GamesIndustry refutes notion that Vita is dead (long read)

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SolidGame_basic

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#1 SolidGame_basic
Member since 2003 • 47627 Posts

tl;dr Vita has found a home with its niche base

--------------------------------------------

PS Vita could be the first post-retail system

http://www.gamesindustry.biz/articles/2015-01-29-ps-vita-could-be-the-first-post-retail-system

With a bit of vision correction, Sony's handheld is well positioned for a long and potentially lucrative life

Sony

"I'm very proud to showcase for the first time in North America the successor to the PlayStation Portable. What you've come to know as NGP, or Next-Generation Portable, is officially named PlayStation Vita. So what does Vita mean? Vita means life."

That was Kaz Hirai at Sony's E3 2011 press conference, just before he detailed Sony's grand vision for its second major foray into the handheld gaming world. Vita may mean life, but that original vision for the platform died a very quick death.

Hirai was promising an all-in-one device that would be deeply integrated into its users' lives. It would have 3G support, integrated social media functionality, and location-based gaming. Put together, those features would bring players closer to their entertainment while bringing them closer to each other. That was the goal, anyway.

Sony never made a good argument for why consumers should pay for 3G service on their Vitas, especially when they were forced to go through AT&T for it.

Sony never made a good argument for why consumers should pay for 3G service on their Vitas, especially when they were forced to go through AT&T for it. The Vita's 3G couldn't be used for real-time online multiplayer games, and the benefits of the Near social networking functionality were never clearly explained to users or taken advantage of by developers. When it came time to release a cheaper, smaller redesign of the Vita, Sony dropped the 3G functionality entirely. Earlier this week, the company said an upcoming firmware update would scrap its Maps application and remove some of Near's features for all users, even those with the original 3G hardware.

The other big sales pitch for the Vita was that it was the most powerful handheld of all time, that it would play host to a new generation of portable AAA-caliber content. And to be fair, there was some of that. Uncharted and Assassin's Creed both saw original Vita games that, while not up to par with their console siblings, were more-than-respectable attempts to forge new territory on the handheld. But more common than that were updated re-releases (Metal Gear Solid, God of War, Final Fantasy, Persona), middling games that only vaguely resembled the franchises that spawned them (Batman: Arkham Origins, Silent Hill: Book of Memories), or worst of all, Call of Duty: Black Ops Declassified (its 33 Metacritic rating is the second lowest ever for a Vita game).

The PSP Go was a sexy piece of hardware that arrived after the PSP was all but dead and only played a fraction of that platform's games.

In some ways it's a little reminiscent of the Vita's ill-advised predecessor, the PSP Go. The digital-only version of the PSP was never set up to succeed, from the way it cut retailers out of the ecosystem almost entirely (they could still sell accessories and PlayStation Network cash cards) to the consumer unfriendly way it slashed the system's library of available titles (many PSP games were never released digitally). The PSP Go hardware was slick and attractive, but Sony was trying to sell it without proper software or retailer support.

The Vita's struggles have similar roots. When Sony launched its new handheld on the strength of two major selling points--3G-enabled social integration and portable AAA titles--and followed through on neither of them. Predictably, the Vita floundered. The big publishers stopped supporting it, and retailers gave it limited shelf space. Usually, that would add up to a dead console.

Yet the Vita enjoys a zombie-like undeath. All reason suggests the system should be dead and gone, and it certainly doesn't appear "healthy" in any sense of the word. But where the PSP Go died a quick and quiet death, the Vita stubbornly presses on, animated by unseen forces. Grim metaphor aside, this could be a very good thing, both for Sony and the industry. (Well, some parts of the industry.) With the Vita, I believe Sony has accidentally created the first viable post-retail console, a system that not only doesn't need a presence in Walmart or GameStop, but might actually fare better without it.

The Vita doesn't need a presence in Walmart or GameStop, and might actually fare better without it.

The Vita suffers from an image problem. Just ask Drinkbox Studios' Chris McQuinn. His company has been a supporter from the beginning (Tales from Space: Mutant Blobs Attack was a launch title), and its upcoming Severed is a Vita exclusive.Speaking with GI.biz last year, McQuinn acknowledged the Vita's reputation, but said it was undeserved; the studio's own Guacamelee sold nearly as many copies on Vita as it did on PS3 despite the vast disparity in installed user base.

