Final Fantasy XIII: How Will It Work on 360? (Digital Foundry analysis)

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navyguy21

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#1 navyguy21
Member since 2003 • 17902 Posts

Just thought this was interesting, and wanted to share. Could it be possible that it runs better on 360?? discuss........

ff13

"Square-Enix is clearly targeting 30FPS for the game, but it is falling some way short in certain scenes and that's generally down to the bewildering range of transparent alpha effects employed in the combat. This generally doesn't tend to be so much of an issue for 360 (thanks to the daughter module of 10MB eDRAM connected directly to the GPU), but it can hit PS3 hard. The solution is generally to employ a lower resolution buffer for these effects (as seen in Killzone 2 and Red Faction Guerilla to name two examples), but right now, Square-Enix is adopting a zero compromise approach to the visuals in terms of visual effects and that's what's causing the lag. Where the company is compromising is with certain effects such as the characters' hair. You'll see an almost interlacing-****effect – it's called 'alpha to coverage' and it's an immense fill-rate saver, albeit at the cost of visual quality."

Article

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musicalmac

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#2 musicalmac  Moderator
Member since 2006 • 25101 Posts
DigitalFoundry is full of win. This is an interesting article.
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mmirza23

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#3 mmirza23
Member since 2004 • 3457 Posts

So according to this part..."To tell the truth, we're not looking at an exceptionally advanced engine here – this is no Uncharted or Killzone. Instead, it's all about the quality of the art assets, and we see nothing here to suggest that those assets won't be identical on the Xbox 360 version. " Did they dumb down the engine for the 360 or was this how the game was supposed to be originally for PS3?

Interesting read nonetheless, shows the advantages of both hardware platforms and hopefully enix delivers this time.

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musicalmac

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#4 musicalmac  Moderator
Member since 2006 • 25101 Posts

Did they dumb down the engine for the 360 or was this how the game was supposed to be originally for PS3?

mmirza23
I think the following quote from the article can nix any thoughts about "dumbing down" the engine for the 360:
In some scenes we expect the 360 version to have the edge over the 'native' PS3 code. DigitalFoundry via Eurogamer
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mmirza23

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#5 mmirza23
Member since 2004 • 3457 Posts

[QUOTE="mmirza23"]

Did they dumb down the engine for the 360 or was this how the game was supposed to be originally for PS3?

musicalmac

I think the following quote from the article can nix any thoughts about "dumbing down" the engine for the 360:
In some scenes we expect the 360 version to have the edge over the 'native' PS3 code. DigitalFoundry via Eurogamer

Yeah I read that, it's a bit confusing though because if the engine isnt as technically advanced as uncharted or killzone does that mean it was changed to adapt the 360 hardware and therefore certain aspects of the game will look good on PS3 and others on 360? So my other question would be if the game remained a PS3 exclusive would the engine have differed to a point where they could fully utilize the PS3? I know they're not fully utilizing the 360 either though.

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LosDaddie

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#6 LosDaddie
Member since 2006 • 10318 Posts

Great read. It's a shame thatmost here won't understand the technical aspects of the article though. But to those of us who do understand them, it all makes perfect sense. :)

The FF13 comparisons after launch are going to be great (even though I have no interest in playing the game)

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Teuf_

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#7 Teuf_
Member since 2004 • 30805 Posts

Yeah it should perform tremendously better on the 360 if they're doing a lot of alpha-blending, especially at full res. Almost every AAA PS3 game out there uses a quarter-sized buffer for particles and other transparancy effects because it's such a killer on framebuffer bandwidth...but the 360 GPU has tons of that. I wouldn't be surprised if they ditched the A2C for the hair on the 360 version.

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musicalmac

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#8 musicalmac  Moderator
Member since 2006 • 25101 Posts

Yeah I read that, it's a bit confusing though because if the engine isnt as technically advanced as uncharted or killzone does that mean it was changed to adapt the 360 hardware and therefore certain aspects of the game will look good on PS3 and others on 360? So my other question would be if the game remained a PS3 exclusive would the engine have differed to a point where they could fully utilize the PS3? I know they're not fulling utilizing the 360 either though.

mmirza23
I don't think so, no. If the engine is not as technically advanced as other games, and the PS3 still chugs at times, then I really doubt it.
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FirstDiscovery

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#9 FirstDiscovery
Member since 2008 • 5508 Posts
Funny how people are avoiding this thread, some great analysis there
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3picuri3

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#10 3picuri3
Member since 2006 • 9618 Posts

wow - even Square is struggling with the PS3. i think it's really time we put this argument to rest.

