Final Fantasy XIII 300k units sold on PS3..160 on 360!

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fire-dragon-90

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#1 fire-dragon-90
Member since 2009 • 700 Posts

Final Fantasy XIII sells half a million in US only selling nearly 300K on PlayStaion 3 in its first day and lower than 170K on the Xbox360. a big success for the PS3 version.

http://www.playstationuniversity.com/final-fantasy-xiii-sells-450000-copies-on-day-one-2994/

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lundy86_4

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#2 lundy86_4
Member since 2003 • 62030 Posts

Pretty damn solid sales. I hope it continues to sell well.

Edit: Ouch.. VGChartz.

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moose_knuckler

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#3 moose_knuckler
Member since 2007 • 5722 Posts
Yes we all know sales estimates from VGChartz will bode well on here............/sarcasm
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Swift_Boss_A

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#4 Swift_Boss_A
Member since 2007 • 14579 Posts
Looks like MS should have payed a little extra to make the 360 version superior.
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finalstar2007

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#5 finalstar2007
Member since 2008 • 27952 Posts

Yup amazing sales. the game is a gem, couldnt play anything else since it launched, hopefully SE learned their lesson to never forget about the PS3. we need more SE RPG's!

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NoobisMaxcimus

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#6 NoobisMaxcimus
Member since 2007 • 2893 Posts

Isn't that kinda low?

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SaltyMeatballs

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#7 SaltyMeatballs
Member since 2009 • 25165 Posts
Now Cows think 170k on the first day is bad :lol: Also, VGChartz :|
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Eddie5vs1

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#8 Eddie5vs1
Member since 2004 • 6085 Posts
Good sales, but I consider it a victory to the game. Going multiplat allowed a lot of people (360 owners) to play a game they woudln't have been able to if it had stayed an exclusive. If I pick it up, I'll most likely get it for PS3 unless the Achievments are really good.
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Silenthps

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#9 Silenthps
Member since 2006 • 7302 Posts
actually the PS3 version sold 400k and the 360 version sold 200k. You should believe me instead since my opinion is way more credible than VGchartz
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Eddie5vs1

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#10 Eddie5vs1
Member since 2004 • 6085 Posts
Looks like MS should have payed a little extra to make the 360 version superior.Swift_Boss_A
It was developed on the PS3 and ported to the 360, i.e., games usually look better on the system they are developed for. And I still don't understand why people are so irritated that it went multiplat. Developers like to make money and gamers like to game. It's a win-win situation.
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Shirokishi_

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#11 Shirokishi_
Member since 2009 • 11206 Posts

Somehow I knew once I saw the username that the source would be crap....

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toxicmog

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#12 toxicmog
Member since 2006 • 6355 Posts
[QUOTE="Swift_Boss_A"]Looks like MS should have payed a little extra to make the 360 version superior.Eddie5vs1
It was developed on the PS3 and ported to the 360, i.e., games usually look better on the system they are developed for. And I still don't understand why people are so irritated that it went multiplat. Developers like to make money and gamers like to game. It's a win-win situation.

Agreed, the development costs for the game must have been sky high. Hence the port o.O
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Eddie5vs1

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#13 Eddie5vs1
Member since 2004 • 6085 Posts
[QUOTE="Eddie5vs1"][QUOTE="Swift_Boss_A"]Looks like MS should have payed a little extra to make the 360 version superior.toxicmog
It was developed on the PS3 and ported to the 360, i.e., games usually look better on the system they are developed for. And I still don't understand why people are so irritated that it went multiplat. Developers like to make money and gamers like to game. It's a win-win situation.

Agreed, the development costs for the game must have been sky high. Hence the port o.O

Exactly!! People would rather have their favorite developer go bankrupt than to see their precious game go multiplat. It's absurd.
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BattleTurtles

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#14 BattleTurtles
Member since 2009 • 2406 Posts

Yup amazing sales. the game is a gem, couldnt play anything else since it launched, hopefully SE learned their lesson to never forget about the PS3. we need more SE RPG's!

finalstar2007

Their most expensive game ever underperforming will certainly get them to make more rpgs for your platform. Oh yes.

