900
I'm actually digging the system. Been watching more and more footage and I can see how it changes up the gameplay, and exactly who folks will start going after if they see somebody getting close to a big 3 tier kill move. Sort of playing out like a fighter with death match k/d aspects.
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ispeakfact

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#7 ispeakfact
Member since 2011 • 5317 Posts
[QUOTE="ShadowMoses900"]

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

famicommander
The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.

Still plenty of more Sony characters to come. Don't be jelly now. :cool:
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Obviously_Right

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#8 Obviously_Right
Member since 2011 • 5331 Posts

[QUOTE="ShadowMoses900"]

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

famicommander

The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.

Oh look its a Nintendrone!

Lets all marvel at his totally impartial and well informed opinion shall we?

1803.jpeg

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wakefulness

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#9 wakefulness
Member since 2010 • 3989 Posts

The AP system is rather . . . genius.

How many systems are there in the market that are health based? Answer: A lot.

A system which changes the mentality on how a gamer needs to reach an end goal to win (while still having great mechnica) is the type of proposition I would want as a gamer that wants to buy something the SF games in my backlog can not really replicate. Again, if those other games are there to play and I will play them when I get the urge to play that experience, but if I really want a twist in the genre than I can play PASBR.

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verbtex

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#10 verbtex  Moderator
Member since 2006 • 9196 Posts

When I first heard about Allstars I was like..uh..really? What made you think that was a good idea Sony?

Then I saw some footage, and thought, this might be alright.

Then I read up some more and read that you can only knock out people with specials and that is the only way to win. Now I'm just slightly excited, no completely sold on the idea of the game quite yet.

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ShadowMoses900

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#11 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="famicommander"][QUOTE="ShadowMoses900"]

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

Obviously_Right

The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.[/QUOTE

Oh look its a Nintendrone!

Lets all marvel at his totally impartial and well informed opinion shall we?

What's ironic is that these are the same people who will try and discredit it for being in the Vita, but will be ok with Smash Bros being on th 3DS.

Talk about double standards. Also it's not just Nintendodrones, some Nintendo fans actually are looking forward to this game. 360 only owners also hate on this game a lot, but they have a legitiment reason to, they are the ONLY group of gamers who can never get a game smash type game.

I would be upset and jealous too if I was in their place. Instead of them being mad at us, they should be mad at MS instead for not giving them better games to play.

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ispeakfact

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#12 ispeakfact
Member since 2011 • 5317 Posts

The AP system is rather . . . genius.

How many systems are there in the market that are health based? Answer: A lot.

A system which changes the mentality on how a gamer needs to reach an end goal to win (while still having great mechnica) is the type of proposition I would want as a gamer that wants to buy something the SF games in my backlog can not really replicate. Again, if those other games are there to play and I will play them when I get the urge to play that experience, but if I really want a twist in the genre than I can play PASBR.

wakefulness
Exactly what I felt. I liked how the health bar was done away with and replaced with managing your resources, as far as specials go. Having to collect the orbs, while at the same time watching to make sure someone's not about to bust out a 3rd tier super, and some supers destroy everyone on screen, no questions asked, like Heihachi's rocket launch sequence. But others, like Kratos, don't have a cinematic sequence that destroys all on screen. You have time to run around and perhaps rack up even more kills. I'm liking it.
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ShadowMoses900

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#13 ShadowMoses900
Member since 2010 • 17081 Posts

The AP system is rather . . . genius.

How many systems are there in the market that are health based? Answer: A lot.

A system which changes the mentality on how a gamer needs to reach an end goal to win (while still having great mechnica) is the type of proposition I would want as a gamer that wants to buy something the SF games in my backlog can not really replicate. Again, if those other games are there to play and I will play them when I get the urge to play that experience, but if I really want a twist in the genre than I can play PASBR.

wakefulness

Eh I don't know, it seems like it would just create an arms race. But it would keep the game very fast paced and frantic, which is what a party figher is all about. I just hope there are other strategies, if want to play defensievly can I still "win"?

