Gamespot biased towards consoles :(

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funkyzoom

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#1 funkyzoom
Member since 2005 • 1534 Posts

I'm wondering this since a long time. Several games which are released on multiple platforms...Gamespot reviews only the console versions, and ignores the PC version. Why is Gamespot so biased towards consoles? Being a gaming site, its not right on their part. I've been an avid PC gamer since 1998, and have never played on modern consoles. Not only Gamespot, but almost all gaming sites completely disregard the PC. Why is it so? What is so special about consoles? After all games look and run better on a good PC rather than a console. I shudder to think of what might happen to the PC gaming industry. In all probability, PC gaming will be dead within 4 or 5 years. So sad. :(

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Jolt_counter119

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#2 Jolt_counter119
Member since 2010 • 4226 Posts

Consoles are mainstream, cater to the mainstream=more hits.

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SPYDER0416

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#3 SPYDER0416
Member since 2008 • 16736 Posts

All I can say is... QQ bro.

Honestly, a game like MW3 is going to be the same damn game on PC as it is on Xbox or PS3. Sure it looks prettier, but is it a totally different game to justify a new review just for the PC version? No, its not, and if a game IS different enough, they'll bring it out.

So yeah... QQ bro.

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Danm_999

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#4 Danm_999
Member since 2003 • 13924 Posts

Consoles are mainstream, cater to the mainstream=more hits.

Jolt_counter119
The PC market, even the PC gamer's market, is a lot more mainstream than the console market actually.
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Eponique

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#5 Eponique
Member since 2007 • 17918 Posts
They have had a huge staff shortage ever since Gerstmannate (SP?). More than half of handheld games don't get reviewed either and even a lot of console games (especially Wii games) don't get reviewed until weeks or months after they're released. It's sad since before the Kane & Lynch review, they would review even Wii VC games or even Japan-only games.
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RickTophen

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#6 RickTophen
Member since 2011 • 487 Posts
Because either consoles>PC or more people are on consoles than on PC.
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KillerJuan77

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#7 KillerJuan77
Member since 2007 • 3823 Posts

All I can say is... QQ bro.

Honestly, a game like MW3 is going to be the same damn game on PC as it is on Xbox or PS3. Sure it looks prettier, but is it a totally different game to justify a new review just for the PC version? No, its not, and if a game IS different enough, they'll bring it out.

So yeah... QQ bro.

SPYDER0416

That's my point of view, there's usually little difference between each version to justify re-writing an entire review.

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DarthBilf

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#8 DarthBilf
Member since 2004 • 1357 Posts
[QUOTE="Jolt_counter119"]

Consoles are mainstream, cater to the mainstream=more hits.

Danm_999
The PC market, even the PC gamer's market, is a lot more mainstream than the console market actually.

It is if you are counting a handful of casual games (Popcap, Zynga), but outside of that? lolno.
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Danm_999

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#9 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="Jolt_counter119"]

Consoles are mainstream, cater to the mainstream=more hits.

DarthBilf

The PC market, even the PC gamer's market, is a lot more mainstream than the console market actually.

It is if you are counting a handful of casual games (Popcap, Zynga), but outside of that? lolno.

Absolutely it is. In 2008, it's global userbase was estimated at 200 million (http://www.next-gen.biz/news/study-claims-pc-market-largest).

Not to mention the explosion in the stand alone GPU market; more graphics cards are being shipped a quarter than all consoles are all year (http://www.pcmag.com/article2/0,2817,2395619,00.asp).

Even NVIDIA are admitting that their current revenues are being fueled by growing demand for desktop gaming in the face of aging console hardware. (http://www.escapistmagazine.com/news/view/114165-Nvidia-Profits-Grow-On-Strength-of-High-End-PC-Gaming)

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funkyzoom

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#10 funkyzoom
Member since 2005 • 1534 Posts

I agree with the point of view of you guys. But still PC too deserves some respect, and not this shabby treatment. The worst part is that many terrific games, such as Red Dead Redemption, are never released for the PC. And some games release for the PC months or even years later than their console releases. And the console gamers shun us PC gamers. Many people will disagree with me on this count, but I feel nothing beats the control system of mouse and keyboard, except for maybe racing games.

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jun_aka_pekto

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#11 jun_aka_pekto
Member since 2010 • 25255 Posts

Try Eurogamer or PCGamer. Eurogamer especially if you want side by side comparisons of multiplats by platform.

