FF7 Crisis core to be 30 to 100 hours long

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drsports1980

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#1 drsports1980
Member since 2007 • 788 Posts

http://ccff7.jugem.jp/?eid=33 Site is in japanese translation here:

http://www.neogaf.com/forum/showthread.php?t=159096

- About the development process up to now.
Tabata: Right now we're at about 90% done overall.
Really, only compressing everything to the UMD's capacity is left. Along with compressing we're also deleting unnecessary data as we go, for everyone the final stretch is really intense and we're forcing ourselves through the troubles. (laughs)

- About the volume of the game's story.
Tabata: I think that general play should be around 30 hours.
With getting all of the materia in the missions and going out into Midgar for Sub-Events (Side Quests), when taking those elements into account it will be over 100 hours.

- How does location effect attacking?
To take a step forward in the way that RPGs are played, we decided to go with a more action-oriented ****
If you attack an enemy from behind you give greater damage, and it's fun to take an advantageous position where the movement and characteristics of magic change.
In the end, it's similar to the fun element added to the FF series with the ATB System.

-Is CC the end of the Compilation works?
Tabata: Well it seems like the end, but it is nothing more than fourth installment. When the compilation will end depends on what Nomura and Kitase decide upon.

-In the Closed Mega Theater, regarding Cloud's shout at the end.
Everyone who knows about FFVII's History... absolutely they will recognize that portion of the game. Regarding the depiction of that portion, everyone felt really strongly that there was no way that we could avoid showing that portion. With that scene "No, no, you have to show it" was the message we got.

- Regarding CC's packaging
Nomura: It will be special and there will be a "wonderful" extra edition.For now, please wait for an announcement.

* With in CC, "Loveless" is a drama from FF7 based upon an original work. It has an important meaning to Genesis, and is an important keyword in the story as a whole.

* Limit Breaks will level up. When the level is high, the amount of tension indicated by the amplitude of the waves on the chart will increase the power.

* Shisune is a guest character who first appeared in BC since in is assumed that the timing of CC and that game overlap. Before her appearance in BC what Shisune was working on was never shown, and it turns out that she was involved with CC's Soldier Disappearance Incident.

* CC moves to where the events occur, and within those areas events and battles take place.

* CC's size is unlike that of other handheld games.

* SP comes from an energy based on magic. You obtain some for each monster you defeat, and other than battles it is also used in the formation of Materia.

* When two materia are joined together you have the option to combine them (Synthesis)

* Some of the music being arranged for CC obviously takes it roots in the original melodies from FFVII. That was Ishimoto's idea. Of course, CC will have original music as well.

* Each character will have a special memory fragment related to them. There is a high probably that will be present in the Reels.

* Summon monsters are able to be used so long as you possess the item associated with them, changing random Reels to represent the summon.

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RurouniSaiyajin

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#2 RurouniSaiyajin
Member since 2007 • 4951 Posts
I really hope Square doesn't take too long bringing this one over to N/A.
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Sajo7

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#3 Sajo7
Member since 2005 • 14049 Posts
I wish they'd just leave FF7 alone.
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justdog11

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#4 justdog11
Member since 2004 • 3524 Posts

:\ PSP's bettery life be damned.  Also, I don't think many folks will be willing to put in 100 hours into a handheld game.  Maybe 40-50 hours, but not 100 worth of "finding materia" and "mating chocobos".

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drsports1980

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#5 drsports1980
Member since 2007 • 788 Posts
I wish they'd just leave FF7 alone.Sajo7
This game is going to be awesome. It seems like a mixture of ff series and kingdom of hearts series.
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NECR0CHILD313

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#6 NECR0CHILD313
Member since 2006 • 7025 Posts

To take a step forward in the way that RPGs are played, we decided to go with a more action-oriented

Lol, catch up JRPGS, WRPGS have been doing this for years.

:\ PSP's bettery life be damned. Also, I don't think many folks will be willing to put in 100 hours into a handheld game. Maybe 40-50 hours, but not 100 worth of "finding materia" and "mating chocobos".

justdog11

One word: Pokemon

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Sajo7

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#7 Sajo7
Member since 2005 • 14049 Posts

:\ PSP's bettery life be damned.  Also, I don't think many folks will be willing to put in 100 hours into a handheld game.  Maybe 40-50 hours, but not 100 worth of "finding materia" and "mating chocobos".

justdog11

100 hours of exploiting Chocobo family lines. :P

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Odinmidgar

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#8 Odinmidgar
Member since 2007 • 46 Posts
I'm getting tired of all these FF.  By the way, is Rocklegacy still on here?
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kage_53

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#9 kage_53
Member since 2006 • 12671 Posts
I'm getting tired of all these FF.  By the way, is Rocklegacy still on here?Odinmidgar
Every once in a while he posts. His profile is on private.
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StarFoxCOM

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#10 StarFoxCOM
Member since 2006 • 5605 Posts

Wow talk about being Specific about the length (sarcasm)

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asdasd

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#11 asdasd
Member since 2005 • 4464 Posts

Wow talk about being Specific about the length (sarcasm)

StarFoxCOM

They said the main story line is about 30 hours. Its 100 hours if you want to collect all the materia and all that other !@#$.  

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SkyCastleDan

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#12 SkyCastleDan
Member since 2006 • 2015 Posts
please square, just get on with your lives and focus on new material. No more FFVII stuff, k?
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lazurusKfP

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#13 lazurusKfP
Member since 2006 • 82 Posts
I'm over 100 hours on MHF... and to be fair I was always a much bigger fan of FF7 universe than the monster hunter universe.  I may not strive to get everything in the game but I'd probably put in 70+ hours if its good without blinking an eye.  Plus there is the added bonus of not havning to tie up the TV and listen to my gf complain about not being able to watch desperate housewives or some other uninteresting programming.
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DeadlyZodiac

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#14 DeadlyZodiac
Member since 2007 • 1367 Posts
Whatever they say the game length is, divide that by 2 for the real answer.
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pminooei

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#15 pminooei
Member since 2003 • 1076 Posts

wow and this is the longest game for PSP.

 also oblivion and FFVII are both 100 hour games lol ;P this game should be a system seller

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bradlybradbrad

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#16 bradlybradbrad
Member since 2007 • 60 Posts
god i hope its at least 30 hrs. that would be great. id finally have something to do on my psp again.
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MoldOnHold

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#17 MoldOnHold
Member since 2005 • 11760 Posts
Looks like this is the PSP's pokemon! And I'm excited.