How would you feel about a RPG that would let you actually role-play with believable characters and real consequences? What if you made the core of the game to revolve around script in quantity and carefully designed NPCs?
Let's say you could alternate looks and character traits and the world would react appropriately. Different characters would react to more things than that "you have killed important NPC #3." They would react to your looks, what they know you've done and how you talk. The character you have created will give you the opportunity to choose from a number of fitting dialogue options and the more answers you give the more your character will be defined and he/she will be able to give more distinct answers as you play through. The goal of the game wouldn't be to get all the guns and glory but to take your character through the game in a way that's believable and captivating.
Engaging in fights would be an option but there would be great consequences just from killing one person, something most games lack. Here we get into world design so that would also play in. If we play in a highly modern society it would obviously be harder to get away and the punishment would be greater, people all over the city would treat you in new ways if it's a place where the news go around. If we play in a post-nuclear world people wouldn't care in the same way and the words of you killing a man would definitely not travel from town to town.
Imagine you could play as a chubby heterosexual African female or a thin Chinese homosexual male instead of the typical anonymous stately white male or the effeminate looking white male with styled hair. If the princess you have saved doesn't find you attractive she wont kiss you. Or maybe she isn't attracted to men at all. I have yet to a see NPCs that are racist/sexist (okay, I have seen some that are sexist in Fallout) against a player created character.
I always thought that the Fallout series would make way for these kinds of games. Now that Bethesda owns the series it's pretty much impossible since they only have the power to produce script starved action RPGs. How do you feel about evolving the RPG genre? Would there even be an audience for it?
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