"I think what people fail to understand is the purchasers of Vitas are very, very engaged game consumers," McQuinn said. "For them, the attach rate with games is very high. There might not be a lot of Vitas out there, but the people who do own Vitas are very serious consumers; they buy a lot of games."

They just don't buy them at retail. The next time you're at a big box retailer, hunt down the Vita section, assuming it still has one. It's probably a pretty sad sight, a small slice of shelf space with a handful of ancient retail games, a few overpriced memory cards, and accessories like power docks or carrying cases that aren't even compatible with the currently available hardware (that's if they actually have any systems to sell). Maybe there's a copy of Minecraft, or a newish Japanese RPG of minor repute.

If Sony caters to the indie audience that is already making and consuming successful games on the system, it can extend the Vita's viable lifespan indefinitely.

Whatever is there, it isn't going to sell anyone on a $200 investment. Instead, it's going to reinforce perceptions that the Vita is a deeply unpopular system with a desperate shortage of interesting games. Changing that perception would require big-name retail games from mainstream franchises, and both Sony and its third-party partners have made clear they have no taste for such an endeavor. The best Sony could possibly be hoping for is that Remote Play functionality with PS4 games takes off and the Vita shelf space can quietly be folded into the PS4 accessory shelf space.

The good news is that the Sony doesn't actually need a home run at retail here. Vita can win in the long run not by aiming for the fences, but by playing small ball. If Sony caters to the indie audience that is already making and consuming successful games on the system, it can extend the Vita's viable lifespan indefinitely.

The Vita redesign was a good opportunity to target a new audience. Instead, Sony bundled it with the system's only AAA release in recent memory, Borderlands 2.

As it stands, the Vita hardware has more than enough horsepower to run most indie games. Given that most of the envelope-pushing in indie games is done on a thematic level rather than a technical one, that should hold true for some time. And since there will be no AAA publishers on the Vita demanding a faster, better, more expensive version of the handheld, Sony won't be in a hurry to roll out a next-gen piece of kit, either.

So small developers get a platform capable of showcasing their best efforts, but without having to go up against the AAA competition of consoles or needing to stand out from the horde of new App Store efforts. They also get a platform with multiple release windows: original launch, PlayStation Plus giveaway, and (if it takes off) PlayStation Now streaming library title. Gamers get a well-designed piece of hardware with a diverse array of interesting games mostly free from AAA trends (for better or worse), all of which have passed Sony's certification and curation criteria. And Sony gets a cut of every sale and a chance to make back whatever money it sunk into its original PS Vita vision, not to mention a new market and the first sustainable niche console. It's a classic win/win/don't-lose-as-badly-as-everyone-thought scenario.

If the system's niche is a specialist device for a specialist audience, it should be treated as such. Either pull it from the shelves entirely or change the pitch in a fundamental way.

On some level, Sony has already realized this. Last year, Shu Yoshida suggested that the future of Vita software was going to be independently developed cross-platform titles, as Sony acknowledged a drop-off in first-party support. Months later, Sony UK chief Fergal Gara said the system had "found its niche" as a specialist device and was enjoying "robust and consistent" sales as a result.

Unfortunately, Sony hasn't put the Vita in the best position to capitalize on those revelations. If the focus is shifting away from major retail releases and toward downloadable ports, the system's memory cards can no longer be offered as an expensive luxury. They need to be cheaper, or better yet, replaced by a non-proprietary format in a future iteration of the hardware. And if the system's niche is, as Gera said, a specialist device for a specialist audience, it should be treated as such. Either pull it from the shelves entirely or change the pitch in a fundamental way. The Vita is unlike any other gaming system before it, and Sony is making a mistake trying to sell it like one.

-----------------------------------

An interesting spin on things. I see Vita as an experiment at this point that Sony is willing to ride on till the very end. Will be interesting to see how things go from here on out. What do you think, SW?

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lostrib

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#2 lostrib
Member since 2009 • 49999 Posts

Tl;dr lol vita

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#3  Edited By Desmonic  Moderator
Member since 2007 • 19990 Posts

Vita means life.