Everything else about the game is great, just the "special to win only" idea seems bizarre and I'm not sure if it will work.

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EPaul

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#14 EPaul
Member since 2006 • 9917 Posts

I'm excited for game and after the panel at Evo i have more hope in this new ip

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-Patrick_92-

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#15 -Patrick_92-
Member since 2008 • 2168 Posts

[QUOTE="ShadowMoses900"]

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

famicommander

The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.

Is it just me or are sheep getting a little cocky lately? ;)

You've done your job charizard :)

Anyway, Sony has plenty of 1st party characters to use in a game like this, and adding 3rd party characters just makes it more appealing to people who are fans of other games. A Bioshock fan would never get the chance to fight with a Big Daddy in other fighters, now they get that chance. This makes the game appeal to a wider audience.

I like SSB as much as the next guy, but don't get your panties in a knot just because others get to enjoy a similar brawler with the characters they enjoy. You know not everyone grew up on Nintendo games.

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famicommander

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#16 famicommander
Member since 2008 • 8524 Posts
I love that criticising this garbage looking game automatically makes me a Nintendo fanboy. Fanboyism has nothing to do with it, the game looks terrible. And Big Daddies aren't even really characters, they're just random enemies. It'd be like a random Goomba or Metroid being a playable character in Smash.
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ispeakfact

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#17 ispeakfact
Member since 2011 • 5317 Posts

[QUOTE="Obviously_Right"]

[QUOTE="famicommander"][QUOTE="ShadowMoses900"]

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

ShadowMoses900

The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.[/QUOTE

Oh look its a Nintendrone!

Lets all marvel at his totally impartial and well informed opinion shall we?

What's ironic is that these are the same people who will try and discredit it for being in the Vita, but will be ok with Smash Bros being on th 3DS.

Talk about double standards. Also it's not just Nintendodrones, some Nintendo fans actually are looking forward to this game. 360 only owners also hate on this game a lot, but they have a legitiment reason to, they are the ONLY group of gamers who can never get a game smash type game.

I would be upset and jealous too if I was in their place. Instead of them being mad at us, they should be mad at MS instead for not giving them better games to play.

I think this game has drawn more double standards and hypocrisy than anything I've seen in quite a long time. (In all honesty...the last time I saw it this bad, was when Mortal Kombat first hit the arcades. The Street Fighter II fans were in an uproar). Can't tell you how many comments, mostly on YouTube vids, I've seen saying "clone," "SSB for life," etc. Question: Well, if it's a clone, and you like SSB, you would probably like Allstars, right? Answer: No! Look at the gameplay? If they were going to copy SSB, why not just copy the entire thing? Question: But you just were complaining it was a clone. So they went a bit different route with how you win, and now you say they shouldn't have done that? Answer: Well...look at the characters! Big Daddy! Heihachi! Those aren't Sony characters. (I literally did see someone screaming that Bioshock was an Xbox exclusive franchise) Question: But SSB had third party characters, didn't it? Answer: Um....Snake started off as a Nintendo character. Answer: No...Snake started off on the MSX2 computer. Answer: .........(runs away)
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famicommander

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#18 famicommander
Member since 2008 • 8524 Posts

[QUOTE="famicommander"][QUOTE="ShadowMoses900"]

Can't wait to see who they announce next. Just not sold on the KO system yet. Only using specials to win? Who the hell thought that was a good idea?

ShadowMoses900

The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.

What are you smoking? Sony has more than enough great 1st characters for this kind of game to work, and nothing wrong with having some 3rd party characters in it either.

I don't see your point, Nintendo had some 3rd party characters and no one b!tched about that. They had some irrelevant characters as well like Roy, Mr Game and Watch ect....and half of the characters are just clones of other characters anyway.

So far with PBR all the characters have been unique.

Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?
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ispeakfact

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#19 ispeakfact
Member since 2011 • 5317 Posts
[QUOTE="ShadowMoses900"]

[QUOTE="famicommander"] The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.famicommander

What are you smoking? Sony has more than enough great 1st characters for this kind of game to work, and nothing wrong with having some 3rd party characters in it either.

I don't see your point, Nintendo had some 3rd party characters and no one b!tched about that. They had some irrelevant characters as well like Roy, Mr Game and Watch ect....and half of the characters are just clones of other characters anyway.

So far with PBR all the characters have been unique.

Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?

Killzone guy is General Raditz, a character and the last boss. Obviously hasn't played the game.
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-Patrick_92-

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#20 -Patrick_92-
Member since 2008 • 2168 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="famicommander"] The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.famicommander

What are you smoking? Sony has more than enough great 1st characters for this kind of game to work, and nothing wrong with having some 3rd party characters in it either.

I don't see your point, Nintendo had some 3rd party characters and no one b!tched about that. They had some irrelevant characters as well like Roy, Mr Game and Watch ect....and half of the characters are just clones of other characters anyway.

So far with PBR all the characters have been unique.

Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?

So Jigglypuff, Lucario, and ROB are important characters?

That is Colonel Radec, the last boss fight in KZ2...not a random Helghast.

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famicommander

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#21 famicommander
Member since 2008 • 8524 Posts
[QUOTE="famicommander"][QUOTE="ShadowMoses900"]

What are you smoking? Sony has more than enough great 1st characters for this kind of game to work, and nothing wrong with having some 3rd party characters in it either.

I don't see your point, Nintendo had some 3rd party characters and no one b!tched about that. They had some irrelevant characters as well like Roy, Mr Game and Watch ect....and half of the characters are just clones of other characters anyway.

So far with PBR all the characters have been unique.

ispeakfact
Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?

Killzone guy is General Raditz, a character and the last boss. Obviously hasn't played the game.

I have played the game, and it's Radec. Raditz is from Dragon Ball Z. I was bringing it up because he's such a generic and useless character.
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famicommander

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#22 famicommander
Member since 2008 • 8524 Posts
[QUOTE="famicommander"][QUOTE="ShadowMoses900"]

What are you smoking? Sony has more than enough great 1st characters for this kind of game to work, and nothing wrong with having some 3rd party characters in it either.

I don't see your point, Nintendo had some 3rd party characters and no one b!tched about that. They had some irrelevant characters as well like Roy, Mr Game and Watch ect....and half of the characters are just clones of other characters anyway.

So far with PBR all the characters have been unique.

-Patrick_92-
Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?

So Jigglypuff, Lucario, ROB are important characters? That is Colonel Radec, the last boss fight in KZ2...not a random Helghast.

ROB is a Nintendo icon. The Pokemon characters are from a franchise that meshes very well with the concept of Smash Brothers. Radec is just a dude with a gun. A generic one at that.
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ispeakfact

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#23 ispeakfact
Member since 2011 • 5317 Posts
[QUOTE="famicommander"][QUOTE="ispeakfact"][QUOTE="famicommander"] Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?

Killzone guy is General Raditz, a character and the last boss. Obviously hasn't played the game.

I have played the game, and it's Radec. Raditz is from Dragon Ball Z. I was bringing it up because he's such a generic and useless character.

Good god I don't know how I screwed that up. Fail on me. But at any rate, generic and useless? Not exactly. He was pretty kick ass.
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famicommander

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#24 famicommander
Member since 2008 • 8524 Posts
[QUOTE="ispeakfact"][QUOTE="famicommander"][QUOTE="ispeakfact"] Killzone guy is General Raditz, a character and the last boss. Obviously hasn't played the game.

I have played the game, and it's Radec. Raditz is from Dragon Ball Z. I was bringing it up because he's such a generic and useless character.