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Swift_Boss_A

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#15 Swift_Boss_A
Member since 2007 • 14579 Posts
[QUOTE="toxicmog"][QUOTE="Eddie5vs1"] It was developed on the PS3 and ported to the 360, i.e., games usually look better on the system they are developed for. And I still don't understand why people are so irritated that it went multiplat. Developers like to make money and gamers like to game. It's a win-win situation. Eddie5vs1
Agreed, the development costs for the game must have been sky high. Hence the port o.O

Exactly!! People would rather have their favorite developer go bankrupt than to see their precious game go multiplat. It's absurd.

Kojima did alright :P BTW I completely understand why it got ported, Im just saying that MS expected to benefit a lot from the game going multiplat but now it doesn't seem so especially since PS3 got the superior version. All will be unveiled in March NPD but I fully expect PS3 version to be on top, especially Worldwide.
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lawlessx

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#16 lawlessx
Member since 2004 • 48753 Posts
very interesting source you have there
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smartcriminal

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#17 smartcriminal
Member since 2004 • 1275 Posts

i dont understand what the absurd costs are.

I mean you already have the staff who are on salaries, so they are working regardless.

And then you have the equipment which you need to purchase. Other then that i dont see how it becomes so high, i mean its all in house not like movies with special effects costs

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SaltyMeatballs

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#18 SaltyMeatballs
Member since 2009 • 25165 Posts

i dont understand what the absurd costs are.

I mean you already have the staff who are on salaries, so they are working regardless.

And then you have the equipment which you need to purchase. Other then that i dont see how it becomes so high, i mean its all in house not like movies with special effects costs

smartcriminal
So when a game like KZ2 gets a $50 million budget, you think that is to pay the dev team? Lol.
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Bikouchu35

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#19 Bikouchu35
Member since 2009 • 8344 Posts

Time and Money perfecting Lightning .... sheesh it isnt rocket science to figure that out. Also there are far more jrpg fans on ps3, and fanbase from before etc.

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xXDante666Xx

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#20 xXDante666Xx
Member since 2004 • 3102 Posts

But if those 160k didn't get sold on 360 they wouldn't have been bought at all, so shouldn't Square be happy they got the sales at all?

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KittenWishes

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#21 KittenWishes
Member since 2010 • 1165 Posts
VGChartz.... VGChartz latest failure was today with their "NPD results". This will be their second.
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#22 RadecSupreme
Member since 2009 • 4824 Posts

[QUOTE="smartcriminal"]

i dont understand what the absurd costs are.

I mean you already have the staff who are on salaries, so they are working regardless.

And then you have the equipment which you need to purchase. Other then that i dont see how it becomes so high, i mean its all in house not like movies with special effects costs

SaltyMeatballs

So when a game like KZ2 gets a $50 million budget, you think that is to pay the dev team? Lol.

Where did you get the information that Killzone 2 had a 50 million budget?

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TheSterls

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#23 TheSterls
Member since 2009 • 3117 Posts

Looks like MS should have payed a little extra to make the 360 version superior.Swift_Boss_A

They couldnt have paid anything to make it superior unless they purposly sabotaged the PS3 version.

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SaltyMeatballs

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#24 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="SaltyMeatballs"][QUOTE="smartcriminal"]

i dont understand what the absurd costs are.

I mean you already have the staff who are on salaries, so they are working regardless.

And then you have the equipment which you need to purchase. Other then that i dont see how it becomes so high, i mean its all in house not like movies with special effects costs

RadecSupreme

So when a game like KZ2 gets a $50 million budget, you think that is to pay the dev team? Lol.

Where did you get the information that Killzone 2 had a 50 million budget?

It's just known, and I believe it was $45 million to be precise.
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fiyerman48

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#25 fiyerman48
Member since 2010 • 224 Posts

[QUOTE="smartcriminal"]

i dont understand what the absurd costs are.

I mean you already have the staff who are on salaries, so they are working regardless.

And then you have the equipment which you need to purchase. Other then that i dont see how it becomes so high, i mean its all in house not like movies with special effects costs

SaltyMeatballs

So when a game like KZ2 gets a $50 million budget, you think that is to pay the dev team? Lol.

