F.E.A.R. Xbox 360 vs. PS3

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scooter681

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#1 scooter681
Member since 2005 • 249 Posts
Ign gave the PS3 version an 8.1, the 360 version, a 9.1 PS3 gets pwned again!
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KillaHalo2o9

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#2 KillaHalo2o9
Member since 2006 • 5305 Posts
Not really its the "lazy devs" :?
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BioShockOwnz

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#3 BioShockOwnz
Member since 2006 • 52901 Posts
And yet the PC version released atleast a year earlier, and is still superior. :) 
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Gamer556

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#4 Gamer556
Member since 2006 • 3846 Posts

"And therein lies the rub. As much fun as F.E.A.R. is, it's never going to live up to the expectation cross-platform users have in their heads. Simply put, the PS3 doesn't hold a candle to the visuals found in the Xbox 360 version -- especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water."

Ouch.

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Nugtoka

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#5 Nugtoka
Member since 2003 • 1812 Posts

Yep lazy developers they are just so lazy.

Danm lazy Devs just don't want to have to spend twice as much to make the Ps3 version at least on par with the 360.

 

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wildsnipe

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#6 wildsnipe
Member since 2006 • 227 Posts
And they're right, hands down it's the 360/PC version that visually impresses. The PS3 ver. is just too muddy.
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pandorax1

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#7 pandorax1
Member since 2006 • 373 Posts
Damn lazy devs! I blame them! Its all their fault! They have no idea of what theyre doing! So lazy...
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liquidShake

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#8 liquidShake
Member since 2006 • 412 Posts

"And therein lies the rub. As much fun as F.E.A.R. is, it's never going to live up to the expectation cross-platform users have in their heads. Simply put, the PS3 doesn't hold a candle to the visuals found in the Xbox 360 version -- especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water."

Ouch.

Gamer556

Owwww. 

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Nugtoka

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#9 Nugtoka
Member since 2003 • 1812 Posts

So much for the supreme power of the PS3

looks like it can't even compete with the xbox 1.5

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Big_T-Mac

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#10 Big_T-Mac
Member since 2005 • 6973 Posts
i saw the side by side vid on 1up.com.  the ps3 lacked any color and black levels.  i'm not surprised.
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PurpleBlueGreen

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#11 PurpleBlueGreen
Member since 2003 • 142 Posts

Not really its the "lazy devs" :?KillaHalo2o9

 

Yeah, those damn lazy developers can't figure out the extremely obscure and esoteric asymmetrical Cell.  All they had to do was push back the release date another 6 months and put in three times the effort so that the game would look comparable to the Xbox 360.

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BTBAM127

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#12 BTBAM127
Member since 2006 • 2522 Posts
i like how this is the same situation with fear and oblivion how there both a year old. and how oblivion looks alot better on ps3 and we couldent claim ownage on that according to lemmings but now lemmings can claim ownage on this? WOW and  i tihnk they look equal on both. meanwhile other ps3 multiplats look better on ps3 like vt3, oblivion, fn3
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mark4091

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#13 mark4091
Member since 2007 • 3780 Posts

it's that damn cell.

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musicalmac

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#14 musicalmac  Moderator
Member since 2006 • 25101 Posts
I hate when people say "lazy devs". There has to be more to it than developers who don't feel like doing their job correctly.
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swaginator

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#15 swaginator
Member since 2003 • 3732 Posts
i like how this is the same situation with fear and oblivion how there both a year old. and how oblivion looks alot better on ps3 and we couldent claim ownage on that according to lemmings but now lemmings can claim ownage on this? WOW and  i tihnk they look equal on both. meanwhile other ps3 multiplats look better on ps3 like vt3, oblivion, fn3BTBAM127
But theres a problem with your argument. In both cases the games had a lot more dev time. Oblivion being a year, and FEAR being like 6 months. So yes, they both should have looked better than there 360 counterparts. And only one lived up to the hype, and it barely did that.
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Krigon

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#16 Krigon
Member since 2005 • 5591 Posts

I hate when people say "lazy devs". There has to be more to it than developers who don't feel like doing their job correctly.musicalmac

Developers aren't that enthusiastic on remaking a game that they already finished on other formats instead of making a new one. Maybe these devs wheren't that familiar with the ps3 structure aswell.

anyways im still not buying this game, 1 year has passed and all they added was a few new guns and levels. They could packed in the expansion aswell. This game is on the bargain bin for the pc and 360 but for the ps3 is on full retail price, sigh. 