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mariokart64fan

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#4 mariokart64fan
Member since 2003 • 20828 Posts

My closest WalMart don't even stock vitas or games in fact they only have one game Minecraft sitting on the bottom of the shelf lol so ya it's dead

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deactivated-5c8ff6a32bb23

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#5 deactivated-5c8ff6a32bb23
Member since 2012 • 3185 Posts

Nah

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Gue1

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#6 Gue1
Member since 2004 • 12171 Posts

Vita's state is very sad because every game that is on the 3DS would be objectively better on it because its hardware and software are both a gen ahead of Nintendo's heavily outdated handheld.

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bunchanumbers

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#7  Edited By bunchanumbers
Member since 2013 • 5709 Posts

Poor Vita :(

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svaubel

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#8 svaubel
Member since 2005 • 4571 Posts

Most retailers are already slowly phasing out the shelf space for the Vita. Im guessing by the end of the year most retailers wont even stock the system. Sony can push digital indie games all it wants but without retail space for the hardware it will die. Its been dying slowly since launch.

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deactivated-5acbb9993d0bd

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#9  Edited By deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

Don't care if it's dead. fact remains, I'm getting a few games a month free on it....

Wanting it to be dead is pretty sad... yet another example of a device far better than its competitor... why can't companies like Nintendo just get it right and be best in both hardware/software/features .... why are they all so friggin backards?

same with the PS4 vs Xbox One... the X1 is clearly a much better designed system with OS/Features ... but a little less powerful and not so good game support.... why couldn't Sony buck and and friggin make a robust OS like Microsoft has?

Or vice versa, why can't microsoft get their heads outta their asses and focus on game developement teams?

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#10  Edited By nintendoboy16
Member since 2007 • 42225 Posts

@Gue1 said:

Vita's state is very sad because every game that is on the 3DS would be objectively better on it because its hardware and software are both a gen ahead of Nintendo's heavily outdated handheld.

Strong words! Too bad that it may not be the case/

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speedfreak48t5p

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#11 speedfreak48t5p
Member since 2009 • 14491 Posts

Say what you want about the 3DS, but it actually has legit exclusives that can't be found anywhere else. More powerful hardware means nothing without a solid library of games that take advantage of it.

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Blabadon

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#12 Blabadon
Member since 2008 • 33030 Posts

Yep, I'm constantly picking up Vita titles as compared to any other system. For a dead system, 100+ games in my library is swell as ****.

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mems_1224

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#13 mems_1224
Member since 2004 • 56919 Posts

Can something that was never alive be dead?

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#14 mikhail
Member since 2003 • 2697 Posts

@MBirdy88 said:

Don't care if it's dead. fact remains, I'm getting a few games a month free on it....

With your paid PSN subscription?

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lostrib

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#15 lostrib
Member since 2009 • 49999 Posts

@Blabadon said:

Yep, I'm constantly picking up Vita titles as compared to any other system. For a dead system, 100+ games in my library is swell as ****.

does that count PS+ games?

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Blabadon

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#16 Blabadon
Member since 2008 • 33030 Posts

@lostrib: Yeah, I counted them. Seeing as I beat a lot of them I had to reason not to

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deactivated-5acbb9993d0bd

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#17 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@mikhail said:

@MBirdy88 said:

Don't care if it's dead. fact remains, I'm getting a few games a month free on it....

With your paid PSN subscription?

yes.... that is for the PS4 ... not that it matters..... people pay £10 a month to grind on world of warcraft for 10 years straight. "but but server upkeep" right?

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Heil68

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#18 Heil68
Member since 2004 • 60831 Posts

True to point. I may be getting a Vita soon.

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funsohng

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#19 funsohng
Member since 2005 • 29976 Posts

After P4D, I don't see anything interesting other than Ys 8 (which NA might not even get + also on PS3).

Don't care what that GameIndustry site says, it's not getting games as it should be, and Sony hasn't been doing anything to remedy that lately. That is a fact.

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freakbabyblues

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#20 freakbabyblues
Member since 2009 • 693 Posts

"There might not be a lot of Vitas out there, but the people who do own Vitas are very serious consumers; they buy a lot of games.""