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DarthBilf

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#12 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"][QUOTE="Danm_999"]

The PC market, even the PC gamer's market, is a lot more mainstream than the console market actually.Danm_999

It is if you are counting a handful of casual games (Popcap, Zynga), but outside of that? lolno.

Absolutely it is. In 2008, it's global userbase was estimated at 200 million (http://www.next-gen.biz/news/study-claims-pc-market-largest).

Not to mention the explosion in the stand alone GPU market; more graphics cards are being shipped a quarter than all consoles are all year (http://www.pcmag.com/article2/0,2817,2395619,00.asp).

Even NVIDIA are admitting that their current revenues are being fueled by growing demand for desktop gaming in the face of aging console hardware. (http://www.escapistmagazine.com/news/view/114165-Nvidia-Profits-Grow-On-Strength-of-High-End-PC-Gaming)

High end PCs=/=Gaming PCs.

EDIT: Well they do, but they are only a segment of the market.

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SPYDER0416

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#13 SPYDER0416
Member since 2008 • 16736 Posts

I agree with the point of view of you guys. But still PC too deserves some respect, and not this shabby treatment. The worst part is that many terrific games, such as Red Dead Redemption, are never released for the PC. And some games release for the PC months or even years later than their console releases. And the console gamers shun us PC gamers. Many people will disagree with me on this count, but I feel nothing beats the control system of mouse and keyboard, except for maybe racing games.

sunil_u123

Umm, and games like Counter Strike Source and Quake never make it to consoles either, would you then say consoles are being neglected because of that?

Besides, consoles are like $200 now and have been out for 6 years. If you are someone who wants to play console games and you own a high end PC rig, I just don't know why you don't spend a little bit of cash for a frakking $200 Black Friday Xbox 360 or PS3.

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Danm_999

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#14 Danm_999
Member since 2003 • 13924 Posts

I agree with the point of view of you guys. But still PC too deserves some respect, and not this shabby treatment. The worst part is that many terrific games, such as Red Dead Redemption, are never released for the PC. And some games release for the PC months or even years later than their console releases. And the console gamers shun us PC gamers. Many people will disagree with me on this count, but I feel nothing beats the control system of mouse and keyboard, except for maybe racing games.

sunil_u123
The timed delay is because console manufacturers are worried that if they release a game on PC and console simultaneously, the console version's sales will suffer drastically. Microsoft have admitted such in their European strategy; Petter Zetterburg (Microsoft Game Studios European Director) came out and said ""If we launched a Halo game on PC and 360 in Germany simultaneously, 80 per cent of sales would be on the PC...the PC has a much wider use, it's so established, it's so dominating.". http://www.shacknews.com/article/53403/microsoft-simultaneous-pc-360-releases
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SPYDER0416

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#15 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="Danm_999"]

[QUOTE="DarthBilf"] It is if you are counting a handful of casual games (Popcap, Zynga), but outside of that? lolno.DarthBilf

Absolutely it is. In 2008, it's global userbase was estimated at 200 million (http://www.next-gen.biz/news/study-claims-pc-market-largest).

Not to mention the explosion in the stand alone GPU market; more graphics cards are being shipped a quarter than all consoles are all year (http://www.pcmag.com/article2/0,2817,2395619,00.asp).

Even NVIDIA are admitting that their current revenues are being fueled by growing demand for desktop gaming in the face of aging console hardware. (http://www.escapistmagazine.com/news/view/114165-Nvidia-Profits-Grow-On-Strength-of-High-End-PC-Gaming)

High end PCs=/=Gaming PCs.

EDIT: Well they do, but they are only a segment of the market.

Yeah apparently a lot of people just get nice high end PC's because they are technology enthusiasts.

But I feel like that is a waste of a great PC, only so you have sweet power to run any game, but you aren't a big gamer.

Its like having a lifetime pass for free Bacon, and you are a vegan who keeps that bacon pass for the prestige... or something.

I'm not good with analogies.

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Danm_999

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#16 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"]

[QUOTE="DarthBilf"] It is if you are counting a handful of casual games (Popcap, Zynga), but outside of that? lolno.DarthBilf

Absolutely it is. In 2008, it's global userbase was estimated at 200 million (http://www.next-gen.biz/news/study-claims-pc-market-largest).