Good god I don't know how I screwed that up. Fail on me. But at any rate, generic and useless? Not exactly. He was pretty kick ass.

No, there are no good characters in Killzone. It's the prime example of generic in a genre stuffed the brim with generic games.
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-Patrick_92-

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#25 -Patrick_92-
Member since 2008 • 2168 Posts
[QUOTE="famicommander"][QUOTE="ispeakfact"][QUOTE="famicommander"] Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?

Killzone guy is General Raditz, a character and the last boss. Obviously hasn't played the game.

I have played the game, and it's Radec. Raditz is from Dragon Ball Z. I was bringing it up because he's such a generic and useless character.

So is King Dedede, but you don't hear us complaining. More characters the better. It's all double standards with you.
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ispeakfact

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#26 ispeakfact
Member since 2011 • 5317 Posts
[QUOTE="famicommander"][QUOTE="ispeakfact"][QUOTE="famicommander"] I have played the game, and it's Radec. Raditz is from Dragon Ball Z. I was bringing it up because he's such a generic and useless character.

Good god I don't know how I screwed that up. Fail on me. But at any rate, generic and useless? Not exactly. He was pretty kick ass.

No, there are no good characters in Killzone. It's the prime example of generic in a genre stuffed the brim with generic games.

Oh lord, I guess you've earned it. :cool:
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-Patrick_92-

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#27 -Patrick_92-
Member since 2008 • 2168 Posts
[QUOTE="famicommander"][QUOTE="-Patrick_92-"][QUOTE="famicommander"] Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?

So Jigglypuff, Lucario, ROB are important characters? That is Colonel Radec, the last boss fight in KZ2...not a random Helghast.

ROB is a Nintendo icon. The Pokemon characters are from a franchise that meshes very well with the concept of Smash Brothers. Radec is just a dude with a gun. A generic one at that.

Nobody knows about ROB unless they were a Nintendo fan growing up, or played Mario Kart DS, but that doesn't matter. The more characters the better. I read all the character trophies in SSBB, I like learning about some of the unknown characters and items.
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tormentos

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#28 tormentos
Member since 2003 • 33793 Posts
[QUOTE="famicommander"]I love that criticising this garbage looking game automatically makes me a Nintendo fanboy. Fanboyism has nothing to do with it, the game looks terrible. And Big Daddies aren't even really characters, they're just random enemies. It'd be like a random Goomba or Metroid being a playable character in Smash.

But par of your name is Famicom- you know what that was right.?
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-Patrick_92-

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#29 -Patrick_92-
Member since 2008 • 2168 Posts
[QUOTE="ispeakfact"][QUOTE="famicommander"][QUOTE="ispeakfact"] Good god I don't know how I screwed that up. Fail on me. But at any rate, generic and useless? Not exactly. He was pretty kick ass.

No, there are no good characters in Killzone. It's the prime example of generic in a genre stuffed the brim with generic games.

Oh lord, I guess you've earned it. :cool:

You always come up with the best material. :lol:
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famicommander

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#30 famicommander
Member since 2008 • 8524 Posts
[QUOTE="-Patrick_92-"][QUOTE="famicommander"][QUOTE="ispeakfact"] Killzone guy is General Raditz, a character and the last boss. Obviously hasn't played the game.

I have played the game, and it's Radec. Raditz is from Dragon Ball Z. I was bringing it up because he's such a generic and useless character.

So is King Dedede, but you don't hear us complaining. More characters the better. It's all double standards with you.

King Dedede is a character with over 20 years of history. He has his own personality and definite moveset derived directly from the many games he's been in. Again, if you don't see how that's different from random Bioshock enemy and Killzone "dude with gun" I don't think this discussion is going to be of any more use to anyone.
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ispeakfact

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#31 ispeakfact
Member since 2011 • 5317 Posts

[QUOTE="-Patrick_92-"][QUOTE="famicommander"] I have played the game, and it's Radec. Raditz is from Dragon Ball Z. I was bringing it up because he's such a generic and useless character.famicommander
So is King Dedede, but you don't hear us complaining. More characters the better. It's all double standards with you.

