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SecretPolice

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#1 SecretPolice
Member since 2007 • 45667 Posts

A blog from Bethesda's Executive Producer, Todd Howard.

A few bullet points of interest, but the full read is worth it IMO.

Mega levels of violence. "When people die, they don't just die - they get cut in half, they melt into a pile of goo, explode like a blood sausage, or several different ways - depending on the weapon you use."

There is often no right solution. "Like it or not, the player will not be able to make everyone live happily ever after."

There will always be multiple solutions. "No one ****of play will be perfect."

The others are: "The players actions affect the world.", "There is a sense of urgency," "It's open ended," "The player will have a goal," "The player has control of his actions," "Simple Interface," "Speech will be lip-synched with the animation," "A wide variety of weapons and actions," "Detailed character creation rules," "just enough GURPS material to make the GURPSers happy. The game comes first." That one is actually crossed out in the document, as they dropped GURPS, and lastly:

14. "The Team is Motivated" "We want to do this. We care about this game and we will make it cool."

http://blogs.ign.com/Bethesda_Softworks/2008/01/22/77856/

What do you think - still looking forward to this game ? I know I am. :)

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lusitanogamer

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#2 lusitanogamer
Member since 2006 • 9338 Posts
I can't wait for this game. Bethesda won me over with Oblivion.
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Always-Honest

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#3 Always-Honest
Member since 2007 • 11261 Posts
sounds awsome!
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michael098

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#4 michael098
Member since 2006 • 3441 Posts

I can't wait for this game. Bethesda won me over with Oblivion.lusitanogamer

Its funny, oblivion is the reason why people don't have high expectations of this game...

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mbrockway

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#5 mbrockway
Member since 2007 • 3560 Posts

[QUOTE="lusitanogamer"]I can't wait for this game. Bethesda won me over with Oblivion.michael098

Its funny, oblivion is the reason why people don't have high expectations of this game...

Because Oblivion is a horrible game of course. *goes back to doing Mage Guild quests and picking flowers*

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ShotGunBunny

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#6 ShotGunBunny
Member since 2004 • 2184 Posts
I can't wait for this game. Bethesda won me over with Oblivion.lusitanogamer


Bethesda won me over to the "Bethesda hater" side with Oblivion, yeah.
And I'm certain Fallout won't change that. Bunch Rapist, that's actually what they are. They rape games. In the butt.
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PBSnipes

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#7 PBSnipes
Member since 2007 • 14621 Posts
This blog only re-affirms that Bethesda has a) over analyzed the game and b) are planning some dramatic changes. They think they understand what Fallout fans want, but the simple fact is what Fallout fans want isn't profitable, or at least not profitable when you consider how much money Bethesda paid for the Fallout license. Hopefully I'm wrong, but I get the feeling Fallout 3 is going to be little more than Oblivion with guns and fart jokes.
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SecretPolice

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#8 SecretPolice
Member since 2007 • 45667 Posts
This blog only re-affirms that Bethesda has a) over analyzed the game and b) are planning some dramatic changes. They think they understand what Fallout fans want, but the simple fact is what Fallout fans want isn't profitable, or at least not profitable when you consider how much money Bethesda paid for the Fallout license. Hopefully I'm wrong, but I get the feeling Fallout 3 is going to be little more than Oblivion with guns and fart jokes.PBSnipes
I hear ya but still hoping they make a great game I can get into - it's a we shall see kind of thing I guess.
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2FacedJanus

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#9 2FacedJanus
Member since 2004 • 8236 Posts

A blog from Bethesda's Executive Producer, Todd Howard.

A few bullet points of interest, but the full read is worth it IMO.

Mega levels of violence. "When people die, they don't just die - they get cut in half, they melt into a pile of goo, explode like a blood sausage, or several different ways - depending on the weapon you use."

There is often no right solution. "Like it or not, the player will not be able to make everyone live happily ever after."

There will always be multiple solutions. "No one ****of play will be perfect."

