Evolution Of PC Gaming Hardware

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Marano94

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#1  Edited By Marano94
Member since 2015 • 102 Posts

Excelent video showing the long road to where we are now in gaming, only thing missing is prospects for the future like hbm and pascal, other than that the video is excelent.

https://www.youtube.com/watch?v=7Y4sv27J6co

Personally I hope we always have competition on both the gpu and cpu side of things, cause that's what will drive innovation as shown in the video.

What do you think?

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SuperFlyZero

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#2 SuperFlyZero
Member since 2015 • 414 Posts

Smaller and lighter, please.

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naz99

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#3  Edited By naz99
Member since 2002 • 2941 Posts

@marano94: Its been amazing over the past couple of decades watching the pc change and grow and despite everything its still here and bigger tha ever, the dawn of the first 3d cards and the much better gaming capability of windows 95 was a very exciting time compared to much of the pc's history.

Great video, it was a good watch, thanks :)

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Cloud_imperium

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#5 Cloud_imperium
Member since 2013 • 15146 Posts

PC is awesome. So many great memories. Me and my bro used to save to get a new Graphics card or DVD Rom to play new games :-)

Had a huge collection of game disks. So much changed in recent years but I will always remember golden era of video games (90s).

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deactivated-5f768591970d3

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#7 deactivated-5f768591970d3
Member since 2004 • 1255 Posts

Ah I remember buying my new 3dfx voodoo2 for Unreal. That game blew my mind at the time of release gfx wise more than any other since.

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commander

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#8  Edited By commander
Member since 2010 • 16217 Posts

very bad video, forgets major landmarks and the ones they do mention are not very well explained.

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sovkhan

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#9  Edited By sovkhan
Member since 2015 • 1591 Posts

Wolfenstein and Doom after it, were not real 3D engines nor is Duke Nukem. They use a tech called raycasting - not the same as ray tracing - on a bidimensional plan to build a view.

The success of pc gaming is largely due to enthusiastics such as Michael Abrash, the man behind the well known mode X, This undocumented mode was used in Doom

The major advancement at the time was also the use of dos extenders and cpu protected mode - if I recall well - to suppress Dos memory limitations. These were used in Doom and the rest was history.

Good Old times!!!!

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Marano94

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#10 Marano94
Member since 2015 • 102 Posts

@rskueem:

@rskueem said:

Good video, but this video oddly emphasises many unremarkable products and technologies as turning points while skipping many real milestones. Def a taste of nostalgia trip though I must say... Its going to be really interesting to see what the next 2-3 years holds for PC hardware.

That's what I said in the op, I was hoping to hear some thoughts on hbmi and pascal coming up in the next 2-3 yeahs but the author never mentions it and what the next milestone would be if not that.

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AnthonyAutumns

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#11 AnthonyAutumns
Member since 2014 • 1704 Posts

@yourdeadgrandpa said:

How Microsoft backstabbed everyone by reneging on their support for Fahrenheit, the agreed upon successor to both OpenGL and DirectX, during the Vista era and announcing they would drop support for OpenGL.

Instead of getting backstabbed, MS dropped the ball which is called PC gaming in order to jump on the console bandwagon. The reason for this is because PC Gamers refused to update to Vista (for gaming) and to pay for GFWL. MS abandoning the PC is what started the "PC gaming is dying".

Valve then took over the ball that was discarded by Microsoft and started Steam. Then Steam prospered. What Microsoft failed to realize that time was that the ball they drop was a golden one and it ended up crushing their own foot because they weren't careful with it.

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#13 NyaDC
Member since 2014 • 8006 Posts
@anthonyautumns said:
@yourdeadgrandpa said:

How Microsoft backstabbed everyone by reneging on their support for Fahrenheit, the agreed upon successor to both OpenGL and DirectX, during the Vista era and announcing they would drop support for OpenGL.

Instead of getting backstabbed, MS dropped the ball which is called PC gaming in order to jump on the console bandwagon. The reason for this is because PC Gamers refused to update to Vista (for gaming) and to pay for GFWL. MS abandoning the PC is what started the "PC gaming is dying".

Valve then took over the ball that was discarded by Microsoft and started Steam. Then Steam prospered. What Microsoft failed to realize that time was that the ball they drop was a golden one and it ended up crushing their own foot because they weren't careful with it.

There are so many ignorant inaccuracies in this post it's kind of astounding.

