game cube vs xbox

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deadmeat59

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#1 deadmeat59
Member since 2003 • 8981 Posts
witch system is more powerful ? game cube has cpu power pc gekko 485mhz gpu ati 165mhz 43 MiB total non-unified RAM xbox has 733 MHz Intel Pentium III mobile 233mhz nvidia gpu 64 mb ram. the reason why i post this is cus of the wii . game cube was almost as powerful as the first xbox .. in fact the cpu was much better on the cube. the cube had less memory and a slower clock speed . but alot of cube games look better then any xbox one game . so i think the wii is pretty powerful compared to xbox one . the ram on the xbox is even slower then game cubes is .
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humber_matus

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#2 humber_matus
Member since 2007 • 2101 Posts

witch system is more powerful ? game cube has cpu power pc gekko 485mhz gpu ati 165mhz 43 MiB total non-unified RAM xbox has 733 MHz Intel Pentium III mobile 233mhz nvidia gpu 64 mb ram. the reason why i post this is cus of the wii . game cube was almost as powerful as the first xbox .. in fact the cpu was much better on the cube. the cube had less memory and a slower clock speed . but alot of cube games look better then any xbox one game . so i think the wii is pretty powerful compared to xbox one . the ram on the xbox is even slower then game cubes is .deadmeat59

umm ... i'd like to rip this guy a new one ....

but i'll let the lemmings take care of this.

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Kratos_OMEGA

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#3 Kratos_OMEGA
Member since 2007 • 2872 Posts
Xbox was a more powerful machine = FACT. But GC was a better console, imo.
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crispytheone88

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#4 crispytheone88
Member since 2006 • 901 Posts
This has to be a joke, I'll just say the xbox was easily the most powerful system last gen, look at conkers bad fur day.
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Chipp

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#5 Chipp
Member since 2003 • 1897 Posts

Xbox was a more powerful machine = FACT. But GC was a better console, imo.Kratos_OMEGA

They are equal:

Planet GameCube: How flexible and useful is Gekko in assisting Flipper with custom lighting and geometry? Are you using this feature? Does it compare to the vertex and pixel shaders on the Xbox's graphics chip?

Julian Eggebrecht: Maybe without going into too much detail, we don't think there is anything visually you could do on X-Box (or PS2) which can't be done on GameCube. I have read theories on the net about Flipper not being able to do cube-mapped environment maps, fur shading, self-shadowing etc... That's all plain wrong. Rogue does extensive self-shadowing and both cube-maps and fur shading are not anymore complicated to implement on GameCube than on X-Box. You might be doing it differently, but the results are the same. When I said that X-Box and GameCube are on par power-wise I really meant it.

http://revoeyes.blogspot.com/2007/09/wii-is-more-powerful-than-xbox-gamecube.html

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DeadMan1290

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#6 DeadMan1290
Member since 2005 • 15754 Posts
Xbox was more powerful.
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deactivated-5e836a855beb2

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#7 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Xbox was a more powerful machine = FACT. But GC was a better console, imo.Kratos_OMEGA
Exactly what I was thinking.
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SuperMario_46

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#8 SuperMario_46
Member since 2006 • 4960 Posts

Xbox was more powerful, but not by much.

Yeah teh xbox was fun and all but i loved the gamecube so much to the point that it's my favourite console ever, Wind Waker and Wave Race FTW!!!

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Soulja_West

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#9 Soulja_West
Member since 2003 • 15084 Posts
Xbox, duh. Just compare Splinter Cell chaos Theory for the Gamecube and Xbox and you will see that the Xbox version looks way better than the gamecube version.
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Kratos_OMEGA

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#10 Kratos_OMEGA
Member since 2007 • 2872 Posts

[QUOTE="Kratos_OMEGA"]Xbox was a more powerful machine = FACT. But GC was a better console, imo.Ramadear

They are equal:

Planet GameCube: How flexible and useful is Gekko in assisting Flipper with custom lighting and geometry? Are you using this feature? Does it compare to the vertex and pixel shaders on the Xbox's graphics chip?

Julian Eggebrecht: Maybe without going into too much detail, we don't think there is anything visually you could do on X-Box (or PS2) which can't be done on GameCube. I have read theories on the net about Flipper not being able to do cube-mapped environment maps, fur shading, self-shadowing etc... That's all plain wrong. Rogue does extensive self-shadowing and both cube-maps and fur shading are not anymore complicated to implement on GameCube than on X-Box. You might be doing it differently, but the results are the same. When I said that X-Box and GameCube are on par power-wise I really meant it.

http://revoeyes.blogspot.com/2007/09/wii-is-more-powerful-than-xbox-gamecube.html

Xbox has higher specs, it has to be more powerful technically. Even if the output is same.