 

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alcarazo9

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#17 alcarazo9
Member since 2005 • 7104 Posts
i thougth we agree that when it comes to F.E.A.R , PC version>>>>360 version>>>>ps3 version
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miss_kitt3n

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#18 miss_kitt3n
Member since 2006 • 2717 Posts
One word: Oblivion :)
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musicalmac

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#19 musicalmac  Moderator
Member since 2006 • 25101 Posts

[QUOTE="musicalmac"]I hate when people say "lazy devs". There has to be more to it than developers who don't feel like doing their job correctly.Krigon

Developers aren't that enthusiastic on remaking a game that they already finished on other formats instead of making a new one. Maybe these devs wheren't that familiar with the ps3 structure aswell.

anyways im still not buying this game, 1 year has passed and all they added was a few new guns and levels. They could packed in the expansion aswell. This game is on the bargain bin for the pc and 360 but for the ps3 is on full retail price, sigh. 

 



You started giving more reasons than "lazy devs" and I appreciate that. The "lazy devs" argument is so old and stale, there is moss growing all over it, and it smells like manure.

There are always other factors.
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-KinGz-

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#20 -KinGz-
Member since 2006 • 5232 Posts

One word: Oblivion :)miss_kitt3n

 

One phrase, 1+ extra dev year. 

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jfkunrendered

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#21 jfkunrendered
Member since 2005 • 8298 Posts

One word: Oblivion :)miss_kitt3n

 

lol, nice sig. Anyway, there was an extra year to develop Oblivion...so.... 

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imprezawrx500

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#22 imprezawrx500
Member since 2004 • 19187 Posts

[QUOTE="BTBAM127"]i like how this is the same situation with fear and oblivion how there both a year old. and how oblivion looks alot better on ps3 and we couldent claim ownage on that according to lemmings but now lemmings can claim ownage on this? WOW and  i tihnk they look equal on both. meanwhile other ps3 multiplats look better on ps3 like vt3, oblivion, fn3swaginator
But theres a problem with your argument. In both cases the games had a lot more dev time. Oblivion being a year, and FEAR being like 6 months. So yes, they both should have looked better than there 360 counterparts. And only one lived up to the hype, and it barely did that.

fear came out in oct 2005 so your point?  that 1.5 years while oblivion was one year

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hytrytrytrytryt

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#23 hytrytrytrytryt
Member since 2007 • 170 Posts

[QUOTE="swaginator"][QUOTE="BTBAM127"]i like how this is the same situation with fear and oblivion how there both a year old. and how oblivion looks alot better on ps3 and we couldent claim ownage on that according to lemmings but now lemmings can claim ownage on this? WOW and  i tihnk they look equal on both. meanwhile other ps3 multiplats look better on ps3 like vt3, oblivion, fn3imprezawrx500

But theres a problem with your argument. In both cases the games had a lot more dev time. Oblivion being a year, and FEAR being like 6 months. So yes, they both should have looked better than there 360 counterparts. And only one lived up to the hype, and it barely did that.

fear came out in oct 2005 so your point?  that 1.5 years while oblivion was one year

oblivion was released as an unfinished game.

f.e.a.r wasnt, plus xbox360 version is upgraded from pc, better shaders/hdr/60 fps solid/some improved textures supposibly.

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imprezawrx500

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#24 imprezawrx500
Member since 2004 • 19187 Posts

[QUOTE="miss_kitt3n"]One word: Oblivion :)-KinGz-

 

One phrase, 1+ extra dev year. 

x360 fear 1+ extra dev year and looks no better than the pc version and the pc version has better textures.

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imprezawrx500

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#25 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="imprezawrx500"]

[QUOTE="swaginator"][QUOTE="BTBAM127"]i like how this is the same situation with fear and oblivion how there both a year old. and how oblivion looks alot better on ps3 and we couldent claim ownage on that according to lemmings but now lemmings can claim ownage on this? WOW and  i tihnk they look equal on both. meanwhile other ps3 multiplats look better on ps3 like vt3, oblivion, fn3hytrytrytrytryt

But theres a problem with your argument. In both cases the games had a lot more dev time. Oblivion being a year, and FEAR being like 6 months. So yes, they both should have looked better than there 360 counterparts. And only one lived up to the hype, and it barely did that.

fear came out in oct 2005 so your point?  that 1.5 years while oblivion was one year

oblivion was released as an unfinished game.