King Dedede is a character with over 20 years of history. He has his own personality and definite moveset derived directly from the many games he's been in. Again, if you don't see how that's different from random Bioshock enemy and Killzone "dude with gun" I don't think this discussion is going to be of any more use to anyone.

Dodge and move. Dodge and move. Keep doing that double standards Muhammad Ali fancy footwork.

Mr. Game & Watch?

Ice Climbers?

Have explanations for those?

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famicommander

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#32 famicommander
Member since 2008 • 8524 Posts
[QUOTE="tormentos"][QUOTE="famicommander"]I love that criticising this garbage looking game automatically makes me a Nintendo fanboy. Fanboyism has nothing to do with it, the game looks terrible. And Big Daddies aren't even really characters, they're just random enemies. It'd be like a random Goomba or Metroid being a playable character in Smash.

But par of your name is Famicom- you know what that was right.?

So using a play on words from the Family Computer System makes me a Nintendo fanboy. Got it. Never mind the fact that I own every SEGA platform (Game Gear, Master System, Genesis, CD, 32X, Saturn, Dreamcast, Nomad), every Sony platform save Vita, every Microsoft platform (Windows, Xbox, Xbox 360), every Atari platform (2600, 5200, 7800, Jaguar, Jaguar CD, Lynx, XEGS), Neo Geo MVS/CD/Pocket Color, Turbografx-16/TurboExpress, Colecovision, Intellivision, Vectrex, 3DO, CD-i, N-Gage QD, Wonderswan Color, Odyssey 2, and even more. Because not liking the looks of a game that is clearly derivative and clearly reaching for characters (not to mention the stupid Super-only KOs..) and having a pun in my name is the determining factor.
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ispeakfact

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#33 ispeakfact
Member since 2011 • 5317 Posts
[QUOTE="famicommander"][QUOTE="tormentos"][QUOTE="famicommander"]I love that criticising this garbage looking game automatically makes me a Nintendo fanboy. Fanboyism has nothing to do with it, the game looks terrible. And Big Daddies aren't even really characters, they're just random enemies. It'd be like a random Goomba or Metroid being a playable character in Smash.

But par of your name is Famicom- you know what that was right.?

So using a play on words from the Family Computer System makes me a Nintendo fanboy. Got it. Never mind the fact that I own every SEGA platform (Game Gear, Master System, Genesis, CD, 32X, Saturn, Dreamcast, Nomad), every Sony platform save Vita, every Microsoft platform (Windows, Xbox, Xbox 360), every Atari platform (2600, 5200, 7800, Jaguar, Jaguar CD, Lynx, XEGS), Neo Geo MVS/CD/Pocket Color, Turbografx-16/TurboExpress, Colecovision, Intellivision, Vectrex, 3DO, CD-i, N-Gage QD, Wonderswan Color, Odyssey 2, and even more. Because not liking the looks of a game that is clearly derivative and clearly reaching for characters (not to mention the stupid Super-only KOs..) and having a pun in my name is the determining factor.

Pics, or didn't happen. :cool:
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ShadowMoses900

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#34 ShadowMoses900
Member since 2010 • 17081 Posts

Judging from the interview and from other people that have played it, the game sounds like it's going to be pretty fun. Seth Killian (basically a foudning father in the fighitng game genre) said that PBR takes things from several other games, not just Smash Bros. It also has a strong combo system too, something Smash Bros does not have.

The special KO system might end up being alright in the end after all, we will see.

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ispeakfact

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#35 ispeakfact
Member since 2011 • 5317 Posts
[QUOTE="-Patrick_92-"][QUOTE="ispeakfact"][QUOTE="famicommander"] No, there are no good characters in Killzone. It's the prime example of generic in a genre stuffed the brim with generic games.

