Five Studios Microsoft Should Buy

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asadNAWABI

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#1 asadNAWABI
Member since 2005 • 5157 Posts

"Microsoft's first-party developers portfolio is rather lackluster when compared to its rivals. But that's not to say that Microsoft doesn't have decent first-party developers at all. Lionhead Studios, Rare Ltd. and Turn 10 Studios are some of the examples of high quality devs that make exclusive titles for the Xbox brand."

Full Read Here

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JohnF111

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#2 JohnF111
Member since 2010 • 14190 Posts
Yeah maybe the last three as it won't completely damage competition game releases, Epic is just no, if MS buy them then they'll start charging for the use of the engine and they'll likely tear it apart and drop all OpenGL support, monopoly is something MS want to avoid this time around.
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percech

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#3 percech
Member since 2011 • 5237 Posts
Buying a studio proves to be no worth financially. Very rarely you'll hit gold like MS did with Bungie, but in general it's not worth it. Timed exclusives are better investments.
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VensInferno

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#4 VensInferno
Member since 2010 • 3395 Posts

Rare has changed so much when purchased by Microsoft.

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percech

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#5 percech
Member since 2011 • 5237 Posts

Rare has changed so much when purchased by Microsoft.

VensInferno
That's really Rare's fault for not releasing classics and games for the correct demographic.
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KC_Hokie

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#6 KC_Hokie
Member since 2006 • 16099 Posts
Why buy a studio that already makes games for your platform and if you pay them...third party exclusives.
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Cheese-Muffins

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#7 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="VensInferno"]

Rare has changed so much when purchased by Microsoft.

percech

That's really Rare's fault for not releasing classics and games for the correct demographic.

I've heard quite differently actually, that Microsoft actually forced Rare into making what it did and refused many ideas and concepts that likened back to their N64 days.

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casharmy

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#8 casharmy
Member since 2011 • 9388 Posts

I'd rather MS focus on XBL fees, DLC, and kenetic that's where the money's at. Most xbox fans seems content with hypying MS's position in the market based on these things alone so why mess up a good thing. I say leave the games to a company who's actually focused on making them like Sony or Nintendo.

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percech

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#9 percech
Member since 2011 • 5237 Posts

[QUOTE="percech"][QUOTE="VensInferno"]

Rare has changed so much when purchased by Microsoft.

Cheese-Muffins

That's really Rare's fault for not releasing classics and games for the correct demographic.

I've heard quite differently actually, that Microsoft actually forced Rare into making what it did and refused many ideas and concepts that likened back to their N64 days.

That's completely farce. Just a bunch of rumors made by people still butthurt about Rare leaving Nintendo. MS gave them plenty of resources and chances, but they were losing more money than making money at the rate Rare was going. I can assure that Banjo Nuts & Bolts was completely Rare's idea. MS is just like any other company. They wanna make money. The only use they had left for Rare was to make Kinect titles.
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ABCarmine

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#10 ABCarmine
Member since 2011 • 1937 Posts

1.Epic Games=No. Epic would probably cost A LOT to buy and Microsoft would never make a profit, so no. Maintaning a strong 3rd party would benifet MS more.

2.Crytek=Yes, Adds two series (Crysis and Timesplitters) to Microsoft and should be Microsofts major purchase next gen

3.Remedy=no, just buy the rights to Alan Wake and have 343i work on it.

4.Rufian Games=No, all they have worked with MS on is Crackdown (I think) And the second installment made MS shy away from them.

5.Gas Powered Games=idk, Never heard of them.

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eboyishere

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#11 eboyishere
Member since 2011 • 12681 Posts

1.Epic Games=No. Epic would probably cost A LOT to buy and Microsoft would never make a profit, so no. Maintaning a strong 3rd party would benifet MS more.

ABCarmine

thats like that thread of sony buying rockstar, not even worth it

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Shinobi120

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#12 Shinobi120
Member since 2004 • 5728 Posts

Why buy a studio that already makes games for your platform and if you pay them...third party exclusives.KC_Hokie

This. There's absolutely no reason why MS should have to buy studios for 3rd parties.

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Cheese-Muffins

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#13 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="Cheese-Muffins"]

[QUOTE="percech"] That's really Rare's fault for not releasing classics and games for the correct demographic.percech

I've heard quite differently actually, that Microsoft actually forced Rare into making what it did and refused many ideas and concepts that likened back to their N64 days.