f.e.a.r wasnt, plus xbox360 version is upgraded from pc, better shaders/hdr/60 fps solid/some improved textures supposibly.

the 360 version has hdr lighting but the pc version is better in every other aspect and the xp looks better than the 360 version

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hytrytrytrytryt

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#26 hytrytrytrytryt
Member since 2007 • 170 Posts
[QUOTE="-KinGz-"]

[QUOTE="miss_kitt3n"]One word: Oblivion :)imprezawrx500

 

One phrase, 1+ extra dev year. 

x360 fear 1+ extra dev year and looks no better than the pc version and the pc version has better textures.

lol, dude they only took 6 months to develop f.e.a.r on 360.

even if f.e.a.r has been out 1 year dude, they didnt decide to port it to 360 untill they knew game sold well then they decided to cash in and port it to 360/ps3.

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hytrytrytrytryt

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#27 hytrytrytrytryt
Member since 2007 • 170 Posts
[QUOTE="hytrytrytrytryt"][QUOTE="imprezawrx500"]

[QUOTE="swaginator"][QUOTE="BTBAM127"]i like how this is the same situation with fear and oblivion how there both a year old. and how oblivion looks alot better on ps3 and we couldent claim ownage on that according to lemmings but now lemmings can claim ownage on this? WOW and  i tihnk they look equal on both. meanwhile other ps3 multiplats look better on ps3 like vt3, oblivion, fn3imprezawrx500

But theres a problem with your argument. In both cases the games had a lot more dev time. Oblivion being a year, and FEAR being like 6 months. So yes, they both should have looked better than there 360 counterparts. And only one lived up to the hype, and it barely did that.

fear came out in oct 2005 so your point?  that 1.5 years while oblivion was one year

oblivion was released as an unfinished game.

f.e.a.r wasnt, plus xbox360 version is upgraded from pc, better shaders/hdr/60 fps solid/some improved textures supposibly.

the 360 version has hdr lighting but the pc version is better in every other aspect and the xp looks better than the 360 version

bleh, dude you dont even own xbox360, i own a highend pc and f.e.a.r and xbox360, i havent seen f.e.a.r on 360 full version yet to compare but i know you havent, they did improve the shader resolution, hdr x4 anti aliasing supposibly upgraded textures which i doubt because screenshots show downgrade. im not gonna believe it untill i see for myself.

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zeus_101

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#28 zeus_101
Member since 2006 • 831 Posts

The devs arent lazy, the PS3 is just an awful console to make games for.

Its allready been stated that the PS3s cell makes it very complicated for putting games on the console. 

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Ragashahs

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#29 Ragashahs
Member since 2005 • 8785 Posts
oblivion showed PS3 can match up to 360 graphically so this would just a bad port because of devs not PS3
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michael098

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#30 michael098
Member since 2006 • 3441 Posts

Not really its the "lazy devs" :?KillaHalo2o9

Thats not the point the ps3 still gets another **** port, it being the devs fault doesnt make it any better..

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gtx-1

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#31 gtx-1
Member since 2007 • 901 Posts

One word: Oblivion :)miss_kitt3n

A Statement: More time on the PS3, and a patch for the 360. 

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musicalmac

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#32 musicalmac  Moderator
Member since 2006 • 25101 Posts
oblivion showed PS3 can match up to 360 graphically so this would just a bad port because of devs not PS3Ragashahs


I am going to play devil's advocate here, and make an observation. What would the 360 oblivion have looked like with an extra year of dev time? Just a question.

Don't say, "No different" because that's an obvious fallacy.
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ATrillionaire

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#33 ATrillionaire
Member since 2003 • 172 Posts

whoever is saying that the pc version of fear looks better on pc as compared to xbox360 is a liar.  I've played both and it does look better on the xbox360.  Take into account that you're probably playing the xbox version on a SDTV and playing the pc version on a monitor.  There's your difference.  Hook the 360 to that same monitor and see the difference.

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musicalmac

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#34 musicalmac  Moderator
Member since 2006 • 25101 Posts

whoever is saying that the pc version of fear looks better on pc as compared to xbox360 is a liar.  I've played both and it does look better on the xbox360.  Take into account that you're probably playing the xbox version on a SDTV and playing the pc version on a monitor.  There's your difference.  Hook the 360 to that same monitor and see the difference.

ATrillionaire


I can't speak for the rich man, but I suppose maybe we just all assume it looks better on a PC becase the hardware is upgradable and the optimization is obviously superior on a computer.