The others are: "The players actions affect the world.", "There is a sense of urgency," "It's open ended," "The player will have a goal," "The player has control of his actions," "Simple Interface," "Speech will be lip-synched with the animation," "A wide variety of weapons and actions," "Detailed character creation rules," "just enough GURPS material to make the GURPSers happy. The game comes first." That one is actually crossed out in the document, as they dropped GURPS, and lastly:

14. "The Team is Motivated" "We want to do this. We care about this game and we will make it cool."

http://blogs.ign.com/Bethesda_Softworks/2008/01/22/77856/

What do you think - still looking forward to this game ? I know I am. :)

SecretPolice

Still not convinced, this is more bs that bethesda drones love to suck up, just as you sucked up all the hype about oblivion and still believe it's true. Remember the awesome radiant AI in oblivion they talked about? Ouch.. that didn't work that well did it? It actually turned out that that awesome AI was nothing more than a resource hog to make beggars stare at walls all day.

Remember the Open-endedness of oblivion? Oh you actually believe being able to walk everywhere in the game-world is open-endedness? *laughs*

The player has control of his actions... yes right, of course he or she has. Just like in oblivion, where you had control of finishing the quest (killing person x) or not finishing the quest!

The team is motivated to make a cool game! Just like oblivion!

'Just enough gurps material to make the Gurpsers happy' - Aka "Yes, we did water it down for the idiots that are going to buy this game, play it on their console and think they are playing a real rpg, when they really are too stupid to play a real rpg."

"A wide variety of weapons and actions" - Aka, you can KILL in alot of different ways.

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2FacedJanus

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#10 2FacedJanus
Member since 2004 • 8236 Posts
[QUOTE="michael098"]

[QUOTE="lusitanogamer"]I can't wait for this game. Bethesda won me over with Oblivion.mbrockway

Its funny, oblivion is the reason why people don't have high expectations of this game...

Because Oblivion is a horrible game of course. *goes back to doing Mage Guild quests and picking flowers*

Yes, unless you really believe fetch & return quests are what RPGs are about.

"Thanks to your flower picking, hero, you're now a better mage because of it, and proved your worth to the guild. Because only a true mage can pick flowers"

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deactivated-5e836a855beb2

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#11 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Still not convinced, this is more bs that bethesda drones love to suck up, just as you sucked up all the hype about oblivion and still believe it's true. Remember the awesome radiant AI in oblivion they talked about? Ouch.. that didn't work that well did it? It actually turned out that that awesome AI was nothing more than a resource hog to make beggars stare at walls all day.

Remember the Open-endedness of oblivion? Oh you actually believe being able to walk everywhere in the game-world is open-endedness? *laughs*

The player has control of his actions... yes right, of course he or she has. Just like in oblivion, where you had control of finishing the quest (killing person x) or not finishing the quest!

The team is motivated to make a cool game! Just like oblivion!

'Just enough gurps material to make the Gurpsers happy' - Aka "Yes, we did water it down for the idiots that are going to buy this game, play it on their console and think they are playing a real rpg, when they really are too stupid to play a real rpg."

"A wide variety of weapons and actions" - Aka, you can KILL in alot of different ways.

2FacedJanus

Ouch and lol.

What's this gurp?

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Chofee

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#12 Chofee
Member since 2004 • 194 Posts
[QUOTE="2FacedJanus"]Still not convinced, this is more bs that bethesda drones love to suck up, just as you sucked up all the hype about oblivion and still believe it's true. Remember the awesome radiant AI in oblivion they talked about? Ouch.. that didn't work that well did it? It actually turned out that that awesome AI was nothing more than a resource hog to make beggars stare at walls all day.

Remember the Open-endedness of oblivion? Oh you actually believe being able to walk everywhere in the game-world is open-endedness? *laughs*

The player has control of his actions... yes right, of course he or she has. Just like in oblivion, where you had control of finishing the quest (killing person x) or not finishing the quest!

The team is motivated to make a cool game! Just like oblivion!

'Just enough gurps material to make the Gurpsers happy' - Aka "Yes, we did water it down for the idiots that are going to buy this game, play it on their console and think they are playing a real rpg, when they really are too stupid to play a real rpg."

"A wide variety of weapons and actions" - Aka, you can KILL in alot of different ways.

Jandurin

Ouch and lol.

What's this gurp?