What? The Xbox released in 2001, Windows Vista released in 2007... They "jumped on the console bandwagon" 6 years before that operating system even released and also released the Xbox 360 two years before it...

Valve then (implying after the fact...) took over the ball and started Steam? Steam went into limited beta in 2002 and launched to the public in September of 2003, it wasn't a game store, it wasn't anything more than a content delivery system and automatic updating platform for Valve's games... Hell, they didn't even start selling their own games on the platform until mid 2004 and for 3rd party games late 2005...

You've only been on Steam a year, you might want to dial things back a notch, you're speaking about things you clearly don't know.

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the_master_race

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#14 the_master_race
Member since 2015 • 5226 Posts

@marano94 said:

Excelent video showing the long road to where we are now in gaming, only thing missing is prospects for the future like hbm and pascal, other than that the video is excelent.

https://www.youtube.com/watch?v=7Y4sv27J6co

Personally I hope we always have competition on both the gpu and cpu side of things, cause that's what will drive innovation as shown in the video.

What do you think?

Loading Video...

+1 , that was a great trip down memory lane ... thx 4 sharing

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AnthonyAutumns

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#15  Edited By AnthonyAutumns
Member since 2014 • 1704 Posts

@nyadc said:
@anthonyautumns said:
@yourdeadgrandpa said:

How Microsoft backstabbed everyone by reneging on their support for Fahrenheit, the agreed upon successor to both OpenGL and DirectX, during the Vista era and announcing they would drop support for OpenGL.

Instead of getting backstabbed, MS dropped the ball which is called PC gaming in order to jump on the console bandwagon. The reason for this is because PC Gamers refused to update to Vista (for gaming) and to pay for GFWL. MS abandoning the PC is what started the "PC gaming is dying".

Valve then took over the ball that was discarded by Microsoft and started Steam. Then Steam prospered. What Microsoft failed to realize that time was that the ball they drop was a golden one and it ended up crushing their own foot because they weren't careful with it.

There are so many ignorant inaccuracies in this post it's kind of astounding.

What? The Xbox released in 2001, Windows Vista released in 2007... They "jumped on the console bandwagon" 6 years before that operating system even released and also released the Xbox 360 two years before it...

Valve then (implying after the fact...) took over the ball and started Steam? Steam went into limited beta in 2002 and launched to the public in September of 2003, it wasn't a game store, it wasn't anything more than a content delivery system and automatic updating platform for Valve's games... Hell, they didn't even start selling their own games on the platform until mid 2004 and for 3rd party games late 2005...

You've only been on Steam a year, you might want to dial things back a notch, you're speaking about things you clearly don't know.

Point: Jumped on the console bandwagon.

It is true no matter what you claim it to be false. They also wanted to have those Sony and Nintendo glories. Ask this yourself: don't they focus more on Consoles these days compared to at least a decade ago?

Point: The reason for this is because PC Gamers refused to update to Vista (for gaming) and to pay for GFWL

That's the reason for my assumption thinking MS left PC gaming. But it's a fact that PC gamers refused both of them.

Point: Valve then took over the ball that was discarded by Microsoft and started Steam. Then Steam prospered.

You're judging my comment based on my what? 2 years Steam account? You can do better than that just to refute me. I only started making my Steam account after a World of Tank clan buddy convinced me to play DotA 2 and that was around 2 years ago. That act resulted me being expelled on my clan. I stopped playing WoT because of that. It was a South East Asian competing clan btw.

Again back to that bolded point above. I'm showing you a picture of games made by MS Studios from 2008 to 2014 from wikipedia and compare the games they released earlier years.

I wanted to post a picture of the earlier games from 1990 to 2006 but I'm afraid I'll have to post several of them so didn't bother to do it. You can easily look for them in wikipedia, you know?

Also, I don't need to confirm this to you: If you don't think Steam prospered,you're much more delusional than those rabid cows.

Point: What Microsoft failed to realize that time was that the ball they drop was a golden one and it ended up crushing their own foot because they weren't careful with it.

The success of Steam in the PC platform is what MS seeks today in the PC platform and also against its console counterpart. Isn't that the reason why there's a Store App on PC? It's also the reason why Microsoft is still currently appealing to PC Gamers every year like a broken record?In which they had constantly failed to do every year. I find that very ironic.

I won't stop you from bootlicking MS but those things happened.

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Snugenz

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#16 Snugenz
Member since 2006 • 13388 Posts

Them Voodoo memories, them cards were beast back then, the voodoo 3 was also the card i used in my first self build PC.