Not to mention the explosion in the stand alone GPU market; more graphics cards are being shipped a quarter than all consoles are all year (http://www.pcmag.com/article2/0,2817,2395619,00.asp).

Even NVIDIA are admitting that their current revenues are being fueled by growing demand for desktop gaming in the face of aging console hardware. (http://www.escapistmagazine.com/news/view/114165-Nvidia-Profits-Grow-On-Strength-of-High-End-PC-Gaming)

High end PCs=/=Gaming PCs.

EDIT: Well they do, but they are only a segment of the market.

Yeah, the estimate is for high end gaming units actually. Additional evidence corroborates that, for example the number of average GPUs per system is rising (hello SLI), and NVIDIA comes right out and says their revenue increase is from high end desktop gaming.
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Danm_999

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#17 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="DarthBilf"]

[QUOTE="Danm_999"] Absolutely it is. In 2008, it's global userbase was estimated at 200 million (http://www.next-gen.biz/news/study-claims-pc-market-largest).

Not to mention the explosion in the stand alone GPU market; more graphics cards are being shipped a quarter than all consoles are all year (http://www.pcmag.com/article2/0,2817,2395619,00.asp).

Even NVIDIA are admitting that their current revenues are being fueled by growing demand for desktop gaming in the face of aging console hardware. (http://www.escapistmagazine.com/news/view/114165-Nvidia-Profits-Grow-On-Strength-of-High-End-PC-Gaming)

SPYDER0416

High end PCs=/=Gaming PCs.

EDIT: Well they do, but they are only a segment of the market.

Yeah apparently a lot of people just get nice high end PC's because they are technology enthusiasts.

But I feel like that is a waste of a great PC, only so you have sweet power to run any game, but you aren't a big gamer.

Its like having a lifetime pass for free Bacon, and you are a vegan who keeps that bacon pass for the prestige... or something.

I'm not good with analogies.

The estimate specifically states gaming units. In addition, I very much doubt high end stand alone GPU sales are being driven by non-gamers.
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DarthBilf

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#18 DarthBilf
Member since 2004 • 1357 Posts
[QUOTE="sunil_u123"]

I agree with the point of view of you guys. But still PC too deserves some respect, and not this shabby treatment. The worst part is that many terrific games, such as Red Dead Redemption, are never released for the PC. And some games release for the PC months or even years later than their console releases. And the console gamers shun us PC gamers. Many people will disagree with me on this count, but I feel nothing beats the control system of mouse and keyboard, except for maybe racing games.

Danm_999
The timed delay is because console manufacturers are worried that if they release a game on PC and console simultaneously, the console version's sales will suffer drastically. Microsoft have admitted such in their European strategy; Petter Zetterburg (Microsoft Game Studios European Director) came out and said ""If we launched a Halo game on PC and 360 in Germany simultaneously, 80 per cent of sales would be on the PC...the PC has a much wider use, it's so established, it's so dominating.". http://www.shacknews.com/article/53403/microsoft-simultaneous-pc-360-releases

The operative phrase in that article was "in Germany". In North America/Japan, that ratio would be 80/20 the other way. And he was kind of all over the place in that interview, first stating that the PC was dominant, then saying that PC and consoles were equally important in the global market, before finishing by saying that games can sell more on consoles because they reach a mass market. Uhh, what?
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DarthBilf

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#19 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]

[QUOTE="Danm_999"]

Absolutely it is. In 2008, it's global userbase was estimated at 200 million (http://www.next-gen.biz/news/study-claims-pc-market-largest).

Not to mention the explosion in the stand alone GPU market; more graphics cards are being shipped a quarter than all consoles are all year (http://www.pcmag.com/article2/0,2817,2395619,00.asp).

Even NVIDIA are admitting that their current revenues are being fueled by growing demand for desktop gaming in the face of aging console hardware. (http://www.escapistmagazine.com/news/view/114165-Nvidia-Profits-Grow-On-Strength-of-High-End-PC-Gaming)

Danm_999

High end PCs=/=Gaming PCs.

EDIT: Well they do, but they are only a segment of the market.

Yeah, the estimate is for high end gaming units actually. Additional evidence corroborates that, for example the number of average GPUs per system is rising (hello SLI), and NVIDIA comes right out and says their revenue increase is from high end desktop gaming.

How do they differentiate a "gaming unit" from a high end GPU?

