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How can a game like that be artistic? I mean it might have good graphics, but artistic? The played out, generic gansta/thug look is the opposite of innovative artistic design.osusfaithGangsta/thug isn't anything new as far as themes go it is the flavor of the month but it has a "look" just like anything else that can be displayed artistically. Graffitti for example (Jet Grind Radio), urban life when displayed correctly can be artistic, just like any other culture.
I'm guessing no one here knows anything about art or graphic design or I wouldn't recieve some of these absent minded replies. ninjaxamsOh lord, people don't agree with you. It is the end of the world :roll:
[QUOTE="ninjaxams"]I'm guessing no one here knows anything about art or graphic design or I wouldn't recieve some of these absent minded replies. jechtshot78Oh lord, people don't agree with you. It is the end of the world :roll:To disagree is one thing, but to discount this game as generic in a asthetic way is just plain stupid.
[QUOTE="jechtshot78"][QUOTE="ninjaxams"]I'm guessing no one here knows anything about art or graphic design or I wouldn't recieve some of these absent minded replies. ninjaxamsOh lord, people don't agree with you. It is the end of the world :roll:To disagree is one thing, but to discount this game as generic in a asthetic way is just plain stupid.
[QUOTE="jechtshot78"][QUOTE="ninjaxams"]I'm guessing no one here knows anything about art or graphic design or I wouldn't recieve some of these absent minded replies. ninjaxamsOh lord, people don't agree with you. It is the end of the world :roll:To disagree is one thing, but to discount this game as generic in a asthetic way is just plain stupid. It is generic. There is way to much flash in that one level, it makes it gaudy and overactive.
[QUOTE="Giancar"][QUOTE="ninjaxams"][QUOTE="Giancar"]SoTC artistic ICo artistic Okami artistic MGS series artistic Zelda series artistic FF series artistic VP artistic and million more games that I am too lazy to type right now now compare those with Def Jamninjaxamsc;mon, MG, FF, and zelda, gimme a break. Maybe if cliche run of the mill military and fantasy crap does it for you. Try playing the game and tell me the enviroment isn't one of the most amazing things you have ever seen in a game. Okami is the only thing there that was great to look at. Maybe SOTC as well. compare those enviroments to the MGS, FF and Zelda series and I have watched the Dej Jam demo...s*** complete utter s*** is what I think of honostly when I look at those games. and you can't get a good feel for the look of the game by watching lil jpegs of it. this is something you need to see on your own tv. seriously, your merely a fanboy who likes to think he knows what good enviromental design looks like. this is something different that should be appreciated by everyone here. I by no means like the game as a whole, but its been awhile since I've seen a game with so much overflowing personality. :roll: I would much rather play as a crossdressing transexual looking guy with big hair and no muscles at all but can swing around a 1000 pound sword like its a feather.(Im mocking the other people in this board who dont like the "gangsta/thug" look but like the "boys who dress like girls" look.;))I havent played the game yet,the demo was at 78% but then I had to get to school.Ill play it when i get home,cant wait.
[QUOTE="ninjaxams"][QUOTE="jechtshot78"][QUOTE="ninjaxams"]I'm guessing no one here knows anything about art or graphic design or I wouldn't recieve some of these absent minded replies. jechtshot78Oh lord, people don't agree with you. It is the end of the world :roll:To disagree is one thing, but to discount this game as generic in a asthetic way is just plain stupid. It is generic. There is way to much flash in that one level, it makes it gaudy and overactive. It may be gaudy and overactive (which i do agree) but how is that generic? Your not making any sense... Wouldnt so much flash and the fact that is OVERactive be a testament to it NOT being generic....?
[QUOTE="Japanese_Monk"][QUOTE="osusfaith"]How can a game like that be artistic? I mean it might have good graphics, but artistic? The played out, generic gansta/thug look is the opposite of innovative artistic design.osusfaithAre you an artist? I just don't see how a realistic art style and character models, put in the most "flavor of the month" generic setting possible (gangsta/thug) can even mildly be considered a great artistic acheivement. It's boring. It doesn't even require THOUGHT. It just is like "ok what's popular now? thug pop culture? ok we'll motion capture some rappers and map their faces, and put them in the streets fighting" How in the name of god is that innovative or even good?! .....Its Def Jam,a hip-hop company.This is the look that fits hip-hop,they wouldnt go with something as colorful as viva pinata...or as shiny as saints row,its a Def Jam game.Its supposed to look street and gritty not "pretty pretty".