Very true. I quite happily fit into the Vita's niche and accordingly have more games than I know what to do with and that's not even including the PSP and PS1 titles. New AAA games would be nice but I'm more than satisfied with it's current state.

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lamprey263

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#21  Edited By lamprey263
Member since 2006 • 45465 Posts

the studio's own Guacamelee sold nearly as many copies on Vita as it did on PS3 despite the vast disparity in installed user base.

"We're releasing the game as part of the Spring Fever promotion. $14.99 will get you both the PS3 and PS Vita versions..." Well, that explains that.

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funsohng

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#22  Edited By funsohng
Member since 2005 • 29976 Posts

@lamprey263 said:

the studio's own Guacamelee sold nearly as many copies on Vita as it did on PS3 despite the vast disparity in installed user base.

"We're releasing the game as part of the Spring Fever promotion. $14.99 will get you both the PS3 and PS Vita versions..." Well, that explains that.

Understandable. Guacamelee on Vita's screen is faptastic.

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LJS9502_basic

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#23 LJS9502_basic
Member since 2003 • 180194 Posts

I like my Vita....

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#24  Edited By dino7c
Member since 2005 • 533 Posts

lets be honest here 85% of 3DS owners are under 18, obviously its going to sell better

Regardless of sales Vita is a great system with some really interesting software coming out and indies that remind me why I like gaming in the first place

as for walmart and their software, well its a portable for adults I assume most people purchase digitally. Most of the best software is only digital anyway and who wants to carry cards around with them

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#25 jg4xchamp
Member since 2006 • 64057 Posts

The Vita needs games I can't get anywhere else, and frankly some great ones. I like that it has become a solid indie device, but those same exact indie games I play on my PC, and more often than not the PC version is either coming first, outright better, or both.

At this point the only thing I would really play is Persona 4 Golden. Gravity Rush and Tearaway are getting PS4 versions/sequels or whatever, and I don't care for Soul Sacrifice or what I've seen of Freedom Wars.

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Notorious1234NA

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#26 Notorious1234NA
Member since 2014 • 1917 Posts

wel vita could idk make more games that dont last 6hrs

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#27 Telekill
Member since 2003 • 12061 Posts

I'm sorry but no matter how you cut this cheese, the PSV still smells. It's a dead system in my book with the exception of literally less than a handful of games coming to it that I give a damn about. It's not a classic win/win as the article suggested; it's Sony giving gamers the middle finger for buying their handheld based on the original vision. It's the worst PlayStation in the family name and I won't buy any successors, though I doubt there will be one.

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#28 Comduter
Member since 2004 • 2316 Posts

@mems_1224 said:

Can something that was never alive be dead?

Obviously, yes unless it never existed to begin with.

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madsnakehhh

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#29 madsnakehhh
Member since 2007 • 18368 Posts

Lol, vita is dead no matter how some niche fans try to spin it.

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#30  Edited By TigerSuperman
Member since 2013 • 4331 Posts

Uh, wow Vgchartz's dad thinking Vita is not dead

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#31 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

@MBirdy88 said:

Or vice versa, why can't microsoft get their heads outta their asses and focus on game developement teams?

Because the team MS had in place at the start of this gen didn't understand gamers.

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Bread_or_Decide

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#32  Edited By Bread_or_Decide
Member since 2007 • 29761 Posts

The most ironically named system in gaming history.

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#33  Edited By DEadliNE-Zero0
Member since 2014 • 6607 Posts

@Bread_or_Decide said:

The most ironically named system in gaming history.

Oh lord, i laughed.

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deactivated-5acbb9993d0bd

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#34 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@blue_hazy_basic said:

@MBirdy88 said:

Or vice versa, why can't microsoft get their heads outta their asses and focus on game developement teams?

Because the team MS had in place at the start of this gen didn't understand gamers.

It's a shame, because they understand software and the like really well, I honestly prefer the X1 as a device. I hope this new leader and change of direction heavily impacts the console.

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#35 R4gn4r0k
Member since 2004 • 49055 Posts

@Desmonic said:

Vita means life.

Yeah and WiiU means "lots of third party support"

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KBFloYd

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#36 KBFloYd
Member since 2009 • 22714 Posts

sonys last handheld system? vita will live on forever in our hearts!