That's completely farce. Just a bunch of rumors made by people still butthurt about Rare leaving Nintendo. MS gave them plenty of resources and chances, but they were losing more money than making money at the rate Rare was going. I can assure that Banjo Nuts & Bolts was completely Rare's idea. MS is just like any other company. They wanna make money. The only use they had left for Rare was to make Kinect titles.

No, it was coming from ex-Rare employees. IIRC, Microsoft wanted B&K to be even more radically different than what Nuts & Bolts was, but they refused and settled upon the vehicular-type gameplay.

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percech

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#14 percech
Member since 2011 • 5237 Posts

[QUOTE="percech"][QUOTE="Cheese-Muffins"]

I've heard quite differently actually, that Microsoft actually forced Rare into making what it did and refused many ideas and concepts that likened back to their N64 days.

Cheese-Muffins

That's completely farce. Just a bunch of rumors made by people still butthurt about Rare leaving Nintendo. MS gave them plenty of resources and chances, but they were losing more money than making money at the rate Rare was going. I can assure that Banjo Nuts & Bolts was completely Rare's idea. MS is just like any other company. They wanna make money. The only use they had left for Rare was to make Kinect titles.

No, it was coming from ex-Rare employees. IIRC, Microsoft wanted B&K to be even more radically different than what Nuts & Bolts was, but they refused and settled upon the vehicular-type gameplay.

Rare themselves stated that this is exactly what they wanted to do with Banjo Tooie back on N64 but they weren't able to due to hardware limitations.
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Cheese-Muffins

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#16 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="Cheese-Muffins"]

[QUOTE="percech"] That's completely farce. Just a bunch of rumors made by people still butthurt about Rare leaving Nintendo. MS gave them plenty of resources and chances, but they were losing more money than making money at the rate Rare was going. I can assure that Banjo Nuts & Bolts was completely Rare's idea. MS is just like any other company. They wanna make money. The only use they had left for Rare was to make Kinect titles.percech

No, it was coming from ex-Rare employees. IIRC, Microsoft wanted B&K to be even more radically different than what Nuts & Bolts was, but they refused and settled upon the vehicular-type gameplay.

Rare themselves stated that this is exactly what they wanted to do with Banjo Tooie back on N64 but they weren't able to due to hardware limitations.

I've been trying to find the quote I was looking for, but I can't find it. It came from the same people who worked on the original BK games...but just because Rare said that doesn't mean anything. Almost everyone who worked there in their Nintendo days is gone.

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redskins26rocs

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#17 redskins26rocs
Member since 2009 • 2674 Posts

microsoft shouldnt buy any devs we dont need any games for kinect

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IDoItLikeAboss

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#18 IDoItLikeAboss
Member since 2011 • 77 Posts
Why would any body want M$ to buy up studios after what they did to Rare? Gamers can't be this stupid
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percech

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#19 percech
Member since 2011 • 5237 Posts

[QUOTE="percech"][QUOTE="Cheese-Muffins"]

No, it was coming from ex-Rare employees. IIRC, Microsoft wanted B&K to be even more radically different than what Nuts & Bolts was, but they refused and settled upon the vehicular-type gameplay.

Cheese-Muffins

Rare themselves stated that this is exactly what they wanted to do with Banjo Tooie back on N64 but they weren't able to due to hardware limitations.

I've been trying to find the quote I was looking for. It came from the same people who worked on the original BK games. Just because Rare said that doesn't mean anything. Almost everyone who worked there in their Nintendo days is gone.

It actually means everything. You're saying MS is forcing their(Rare's) games. It may be true now, but before the whole Kinect thing...it was really theirs to make it happen. They obviously failed. Most of the original Banjo team worked on Nuts & Bolts, not sure if they're all gone now. I do know that at the time, only some of the Perfect Dark/Goldeneye team had left.
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ABCarmine

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#20 ABCarmine
Member since 2011 • 1937 Posts

Why would any body want M$ to buy up studios after what they did to Rare? Gamers can't be this stupidIDoItLikeAboss

What did they do to Rare? Rare was dead when Microsoft bought it. Atleast they gave them A LOT OF CHANCES "What is it, 9 games that were released under MS, Sounds good"

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ABCarmine

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#21 ABCarmine
Member since 2011 • 1937 Posts

When Next Gen starts this should be MS First Party

343i

Rare

Liongate

Turn10

Crytek

A newly revived Blizzard

and that MGS Toronto or whatever.