It's a set of RPG rules which Fallout is based upon, just like Baldur's Gate is based upon D&D rules.. Actually, fallout is based on SPECIAL which is derived from GURPS..

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deactivated-5e836a855beb2

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#13 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

It's a set of RPG rules which Fallout is based upon, just like Baldur's Gate is based upon D&D rules.. Actually, fallout is based on SPECIAL which is derived from GURPS..Chofee
Ah.

D & D > GURP

:D

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2FacedJanus

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#14 2FacedJanus
Member since 2004 • 8236 Posts

What's this gurp?

Jandurin

The Generic Universal RolePlaying System, commonly known as GURPS, is a role-playing game system designed to adapt to any imaginary gaming environment. It was created by Steve Jackson Games in 1986. GURPS won the Origins Award for Best Roleplaying Rules of 1988,[1] and in 2000 it was inducted into the OriginsHall of Fame.[2] Many of its expansions have also won awards. - Complete Wikipedia Page on GURPS

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Jenova_Flare

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#15 Jenova_Flare
Member since 2007 • 1364 Posts
By the way TC, that list isn't one written by Bethesda. It was written by Black Isle as pre production for the original Fallout. The Bethesda guy just agrees with all of the points...
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deactivated-5e836a855beb2

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#16 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
It was created by Steve Jackson Games in2FacedJanus
Oooh. That guy made the Illuminati card game. That was fun game for awhile.
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2FacedJanus

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#17 2FacedJanus
Member since 2004 • 8236 Posts

[QUOTE="2FacedJanus"]It was created by Steve Jackson Games inJandurin
Oooh. That guy made the Illuminati card game. That was fun game for awhile.

Go play munchkin, it's downright hilarious :P

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deactivated-5e836a855beb2

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#18 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

[QUOTE="Jandurin"][QUOTE="2FacedJanus"]It was created by Steve Jackson Games in2FacedJanus

Oooh. That guy made the Illuminati card game. That was fun game for awhile.

Go play munchkin, it's downright hilarious :P

omg. That looks awesome.
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xsubtownerx

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#19 xsubtownerx
Member since 2007 • 10705 Posts
[QUOTE="michael098"]

[QUOTE="lusitanogamer"]I can't wait for this game. Bethesda won me over with Oblivion.mbrockway

Its funny, oblivion is the reason why people don't have high expectations of this game...

Because Oblivion is a horrible game of course. *goes back to doing Mage Guild quests and picking flowers*

lmao. Oblivion............ Morrowinds was SO much better.

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Lonelynight

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#20 Lonelynight
Member since 2006 • 30051 Posts
[QUOTE="SecretPolice"]

A blog from Bethesda's Executive Producer, Todd Howard.

A few bullet points of interest, but the full read is worth it IMO.

Mega levels of violence. "When people die, they don't just die - they get cut in half, they melt into a pile of goo, explode like a blood sausage, or several different ways - depending on the weapon you use."

There is often no right solution. "Like it or not, the player will not be able to make everyone live happily ever after."

There will always be multiple solutions. "No one ****of play will be perfect."

The others are: "The players actions affect the world.", "There is a sense of urgency," "It's open ended," "The player will have a goal," "The player has control of his actions," "Simple Interface," "Speech will be lip-synched with the animation," "A wide variety of weapons and actions," "Detailed character creation rules," "just enough GURPS material to make the GURPSers happy. The game comes first." That one is actually crossed out in the document, as they dropped GURPS, and lastly:

14. "The Team is Motivated" "We want to do this. We care about this game and we will make it cool."

http://blogs.ign.com/Bethesda_Softworks/2008/01/22/77856/

What do you think - still looking forward to this game ? I know I am. :)

2FacedJanus

Still not convinced, this is more bs that bethesda drones love to suck up, just as you sucked up all the hype about oblivion and still believe it's true. Remember the awesome radiant AI in oblivion they talked about? Ouch.. that didn't work that well did it? It actually turned out that that awesome AI was nothing more than a resource hog to make beggars stare at walls all day.

Remember the Open-endedness of oblivion? Oh you actually believe being able to walk everywhere in the game-world is open-endedness? *laughs*

The player has control of his actions... yes right, of course he or she has. Just like in oblivion, where you had control of finishing the quest (killing person x) or not finishing the quest!

