Fable 2 AAA??

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manny280

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#1 manny280
Member since 2007 • 1990 Posts

=Combat

Announced at E3 2007, there is a new revamped combat system. All melee combat takes place on the X button. All ranged combat runs on the Y button and magic on the B button. Flourishes will be shown in a different perspective and time will slow down to show finishing moves. Moves done in melee combat are also dependent on where the player is located. For example, if a player is on top of a tower, pressing the X button may cause the player to throw a certain enemy off of the tower rather than attack with a weapon. Also, in the X06 edition of the combat with a not yet ready combat engine shows you can use the environment which leads on to different combat reaches. The character can get into a bar fight shown in the combat demo (the first tested engine).

There are multiple different weapon types known of so far: guns, axes, swords, hammers, and maces. Longbows have also been confirmed and crossbows remain a possibility. In addition to the traditional bows and crossbows, the usage of a musket is shown in the game trailer, and in another gameplay demo the player is shown slinging one across his back, possibly suggesting that it could be equipped.

Dog

The player will encounter a dog that will stay with him or her for the rest of the game. Molyneux has stated that the dog is an entity that will get the player to care, to experience love or hate, when he announced this feature at the GDC 2007. Every dog will be unique in some way and morph depending on a variety of factors such as alignment. The dog will assist the player by alerting him to threats (although never giving the player away to the threat) and so completely replacing the mini map, and attacking whatever enemies the player is weakest to, depending, for example, on the weapon drawn. In a recent interview and game demonstration Molyneux showed some of the interactions players can have with their dog, including buying toys, playing fetch and rewarding or punishing their dogs for their behavior.

Obeying three main laws (do not aggravate the player; unconditionally love the player and self-preservation), the dog features advanced AI. Although the dog is not directly controllable, it will respond to the player's actions; moving to attack will bring it to attack, running somewhere will have the dog run. Behavior is context-specific, and the dog will stay much closer in towns or when the player is hurt than when outside. He is, to a degree, trainable using expressions.[5] Molyneux also revealed that if the player seriously does not want a dog, then they have to run away and escape from it (preferably when it is injured), although the dog will track down the player, causing him or her to run away again. One example given is if the dog is injured and the player leaves and goes to the pub, later there will be a scratching at the door. Someone will open the door for it and observers will react negatively.

Family

Another mechanism to get the player to care are families. The player is able to flirt with anyone (of either gender) and get married. The player may have protected or unprotected sex with NPCs of the opposite gender, which may result in a child. The child's looks will depend on those of his parents, and his attributes will be dependent on the player's actions and alignment. Female player characters may become pregnant and have an abortion if the child is unwanted.[

Death

In Fable 2, the player's character does not die upon defeat. Rather, he or she falls unconscious once he or she loses all of his or her health. The enemies will then injure the character while they are unconscious by beating, kicking or stabbing them, which will leave permanent scars. The new system of "death" is intended to simulate the humiliation of defeat, while sustaining scars will negatively affect NPCs attitudes toward the player. Molyneux stated during the E3 2007 combat demo that boss enemies will inflict major, disfiguring scars, which will have a major negative effect on NPC relationships.[6]

However, falling unconscious (said to last around 30 seconds according to Molyneux) can be avoided, if the player is willing to sacrifice one of 3 things: gold, reputation or experience gained.

Cutscenes

There will be no cutscenes in the game, apart from the beginning cutscene which lasts approximately 1 minute. Rather like pressing the Y button in Gears of War to focus in on a team mate or a point of interest, pressing a button during a major event in Fable 2 will focus in on the main point of interest.

Dynamic world

Molyneux has stated that his aim is to create a dynamic, changing world on a large scale. Since the game will take place over a hero's lifetime, many things will change; he gave an example of a trade camp the player could help or destroy that would later be a town or ruin. Trading in such camps would increase their profit, resulting in a small town growing around them, while stealing from the camp or massacring the camp will result in the abandonment of the area. Additionally, every property in the world is ownable by the player, often unlocking further content such as quests. Titles will be awarded for buying property, for instance, if you were to buy every building, and every piece of land in a town, you may become known as the mayor, king, and eventually emperor of the entire realm.

It is also rumored that towns and villages from Fable and Fable: The Lost Chapters have "grown up". One example is Bowerstone, which in Fable and Fable: The Lost Chapters was the largest town, yet it was still quite a small town. It has been confirmed that it is in Fable 2 and is rumored to be a thriving city. The first published screenshot of the game is of Bowerstone.

It has also been confirmed that the Hero is from the slums of Bowerstone.

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ItalStallion777

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#2 ItalStallion777
Member since 2005 • 1953 Posts
it would be great if it gets AAA but i'm hyping it AA
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MonacoX

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#3 MonacoX
Member since 2007 • 453 Posts
The first game was great imo,  I dont understand why it flopped.  I really hope the second one is as good as the first.
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blue_hazy_basic

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#4 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
AA written all over it at best
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DirrtyNinja

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#5 DirrtyNinja
Member since 2006 • 994 Posts
THe 1st one was awesome , no reason why this one wont be. Probably AA here on GS.
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blue_hazy_basic

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#6 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

The first game was great imo, I dont understand why it flopped. I really hope the second one is as good as the first.MonacoX

urgh the first one was ok but was basically a repetive button masher.

