What are your top 3 gameplay mechanics this gen made popular, that you want to carry over to next gen?
- Destruction (After playing Bad Company 2, I expect things to fall apart in FPS's :P)
- Over the shoulder, shoulder switching (IDK what game started this, but Uncharted and Infamous do it, and it is a great mechanic)
- Increased mobility (Parkour has been all over the place lately, and I think overall it is a good thing. I am not saying every game needs parkour, but increased mobility with the environment can make for more intense and realistic experiences)
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