The team is motivated to make a cool game! Just like oblivion!

'Just enough gurps material to make the Gurpsers happy' - Aka "Yes, we did water it down for the idiots that are going to buy this game, play it on their console and think they are playing a real rpg, when they really are too stupid to play a real rpg."

"A wide variety of weapons and actions" - Aka, you can KILL in alot of different ways.

:lol: ouch

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Drukter

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#21 Drukter
Member since 2006 • 1484 Posts
It SOUNDS good. But they won't be able to live up with this.
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Tsug_Ze_Wind

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#22 Tsug_Ze_Wind
Member since 2006 • 9511 Posts

Question: On the slim chance that this game actually is a worthy sequel...

...Will anyone admit it?

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EntwineX

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#23 EntwineX
Member since 2005 • 5858 Posts

Still not convinced, this is more bs that bethesda drones love to suck up, just as you sucked up all the hype about oblivion and still believe it's true. Remember the awesome radiant AI in oblivion they talked about? Ouch.. that didn't work that well did it? It actually turned out that that awesome AI was nothing more than a resource hog to make beggars stare at walls all day.

Remember the Open-endedness of oblivion? Oh you actually believe being able to walk everywhere in the game-world is open-endedness? *laughs*

The player has control of his actions... yes right, of course he or she has. Just like in oblivion, where you had control of finishing the quest (killing person x) or not finishing the quest!

The team is motivated to make a cool game! Just like oblivion!

'Just enough gurps material to make the Gurpsers happy' - Aka "Yes, we did water it down for the idiots that are going to buy this game, play it on their console and think they are playing a real rpg, when they really are too stupid to play a real rpg."

"A wide variety of weapons and actions" - Aka, you can KILL in alot of different ways.

2FacedJanus
My thoughts exactly. I'm HOPING for Beth to deliver, but I'm expecting them to fail(from a Fallout fan's perspective).
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deactivated-5e836a855beb2

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#24 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

Question: On the slim chance that this game actually is a worthy sequel...

...Will anyone admit it?

Tsug_Ze_Wind
Some will.
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mbrockway

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#25 mbrockway
Member since 2007 • 3560 Posts
[QUOTE="mbrockway"][QUOTE="michael098"]

[QUOTE="lusitanogamer"]I can't wait for this game. Bethesda won me over with Oblivion.xsubtownerx

Its funny, oblivion is the reason why people don't have high expectations of this game...

Because Oblivion is a horrible game of course. *goes back to doing Mage Guild quests and picking flowers*

lmao. Oblivion............ Morrowinds was SO much better.

That's what I've heard, but I've got way too many games I don't play already. Didn't realise there was so much Oblivion hate.

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Smithgdwg

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#26 Smithgdwg
Member since 2003 • 1886 Posts

This game had better AI than Oblivions "Radiant AI".

http://www.gamespot.com/pc/rpg/ultima7theblackgate/index.html?tag=result;title;0
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#27 2FacedJanus
Member since 2004 • 8236 Posts

Question: On the slim chance that this game actually is a worthy sequel...

...Will anyone admit it?

Tsug_Ze_Wind

I will, and I'm sure as hell hoping for a great sequel. However, I perceive Bethesda's incompetence to make a good rpg as a reason why my hope will burned into the ground.

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#28 naval
Member since 2003 • 11108 Posts

This blog only re-affirms that Bethesda has a) over analyzed the game and b) are planning some dramatic changes. They think they understand what Fallout fans want, but the simple fact is what Fallout fans want isn't profitable, or at least not profitable when you consider how much money Bethesda paid for the Fallout license. Hopefully I'm wrong, but I get the feeling Fallout 3 is going to be little more than Oblivion with guns and fart jokes.PBSnipes

then why even pay the license of they thought making the games like fallout is not profitable ? they have lots of fans and i think any new ip they work on would have been very well recieved

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SecretPolice

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#29 SecretPolice
Member since 2007 • 45667 Posts

I knew there was some doubt about Bethesda doing this sequel but wow, I never thought there was this kind of negativity for the game.

I'm not saying one way or the other but just hoping for a great game though now I feel a bit nervous about it. :?