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--Aqualung--

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#7 --Aqualung--
Member since 2007 • 575 Posts
I hope so. There is so much potential in this title.
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cyborgjak427

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#8 cyborgjak427
Member since 2006 • 14046 Posts
AA, I wouldn't get my hopes up for this after the first one.
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ganon546

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#9 ganon546
Member since 2007 • 2942 Posts

IMO it's going to get AA here on GS, but get AAA scores everywhere else.

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WllDan7

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#10 WllDan7
Member since 2004 • 2581 Posts
Lets not hype it and see what it gets. That way no looks bad when it is reviewed. It will probably be a good game.
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Alphacy

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#11 Alphacy
Member since 2007 • 1890 Posts
I love Fable and it's one of the reasons why I'll buy a 360 one day.
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Vandalvideo

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#12 Vandalvideo
Member since 2003 • 39655 Posts
Do not trust anything that comes out of Molyneux's mouth. Words from a PC gamer.
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cobrax25

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#13 cobrax25
Member since 2006 • 9649 Posts

deja vu.

seriously....dont listen to anything Molyneux says....he claimed fable to be the best RPG of all time.

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deactivated-5f89ab8e63049

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#14 deactivated-5f89ab8e63049
Member since 2007 • 3182 Posts

[QUOTE="MonacoX"]The first game was great imo, I dont understand why it flopped. I really hope the second one is as good as the first.blue_hazy_basic

urgh the first one was ok but was basically a repetive button masher.

And ludicrously short for an RPG. I'm not expecting greatness from Fable 2, but it should be alright.

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realistgamer

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#15 realistgamer
Member since 2006 • 835 Posts
it only floped to system wars standards but was a fantastic piece of work can't wait for the second one and i'm hyping it AAA!:D
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The_Caesar

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#16 The_Caesar
Member since 2006 • 234 Posts
don't screw with death. it didn't work with bioshock it wont work with this. too easy/button mashing - 8.5
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LinKuei_warrior

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#17 LinKuei_warrior
Member since 2006 • 2670 Posts

lmao @ the "z0m9! p3t3r iz t3h l@1r!"

is molyneux saying "In the game we will fly " and "we will plant trees" and "we will shoot guns like machine guns" or "were going to include hot coffee"?no!different this time around and im sure he knows this...man!

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NavigatorsGhost

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#18 NavigatorsGhost
Member since 2006 • 6483 Posts

don't screw with death. it didn't work with bioshock it wont work with this. too easy/button mashing - 8.5The_Caesar

You missed the point of Bioshock.

Fable 2 will get AAA, and I'll play it and enjoy it regardless of what it scores here or anywhere.

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The_Caesar

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#19 The_Caesar
Member since 2006 • 234 Posts
missed the point? me and everyone i've talked to was were reloading their saves whenever they died instead of using the chambers. that means the system it uses is broken.
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hustler_151

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#20 hustler_151
Member since 2006 • 1720 Posts
dont hype sequels to flops
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Vandalvideo

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#21 Vandalvideo
Member since 2003 • 39655 Posts
dont hype sequels to flopshustler_151
fable was a good game. An under achiever, but a good agme.
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manny280

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#22 manny280
Member since 2007 • 1990 Posts

dont hype sequels to flopshustler_151

im fine with hyping sequels to 8.6 games just like ppl hype killzone 2 and galaxy

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hustler_151

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#23 hustler_151
Member since 2006 • 1720 Posts

[QUOTE="hustler_151"]dont hype sequels to flopsVandalvideo
fable was a good game. An under achiever, but a good agme.

LOLOLOL FLOP! ya i know it was a good game but SW is full of ****head fanboys and thats what they will say

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Impex

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#24 Impex
Member since 2005 • 5532 Posts
I'd say AA. I'm not sure I like the one button combat system. I'll hope for the best though.
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Kahuna_1

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#25 Kahuna_1
Member since 2006 • 7948 Posts
If it shows signs of being like the first it will get an 8-8.5.
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bonethug1213

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#26 bonethug1213
Member since 2005 • 575 Posts

[QUOTE="MonacoX"]The first game was great imo, I dont understand why it flopped. I really hope the second one is as good as the first.blue_hazy_basic

urgh the first one was ok but was basically a repetive button masher.