When dev costs rise, it is because they had to expand their team to increase manpower. Say, there is a process that is very complicated, or they need the framerate stabilized. This stuff costs (examply) x amount of money per 1/4th of a frame, they want to increase the framerate by. This is called budgeting. Now, sometimes, AAA games require extensive amounts of budgeting to get the game to their liking, and they have to make a choice:

A) Add months onto a games development cycle (aka, delay the game)

B) Expand their team (meaning hire several more programmers to take the workload off and make the process go faster)

or C) borrow resources from OTHER aspects of the game, to focus on ONE aspect.

Option B is the most favorable, and the most expensive out of all of those options. Although, option A is the one most often picked.

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Vectah_Sigma

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#26 Vectah_Sigma
Member since 2007 • 1104 Posts

Looks like MS should have payed a little extra to make the 360 version superior.Swift_Boss_A

Microsoft should have put more money into the 360 system itself instead of all the money to Live.

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fiyerman48

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#27 fiyerman48
Member since 2010 • 224 Posts

[QUOTE="RadecSupreme"]

[QUOTE="SaltyMeatballs"] So when a game like KZ2 gets a $50 million budget, you think that is to pay the dev team? Lol.SaltyMeatballs

Where did you get the information that Killzone 2 had a 50 million budget?

It's just known, and I believe it was $45 million to be precise.

Its actually a $60 million budget, and it was from Guerilla themselves (used to post on their forums pre-launch, and developers actively conversated with their community).

Similarly, God of War 3 had a $44 million budget, and Uncharted 2 (and Uncharted 1) had a $20 million budget.

For comparison, GTA4, and MGS4 EACH had a $100 million dollar budget. Modern Warfare 2 had a $50 million dollar budget (however a $250 launch campaign)

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Bdking57

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#28 Bdking57
Member since 2005 • 1320 Posts

Not really suprising at all since Final Fantasy fans probably favored the PS3 at launch since it was the big exclusive franchise for the system.. and those with both systems almost certaintly purchase the PS3 version, Im sure SE is quite happy with the 360 units regardless.. it could also be that the reviews scared people off and 360 fans have the superior ME2. I almost completely skipped out on FFXIII.. I ended up picking it up regardless and am really enjoying this game. This is the possible the best turn based battle system ever, and SE seems to have taken notes on the much more complex Atlus Shin Megami Tensei battle systems... this game is all about strategy, I just wish it would get harder faster... I wish you could start with a super hard mode also. The linear nature of the game is sort of nice after being at work all day.

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klusps

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#29 klusps
Member since 2005 • 10386 Posts

Pretty good and I'm kind of not suprised. Got my copy a couple days ago on th ps3 and going to spend the weekends playing it.

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djsifer01

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#30 djsifer01
Member since 2005 • 7238 Posts
No brainer this game will sell better on PS3, one disc and much better visuals.
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Cali3350

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#31 Cali3350
Member since 2003 • 16134 Posts

I expect the 360 version to win in the end. Lots of people playing BFBC2 will want to "try something pretty and new" and more will come from 360 than anything else.

25 hours into the 360 version myself now, pretty damn good game :)

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the-obiwan

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#32 the-obiwan
Member since 2003 • 3747 Posts
im not getting ff 13 yet, i will when it gets to be priced for 10 dollars or so, im giving a chance to this resonance of fate game i already got it reserved.
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DanteSuikoden

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#33 DanteSuikoden
Member since 2008 • 3427 Posts

Now Cows think 170k on the first day is bad :lol: Also, VGChartz :|SaltyMeatballs

For Final Fantasy?

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NightTerrorX99

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#34 NightTerrorX99
Member since 2008 • 2399 Posts

Isn't that kinda low?

NoobisMaxcimus
Does it really matter?
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kitty

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#35 kitty  Moderator
Member since 2006 • 115479 Posts

Isn't that kinda low?

NoobisMaxcimus
That's what i was thinking, I was expecting a much higher number. :P
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mztazmz

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#36 mztazmz
Member since 2003 • 1405 Posts

Yes we all know sales estimates from VGChartz will bode well on here............/sarcasmmoose_knuckler

Seriously, why is it so trendy here to bash VGchartz???

Most agree that they are usually accurate within a +/-10% error margin compared to NPD. So if you can show me a website that freely gives weekly sales data for consoels and games that is MORE ACCURATE, please post it.

