For those saying a Wii is less powerful than the Xbox (56k)

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asdasd

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#1 asdasd
Member since 2005 • 4464 Posts

Those are first gen Xbox screens.  The graphics sucked, just like the Wii's do now.

By the end of the Gen we had graphics like these,

 

The Wii's graphics will get better, just give it time. 

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Ganon_919

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#2 Ganon_919
Member since 2007 • 2016 Posts

As long as you know it and I know it.. who cares what they think. They're just in denial anyway, right?

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lazzordude

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#3 lazzordude
Member since 2003 • 6685 Posts

cant we just drop the wiis graphics?its getting rediculious and everybody who bought a wii knew what they were getting.

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dumfart66

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#4 dumfart66
Member since 2005 • 295 Posts
You are right, but so will the ps3 and xbox 360 graphics.  Wii might be better then xbox, but it will never be better then even first gen 360 and ps3 games
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phatkav

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#5 phatkav
Member since 2005 • 1357 Posts

That last picture looks freaking awesome.

I don't think we have to wait to the end of this gen to get amazing graphics from the Wii, MP3 and SMG will do that by the end of this year.  

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Metroid_Time

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#6 Metroid_Time
Member since 2006 • 2225 Posts
Metroid Prime 3 already looks better than Halo and many would say Mario galaxy looks better than Conker.
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SergeantSnitch

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#7 SergeantSnitch
Member since 2007 • 3692 Posts
Holy crap @ Ninja Gaiden: Black screeny.
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leegar88

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#8 leegar88
Member since 2006 • 5307 Posts

As long as you know it and I know it.. who cares what they think. They're just in denial anyway, right?

Ganon_919

QFT

Also I thought this was going to be a topic where the TC compared xbox pics to current wii screen shots.

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Iorning_board

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#9 Iorning_board
Member since 2005 • 1853 Posts
This thread makes to much sense...
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Ninja-Vox

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#10 Ninja-Vox
Member since 2006 • 16314 Posts
No offense, but those are early halo screens. The floor textures were much, much, much better than that. :|
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Metroid_Time

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#11 Metroid_Time
Member since 2006 • 2225 Posts

Holy crap @ Ninja Gaiden: Black screeny.SergeantSnitch

I didn't know the xbox could do 720p 

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jessesalinas

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#12 jessesalinas
Member since 2007 • 2935 Posts

i loved conker online multiplayer,tons of fun.

i still play halo 2 online too...

 

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OGTiago

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#13 OGTiago
Member since 2005 • 6546 Posts
Metroid Prime 3 already looks better than Halo and many would say Mario galaxy looks better than Conker.Metroid_Time
indeed.
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freshfighter83

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#14 freshfighter83
Member since 2006 • 503 Posts

[QUOTE="SergeantSnitch"]Holy crap @ Ninja Gaiden: Black screeny.Metroid_Time

I didn't know the xbox could do 720p 

 

Some games supported it i.e Soul Caliber

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-Spock-

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#15 -Spock-
Member since 2006 • 7072 Posts

No offense, but those are early halo screens. The floor textures were much, much, much better than that. :|Ninja-Vox

Not to mention one of them looks like it's from a low-spec run PC version. Or is very early. :|

 

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bloodyclot

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#16 bloodyclot
Member since 2007 • 389 Posts

[QUOTE="SergeantSnitch"]Holy crap @ Ninja Gaiden: Black screeny.Metroid_Time

I didn't know the xbox could do 720p

 

the original xbox could do 720p and 1080i.

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asdasd

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#17 asdasd
Member since 2005 • 4464 Posts

[QUOTE="Ninja-Vox"]No offense, but those are early halo screens. The floor textures were much, much, much better than that. :|-Spock-

Not to mention one of them looks like it's from a low-spec run PC version. Or is very early. :|

 

I took the latest screens from gamespy for it... 