Yea the fighting got boring quick for me ( the arena part was wicked though), but everything other than the combat was so well done. Still i cant see higher than AA for Fable 2
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LinKuei_warrior

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#27 LinKuei_warrior
Member since 2006 • 2670 Posts

dont hype sequels to flopshustler_151

stop hyping killzone2

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hustler_151

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#28 hustler_151
Member since 2006 • 1720 Posts

[QUOTE="hustler_151"]dont hype sequels to flopsLinKuei_warrior

stop hyping killzone2

exactly. and fable 2. at least not AAA

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deactivated-5f956b96dc672

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#29 deactivated-5f956b96dc672
Member since 2007 • 2218 Posts

[QUOTE="hustler_151"]dont hype sequels to flopsmanny280

im fine with hyping sequels to 8.6 games just like ppl hype killzone 2 and galaxy

thats right, hyping a sequel to an 8.6 game is way better than hyping killzone
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madmidnight

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#30 madmidnight
Member since 2004 • 2066 Posts

dont hype sequels to flopshustler_151

So people shouldn't hype SMG since SMS was a flop(8.0)

Or GT5 since GT4 was a flop(8.9)

Or killzone 2, we all know how that one flopped

Or even MGS4, since MGS3 got an (8.7) i think.

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a_chalz

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#31 a_chalz
Member since 2007 • 441 Posts
why no choice for A?
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hustler_151

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#32 hustler_151
Member since 2006 • 1720 Posts

[QUOTE="hustler_151"]dont hype sequels to flopsmadmidnight

So people shouldn't hype SMG since SMS was a flop(8.0)

Or GT5 since GT4 was a flop(8.9)

Or killzone 2, we all know how that one flopped

Or even MGS4, since MGS3 got an (8.7) i think.

not according to SW they shouldnt

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NavigatorsGhost

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#33 NavigatorsGhost
Member since 2006 • 6483 Posts

missed the point? me and everyone i've talked to was were reloading their saves whenever they died instead of using the chambers. that means the system it uses is broken.The_Caesar

Death would have detracted from the story. Besides, you were supposed to be on the track towards becoming a god as the game progressed. Gods don't get killed by humans on steroids. And, if you were dying all the time, you would simply figure out the most powerful weapon in the game and whore the crap out of it. It would detract from how you are supposed to play the game, where you experiment and enjoy the freedoms you are granted.

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jlh47

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#34 jlh47
Member since 2007 • 3326 Posts

dont hype sequels to flopshustler_151

fable didn't flop. it was hyped AA and it got 8.6

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madmidnight

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#35 madmidnight
Member since 2004 • 2066 Posts

[QUOTE="hustler_151"]dont hype sequels to flopsjlh47

fable didn't flop. it was hyped AA and it got 8.6

Umm no it was hyped AAA RPG of the year...

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jlh47

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#36 jlh47
Member since 2007 • 3326 Posts
[QUOTE="jlh47"]

[QUOTE="hustler_151"]dont hype sequels to flopsmadmidnight

fable didn't flop. it was hyped AA and it got 8.6

Umm no it was hyped AAA RPG of the year...

link?

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Tactis

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#37 Tactis
Member since 2006 • 1568 Posts

Too early to tell make this thread in August of 08.

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killtactics

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#38 killtactics
Member since 2004 • 5957 Posts
all ill say is this.. if killzone 2 can be AAA then fable 2 can be AAAA.... the first one was one of the best games i have ever played... and yes it will be AAA thanks to the power of the 360...
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Snowboarder99

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#39 Snowboarder99
Member since 2006 • 5460 Posts
I'm thinking AA, but Id like for it to be AAA.  Either way its my most antipated game next year.  Assassins Creed this year:D
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TheDarkDisciple

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#40 TheDarkDisciple
Member since 2004 • 3564 Posts

why no choice for A?a_chalz

because there's really no reason to believe that it will get A unless you're a biased fanboy maybe? Thats not to say that it can't get A, but it wouldnt make sense to hype it that. From what i've seen it looks better than the first one.

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TheDarkDisciple

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#41 TheDarkDisciple
Member since 2004 • 3564 Posts

all ill say is this.. if killzone 2 can be AAA then fable 2 can be AAAA.... the first one was one of the best games i have ever played... and yes it will be AAA thanks to the power of the 360...killtactics

more like if killzone 2 can be A, because the first one wasn't (6.9), then fable 2 can be AAA because the first was 8.6.

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Kook18

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#42 Kook18
Member since 2006 • 4257 Posts
sounds like they're trying to bite off more than they can chew again. but i enjoyed fable so i'm sure i'll pick up part 2 as well.
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GunnerVIII

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#43 GunnerVIII
Member since 2006 • 4135 Posts
I still think it's only going to be a AA game. They may be making it sound better than it really is. I wouldn't get your hopes up, but I'm still excited since I loved the mood of the first game.
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mattyomo99

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#44 mattyomo99
Member since 2005 • 3915 Posts
its hard to say what games like this will get, i hope its good though
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DeathIsARight

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#45 DeathIsARight
Member since 2007 • 947 Posts

AA written all over it at bestblue_hazy_basic

AA at best, the first one letdown and I don;t trust the guy behind it.

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SgtWhiskeyjack

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#46 SgtWhiskeyjack
Member since 2004 • 16364 Posts

Lets not hype it and see what it gets. That way no looks bad when it is reviewed. It will probably be a good game.WllDan7

That's just crazy talk.

Nothing to see here!, Move along please!

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krunkfu2

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#47 krunkfu2
Member since 2007 • 4218 Posts
we'll see i'm not liking the one button combat mechanic