Anyone else agree with this fellow? I've never played the PC version. All I know is that graphically, 360 > PS3.
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bman784

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#35 bman784
Member since 2004 • 6755 Posts

"And therein lies the rub. As much fun as F.E.A.R. is, it's never going to live up to the expectation cross-platform users have in their heads. Simply put, the PS3 doesn't hold a candle to the visuals found in the Xbox 360 version -- especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water."

Ouch.

Gamer556

Ouch indeed. Makes you wonder what went wrong.
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leo4578

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#36 leo4578
Member since 2006 • 129 Posts

The developers arent being lazy!!! Its the ps3 cell processor is hard to get to work smoothly,

there is also the fact that ps3 ram and 360 ram are very different ( YES THEY both have 512MB or ram, but the ram theys use for games is different, ps3 has 2 x 256MB and its os uses 72MB of ram, while 360 has unified 512MB and its os uses 32 ram. THe 360 does have more ram, and can support more HD textures.) {os is basically operating system, )

Belive or not the 360 GPU is suprerior, having unified 512MB ram, than the RSX, PS3 games will never look better than 360 games until the ps3 cell processor is unlocked, and used efficiently.

You can always hope they will make a game for the ps3 and 360 at the same time, and then they should look identical.

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jrpgliker

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#37 jrpgliker
Member since 2006 • 663 Posts

ps3 version lose

for one: loading time

move between chapter sections, the game will recap your upcoming objectives and load the next part of the mission. In the beginning, you start to think the load times are a bit too long, but they only get worse and most rank somewhere between thirty seconds and a minute. Granted, you won't have to worry about a load until the next section of the game, but the creeping load bar is going to upset folks who remember playing and loading F.E.A.R. seamlessly on the PC and the Xbox 360.

 two: graphics downgrade (like many other multi platform games ,like COD3, sc double agent......)

Awesomeness aside, it's not all sunshine and skulls on the F.E.A.R. disc. Although they're by no means ugly, nothing about the game's visuals scream next-gen. The textures on walls and even your character's hands are muddy, the cutscenes are filled with bland, rigid characters and at times the office buildings your running through seem downright empty. Even the well-done rooms fail to impress. On the search for stray troopers and vicious machine gun-toting robots, you'll enter a dark, condemned apartment and throw on your flashlight, but as the circle of light passes over filthy armchairs and abandoned tables, new shadows aren't created. The flashlight isn't creating light; someone's just turning up the brightness in a circle on the screen

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Mordred19

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#38 Mordred19
Member since 2007 • 8259 Posts

Yep lazy developers they are just so lazy.

Danm lazy Devs just don't want to have to spend twice as much to make the Ps3 version at least on par with the 360.

 

Nugtoka

all they had to do was spend another hour working on it every night for a couple of weeks, boo hoo

"PS3 is hard to work with!"     That is BS, they should have grown some cojones and risen meet the challenge.

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iMacBot

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#39 iMacBot
Member since 2007 • 947 Posts
Don't get me wrong, FEAR is a very good game. I'm just disappointed that the 360 and PS3 versions don't have much better graphics... kind of insulting if you aks me because most current console games beat PC graphics (Crysis is the only promising one).
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Mordred19

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#40 Mordred19
Member since 2007 • 8259 Posts

ps3 version lose

for one: loading time

move between chapter sections, the game will recap your upcoming objectives and load the next part of the mission. In the beginning, you start to think the load times are a bit too long, but they only get worse and most rank somewhere between thirty seconds and a minute. Granted, you won't have to worry about a load until the next section of the game, but the creeping load bar is going to upset folks who remember playing and loading F.E.A.R. seamlessly on the PC and the Xbox 360.

 two: graphics downgrade (like many other multi platform games ,like COD3, sc double agent......)

Awesomeness aside, it's not all sunshine and skulls on the F.E.A.R. disc. Although they're by no means ugly, nothing about the game's visuals scream next-gen. The textures on walls and even your character's hands are muddy, the cutscenes are filled with bland, rigid characters and at times the office buildings your running through seem downright empty. Even the well-done rooms fail to impress. On the search for stray troopers and vicious machine gun-toting robots, you'll enter a dark, condemned apartment and throw on your flashlight, but as the circle of light passes over filthy armchairs and abandoned tables, new shadows aren't created. The flashlight isn't creating light; someone's just turning up the brightness in a circle on the screen

jrpgliker

yet that graphical effect is totally possible on the PS3. we've seen shadows cast by flashlight and torchlight in Resistance:FOM and Oblivion. I think that is enough to warrent the blame on part of the devs