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TriangleHard

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#18 TriangleHard
Member since 2005 • 9097 Posts

Dreamcast also had better graphics than N64

It also had unique controller that had weird portable system involved

and it also was selling like hotcakes in the beginning. 

How did that system do? 

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Metroid_Time

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#19 Metroid_Time
Member since 2006 • 2225 Posts

Dreamcast also had better graphics than N64

It also had unique controller that had weird portable system involved

and it also was selling like hotcakes in the beginning.

How did that system do?

TriangleHard

I don't even know where to start proving you wrong. 

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freshfighter83

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#20 freshfighter83
Member since 2006 • 503 Posts
[QUOTE="-Spock-"]

[QUOTE="Ninja-Vox"]No offense, but those are early halo screens. The floor textures were much, much, much better than that. :|asdasd

Not to mention one of them looks like it's from a low-spec run PC version. Or is very early. :|

 

I took the latest screens from gamespy for it... 

 

Well they are not right, the floors in Halo CE are higher res than Halo 2. They knocked down some of the detail in Halo 2 for overall better graphics. But those pics are definatly not an acurate representation.

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slothboyadvance

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#21 slothboyadvance
Member since 2003 • 12596 Posts

Dreamcast also had better graphics than N64

It also had unique controller that had weird portable system involved

and it also was selling like hotcakes in the beginning. 

How did that system do? 

TriangleHard

One problem:

Sega was knee deep in **** when they released the Dreamcast.

Nintendo has been doing fine regardless of sales.   They made profit (and that's what matters to a company.)

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-Spock-

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#22 -Spock-
Member since 2006 • 7072 Posts
[QUOTE="-Spock-"]

[QUOTE="Ninja-Vox"]No offense, but those are early halo screens. The floor textures were much, much, much better than that. :|asdasd

Not to mention one of them looks like it's from a low-spec run PC version. Or is very early. :|

I took the latest screens from gamespy for it... 

I doubt that very much... if you'd played it you'd know.

 

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flashattackfina

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#23 flashattackfina
Member since 2007 • 1468 Posts
that screenshot of halo really don't look right
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ithilgore2006

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#24 ithilgore2006
Member since 2006 • 10494 Posts

Dreamcast also had better graphics than N64

It also had unique controller that had weird portable system involved

and it also was selling like hotcakes in the beginning.

How did that system do?

TriangleHard
It didn't have a unique controller :|. It was a regular controller, and there was not "weird portable system". What are you talking about?
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Ganon_919

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#25 Ganon_919
Member since 2007 • 2016 Posts
[QUOTE="TriangleHard"]

Dreamcast also had better graphics than N64

It also had unique controller that had weird portable system involved

and it also was selling like hotcakes in the beginning.

How did that system do?

ithilgore2006

It didn't have a unique controller :|. It was a regular controller, and there was not "weird portable system". What are you talking about?

I think he means the VMU.

But boy is his post scrambled...

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-Spock-

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#26 -Spock-
Member since 2006 • 7072 Posts
[QUOTE="TriangleHard"]

Dreamcast also had better graphics than N64

It also had unique controller that had weird portable system involved

and it also was selling like hotcakes in the beginning.

How did that system do?

ithilgore2006

It didn't have a unique controller :|. It was a regular controller, and there was not "weird portable system". What are you talking about?

I think he means the VMUs - Visual Memory Units.

 

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Toaster_Cell

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#27 Toaster_Cell
Member since 2006 • 3062 Posts

I doubt any Wii game will graphically match Splinter Cell: Chaos Theory for the Xbox. And don't show me any crappy half-assed screenshots with messed up textures to prove me wrong. Only the people who have played Choas Theory on the Xbox would know what I'm talking about.

 

P.S: Galaxy is shaping up quite nicely (gameplay wise and graphically) 

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ithilgore2006

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#28 ithilgore2006
Member since 2006 • 10494 Posts
[QUOTE="ithilgore2006"][QUOTE="TriangleHard"]

Dreamcast also had better graphics than N64

It also had unique controller that had weird portable system involved

and it also was selling like hotcakes in the beginning.