360 has the better overall hardware in terms of game performance, but the PS3 has bluray for movies and extra storage (not that it's been used to any great effect so far though).

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mmirza23

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#11 mmirza23
Member since 2004 • 3457 Posts
[QUOTE="3picuri3"]

wow - even Square is struggling with the PS3. i think it's really time we put this argument to rest.

360 has the better overall hardware in terms of game performance, but the PS3 has bluray for movies and extra storage (not that it's been used to any great effect so far though).

I dunno depends,some 3rd party devs don't struggle at all with the PS3 and certain games show it and Square isn't the same as it used to be, the 360 is much easier to develop for to get the most of out the hardware though I'll agree with.
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yoshi_64

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#12 yoshi_64
Member since 2003 • 25261 Posts

Yeah it should perform tremendously better on the 360 if they're doing a lot of alpha-blending, especially at full res. Almost every AAA PS3 game out there uses a quarter-sized buffer for particles and other transparancy effects because it's such a killer on framebuffer bandwidth...but the 360 GPU has tons of that. I wouldn't be surprised if they ditched the A2C for the hair on the 360 version.

Teufelhuhn
Now with what you have spoken, fanboys will be coming in any second now... support and attacks... in 3... 2... 1... 360 is the best!!!! RAWR! Also, reading right now, it's interesting... hope the PS3 version isn't that gimped in looks? I want the best graphics :D .... :P
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3picuri3

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#13 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="mmirza23"][QUOTE="3picuri3"]

wow - even Square is struggling with the PS3. i think it's really time we put this argument to rest.

360 has the better overall hardware in terms of game performance, but the PS3 has bluray for movies and extra storage (not that it's been used to any great effect so far though).

I dunno depends,some 3rd party devs don't struggle at all with the PS3 and certain games show it and Square isn't the same as it used to be, the 360 is much easier to develop for to get the most of out the hardware though I'll agree with.

i'm sorry, but i don't buy that excuse for a minute anymore. Kojima / Konami have complained about the PS3 hardware, THQ, EA, Valve, Digital Foundry (even though not a dev), Square, Bethesda... the list goes on and on. PS3 has hardware bottlenecks that even a magician can't circumvent. a dev can deal with it, drop other settings, or create games with limited playing fields and less objects on screen than a 360 game - but that's about it :)
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z4twenny

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#14 z4twenny
Member since 2006 • 4898 Posts

^ i disagree, i think if a engine is tailored specifically to a certain system then yes you can most likely achieve a higher level of quality because the engine is set to run on a certain set of hardware instead of needing to be more open ended to run on groups of hardware. i've read that the FF team has stated that the 360 version might be slightly different in places specifically because of the hardware limitations (though what specifically that means i can't say, im not expecting the 360 version to look like a nintendo game or anything :P )

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3picuri3

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#15 3picuri3
Member since 2006 • 9618 Posts

^ i disagree, i think if a engine is tailored specifically to a certain system then yes you can most likely achieve a higher level of quality because the engine is set to run on a certain set of hardware instead of needing to be more open ended to run on groups of hardware. i've read that the FF team has stated that the 360 version might be slightly different in places specifically because of the hardware limitations (though what specifically that means i can't say, im not expecting the 360 version to look like a nintendo game or anything :P )

z4twenny
let's wait until 'most likely' happens then, m'kay? PS3 released in what? 2006? 3+ years and counting and no evidence whatsoever and many many many many devs harping on the PS3, including 2nd / 1st party.
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Al3x_n90

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#16 Al3x_n90
Member since 2007 • 2561 Posts

Interesting, well i really don't care how they make the game look great i just want it to look and run great, magic can be done on the ps3 no matter what it's written on paper, look at uncharted 2, anyway i really want this game, for any platform, just release it already SE ! :P

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Teuf_

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#17 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="Teufelhuhn"]

Yeah it should perform tremendously better on the 360 if they're doing a lot of alpha-blending, especially at full res. Almost every AAA PS3 game out there uses a quarter-sized buffer for particles and other transparancy effects because it's such a killer on framebuffer bandwidth...but the 360 GPU has tons of that. I wouldn't be surprised if they ditched the A2C for the hair on the 360 version.

yoshi_64

Now with what you have spoken, fanboys will be coming in any second now... support and attacks... in 3... 2... 1... 360 is the best!!!! RAWR! Also, reading right now, it's interesting... hope the PS3 version isn't that gimped in looks? I want the best graphics :D .... :P



:D

IMO the game still looks good so far, regardless of whatever issues they're having. So I'm not that worried about it.