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Led_poison

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#22 Led_poison
Member since 2004 • 10146 Posts
eh, MS will gut it and shut it down.
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-RocBoys9489-

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#23 -RocBoys9489-
Member since 2008 • 6336 Posts
Sounds like a dumb N4G article, nice thread TC... (sarcasm)
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ABCarmine

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#25 ABCarmine
Member since 2011 • 1937 Posts

Then why did M$ even buy Rare for almost half a billion dollars IF they(Rare) were supposedly already "dead?" Wow M$ must be the dumbass corporation ever. It's funny how just on que here come the 360 fanboys rushing in to defend m$ to the deathIDoItLikeAboss

*Calls Microsoft the Dumbest corporation ever

*Forgets Microsoft is a more succesful Corporation than Sony Finance Wise

*Calls me a 360 fanboy

lol.

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James161324

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#26 James161324
Member since 2009 • 8315 Posts

No, micrsoft has proven they don't need 1st party games, ONLINE IS HUGE. Unless sony picks up there game in that area, micrsoft will do just fine.

None make much sense, crytek has a good thing going with ea. Epic is well epic, they like doing their own thing.

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Cheese-Muffins

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#27 Cheese-Muffins
Member since 2008 • 569 Posts

[QUOTE="Cheese-Muffins"]

[QUOTE="percech"] Rare themselves stated that this is exactly what they wanted to do with Banjo Tooie back on N64 but they weren't able to due to hardware limitations.percech

I've been trying to find the quote I was looking for. It came from the same people who worked on the original BK games. Just because Rare said that doesn't mean anything. Almost everyone who worked there in their Nintendo days is gone.

It actually means everything. You're saying MS is forcing their(Rare's) games. It may be true now, but before the whole Kinect thing...it was really theirs to make it happen. They obviously failed. Most of the original Banjo team worked on Nuts & Bolts, not sure if they're all gone now. I do know that at the time, only some of the Perfect Dark/Goldeneye team had left.

Except Microsoft pushed Rare into creating their games in a new light, away from the more family friendly approach seen on the N64 using cute animals/characters, etc. (even went as far as having them change Kameo into calling her an elf rather than a fairy, like they wanted in the first place. The concept art for Kameo 2 shows MS's influence). They canceled a Conker sequel, Kameo sequel, Banjo racer, etc, and Gregg Mayles, the lead designer of the game, even mentioned that vehicular platforming wasn't the first option they considered. When working on the game, he stated that the traditional platforming of the original two games did not have an audience on the 360...

If you don't believe me, check out this thread:

http://neogaf.net/forum/showthread.php?t=421821

It has a ton of concept art and quotes from ex-Rare employees. Just reading what they have to say and the cancelled work they have shows you how much influence Microsoft has had on the studio.

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xbox360isgr8t

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#28 xbox360isgr8t
Member since 2006 • 6600 Posts
[QUOTE="IDoItLikeAboss"]Then why did M$ even buy Rare for almost half a billion dollars IF they(Rare) were supposedly already "dead?" Wow M$ must be the dumbass corporation ever. It's funny how just on que here come the 360 fanboys rushing in to defend m$ to the death

to bad it was only like 375 million that MS paid to get rare.
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percech

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#29 percech
Member since 2011 • 5237 Posts
[QUOTE="IDoItLikeAboss"]Then why did M$ even buy Rare for almost half a billion dollars IF they(Rare) were supposedly already "dead?" Wow M$ must be the dumbass corporation ever. It's funny how just on que here come the 360 fanboys rushing in to defend m$ to the death

Relax. MS didn't necessarily buy Rare when they were dead...they got them when they were dying. Their last game for Nintendo was Starfox Adventures on the Gamecube which is mediocre. MS acquired Rare because MS felt they needed some Nintendo esque games on their console but they obviously didn't realize the demographic they had.
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Mythomniac

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#30 Mythomniac
Member since 2009 • 1695 Posts
I wish MS had bought Pandemic before EA closed them... :(
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IDoItLikeAboss