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#30 PBSnipes
Member since 2007 • 14621 Posts

[QUOTE="PBSnipes"]This blog only re-affirms that Bethesda has a) over analyzed the game and b) are planning some dramatic changes. They think they understand what Fallout fans want, but the simple fact is what Fallout fans want isn't profitable, or at least not profitable when you consider how much money Bethesda paid for the Fallout license. Hopefully I'm wrong, but I get the feeling Fallout 3 is going to be little more than Oblivion with guns and fart jokes.naval

then why even pay the license of they thought making the games like fallout is not profitable ? they have lots of fans and i think any new ip they work on would have been very well recieved

I meant making Fallout 3 a "true" sequel to Fallout 2 wouldn't be profitable. For Fallout 3 to justify the money Bethesda spent on the license they need to move a ton of copies, which (along with the information we know about Fallout 3) is why so many people think Fallout 3 is going to be "Oblivion-ized".
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EntwineX

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#31 EntwineX
Member since 2005 • 5858 Posts

[QUOTE="PBSnipes"]This blog only re-affirms that Bethesda has a) over analyzed the game and b) are planning some dramatic changes. They think they understand what Fallout fans want, but the simple fact is what Fallout fans want isn't profitable, or at least not profitable when you consider how much money Bethesda paid for the Fallout license. Hopefully I'm wrong, but I get the feeling Fallout 3 is going to be little more than Oblivion with guns and fart jokes.naval

then why even pay the license of they thought making the games like fallout is not profitable ? they have lots of fans and i think any new ip they work on would have been very well recieved

They prolly just bought the license so the Fallout fans would fix the game for them afterwards with mods. That and the fact that their creativity propably reached its limits around "durr, teh elves and a horsey"

Oh, and don't expect any fart jokes, they said no silly humour.

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naval

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#32 naval
Member since 2003 • 11108 Posts
[QUOTE="naval"]

[QUOTE="PBSnipes"]This blog only re-affirms that Bethesda has a) over analyzed the game and b) are planning some dramatic changes. They think they understand what Fallout fans want, but the simple fact is what Fallout fans want isn't profitable, or at least not profitable when you consider how much money Bethesda paid for the Fallout license. Hopefully I'm wrong, but I get the feeling Fallout 3 is going to be little more than Oblivion with guns and fart jokes.PBSnipes

then why even pay the license of they thought making the games like fallout is not profitable ? they have lots of fans and i think any new ip they work on would have been very well recieved

I meant making Fallout 3 a "true" sequel to Fallout 2 wouldn't be profitable. For Fallout 3 to justify the money Bethesda spent on the license they need to move a ton of copies, which (along with the information we know about Fallout 3) is why so many people think Fallout 3 is going to be "Oblivion-ized".

still i don't understand. if there main audience should have been fans on original fallout fans and not oblivion fans. i hope they atleast give a shot rather than completely Oblivionizing it

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#33 naval
Member since 2003 • 11108 Posts
[QUOTE="naval"]

[QUOTE="PBSnipes"]This blog only re-affirms that Bethesda has a) over analyzed the game and b) are planning some dramatic changes. They think they understand what Fallout fans want, but the simple fact is what Fallout fans want isn't profitable, or at least not profitable when you consider how much money Bethesda paid for the Fallout license. Hopefully I'm wrong, but I get the feeling Fallout 3 is going to be little more than Oblivion with guns and fart jokes.EntwineX

then why even pay the license of they thought making the games like fallout is not profitable ? they have lots of fans and i think any new ip they work on would have been very well recieved

They prolly just bought the license so the Fallout fans would fix the game for them afterwards with mods. That and the fact that their creativity propably reached its limits around "durr, teh elves and a horsey"

Oh, and don't expect any fart jokes, they said no silly humour.

lol true. their creativity limits very early

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Pariah_001

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#34 Pariah_001
Member since 2003 • 4850 Posts

A blog from Bethesda's Executive Producer, Todd Howard.

A few bullet points of interest, but the full read is worth it IMO.

Mega levels of violence. "When people die, they don't just die - they get cut in half, they melt into a pile of goo, explode like a blood sausage, or several different ways - depending on the weapon you use."

