Dont you think so? OK linearity is cool, until some point, for example FFXIII linearity is terrible, but plenty of games, most games actually, are also linear and they play good, other games go for being open, multiple paths and all that, well I dont find those games very attractive to be honest...Seriously what is the appeal in those games? they put you in the middle of a huge area, and tell you something like "LOOK FOR A FLOWER" and you are in the middle of a forest, they just tell you look for the flower they dont even tell you where, they dont mark it on your map, you have to go around all the forest peeking every corner until you find the damn flower, thats frustrating. or when they give you like 400 different paths to take, and you say "which one should I take?" the decision is completly yours, there is no right or wrong path, every path leads to the same way, so lets say I choosed path C, but it turns out than in path A there was an awesome reward. loot, encounter, anything, how was I supposed to know that there would be something in that path? thats why I dont like games like elder scrolls...seriously imo, if the world is so open, they should at least allow you to see it from a 3rd person perspective, not an extremely limited 1st person vision.
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