[QUOTE="osusfaith"][QUOTE="Japanese_Monk"][QUOTE="osusfaith"]How can a game like that be artistic? I mean it might have good graphics, but artistic? The played out, generic gansta/thug look is the opposite of innovative artistic design.killab2oo5Are you an artist? I just don't see how a realistic art style and character models, put in the most "flavor of the month" generic setting possible (gangsta/thug) can even mildly be considered a great artistic acheivement. It's boring. It doesn't even require THOUGHT. It just is like "ok what's popular now? thug pop culture? ok we'll motion capture some rappers and map their faces, and put them in the streets fighting" How in the name of god is that innovative or even good?! .....Its Def Jam,a hip-hop company.This is the look that fits hip-hop,they wouldnt go with something as colorful as viva pinata...or as shiny as saints row,its a Def Jam game.Its supposed to look street and gritty not "pretty pretty". Yea well that doesn't mean it has good artistic design, which is what the TC is argueing. It may be a fitting design for the IP, but original/good? Hardly
[QUOTE="killab2oo5"][QUOTE="osusfaith"][QUOTE="Japanese_Monk"][QUOTE="osusfaith"]How can a game like that be artistic? I mean it might have good graphics, but artistic? The played out, generic gansta/thug look is the opposite of innovative artistic design.osusfaithAre you an artist? I just don't see how a realistic art style and character models, put in the most "flavor of the month" generic setting possible (gangsta/thug) can even mildly be considered a great artistic acheivement. It's boring. It doesn't even require THOUGHT. It just is like "ok what's popular now? thug pop culture? ok we'll motion capture some rappers and map their faces, and put them in the streets fighting" How in the name of god is that innovative or even good?! .....Its Def Jam,a hip-hop company.This is the look that fits hip-hop,they wouldnt go with something as colorful as viva pinata...or as shiny as saints row,its a Def Jam game.Its supposed to look street and gritty not "pretty pretty". Yea well that doesn't mean it has good artistic design, which is what the TC is argueing. It may be a fitting design for the IP, but original/good? HardlyI think you should watch the videos first.
Def Jam is only artisitc in the sense that it's a musical group, whom are "artists" via their songs and style of music. Art is however all in the form of one's mind. Def Jam doesn't do anything "innovative" in the art sense. The game uses the same thug like gritty sense you see in all games of it's types. However I've seen better style, in the same tone and manner as this, but they have unique flavors added, that seperate it from the pack. That's the problem, this game doesn't do it like that. But then again, no one could say it's NOT artistic, but I certainly don't see it's art form being anything ORIGINAL. The background swaying and bumping to the music is a nice technical feature, but really is nothing that would be considered "artisitc" or "innovative" as it's been done before. It's just a nice "touch."yoshi_64Sense when does something have to be innovative to be classified as art? If the art periods taught us anything was that most art was a reproduction of what was already done....just saying something different. Okami is new and innovative in the gaming world but outside that....it has been done millions of times before. You almost understand but not quite. Art is simply how someone ELSE views the world and their interpretation. So to say that anything is not artistic is actually an oxymoron. The funny thing is...is that most people view art as how realistic or beautiful it is. Just because its been done before doesnt mean anything. Show me a piece of art today that is completely original....