There is often no right solution. "Like it or not, the player will not be able to make everyone live happily ever after."

There will always be multiple solutions. "No one ****of play will be perfect."

The others are: "The players actions affect the world.", "There is a sense of urgency," "It's open ended," "The player will have a goal," "The player has control of his actions," "Simple Interface," "Speech will be lip-synched with the animation," "A wide variety of weapons and actions," "Detailed character creation rules," "just enough GURPS material to make the GURPSers happy. The game comes first." That one is actually crossed out in the document, as they dropped GURPS, and lastly:

14. "The Team is Motivated" "We want to do this. We care about this game and we will make it cool."

http://blogs.ign.com/Bethesda_Softworks/2008/01/22/77856/

What do you think - still looking forward to this game ? I know I am. :)

SecretPolice

I have never looked forward to this game. So I will continue not to.

Oblivion was trash. An Oblivion with guns isn't gonna be much better--Especially when it butchers the franchise it claims to follow.

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Pariah_001

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#35 Pariah_001
Member since 2003 • 4850 Posts
[QUOTE="naval"]

[QUOTE="PBSnipes"]This blog only re-affirms that Bethesda has a) over analyzed the game and b) are planning some dramatic changes. They think they understand what Fallout fans want, but the simple fact is what Fallout fans want isn't profitable, or at least not profitable when you consider how much money Bethesda paid for the Fallout license. Hopefully I'm wrong, but I get the feeling Fallout 3 is going to be little more than Oblivion with guns and fart jokes.PBSnipes

then why even pay the license of they thought making the games like fallout is not profitable ? they have lots of fans and i think any new ip they work on would have been very well recieved

I meant making Fallout 3 a "true" sequel to Fallout 2 wouldn't be profitable. For Fallout 3 to justify the money Bethesda spent on the license they need to move a ton of copies, which (along with the information we know about Fallout 3) is why so many people think Fallout 3 is going to be "Oblivion-ized".

Exactly. They've forsaken Fallout's PC fanbase (after unsuccessfully trying to woo them) and are now just going after the more casual and abundant console base.

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espoac

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#36 espoac
Member since 2005 • 4346 Posts
Regardless of what the PC elitists say I'm sure I'll love Fallout 3. And more than likely the critics will agree with me (just like they did with oblivion).
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2FacedJanus

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#37 2FacedJanus
Member since 2004 • 8236 Posts

Regardless of what the PC elitists say I'm sure I'll love Fallout 3. And more than likely the critics will agree with me (just like they did with oblivion).espoac

I never claimed oblivion wasn't a good game. But as an RPG it is absolute trash. And yeah, when alot of people share the same opinion it is truth :roll:

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Pariah_001

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#38 Pariah_001
Member since 2003 • 4850 Posts

There's nothing "elitist" about the idea that the Fallout franchise doesn't belong on consoles. It's simply a matter of propriety; it wasn't designed to be anything other than what it is. And because it no longer resembles what it was designed as, it can't honestly be considered Fallout.

Just remove the name and I'll be happy.

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PBSnipes

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#39 PBSnipes
Member since 2007 • 14621 Posts
Regardless of what the PC elitists say I'm sure I'll love Fallout 3. And more than likely the critics will agree with me (just like they did with oblivion).espoac
I think thats the real tragedy of Fallout 3, it will probably be a good game in its own right. Bethesda could have called it anything else, even Fallout: (insert title here), but because they decided to call it Fallout 3 they've brought all these expectations upon themselves.
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sonicmj1

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#40 sonicmj1
Member since 2003 • 9130 Posts

Exactly. They've forsaken Fallout's PC fanbase (after unsuccessfully trying to woo them) and are now just going after the more casual and abundant console base.

Pariah_001

They couldn't have wooed the PC fanbase no matter what they did.

Even if they made Fallout a 2D RPG with all the same systems, fans would be pissed at them because Bethseda was making it, and not Black Isle. Every decision they've made has been taken negatively, even when its what people actually do want, because Bethseda is making it, so the fans don't have confidence that they'll execute properly.

Just say that you don't want anyone who isn't Black Isle to make Fallout 3. At least that'll be more honest.