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musicalmac

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#41 musicalmac  Moderator
Member since 2006 • 25101 Posts

yet that graphical effect is totally possible on the PS3. we've seen shadows cast by flashlight and torchlight in Resistance:FOM and Oblivion. I think that is enough to warrent the blame on part of the devs

Mordred19


With all due respect, you only really know that if you're a dev who worked on the game. 
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Mordred19

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#42 Mordred19
Member since 2007 • 8259 Posts
[QUOTE="Mordred19"]

yet that graphical effect is totally possible on the PS3. we've seen shadows cast by flashlight and torchlight in Resistance:FOM and Oblivion. I think that is enough to warrent the blame on part of the devs

musicalmac



With all due respect, you only really know that if you're a dev who worked on the game. 

so are we all to assume that they did the best they could, when I see games that have better graphics and are polished that  do provide graphical effects that are absent in FEAR?

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xxxWigginsxxx

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#44 xxxWigginsxxx
Member since 2005 • 1181 Posts

[QUOTE="BTBAM127"]i like how this is the same situation with fear and oblivion how there both a year old. and how oblivion looks alot better on ps3 and we couldent claim ownage on that according to lemmings but now lemmings can claim ownage on this? WOW and  i tihnk they look equal on both. meanwhile other ps3 multiplats look better on ps3 like vt3, oblivion, fn3swaginator
But theres a problem with your argument. In both cases the games had a lot more dev time. Oblivion being a year, and FEAR being like 6 months. So yes, they both should have looked better than there 360 counterparts. And only one lived up to the hype, and it barely did that.

So true.. Besides after the 360 patch update the difference is even slimmer(oblivion). The same with Fight Night. It was in development before the 360 version, yet some things on the 360 version were better. Both consoles have their strengths and weaknesses but cows need to stop hyping the ps3 to be the supreme console that Sony led them to belive. Yes overall PS3 is more powerful, but its not nearly as big as Sony want you to believe.

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usule

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#45 usule
Member since 2003 • 1734 Posts
I would start to be worried if I had a PS3...With all the extra time and all, they should have at least matched the 360 version...I mean, this is a 2005 PC game! Can't wait to read the same comments on Graw 2 and rainbow six vegas PS3 versions... LOL
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musicalmac

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#46 musicalmac  Moderator
Member since 2006 • 25101 Posts

so are we all to assume that they did the best they could, when I see games that have better graphics and are polished that  do provide graphical effects that are absent in FEAR?

Mordred19


I didn't say that, either. What I said (in essence) was that we need to be wary of how we analyze graphical differences. Quite frankly, you don't have an in-depth knowledge of the 360/PS3 hardware, unless you're a dev who has extensive experience with both platforms. 


If the PS3 version is inferior graphically, there are reasons. It's not due to "lazy devs". There are always excuses, and there are always truths. Sadly, it's the excuses that get the loudest voice.

This you cannot refute.
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xxxWigginsxxx

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#47 xxxWigginsxxx
Member since 2005 • 1181 Posts

[QUOTE="miss_kitt3n"]One word: Oblivion :)gtx-1

A Statement: More time on the PS3, and a patch for the 360. 

lol.. nice

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D_Znuhtz

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#48 D_Znuhtz
Member since 2004 • 2276 Posts

Not really its the "lazy devs" :?KillaHalo2o9

No, you're right, it's just that the PS3 is that inferior. Every other multiplat looks as good or almost as good to the point that its negligible, but FEAR looks worse because the PS3 just can't handle what the 360 throws down.

GIVE ME A ****ING BREAK. Fanboys are a disease.  

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VoodooHak

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#49 VoodooHak
Member since 2002 • 15989 Posts

It doesn't matter whose fault it is.

The crux of the matter is that since there are other significantly superior versions out there, there's no reason to consider the PS3 version... unless you don't have a 360 or a decent gaming PC.

At worst, Sony shouldn't expect to make much money from PS3 FEAR software sales.

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D_Znuhtz

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#50 D_Znuhtz
Member since 2004 • 2276 Posts

The simple fact is that no team is going to spend time on a finished game for an install base like the PS3 has right now. Releasing shoddy ports a year later is just a way to continue milking money out of an old game. Why spend any resources making it good when a bunch of uninformed people will buy it anyway, and really what did it cost you to make it.

You fanboys are unbelievable. Â