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speedsix

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#18 speedsix
Member since 2003 • 1076 Posts

Great article. Goes very much against the general fanboy consensus that the PS3 version will no doubt be superior.

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II_Seraphim_II

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#19 II_Seraphim_II
Member since 2007 • 20534 Posts
Glad to know the PS3 vs X360 graphics debates for this game can start well before the game is released :P We'll just have to wait and see what happens. I swear, if DNF had more footage out, we would have "DNF looks better on console X!!!" threads every second, even if the game never comes out.
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Renjinrezo

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#20 Renjinrezo
Member since 2006 • 777 Posts

I can't wait for the game! Also, I would like to know why people argue about graphics? They're going to look exactly the same (maybe some places will look a little bit better on the PS3 and some places will look a little better on the Xbox, it's not like the difference between ps2 and xbox last gen).

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II_Seraphim_II

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#21 II_Seraphim_II
Member since 2007 • 20534 Posts

I can't wait for the game! Also, I would like to know why people argue about graphics? They're going to look exactly the same (maybe some places will look a little bit better on the PS3 and some places will look a little better on the Xbox, it's not like the difference between ps2 and xbox last gen).

Renjinrezo
arguing about redundant and barely noticeable things is what SW is all about :P Can't wait till FFXIII and GT5 are released...I should be just about done with Duke Nukem Forever by then :P
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mmirza23

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#22 mmirza23
Member since 2004 • 3457 Posts
[QUOTE="3picuri3"][QUOTE="mmirza23"][QUOTE="3picuri3"]

wow - even Square is struggling with the PS3. i think it's really time we put this argument to rest.

360 has the better overall hardware in terms of game performance, but the PS3 has bluray for movies and extra storage (not that it's been used to any great effect so far though).

I dunno depends,some 3rd party devs don't struggle at all with the PS3 and certain games show it and Square isn't the same as it used to be, the 360 is much easier to develop for to get the most of out the hardware though I'll agree with.

i'm sorry, but i don't buy that excuse for a minute anymore. Kojima / Konami have complained about the PS3 hardware, THQ, EA, Valve, Digital Foundry (even though not a dev), Square, Bethesda... the list goes on and on. PS3 has hardware bottlenecks that even a magician can't circumvent. a dev can deal with it, drop other settings, or create games with limited playing fields and less objects on screen than a 360 game - but that's about it :)

Kojima complained because his vision of the game was so grand that no console or high end pc wouldve been good enough for him, he complained about it for PS2 as well. EA complained what 2 years ago? I don't hear anything now and they're creating games on par with the 360 versions. Please tell me what 1st/2nd party devs have complained about the PS3? They have all said that they love developing for the PS3 and it is not difficult at all (It's what they should be saying since they're 1st/2nd party devs). Did you read the part where they said this engine isnt as technically advanced as KZ2 or Uncharted? What do both those games have in common, PS3 exclusives made by 1st/2nd party devs. Most devs have stated these days that the PS3 is just different to develop for not difficult. Just as you can list developers who've complained I can list developers who haven't complained once and have delivered solid results, Capcom, IW just to name a few.
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hayato_

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#24 hayato_
Member since 2007 • 5165 Posts

With all that said, I still think the game is gonna look better in some areas for the 360 and some to most areas for the PS3. The article even says the S-E has already fixed the issues anyway with the PS3 version anyway(It was just a demo anyway)

Also, the engine's main purpose to to handle cutscene to in-game transitions and advanced facial expressions. Which from the demo I've seen and played is working quite well.

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ToScA-

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#25 ToScA-
Member since 2006 • 5783 Posts
Interesting..to say the least.
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double_heist

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#26 double_heist
Member since 2005 • 2402 Posts
I just hope FFXIII's story won't shorten :P
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#27 Legendaryscmt
Member since 2005 • 12532 Posts

I just hope FFXIII's story won't shorten :Pdouble_heist

Depends if there's a love story. :P

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double_heist

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#28 double_heist
Member since 2005 • 2402 Posts
Since Snow (blond guy with beanie) x Lightning is obvious... Sazh x Lightning
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MAILER_DAEMON

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#29 MAILER_DAEMON
Member since 2003 • 45906 Posts
What I don't get is why SquareEnix STILL insists on using FMV. Don't they get that it takes people out of the game experience, and that we'll watch CG movies like Advent Children for those kinds of things?
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Renjinrezo

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#30 Renjinrezo
Member since 2006 • 777 Posts

I just hope FFXIII's story won't shorten :Pdouble_heist

Yeah, I'm also worried about the story's length. This gen stories are a lot shorter than last gen. But still...