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#31 IDoItLikeAboss
Member since 2011 • 77 Posts
P.s Turn 10 studios is highly over rated IMO I've always viewed Forza as a poor man's Gran Turismo. Forza don't give you a robust option of cars and tracks like Gran Turismo does.
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markop2003

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#32 markop2003
Member since 2005 • 29917 Posts
I don't see why they should buy studios... you can always commission them to make exclusive games or get them to sign an exclusivity contract.
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James161324

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#33 James161324
Member since 2009 • 8315 Posts

P.s Turn 10 studios is highly over rated IMO I've always viewed Forza as a poor man's Gran Turismo. Forza don't give you a robust option of cars and tracks like Gran Turismo does. IDoItLikeAboss

Forza doesn't take a decade to make and looks better and has detail on all the cars.

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ABCarmine

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#34 ABCarmine
Member since 2011 • 1937 Posts

P.s Turn 10 studios is highly over rated IMO I've always viewed Forza as a poor man's Gran Turismo. Forza don't give you a robust option of cars and tracks like Gran Turismo does. IDoItLikeAboss

*Calls Turn 10 studios highly overrated

*Forgets that Turn 10 is never really talked about

*Calls Forza a poor mans Gran Turismo

*Still manages to get better reviews in half the time.

lol

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IDoItLikeAboss

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#35 IDoItLikeAboss
Member since 2011 • 77 Posts
[QUOTE="percech"][QUOTE="IDoItLikeAboss"]Then why did M$ even buy Rare for almost half a billion dollars IF they(Rare) were supposedly already "dead?" Wow M$ must be the dumbass corporation ever. It's funny how just on que here come the 360 fanboys rushing in to defend m$ to the death

Relax. MS didn't necessarily buy Rare when they were dead...they got them when they were dying. Their last game for Nintendo was Starfox Adventures on the Gamecube which is mediocre. MS acquired Rare because MS felt they needed some Nintendo esque games on their console but they obviously didn't realize the demographic they had.

Bro you need to relax and stop defending a company like M$. What's wrong with you bro. So, Rare was supposedly "dying" yet M$ bought them for over 300 mill? Yeah, there is no way around it. Either M$ made one of the dumbest buys in gaming history or they ruined Rare
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AtariKidX

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#36 AtariKidX
Member since 2010 • 7166 Posts

[QUOTE="IDoItLikeAboss"]Then why did M$ even buy Rare for almost half a billion dollars IF they(Rare) were supposedly already "dead?" Wow M$ must be the dumbass corporation ever. It's funny how just on que here come the 360 fanboys rushing in to defend m$ to the deathxbox360isgr8t
to bad it was only like 375 million that MS paid to get rare.

You are wrong......M$ have buy Rare for only half a million dollars.

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IDoItLikeAboss

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#37 IDoItLikeAboss
Member since 2011 • 77 Posts
[QUOTE="xbox360isgr8t"][QUOTE="IDoItLikeAboss"]Then why did M$ even buy Rare for almost half a billion dollars IF they(Rare) were supposedly already "dead?" Wow M$ must be the dumbass corporation ever. It's funny how just on que here come the 360 fanboys rushing in to defend m$ to the death

to bad it was only like 375 million that MS paid to get rare.

And what do you think "ALMOST" half a billion means? Reading comprehension! You news it fanboy
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IDoItLikeAboss

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#38 IDoItLikeAboss
Member since 2011 • 77 Posts

[QUOTE="IDoItLikeAboss"]P.s Turn 10 studios is highly over rated IMO I've always viewed Forza as a poor man's Gran Turismo. Forza don't give you a robust option of cars and tracks like Gran Turismo does. James161324

Forza doesn't take a decade to make and looks better and has detail on all the cars.

Yeah, that's because Gran Turismo has like a million more cars and tracks and options then Forza And at least Gran Turismo 5 showed you real gameplay in previews and not all replay mode gameplay like Forza 4 is doing now lol Gran Turismo 5 real gameplay is still going to look better then Forza 4's real gameplay
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moose_knuckler

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#40 moose_knuckler
Member since 2007 • 5722 Posts
[QUOTE="IDoItLikeAboss"]Why would any body want M$ to buy up studios after what they did to Rare? Gamers can't be this stupid

Their games range from 74-83 on metacritic. What exactly did MS do to Rare?
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gamer-adam1

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#41 gamer-adam1
Member since 2008 • 4188 Posts

to the few people here, Rare went down hill with Nintendo, Dont forget that gamecube happened after N64, STOP thinking Rare went to MS right after N64. and stop thinking just because they had cool concept art, the game would be AAAA.