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jun_aka_pekto

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#20 jun_aka_pekto
Member since 2010 • 25255 Posts

The estimate specifically states gaming units. In addition, I very much doubt high end stand alone GPU sales are being driven by non-gamers.Danm_999

True. I honestly doubt anyone would spend $100-$500 bucks for a dedicated graphics card and not use it for gaming especially when even integrated graphics can play old games (2 generations back?) and lightweight (on GPU resources) games.

Both AMD and nVidia also have dedicated workstation cards for serious 3D graphics work. So, sales from those would be separate from gaming cards.

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lx_theo

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#21 lx_theo
Member since 2010 • 6211 Posts
[QUOTE="Jolt_counter119"]

Consoles are mainstream, cater to the mainstream=more hits.

Danm_999
The PC market, even the PC gamer's market, is a lot more mainstream than the console market actually.

Keep telling yourself that.
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Danm_999

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#22 Danm_999
Member since 2003 • 13924 Posts
[QUOTE="Danm_999"][QUOTE="sunil_u123"]

I agree with the point of view of you guys. But still PC too deserves some respect, and not this shabby treatment. The worst part is that many terrific games, such as Red Dead Redemption, are never released for the PC. And some games release for the PC months or even years later than their console releases. And the console gamers shun us PC gamers. Many people will disagree with me on this count, but I feel nothing beats the control system of mouse and keyboard, except for maybe racing games.

DarthBilf
The timed delay is because console manufacturers are worried that if they release a game on PC and console simultaneously, the console version's sales will suffer drastically. Microsoft have admitted such in their European strategy; Petter Zetterburg (Microsoft Game Studios European Director) came out and said ""If we launched a Halo game on PC and 360 in Germany simultaneously, 80 per cent of sales would be on the PC...the PC has a much wider use, it's so established, it's so dominating.". http://www.shacknews.com/article/53403/microsoft-simultaneous-pc-360-releases

The operative phrase in that article was "in Germany". In North America/Japan, that ratio would be 80/20 the other way. And he was kind of all over the place in that interview, first stating that the PC was dominant, then saying that PC and consoles were equally important in the global market, before finishing by saying that games can sell more on consoles because they reach a mass market. Uhh, what?

Germany is a big market indicative of European trends. As to your second point, if you read the article clearly, you'll notice he was being pitched the idea that the console market was more massive, not that it was his personal view. He suggested they return with a PC pitch, which was consistent with his original view.
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Danm_999

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#23 Danm_999
Member since 2003 • 13924 Posts
[QUOTE="Danm_999"][QUOTE="Jolt_counter119"]

Consoles are mainstream, cater to the mainstream=more hits.

lx_theo
The PC market, even the PC gamer's market, is a lot more mainstream than the console market actually.

Keep telling yourself that.

So far, no one has provided any evidence to dispel that notion, whilst I've provided ample evidence. So who is really the delusional one here?
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Danm_999

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#24 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="DarthBilf"]

High end PCs=/=Gaming PCs.

EDIT: Well they do, but they are only a segment of the market.

DarthBilf

Yeah, the estimate is for high end gaming units actually. Additional evidence corroborates that, for example the number of average GPUs per system is rising (hello SLI), and NVIDIA comes right out and says their revenue increase is from high end desktop gaming.

How do they differentiate a "gaming unit" from a high end GPU?

They don't, I cited two different sources (a report from 2008 on the size of the market, and NVIDIA's comments about their GPU growth).
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DarthBilf

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#25 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]

[QUOTE="Danm_999"] Yeah, the estimate is for high end gaming units actually. Additional evidence corroborates that, for example the number of average GPUs per system is rising (hello SLI), and NVIDIA comes right out and says their revenue increase is from high end desktop gaming.Danm_999

How do they differentiate a "gaming unit" from a high end GPU?

They don't, I cited two different sources (a report from 2008 on the size of the market, and NVIDIA's comments about their GPU growth).

Well that's a problem, if you are trying to prove the size of the gaming market.

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lx_theo

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#26 lx_theo
Member since 2010 • 6211 Posts
[QUOTE="Danm_999"][QUOTE="lx_theo"][QUOTE="Danm_999"] The PC market, even the PC gamer's market, is a lot more mainstream than the console market actually.

Keep telling yourself that.

So far, no one has provided any evidence to dispel that notion, whilst I've provided ample evidence. So who is really the delusional one here?