Oh lord, I guess you've earned it. :cool:

You always come up with the best material. :lol:

:P
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-Patrick_92-

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#36 -Patrick_92-
Member since 2008 • 2168 Posts

[QUOTE="-Patrick_92-"][QUOTE="famicommander"] I have played the game, and it's Radec. Raditz is from Dragon Ball Z. I was bringing it up because he's such a generic and useless character.famicommander
So is King Dedede, but you don't hear us complaining. More characters the better. It's all double standards with you.

King Dedede is a character with over 20 years of history. He has his own personality and definite moveset derived directly from the many games he's been in. Again, if you don't see how that's different from random Bioshock enemy and Killzone "dude with gun" I don't think this discussion is going to be of any more use to anyone.

King Dedede, dude with hammer. It can go both ways. You have to understand, not everyone grew up on Nintendo, and knows every single character on that roster.

In PSA you have:

Drake - A well known PS character, who sprouted in popularity after UC2

Kratos - Arguably the face of the PS2

Sly - Another popular character from PS2

Toro - The Japanese PS mascot

Sweet Tooth - The face of Twisted Metal, and a huge icon from PSX

Heihachi - One of Tekkens most recognizable characters, made very popular on PSX

Big Daddy - A character who has been in one the highest rated games this generation

Parappa - Another PSX icon

Fat Princess - A filler character, but still interesting take on the "Peach" Princess

These are just some of the characters. There are still a lot more to come like Cole, Jak/Daxter, Snake Crash, Spyro, etc.

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tormentos

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#37 tormentos
Member since 2003 • 33793 Posts
[QUOTE="famicommander"][QUOTE="tormentos"][QUOTE="famicommander"]I love that criticising this garbage looking game automatically makes me a Nintendo fanboy. Fanboyism has nothing to do with it, the game looks terrible. And Big Daddies aren't even really characters, they're just random enemies. It'd be like a random Goomba or Metroid being a playable character in Smash.

But par of your name is Famicom- you know what that was right.?

So using a play on words from the Family Computer System makes me a Nintendo fanboy. Got it. Never mind the fact that I own every SEGA platform (Game Gear, Master System, Genesis, CD, 32X, Saturn, Dreamcast, Nomad), every Sony platform save Vita, every Microsoft platform (Windows, Xbox, Xbox 360), every Atari platform (2600, 5200, 7800, Jaguar, Jaguar CD, Lynx, XEGS), Neo Geo MVS/CD/Pocket Color, Turbografx-16/TurboExpress, Colecovision, Intellivision, Vectrex, 3DO, CD-i, N-Gage QD, Wonderswan Color, Odyssey 2, and even more. Because not liking the looks of a game that is clearly derivative and clearly reaching for characters (not to mention the stupid Super-only KOs..) and having a pun in my name is the determining factor.

No is your arguments what make you one,i already told you they are not using random characters,is the Big Daddy did you even play Bioshock 1 and 2.?
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ispeakfact

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#38 ispeakfact
Member since 2011 • 5317 Posts

[QUOTE="famicommander"][QUOTE="-Patrick_92-"]So is King Dedede, but you don't hear us complaining. More characters the better. It's all double standards with you.-Patrick_92-
King Dedede is a character with over 20 years of history. He has his own personality and definite moveset derived directly from the many games he's been in. Again, if you don't see how that's different from random Bioshock enemy and Killzone "dude with gun" I don't think this discussion is going to be of any more use to anyone.

King Dedede, dude with hammer. It can go both ways. You have to understand, not everyone grew up on Nintendo, and knows every single character in there either. In PSA you have: Drake - A well known PS character, who sprouted in popularity after UC2 Kratos - Arguably the face of the PS2 Sly - Another popular character from PS2 Toro - The Japanese PS mascot Sweet Tooth - The face of Twisted Metal, and a huge icon from PSX Heihachi - One of Tekkens most reconizable characters, made very popular on PSX Big Daddy - A character who has been in one the highest rated games this generation Parappa - Another PSX icon These are just some of the characters. There are still a lot more to come like Cole, Jak/Daxter, Crash, Spyro, etc.