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manicfoot

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#11 manicfoot
Member since 2006 • 2670 Posts
The Cube was a LOT more efficient. The only thing that the Xbox has over GC is built-in shader support. The Cube could do shaders, dev's just have to learn how to use the TEV as Julian from factor 5 pointed out.
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Chipp

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#12 Chipp
Member since 2003 • 1897 Posts
[QUOTE="Ramadear"]

[QUOTE="Kratos_OMEGA"]Xbox was a more powerful machine = FACT. But GC was a better console, imo.Kratos_OMEGA

They are equal:

Planet GameCube: How flexible and useful is Gekko in assisting Flipper with custom lighting and geometry? Are you using this feature? Does it compare to the vertex and pixel shaders on the Xbox's graphics chip?

Julian Eggebrecht: Maybe without going into too much detail, we don't think there is anything visually you could do on X-Box (or PS2) which can't be done on GameCube. I have read theories on the net about Flipper not being able to do cube-mapped environment maps, fur shading, self-shadowing etc... That's all plain wrong. Rogue does extensive self-shadowing and both cube-maps and fur shading are not anymore complicated to implement on GameCube than on X-Box. You might be doing it differently, but the results are the same. When I said that X-Box and GameCube are on par power-wise I really meant it.

http://revoeyes.blogspot.com/2007/09/wii-is-more-powerful-than-xbox-gamecube.html

Xbox has higher specs, it has to be more powerful technically. Even if the output is same.

Your words against a developer? I don't think so. And their specs aren't directly comparable according to your knowledge of them. Big numbers don't=more powerful.

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Soulja_West

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#13 Soulja_West
Member since 2003 • 15084 Posts

The Cube was a LOT more efficient. The only thing that the Xbox has over GC is built-in shader support. The Cube could do shaders, dev's just have to learn how to use the TEV as Julian from factor 5 pointed out.manicfoot

efficent in what?

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joeychew

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#14 joeychew
Member since 2003 • 4580 Posts
imo resident evil 4 on the GC looked better then any game on the xbox...except ninja gaiden.
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Soulja_West

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#15 Soulja_West
Member since 2003 • 15084 Posts

imo resident evil 4 on the GC looked better then any game on the xbox...except ninja gaiden.joeychew

Except for Far Cry and The Chronicles of Riddick.

btw I own RE4 for the GC

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manicfoot

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#16 manicfoot
Member since 2006 • 2670 Posts

[QUOTE="manicfoot"]The Cube was a LOT more efficient. The only thing that the Xbox has over GC is built-in shader support. The Cube could do shaders, dev's just have to learn how to use the TEV as Julian from factor 5 pointed out.Soulja_West

efficent in what?



In archetecture. the GC used PowerPC (which now all next-gen systems use) which is very efficient, meaning the Cube's CPU/GPU canmatch the performance of the Xbox(which has higher specs on paper) with lower clock speeds.
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web966

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#17 web966
Member since 2005 • 11654 Posts

Xbox was a more powerful machine = FACT. But GC was a better console, imo.Kratos_OMEGA

Agreed.

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ThePlothole

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#18 ThePlothole
Member since 2007 • 11515 Posts
In theory the Xbox is quite a bit more powerful, though in practice I'm not honestly sure there was as much of a difference (since the PowerPC in the GCN, while technically slower, is nonetheless a superior architecture than the Celeron used in the Xbox)
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Tylendal

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#19 Tylendal
Member since 2006 • 14681 Posts

Apparently the GC was able to easily surpass the X-Box and PS2 in terms of textures. In fact, many of the X-Box games I see heralded as being graphically impressive have bland and repetitive textures. Apparently, with enough dev effort, the Wii is able to outmuscle even the 360 or PS3 in that one field. Or so I've heard.

Edit: Seems I was mistaken, as I can't find anything. But I distinctly recall hearing about this from several sources.

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Toyeboy

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#20 Toyeboy
Member since 2005 • 1133 Posts
Xbox was more powerful, there's no arguement about it. I played the same multiplatform games on bothand the Gamecube verison wasalways toned down a lot and had a muchlower framerate. Xbox was waaay better!
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humber_matus

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#21 humber_matus
Member since 2007 • 2101 Posts

Apparently the GC was able to easily surpass the X-Box and PS2 in terms of textures. In fact, many of the X-Box games I see heralded as being graphically impressive have bland and repetitive textures. Apparently, with enough dev effort, the Wii is able to outmuscle even the 360 or PS3 in that one field. Or so I've heard.Tylendal

Has Nintendo started packaging crack with wii's?