How did that system do?

-Spock-

It didn't have a unique controller :|. It was a regular controller, and there was not "weird portable system". What are you talking about?

I think he means the VMUs - Visual Memory Units.

 

i still don't see what that has to do with the Wii.
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Guyzea

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#29 Guyzea
Member since 2005 • 1276 Posts

The TC must not know about other early Xbox games.

Such as:

Project Gotham Racing

Jet Set Radio Future

Blood Wake

Rallisport Challenge

And even Some PS2 games like:

MGS2

Twisted Metal Black

Final Fantasy X

Onimusha

Devil May Cry

And Some Gamecube Games like:

Luigi's mansion

Rogue Leader

Super Mario Sunshine

 

These are First Gen games that looked good at the time and still look good so I don't think that's a good excuse for your argument.

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SolidSnake2020

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#31 SolidSnake2020
Member since 2006 • 2180 Posts
Why are you complaining about the graphics as long as the WII is selling well, so graphics don't mean anything, and OH putting NINJA GAIDEN their isn't right I don't think the WII will............you know.
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Toaster_Cell

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#32 Toaster_Cell
Member since 2006 • 3062 Posts
Crappy Halo pic btw. But Nintendo Fanboys don't care about graphics, because thats what Nintendo wants (sort of) As long as the Wii is selling, it doesn't matter what games they put on the market.
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darkmistx

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#33 darkmistx
Member since 2003 • 185 Posts

Crappy Halo pic btw. But Nintendo Fanboys don't care about graphics, because thats what Nintendo wants (sort of) As long as the Wii is selling, it doesn't matter what games they put on the market.Toaster_Cell

Exactly.

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Jotunnn

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#34 Jotunnn
Member since 2004 • 25 Posts

You're deluding yourselves. Consoles get better graphics in time because the developers learn to use the hardware better, hardware that before the console's lunch they had barely any idea how to work with. The Wii hardware howerver brings nothing new. it's an upgrade of Gamecube hardware. Developers who've known how to work with last gen hardware already know how to program with the Wii. There is nothing new or fancy for developers to tap into.

 You could argue that devopers can do great things once they learn how to better use the Cells processors, or the 360's 3-cores, or the advanced architecture of their graphics chips. What's new for Wii developers to learn? The hardware is last gen, and already bled to death. 

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MyopicCanadian

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#35 MyopicCanadian
Member since 2004 • 8345 Posts

You're deluding yourselves. Consoles get better graphics in time because the developers learn to use the hardware better, hardware that before the console's lunch they had barely any idea how to work with. The Wii hardware howerver brings nothing new. it's an upgrade of Gamecube hardware. Developers who've known how to work with last gen hardware already know how to program with the Wii. There is nothing new or fancy for developers to tap into.

 You could argue that devopers can do great things once they learn how to better use the Cells processors, or the 360's 3-cores, or the advanced architecture of their graphics chips. What's new for Wii developers to learn? The hardware is last gen, and already bled to death. 

Jotunnn

I agree completely... that's the same stance I have on the Wii.  Yes it has a higher clock/different CPU, and overall I'm sure it's been upgraded over the GC, but not by MUCH.  We're not talking completely different architecture here, just faster versions of what was already available for the GC.  I don't think we'll see anything much better out of the Wii, definately not Ninja Gaiden Black type of stuff.  The only reason that screen looks so good is because it's in 720p, which is a resolution that the Wii hardware can't even do.

I would say using Ninja Gaiden would be a better comparison... and if a game that looks like that will show up on the Wii, it's no real accomplishment.

A good example to support this argument would be Red Steel, in which during pre-release everyone was hyping high-res screen captures for the game, and I admit it did look great - almost made me get a Wii.  And then when it came out... pure graphics floppage.