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hayato_

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#31 hayato_
Member since 2007 • 5165 Posts

What I don't get is why SquareEnix STILL insists on using FMV. Don't they get that it takes people out of the game experience, and that we'll watch CG movies like Advent Children for those kinds of things? MAILER_DAEMON

Thats just your opinion. I love the FMVs and actually think they inhance the experience for the player and puts them right into the game. A lot can be said from my other friends that have played RPGs and other games.

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3picuri3

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#32 3picuri3
Member since 2006 • 9618 Posts

[QUOTE="3picuri3"][QUOTE="z4twenny"]

^ i disagree, i think if a engine is tailored specifically to a certain system then yes you can most likely achieve a higher level of quality because the engine is set to run on a certain set of hardware instead of needing to be more open ended to run on groups of hardware. i've read that the FF team has stated that the 360 version might be slightly different in places specifically because of the hardware limitations (though what specifically that means i can't say, im not expecting the 360 version to look like a nintendo game or anything :P )

z4twenny

let's wait until 'most likely' happens then, m'kay? PS3 released in what? 2006? 3+ years and counting and no evidence whatsoever and many many many many devs harping on the PS3, including 2nd / 1st party.

you must be a 360 fanboy.

i'm just stating what i read from the dev's way back when, if it upsets you that your preferred system gets the gimped down version then thats your issue, not mine.

not at all, i just read real articles about real situations from real developers that indicate what you're saying seems to be a misunderstanding. i've yet to witness a single instance of the 360 getting a 'gimped' version either, so yeah.. dunno what to say, something about pots and kettles comes to mind though.. cant' recall the wording.

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exiledsnake

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#33 exiledsnake
Member since 2005 • 1906 Posts
So both consoles have their ups and downs. the only difference is that framerate drops are more noticeable than HDR lighting. So technically the 360 could look better.
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FirstDiscovery

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#34 FirstDiscovery
Member since 2008 • 5508 Posts
What I don't get is why SquareEnix STILL insists on using FMV. Don't they get that it takes people out of the game experience, and that we'll watch CG movies like Advent Children for those kinds of things? MAILER_DAEMON
The Japanese love them, and remember, every gen Japan has been their primary market
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jonnyt61

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#35 jonnyt61
Member since 2003 • 2147 Posts
What I don't get is why SquareEnix STILL insists on using FMV. Don't they get that it takes people out of the game experience, and that we'll watch CG movies like Advent Children for those kinds of things? MAILER_DAEMON
Some people actually like them. I'm one of them. As for this analysis, it's based on Demo code for one, and while I expect PS3 to perform better, if the 360 version does look better, I'm of the opinion that if it were exclusive to PS3, that it would potentially be better looking. Doesn't matter either way, I'm not too fussed about the graphics
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darkmagician06

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#36 darkmagician06
Member since 2003 • 6060 Posts
obligatory "im still getting the ps3 version" but seriously does this surprise people? we all know that the ps3 and xbox are similar in power with one doing certain things better than the other
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Next-Gen-Tec

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#37 Next-Gen-Tec
Member since 2009 • 4623 Posts
Here's one. They'll both look awesome.
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daveg1

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#38 daveg1
Member since 2005 • 20405 Posts
expect the ps3 version have more jaggies less textures and a lower res..
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jwsoul

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#39 jwsoul
Member since 2005 • 5472 Posts

So according to this part..."To tell the truth, we're not looking at an exceptionally advanced engine here – this is no Uncharted or Killzone. Instead, it's all about the quality of the art assets, and we see nothing here to suggest that those assets won't be identical on the Xbox 360 version. " Did they dumb down the engine for the 360 or was this how the game was supposed to be originally for PS3?

Interesting read nonetheless, shows the advantages of both hardware platforms and hopefully enix delivers this time.

mmirza23
Honestly i am not that savvy with this stuff but i have a general understanding, and as far as i know the 360 has the better GPU, Cell or no Cell the processor is not rendering them graphics. All in all i think it's pretty much standard knowledge that the 360 is in fact the better at producing graphics. Sony really should have done better especially with prior warning of the power the 360 would have, then again i guess its all down to money.
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daveg1