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Necro12345

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#22 Necro12345
Member since 2007 • 25 Posts
The Xbox compltely obliterates the GC in graphic power. There is no better console, jus pros and cons.
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Chipp

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#23 Chipp
Member since 2003 • 1897 Posts

The Xbox compltely obliterates the GC in graphic power. There is no better console, jus pros and cons.Necro12345

Julian Eggebrecht from Factor5 disagrees. So are you a developer to say otherwise?

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mrjam0

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#24 mrjam0
Member since 2007 • 1364 Posts
yes it is a joke. and no, the gamcube isnt better than the xbox. but the x box was nothing but halo, kotr, and a mess of crappy games.
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Necro12345

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#25 Necro12345
Member since 2007 • 25 Posts

[QUOTE="Necro12345"]The Xbox compltely obliterates the GC in graphic power. There is no better console, jus pros and cons.Ramadear

Julian Eggebrecht from Factor5 disagrees. So are you a developer to say otherwise?


Well, no. But the Xbox's games are (on average) much better looking.
Try to imagine Halo 2 on a GC... It just doesn't work.
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Tylendal

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#26 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="Ramadear"]

[QUOTE="Necro12345"]The Xbox compltely obliterates the GC in graphic power. There is no better console, jus pros and cons.Necro12345

Julian Eggebrecht from Factor5 disagrees. So are you a developer to say otherwise?


Well, no. But the Xbox's games are (on average) much better looking.
Try to imagine Halo 2 on a GC... It just doesn't work.

I know. The G.C.'s high end games looked so much better. Don't kid yourself, Halo 2 was pathetic when compared to games like Metroid Prime, Residant Evil 4, Splinter Cell: Chaos Theory, or Chronicles of Riddick.

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clone01

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#27 clone01
Member since 2003 • 29845 Posts
i had both last gen...while i always liked the little cube that could, i wouldn't have been able to play KOTOR without the xbox.
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Chipp

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#28 Chipp
Member since 2003 • 1897 Posts
[QUOTE="Ramadear"]

[QUOTE="Necro12345"]The Xbox compltely obliterates the GC in graphic power. There is no better console, jus pros and cons.Necro12345

Julian Eggebrecht from Factor5 disagrees. So are you a developer to say otherwise?


Well, no. But the Xbox's games are (on average) much better looking.
Try to imagine Halo 2 on a GC... It just doesn't work.

Thats were something called the "developers understanding" of the hardware comes into play. Its obvious that most developers didn't know how to achieve Xbox effects on the Gamecube. Thats not to say that the Gamecube couldn't do them, rather the developers didn't know how to. As pointed out by Julian, he is surprised that its taken developers so long to understand how to achieve simple effects on the Gamecube and Wii hardware.

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Norg

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#29 Norg
Member since 2002 • 15959 Posts
the xbox
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bullfrogj3

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#30 bullfrogj3
Member since 2003 • 896 Posts

Whoa. Did I just walk into a time machine that sent me back to 2002?

The Xbox and Gamecube are deader than Elvis. Why argue?

Genesis has blast processing, Nintendon't. FIGHT!

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ThePlothole

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#31 ThePlothole
Member since 2007 • 11515 Posts

Whoa. Did I just walk into a time machine that sent me back to 2002?

The Xbox and Gamecube are deader than Elvis. Why argue?

Genesis has blast processing, Nintendon't. FIGHT!

bullfrogj3

The genesis PWNS all else!!!!!!111111oneoneone

jk

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Delessangelles

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#32 Delessangelles
Member since 2006 • 121 Posts

The GameCube was practically tied with the Xbox. Just look at Zelda:TP, Rebel Strike, or Resident Evil 4, and you will see that the GC could more than hold its own against the Xbox.

Like other posters have said, the clock speeds were lower, but the GC used a more efficient architecture (faster memory and more cache, for example), which made it more or less equal to the Xbox, if not better.

Now you take the Wii, with more than twice the GC's memory, improved bandwidths and caching, and faster clock speeds, and you end up with a superior system to the Xbox.

GC=Xbox and Wii>GC
therefore...
Wii>Xbox

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Spindoc_SEI

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#33 Spindoc_SEI
Member since 2005 • 1349 Posts

Do all you people seriously think the Xbox was more powerful? The Pentium III architecture was a joke. The PowerPC is far superior to it. Higher clock speeds does NOT equal higher performance.

Gamecube is more powerful = FACT.

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Delessangelles

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#34 Delessangelles
Member since 2006 • 121 Posts

[QUOTE="Tylendal"]Apparently the GC was able to easily surpass the X-Box and PS2 in terms of textures. In fact, many of the X-Box games I see heralded as being graphically impressive have bland and repetitive textures. Apparently, with enough dev effort, the Wii is able to outmuscle even the 360 or PS3 in that one field. Or so I've heard.humber_matus

Has Nintendo started packaging crack with wii's?

Hey, whatever works, right? It makes teh grafix uber!!111!