This. It really all depends on deeply you were invested in which consoles over the years. I was much more into systems that weren't a Nintendo system, though I did have an NES and had all the classic games and new the characters, then. I also own a Wii and SSB. I probably new half of the roster, but many I knew the face, but couldn't remember the names, and some I had no idea who they were. Every character so far in Allstars, I know.

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-Patrick_92-

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#40 -Patrick_92-
Member since 2008 • 2168 Posts
[QUOTE="ispeakfact"][QUOTE="-Patrick_92-"][QUOTE="famicommander"] King Dedede is a character with over 20 years of history. He has his own personality and definite moveset derived directly from the many games he's been in. Again, if you don't see how that's different from random Bioshock enemy and Killzone "dude with gun" I don't think this discussion is going to be of any more use to anyone.

King Dedede, dude with hammer. It can go both ways. You have to understand, not everyone grew up on Nintendo, and knows every single character in there either. In PSA you have: Drake - A well known PS character, who sprouted in popularity after UC2 Kratos - Arguably the face of the PS2 Sly - Another popular character from PS2 Toro - The Japanese PS mascot Sweet Tooth - The face of Twisted Metal, and a huge icon from PSX Heihachi - One of Tekkens most reconizable characters, made very popular on PSX Big Daddy - A character who has been in one the highest rated games this generation Parappa - Another PSX icon These are just some of the characters. There are still a lot more to come like Cole, Jak/Daxter, Crash, Spyro, etc.

This. It really all depends on deeply you were invested in which consoles over the years. I was much more into Sony's lineup, though I did have an NES and had all the classic games and new the characters, then. I also own a Wii and SSB. I probably new half of the roster, but many I knew the face, but couldn't remember the names, and some I had no idea who they were. Every character so far in Allstars, I know.

You caught me in mid edit :P
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Tikeio

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#41 Tikeio
Member since 2011 • 5332 Posts

Unpopular characters. Unpopular characters everywhere.

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omarguy01

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#42 omarguy01
Member since 2004 • 8139 Posts

Adding Seth Killian to the dev team was one of the best things they could have ever done.

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omarguy01

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#43 omarguy01
Member since 2004 • 8139 Posts

Unpopular characters. Unpopular characters everywhere.

Tikeio
LOL wut? Kratos? Uncharted guy? Big Daddy?
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ispeakfact

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#44 ispeakfact
Member since 2011 • 5317 Posts

Unpopular characters. Unpopular characters everywhere.

Tikeio
Jelly. Jelly everywhere. :cool:
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ShadowMoses900

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#45 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="famicommander"] The same idiots who thought Sony had the strength of IP to make a Smash Bros game, presumably. You know it's bad when they're drafting random Bioshock enemies as playable characters.famicommander

What are you smoking? Sony has more than enough great 1st characters for this kind of game to work, and nothing wrong with having some 3rd party characters in it either.

I don't see your point, Nintendo had some 3rd party characters and no one b!tched about that. They had some irrelevant characters as well like Roy, Mr Game and Watch ect....and half of the characters are just clones of other characters anyway.

So far with PBR all the characters have been unique.

Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?

This makes no sense, your hating on PBR because it has 3rd party characters but when Smash Bros did it you were fine with it? I don't understand this, you can't have it both ways bro.

Big Daddy is an iconic character, it does not matter if he is an enemy or not, when people think of Bioshock they think of Big Daddy. He is iconic. The Helghast you are talking about is Radec, he is the boss fight at the end of Killzone 2.

Helghast are also iconic characters, people think of them when they think of Killzone, the Helghast have unique features that makes them stand out. I don't understand what your whining about, your arguments are self defeating.