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#40 daveg1
Member since 2005 • 20405 Posts
[QUOTE="MAILER_DAEMON"]What I don't get is why SquareEnix STILL insists on using FMV. Don't they get that it takes people out of the game experience, and that we'll watch CG movies like Advent Children for those kinds of things? jonnyt61
Some people actually like them. I'm one of them. As for this analysis, it's based on Demo code for one, and while I expect PS3 to perform better, if the 360 version does look better, I'm of the opinion that if it were exclusive to PS3, that it would potentially be better looking. Doesn't matter either way, I'm not too fussed about the graphics

you still beleive the ps3 is so much better than the 360? lol
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#41 MarthRingman
Member since 2008 • 1104 Posts
Imagine that... Now if they could only match the Audio quality on both consoles, that would be impressive. Maybe it's just my 360, but multiplatform games usually sound really compressed when I play them on 360 (in comparison to my friend's ps3 [specifically NHL 09, and games that have a lot of sound effects going on at once like Call of Duty] ). Then again, my 360 acts strangely and sometimes doesn't play audio at all, so I dunno if they all make the audio sound downsampled.
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hakanakumono

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#42 hakanakumono
Member since 2008 • 27455 Posts

I read the whole article. It's very interesting. Apparently, there are some things that the 360 holds over the PS3 and others that that PS3 holds over the 360.

Edit: It appears 360 will handle the alpha transparency stuff better, while the PS3 will handle lighting better.

They guess that the prerendered cutscenes will be real time in the 360 ver - which they are guessing wont have too much of an impact on the visuals in the scenes. Or the quality of the prerendered videos could be cut down to fit on 4 discs.

The last thing they say is that Square is lying about not starting on the 360 ver yet.

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enygma500

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#43 enygma500
Member since 2005 • 3004 Posts

sounds to me like the 360 will be good in some areas and the ps3 will be good in some areas. each console will compromise.

besides the part of the articles he posted here was about in game-in engine cutscenes. nothing was mentioned about gameplay.

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jonnyt61

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#44 jonnyt61
Member since 2003 • 2147 Posts
[QUOTE="jonnyt61"][QUOTE="MAILER_DAEMON"]What I don't get is why SquareEnix STILL insists on using FMV. Don't they get that it takes people out of the game experience, and that we'll watch CG movies like Advent Children for those kinds of things? daveg1
Some people actually like them. I'm one of them. As for this analysis, it's based on Demo code for one, and while I expect PS3 to perform better, if the 360 version does look better, I'm of the opinion that if it were exclusive to PS3, that it would potentially be better looking. Doesn't matter either way, I'm not too fussed about the graphics

you still beleive the ps3 is so much better than the 360? lol

I don't believe I said that. While I do believe the PS3 has potential for technically superior games, I know it's not a sizeable difference. Still, that doesn't change the general consensus that current PS3 exclusives are currently the most technically lauded titles on consoles. That trend currently looks set to continue, however, that could change at E3.
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Filthybastrd

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#45 Filthybastrd
Member since 2009 • 7124 Posts

A lot of people will be owned if the 360 version turns out better.

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vaderhater

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#46 vaderhater
Member since 2003 • 3972 Posts

A lot of people will be owned if the 360 version turns out better.

Filthybastrd

Love to see the D.C. on that!:lol:

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deactivated-5f6dd6241fdcc

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#47 deactivated-5f6dd6241fdcc
Member since 2003 • 6249 Posts

Hahaha! And cows were whining that the 360 would make it looks worse!

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Rikusaki

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#48 Rikusaki
Member since 2006 • 16641 Posts

A lot of people will be owned if the 360 version turns out better.

Filthybastrd

Better how?

Graphically?

Really now?

Do you think people will choose which version to get based on the graphics?

Anyway, I'm getting the PS3 version because, well, it's the only console I have.

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Filthybastrd

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#49 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

A lot of people will be owned if the 360 version turns out better.

Rikusaki

Better how?

Graphically?

Really now?

Do you think people will choose which version to get based on the graphics?

Anyway, I'm getting the PS3 version because, well, it's the only console I have.

Yes, graphically. They're bound to be quite identical in all other aspects except sound.

And you must've missed a post or two around here if you think there won't be any ownage to be had from a graphically superior 360 version, regardless of how slight the difference may be.

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Rikusaki

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#50 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"]

[QUOTE="Filthybastrd"]

A lot of people will be owned if the 360 version turns out better.

Filthybastrd

Better how?

Graphically?

Really now?

Do you think people will choose which version to get based on the graphics?

Anyway, I'm getting the PS3 version because, well, it's the only console I have.

Yes, graphically. They're bound to be quite identical in all other aspects except sound.

And you must've missed a post or two around here if you think there won't be any ownage to be had from a graphically superior 360 version, regardless of how slight the difference may be.

Yeah that may be true. Many cows will be owned when the 360 version is graphically superior.