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GameShtopper

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#42 GameShtopper
Member since 2010 • 891 Posts

I'd rather MS focus on XBL fees, DLC, and kenetic that's where the money's at. Most xbox fans seems content with hypying MS's position in the market based on these things alone so why mess up a good thing. I say leave the games to a company who's actually focused on making them like Sony or Nintendo.

casharmy

Bingo. Make my choice next gen even easier.

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LandfillAO

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#43 LandfillAO
Member since 2011 • 25 Posts
Epic wouldn't sell. I'm quite sure of that. Microsoft could have had Crytek years ago but turned Crytek down. Stupid move. Not only would they have Crytek games, but they could run games like Fable & Halo on the Cryengine. Remedy is a must. It wouldn't be that expensive and Alan Wake was an amaxing game (despite horrible voice acting) . But Remedy, as we all know, is more than just Alan Wake. They would make a fine addition to Microsoft's first party development. I don't see it happening though, as MS may not evem publish the next Alan Wake game due to lackluster sales (Miscrosot here's a tip; promote the game, the game will sell. Your fault). Couldn't care less about Crackdown. And for the LOVE OF GOD MS get Rare working on relevant, controller based games!! The amount of awesome games they've made is ludicrous. Donkey Kong Country SNES/64 = Classics Golden Eye = classic Perfect Dark = classic Conker = cult classic Killer Instinct cult classic Starfox 64 = classic MS needs a mascot platformer, as they have none, and Banjo or Conker would be perfect. Get Rare off XBL avatars and Wii knockoff garbage and put them to work on some controller based games. Gimme Conker. Gimme Killer Instinct. MS' lack of FPD is really showing as more devs are going multiplat. Sony buying up Media Molecule, Sucker Punch etc is smart business and they got great FPD now.
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UnnDunn

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#44 UnnDunn
Member since 2002 • 3981 Posts

I love how everyone talks as if Rare was some sort of awesome developer in a past life. As an independent, they made a bunch of mediocre crap; about the only decent thing they made was Battletoads. As a Nintendo second-party, they had afew hits; GoldenEye, DKC, PD and Conker's BFD come to mind. But they also had tons of misses such as Jet Force Gemini, Blast Corps and KI Gold. Ultimately, like most developers with long histories in this industry, they are rather mediocre, but they have a few hits that gamers liked.

Right now, as the primary developer for the Avatar system and Microsoft Studios' Kinect titles, they are probably making more money and having more influence than they ever had before.

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PhazonBlazer

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#45 PhazonBlazer
Member since 2007 • 12013 Posts

I shudder to think about what Microsoft would do to Crytek.

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Diviniuz

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#46 Diviniuz
Member since 2009 • 6460 Posts
Buying a studio proves to be no worth financially. percech
i really really really don't think thats true, if thats true then activision and ea would be bankrupted
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JohnnyWPSP

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#47 JohnnyWPSP
Member since 2009 • 1895 Posts
Microsoft buying Crytek would suck (no more Crysis on PS3 :()
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WilliamRLBaker

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#48 WilliamRLBaker
Member since 2006 • 28915 Posts

why? outside of system wars it doesn't matter and on system wars if they did Cows would talk about the evils of microsoft for buying Studios that sony never does this.

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Heil68

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#49 Heil68
Member since 2004 • 60833 Posts

[QUOTE="IDoItLikeAboss"]Why would any body want M$ to buy up studios after what they did to Rare? Gamers can't be this stupidABCarmine

What did they do to Rare? Rare was dead when Microsoft bought it. Atleast they gave them A LOT OF CHANCES "What is it, 9 games that were released under MS, Sounds good"

What about Ensemble? Thanks for Halo Wars, we're closing you now.
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PatchMaster

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#50 PatchMaster
Member since 2003 • 6013 Posts

The further you go down the list the more realistic the acquisition would be. The first few though are a big "hell no".