I see two major problems here:
1) It's Def Jam
2) It's EA
Nothing about this game should be praised
Gunnuts
[QUOTE="yoshi_64"]Def Jam is only artisitc in the sense that it's a musical group, whom are "artists" via their songs and style of music. Art is however all in the form of one's mind. Def Jam doesn't do anything "innovative" in the art sense. The game uses the same thug like gritty sense you see in all games of it's types. However I've seen better style, in the same tone and manner as this, but they have unique flavors added, that seperate it from the pack. That's the problem, this game doesn't do it like that. But then again, no one could say it's NOT artistic, but I certainly don't see it's art form being anything ORIGINAL. The background swaying and bumping to the music is a nice technical feature, but really is nothing that would be considered "artisitc" or "innovative" as it's been done before. It's just a nice "touch."Japanese_MonkWhat I mean to say, is that while the game certainly is "artistic" and like you said "Art is simply how someone ELSE views the world..." This game and the video you posted, show me now that yes. It's great looking, in technical sense for a game. In the form of art Sense when does something have to be innovative to be classified as art? If the art periods taught us anything was that most art was a reproduction of what was already done....just saying something different. Okami is new and innovative in the gaming world but outside that....it has been done millions of times before. You almost understand but not quite. Art is simply how someone ELSE views the world and their interpretation. So to say that anything is not artistic is actually an oxymoron. The funny thing is...is that most people view art as how realistic or beautiful it is. Just because its been done before doesnt mean anything. Show me a piece of art today that is completely original....
[QUOTE="yoshi_64"]Def Jam is only artisitc in the sense that it's a musical group, whom are "artists" via their songs and style of music. Art is however all in the form of one's mind. Def Jam doesn't do anything "innovative" in the art sense. The game uses the same thug like gritty sense you see in all games of it's types. However I've seen better style, in the same tone and manner as this, but they have unique flavors added, that seperate it from the pack. That's the problem, this game doesn't do it like that. But then again, no one could say it's NOT artistic, but I certainly don't see it's art form being anything ORIGINAL. The background swaying and bumping to the music is a nice technical feature, but really is nothing that would be considered "artisitc" or "innovative" as it's been done before. It's just a nice "touch."Japanese_MonkSense when does something have to be innovative to be classified as art? If the art periods taught us anything was that most art was a reproduction of what was already done....just saying something different. Okami is new and innovative in the gaming world but outside that....it has been done millions of times before. You almost understand but not quite. Art is simply how someone ELSE views the world and their interpretation. So to say that anything is not artistic is actually an oxymoron. The funny thing is...is that most people view art as how realistic or beautiful it is. Just because its been done before doesnt mean anything. Show me a piece of art today that is completely original....Well, it's a nice looking game graphically. I won't deny that it is "art" as well. However, for me I consider a WHOLE game as art. I know that it has many "artistic" designs in it, like music, character modeling, landscaping/evnironment, game design, etc. But as a whole entire view, which is how I personally view games as "art" I see just the same I've seen before. Now I'm not one to say that it's not totally generic. The level desing, the characters themselves, and the music all fit the type well, and yet look better than even those it is compared to. The lighing, the clothing, the scenarios, and all that really give the game it's own feel. That's just from watching, but I don't see much new in terms of gameplay, which I believe can be argued in itself as art, because this interactive experience is looking nothing too original. The new "turntable" feature is an adequate addition, but I'll wait more to see how it really handles out. So as a whole, the game to me looks good visually, the music while not my preference is certainly "artistic" cause I'll give it credit. I can't do rapping, lyrics, and things like they do, and I know it reaches ot some people. However, as a whole, being a game, I see it "good" and perhaps nothing more. But keep in mind, I'm waiting for the game to release and see how it plays more so. That's how I judge my games. P.S. If this is a WALL OF TEXT I'm sorry, I'm using a Mac and Safari and the damn thing won't let me use the actual QUOTE button, so I have to use QUICK QUOTE which does a terrible job in spacing and paragraphing
[QUOTE="Giancar"]SoTC artistic ICo artistic Okami artistic MGS series artistic Zelda series artistic FF series artistic VP artistic and million more games that I am too lazy to type right now now compare those with Def Jamninjaxamsc;mon, MG, FF, and zelda, gimme a break. Maybe if cliche run of the mill military and fantasy crap does it for you. Try playing the game and tell me the enviroment isn't one of the most amazing things you have ever seen in a game. Okami is the only thing there that was great to look at. Maybe SOTC as well.
I have played the game and it's a$$
looks good but the gameplay is a joke
My god, the game is beutiful. Everything from the bouncing leaning buildings, to the way the rest of the enviroment moves with the music, its amazing. To bad I can't say the same for the gameplay. ninjaxams
I think I'll have to agree on just about everything you said. I do however find the whole "gansta" theme nothing but lame.
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