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LockeAteid

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#41 LockeAteid
Member since 2005 • 1210 Posts

*Locke hears 'good game', 'Bethesda', and 'Fallout' all in one sentence. Upon hearing this, he begins to bang his head into his desk until he reaches unconsciousness.

Pariah, why haven't you linked your "Post" yet? This thread desperately needs it.

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Pariah_001

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#42 Pariah_001
Member since 2003 • 4850 Posts

Just say that you don't want anyone who isn't Black Isle to make Fallout 3. At least that'll be more honest. sonicmj1

No. It wouldn't.

I'd be more comfortable with Black Isle. No question. But that doesn't mean I couldn't accept another dev as long as they stayed true to the real franchise. Can you honestly say that they have?

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Pariah_001

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#43 Pariah_001
Member since 2003 • 4850 Posts

Pariah, why haven't you linked your "Post" yet? This thread desperately needs it.LockeAteid

Huh?

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Pariah_001

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#44 Pariah_001
Member since 2003 • 4850 Posts

[QUOTE="LockeAteid"]Pariah, why haven't you linked your "Post" yet? This thread desperately needs it.Pariah_001

Huh?

Oh. You mean this:

http://www.nma-fallout.com/forum/viewtopic.php?t=34770

People are sure not to read it though since everyone considers NMA a bunch of fanatics. Keep in mind, no matter what you think of NMA, everything in the article in regards to Bethesda's history is true.

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LockeAteid

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#45 LockeAteid
Member since 2005 • 1210 Posts

[QUOTE="LockeAteid"]Pariah, why haven't you linked your "Post" yet? This thread desperately needs it.Pariah_001

Huh?

You know the one, about 2000+ words long, details everything Beth has (I shouldn't even say this) and has not done to stay true to Fallout, Brother None post it like crazy in every other forum related to Fallout. Ringing any bells?

Edit: Yes that's the one :P

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sonicmj1

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#46 sonicmj1
Member since 2003 • 9130 Posts

[QUOTE="sonicmj1"]Just say that you don't want anyone who isn't Black Isle to make Fallout 3. At least that'll be more honest. Pariah_001

No. It wouldn't.

I'd be more comfortable with Black Isle. No question. But that doesn't mean I couldn't accept another dev as long as they stayed true to the real franchise. Can you honestly say that they have?

I don't know. I haven't played the final game yet. Have you?

It seems to me that the majority of the criticism for the game is based off the fact that it's a Bethseda title built with the Oblivion engine, and therefore, the game will be "Oblivion with guns". If it is Oblivion with guns, it will not be true to Fallout. But how do you know that's what it is? It isn't like they have to make this game exactly like their last one.

It just seems like every time Bethseda says, "We want to make interesting player choice" or whatever, the Fallout fanboys say "Look at Oblivion! It has no good player choice, and Fallout 3 will be the same!" But they don't know, do they?

I hope that the burden of having to live up to the Fallout license will force Bethseda to make a better game than they have in the past, and create a title that deserves the Fallout name.

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Pariah_001

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#47 Pariah_001
Member since 2003 • 4850 Posts

I don't know. I haven't played the final game yet. Have you?sonicmj1

You're being disingenuous. Stop.

Make an honest effort to compare the real games with everything Bethesda has told us and then try using this argument again.

If it is Oblivion with guns, it will not be true to Fallout. But how do you know that's what it is?sonicmj1

Bethesda themselves explained just abour every agonizing detail--Especially the twitch gameplay. Don't try to say I'm not learned up on their crap.

It just seems like every time Bethseda says, "We want to make interesting player choice" or whatever, the Fallout fanboys say "Look at Oblivion! It has no good player choice, and Fallout 3 will be the same!" But they don't know, do they?

If that's the most you hear then that just means you haven't actually delved into the conversations deep enough to know that the older Fallout fans are jumping on Bethesda for removing dialogue trees, the ability to kill whoever you like, sacrificing a world map in favor a big field of nothing, and over-exaggerating atmosphere for the sake of trying to prove 'they know Fallout.' All of those things affect those "player choices" and profoundly hinder the ability of the player to actually have choice at all.

If you haven't researched the situation, you have no ground from which to call them blind haters.