So even at the worst scenario if we add an extra 10% to the 360 sales and subtract 10% from the PS3 sales, PS3 still outsold 360 by a large margin.

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mztazmz

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#37 mztazmz
Member since 2003 • 1405 Posts

I expect the 360 version to win in the end. Lots of people playing BFBC2 will want to "try something pretty and new" and more will come from 360 than anything else.

25 hours into the 360 version myself now, pretty damn good game :)

Cali3350

No offense, but that is just an absurd expectation. I honestly don't believe that you believe yourself. There is just no way that someone could go into such an extreme state of denial.

Are some 360 fans really so bothered by the fact that a multiplat is going to sell far better on PS3?

So bothered that you can actually convince yourself that all of a sudden millions of 360 fans are just gonna wake up one day and go buy XIII for no specific reason???

This is about as likely as Modern Warfare 2 all of a sudden selling millions more on PS3 than on 360, for NO REASON WHATSOEVER:roll:

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xsubtownerx

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#38 xsubtownerx
Member since 2007 • 10705 Posts
[QUOTE="SaltyMeatballs"]Now Cows think 170k on the first day is bad :lol: Also, VGChartz :|

I remember when 170k was AMAZING for Demon's Souls. :) [spoiler] :lol: [/spoiler]
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#39 Chaos_SoS
Member since 2005 • 25 Posts

[QUOTE="Cali3350"]

I expect the 360 version to win in the end. Lots of people playing BFBC2 will want to "try something pretty and new" and more will come from 360 than anything else.

25 hours into the 360 version myself now, pretty damn good game :)

mztazmz

No offense, but that is just an absurd expectation. I honestly don't believe that you believe yourself. There is just no way that someone could go into such an extreme state of denial.

Are some 360 fans really so bothered by the fact that a multiplat is going to sell far better on PS3?

So bothered that you can actually convince yourself that all of a sudden millions of 360 fans are just gonna wake up one day and go buy XIII for no specific reason???

This is about as likely as Modern Warfare 2 all of a sudden selling millions more on PS3 than on 360, for NO REASON WHATSOEVER:roll:

QFT
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Grr117

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#40 Grr117
Member since 2010 • 68 Posts
PS3 FTW Im guessing that the majority of people associate the Final Fantasy brand with Playstation, thus they get the game for the PS3. And also the PS3 version is superior to the 360 so that also helps.
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oajlu

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#41 oajlu
Member since 2006 • 2652 Posts

actually 360 sold more ff13 disc than ps3, that's 160x3=480k discs and ps3 only sold 300k discs, so 360 won.

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moistsandwich

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#42 moistsandwich
Member since 2009 • 25 Posts

I'll get it for PS3, if I get it.

If the versions were 99% the same, I'd go with the 360 version... also... I worry that my 360 might up and die on me... and it has a tendency to grind my discs... all the games I play on my 360 are installed for 3 reasons...

#1 To stop the dvd drive from eating my discs

#2 To make the faulty Dvd ROM last longer (don't have to replace my 360 until further down the road)

#3 Noise reduction

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moistsandwich

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#43 moistsandwich
Member since 2009 • 25 Posts

actually 360 sold more ff13 disc than ps3, that's 160x3=480k discs and ps3 only sold 300k discs, so 360 won.

oajlu

Hey its SW's... I think this counts... :P

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mztazmz

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#44 mztazmz
Member since 2003 • 1405 Posts

But if those 160k didn't get sold on 360 they wouldn't have been bought at all, so shouldn't Square be happy they got the sales at all?

xXDante666Xx

Some of those people would have bought a PS3 if that was the only way to play it.

I remember when the multiplatform decision was announced. I can't count how many times I saw comments like "FFXIII's coming to 360, now I don't need to buy a PS3".

Most Final Fantasy fans are like Halo or Metal Gear fans, they will buy whatever console they need to play the games they love.

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mztazmz

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#45 mztazmz
Member since 2003 • 1405 Posts

actually 360 sold more ff13 disc than ps3, that's 160x3=480k discs and ps3 only sold 300k discs, so 360 won.

oajlu

LOL, well that's one way to look at it:P