@bluestars said:
@hardwenzen:
That and better running and looking third party games
HaH
omg that is so important to have a game 4k/60 against a 4k/60 game that might run slightly better.
but what happens if certain game has ton of slow downs because of the power consumption spikes could impact clocks and lower performance. the ps5 will handle that game better.
amd shift baby. lol not that its going to make the ps5 more powerful. but if that game get a huge slow down at a certain part in the game the series x version will slow down were the the ps5 version will not.
It's a fascinating idea - and entirely at odds with Microsoft's design decisions for Xbox Series X - and what this likely means is that developers will need to be mindful of potential power consumption spikes that could impact clocks and lower performance. However, for Sony this means that PlayStation 5 can hit GPU frequencies way, way higher than we expected. Those clocks are also significantly higher than anything seen from existing AMD parts in the PC space. It also means that, by extension, more can be extracted performance-wise from the 36 available RDNA 2 compute units.
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