Its pretty common knowledge that the high end gaming PC crowd (or any of the crowd that doesn't simply see the PC as a secondary system used here and there) is much smaller than the console crowd. There's a huge market for people interested in consoles rather than PC gaming. PC gaming is capable of putting up similar numbers as normal consoles big name, but its very uncommon because the group you're selling to is pickier about silly things and is considerably smaller. In the case of you trying to prove the status quo wrong means you must be the bearer of proof. Feel free to try.
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DarthBilf

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#27 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="lx_theo"][QUOTE="Danm_999"] The PC market, even the PC gamer's market, is a lot more mainstream than the console market actually.Danm_999
Keep telling yourself that.

So far, no one has provided any evidence to dispel that notion, whilst I've provided ample evidence. So who is really the delusional one here?

You want evidence, look at the sales figures of any multiplatform game. You think that major developers are turning towards multiplatform/console exclusive development because of some personal vendetta on the platform?

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Danm_999

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#28 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="DarthBilf"]

How do they differentiate a "gaming unit" from a high end GPU?

DarthBilf

They don't, I cited two different sources (a report from 2008 on the size of the market, and NVIDIA's comments about their GPU growth).

Well that's a problem, if you are trying to prove the size of the gaming market.

No it isn't, it strengthens my argument. By demonstrating strong growth in desktop high end GPUs (NVIDIA's claim), you corroborate that the nature of the expanding market PC market is not merely people playing Farmville or Minecraft. Seriously, is your approach going to be anything except pettifogging or misquoting my sources?
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Danm_999

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#29 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="lx_theo"] Keep telling yourself that.DarthBilf

So far, no one has provided any evidence to dispel that notion, whilst I've provided ample evidence. So who is really the delusional one here?

You want evidence, look at the sales figures of any multiplatform game. You think that major developers are turning towards multiplatform/console exclusive development because of some personal vendetta on the platform?

So not only am I supposed to look for evidence for your argument, I'm supposed to look for an amorphous "any multiplatform game"?
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DarthBilf

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#30 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]

[QUOTE="Danm_999"] They don't, I cited two different sources (a report from 2008 on the size of the market, and NVIDIA's comments about their GPU growth).Danm_999

Well that's a problem, if you are trying to prove the size of the gaming market.

No it isn't, it strengthens my argument. By demonstrating strong growth in desktop high end GPUs (NVIDIA's claim), you corroborate that the nature of the expanding market PC market is not merely people playing Farmville or Minecraft. Seriously, is your approach going to be anything except pettifogging or misquoting my sources?

When you come up with a good argument I'll stop. In response to this post, let me direct you to my second post in this thread, and wait for you to learn how to differentiate a high end GPU from a "gaming unit" (hint, you can't).

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Danm_999

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#31 Danm_999
Member since 2003 • 13924 Posts

Its pretty common knowledge that the high end gaming PC crowd (or any of the crowd that doesn't simply see the PC as a secondary system used here and there) is much smaller than the console crowd. lx_theo

Not according to the evidence I've provided. Stating something is "common knowledge" doesn't make it accurate.

It was common knowledge the sun revolved around the Earth 500 years ago.

There's a huge market for people interested in consoles rather than PC gaming. PC gaming is capable of putting up similar numbers as normal consoles big name, but its very uncommon because the group you're selling to is pickier about silly things and is considerably smaller. In the case of you trying to prove the status quo wrong means you must be the bearer of proof. Feel free to try.lx_theo

I've already given several strong pieces of evidence to disprove that. Not to mention something is not the status quo because you say so, or because you say it's common knowledge. You have to prove your stance.

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DarthBilf

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#32 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]

[QUOTE="Danm_999"] So far, no one has provided any evidence to dispel that notion, whilst I've provided ample evidence. So who is really the delusional one here?Danm_999

You want evidence, look at the sales figures of any multiplatform game. You think that major developers are turning towards multiplatform/console exclusive development because of some personal vendetta on the platform?

So not only am I supposed to look for evidence for your argument, I'm supposed to look for an amorphous "any multiplatform game"?

Example # 1: Crysis 2. First game was PC exclusive, should give it an advantage, right? 57% 360, 29% PS3. 14% PC. And I know what crutch argument is coming next, but I'll let you go there.

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funkyzoom

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#33 funkyzoom
Member since 2005 • 1534 Posts

Somehow, when a few guys support PC gaming, I get a warm fuzzy feeling inside me! I love my PC! :)

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Danm_999

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#34 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="DarthBilf"]

Well that's a problem, if you are trying to prove the size of the gaming market.