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wavebrid

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#36 wavebrid
Member since 2006 • 8204 Posts

Crappy Halo pic btw. But Nintendo Fanboys don't care about graphics, because thats what Nintendo wants (sort of) As long as the Wii is selling, it doesn't matter what games they put on the market.Toaster_Cell

acutally they do it was cows saying grapchis dont matter last gen.

please atleast geti it.

 

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wavebrid

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#37 wavebrid
Member since 2006 • 8204 Posts

You're deluding yourselves. Consoles get better graphics in time because the developers learn to use the hardware better, hardware that before the console's lunch they had barely any idea how to work with. The Wii hardware howerver brings nothing new. it's an upgrade of Gamecube hardware. Developers who've known how to work with last gen hardware already know how to program with the Wii. There is nothing new or fancy for developers to tap into.

 You could argue that devopers can do great things once they learn how to better use the Cells processors, or the 360's 3-cores, or the advanced architecture of their graphics chips. What's new for Wii developers to learn? The hardware is last gen, and already bled to death. 

Jotunnn


prove link anything to back that one up :|

ok fanboy just stop :|

 

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AdolescentDon

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#38 AdolescentDon
Member since 2005 • 9081 Posts

No offense, but those are early halo screens. The floor textures were much, much, much better than that. :|Ninja-Vox

Yeah, those pre-release shots of Halo always get used in comparison threads like this.

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JPOBS

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#39 JPOBS
Member since 2007 • 9675 Posts

first gen xbox titles looked beteer than late gen n64/ps1 titles.

first gen 360 titles look better than late gen xbox/gc/ps2 titles.

first gen wii titles look worse than late gen xbox titles.

thread fail.  

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inoperativeRS

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#40 inoperativeRS
Member since 2004 • 8844 Posts
Those halo screenshots are quite bad. The game looks much better in motion.
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MapleGrunt

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#41 MapleGrunt
Member since 2006 • 173 Posts

first gen xbox titles looked beteer than late gen n64/ps1 titles.

first gen 360 titles look better than late gen xbox/gc/ps2 titles.

first gen wii titles look worse than late gen xbox titles.

thread fail.

JPOBS

I was just about to post that. TSHBO
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Ganon_919

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#42 Ganon_919
Member since 2007 • 2016 Posts
[QUOTE="JPOBS"]

first gen xbox titles looked beteer than late gen n64/ps1 titles.

first gen 360 titles look better than late gen xbox/gc/ps2 titles.

first gen wii titles look worse than late gen xbox titles.

thread fail.

MapleGrunt

 

I was just about to post that.

1st gen Wii titles were rushed ports. Don't forget that one ;)

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MyopicCanadian

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#43 MyopicCanadian
Member since 2004 • 8345 Posts
[QUOTE="Jotunnn"]

You're deluding yourselves. Consoles get better graphics in time because the developers learn to use the hardware better, hardware that before the console's lunch they had barely any idea how to work with. The Wii hardware howerver brings nothing new. it's an upgrade of Gamecube hardware. Developers who've known how to work with last gen hardware already know how to program with the Wii. There is nothing new or fancy for developers to tap into.

 You could argue that devopers can do great things once they learn how to better use the Cells processors, or the 360's 3-cores, or the advanced architecture of their graphics chips. What's new for Wii developers to learn? The hardware is last gen, and already bled to death. 

wavebrid


prove link anything to back that one up :|

ok fanboy just stop :|

 

Straight from the Horse's mouth.

If you can modify GC games to work with the Wii-mote, that really implies that there are no architectural differences between the CPU and GPU or major modification to the game's code would be required.

I know that part of that interview was taken out of context, and I'm not saying the Wii hardware is the same as the GC, because that would clearly be incorrect.  There are definately clock differences, but the fact that you can use modified development tools and basically pick up where you left off from the GC means little to no architectural differences.  So we're talking better fill-rates, better processing for physics, AI, etc., but no new special effects.