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Tikeio

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#46 Tikeio
Member since 2011 • 5332 Posts

[QUOTE="Tikeio"]

Unpopular characters. Unpopular characters everywhere.

omarguy01

LOL wut? Kratos? Uncharted guy? Big Daddy?

To the vast majority those characters are unpopular.

And "Uncharted guy", eh? Are you trying to prove my point for me or something? :P

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ShadowMoses900

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#47 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="-Patrick_92-"][QUOTE="famicommander"] Nintendo had third party characters. Key word: CHARACTERS. Snake and Sonic are unique characters with their own defintie backstories. A Big Daddy is just a random enemy, like a Waddle-Dee or a Koopa Troopa. You don't see the difference? Also, Killzone guy? Really?famicommander
So Jigglypuff, Lucario, ROB are important characters? That is Colonel Radec, the last boss fight in KZ2...not a random Helghast.

ROB is a Nintendo icon. The Pokemon characters are from a franchise that meshes very well with the concept of Smash Brothers. Radec is just a dude with a gun. A generic one at that.

Lol no, I have been playing Nintendo systems since the NES and I can tell you that I had no freakin' idea who ROB was. It was a failed project by Nintendo, good idea but bad execution that the world wasn't ready for.

ROB was an irrelevant character, so were Lucario, I stopped buying Poke'mon games a long time ago, how would anyone recognise him? You would have to be a pretty big Poke'mon fan to know that.

All of these characters were irrelevant and most people did not recognise them:

Ness

Lucas

Ice Climbers

Pit

Mr. Game and Watch

Roy

Marth

Lucario

Captain Falcon (most people assume he is just that guy from Smash Bros with the Falcon Punch, they don't know he's from F-Zero)

Wolf

And plenty more. On top of this half of the characters are just clones of each other anyway. But did it stop me from enjoying Smash Bros? No not at all, it was still a great game.

Look if you like Smash Bros you are probably going to like PBR as well, a clone is not a bad thing, it often expands the genre and does some things better, like Saints Row did.

And besides, Nintendo is VERY slow with Smash Bros. Games, don't expect the next installment for at least another 4 or 5 years, the developers at Nintendo even said so themselves. Why not pass the time with PBR until then? And you know what?

It might make the next Smash Bros even better, Nintendo will take the ideas that work in PBR and implement them in Smash Bros and expand on it, thus improving Smash Bros. It's a win-win for everyone.

Except for 360 only owners, they have a reason to be upset, they are missing out big time and they know it.

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OneInchMan99

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#48 OneInchMan99
Member since 2012 • 1248 Posts
As a playstation fan who dose not play fighting games,I'm looking forward to 4 player matches online.This game is fan service,I like Sly Cooper,Ratchet,Kratos etc,and will have a lot of fun with this.The characters so far have been great,I played Bioshock 1 and 2 on PS3 and have no problem with Big Daddy being in the game.
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ShadowMoses900

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#49 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="omarguy01"][QUOTE="Tikeio"]

Unpopular characters. Unpopular characters everywhere.

Tikeio

LOL wut? Kratos? Uncharted guy? Big Daddy?

To the vast majority those characters are unpopular.

And "Uncharted guy", eh? Are you trying to prove my point for me or something? :P

Umm....no.

Kratos, Drake, Big Daddy, Sweet Tooth, and Sly. All of them are house hold names. People recognise those characters. Fat Princess, Parappa, and that Toro Japanese cat-thing are the only unrecognisable ones, 1 being a PSN game, the 2nd being from the PS1 with only older people will know, and 3rd guy only being in Japan.

Heghast Radec and Heichai are both popular among their respected fanbases as well.

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BrunoBRS

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#50 BrunoBRS
Member since 2005 • 74156 Posts
good god WTF is with the video quality? my calculator has better video quality than that. WTF, gametrailers?