DarthBilf

No it isn't, it strengthens my argument. By demonstrating strong growth in desktop high end GPUs (NVIDIA's claim), you corroborate that the nature of the expanding market PC market is not merely people playing Farmville or Minecraft. Seriously, is your approach going to be anything except pettifogging or misquoting my sources?

When you come up with a good argument I'll stop. In response to this post, let me direct you to my second post in this thread, and wait for you to learn how to differentiate a high end GPU from a "gaming unit" (hint, you can't).

If that were true, you should have stopped several pages ago. But back to your point, "enthusiast system" (which JPR classifies as a machine over $1000) and high end GPU (NVIDIA's classification for their most expensive units) are from two different sources. One is designed to corroborate the other (ie; if NVIDIA is saying their high end GPU market is expanding, that's going to be an expansion of what JPR considers an enthusiast system). In addition, the average number of GPUs per system noted in the general GPU market source demonstrats more people are installing SLI systems (that's purely a gaming purpose).
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Danm_999

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#35 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="DarthBilf"]

You want evidence, look at the sales figures of any multiplatform game. You think that major developers are turning towards multiplatform/console exclusive development because of some personal vendetta on the platform?

DarthBilf

So not only am I supposed to look for evidence for your argument, I'm supposed to look for an amorphous "any multiplatform game"?

Example # 1: Crysis 2. First game was PC exclusive, should give it an advantage, right? 57% 360, 29% PS3. 14% PC. And I know what crutch argument is coming next, but I'll let you go there.

Can you source those figures?
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lx_theo

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#36 lx_theo
Member since 2010 • 6211 Posts

[QUOTE="lx_theo"]Its pretty common knowledge that the high end gaming PC crowd (or any of the crowd that doesn't simply see the PC as a secondary system used here and there) is much smaller than the console crowd. Danm_999

Not according to the evidence I've provided. Stating something is "common knowledge" doesn't make it accurate.

It was common knowledge the sun revolved around the Earth 500 years ago.

There's a huge market for people interested in consoles rather than PC gaming. PC gaming is capable of putting up similar numbers as normal consoles big name, but its very uncommon because the group you're selling to is pickier about silly things and is considerably smaller. In the case of you trying to prove the status quo wrong means you must be the bearer of proof. Feel free to try.lx_theo

I've already given several strong pieces of evidence to disprove that. Not to mention something is not the status quo because you say so, or because you say it's common knowledge. You have to prove your stance.

*Sigh* You "evidence" proved only two things. 1. Shooters are popular on PCs (think about it, it took Halo to make them popular on consoles and break the control based barrier there was). 2. That a cycle that happens every console generation is helping Nvidia sell more products. Try harder.
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lx_theo

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#37 lx_theo
Member since 2010 • 6211 Posts

Somehow, when a few guys support PC gaming, I get a warm fuzzy feeling inside me! I love my PC! :)

sunil_u123
Called fanboyism. It's terminal.
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DarthBilf

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#38 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]

[QUOTE="Danm_999"] So not only am I supposed to look for evidence for your argument, I'm supposed to look for an amorphous "any multiplatform game"?Danm_999

Example # 1: Crysis 2. First game was PC exclusive, should give it an advantage, right? 57% 360, 29% PS3. 14% PC. And I know what crutch argument is coming next, but I'll let you go there.

Can you source those figures?

http://www.destructoid.com/crysis-2-huge-success-xbox-360-dominates-sales-197396.phtml

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Danm_999

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#39 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"]

[QUOTE="lx_theo"]

I've already given several strong pieces of evidence to disprove that. Not to mention something is not the status quo because you say so, or because you say it's common knowledge. You have to prove your stance.

lx_theo

*Sigh* You "evidence" proved only two things. 1. Shooters are popular on PCs (think about it, it took Halo to make them popular on consoles and break the control based barrier there was).

It proved nothing of the sort...

If anything, the comment there was that in certain markets, any game will do consistently better on PCs than on consoles if given same day releases.

This is a point which you didn't disprove btw.

2. That a cycle that happens every console generation is helping Nvidia sell more products. Try harder. lx_theo

Which count for a considerably larger share of the market than the console userbases. Hence the point that consoles have the smaller audience.

This is another point which you didn't disprove btw.

In addition, you failed to provide any of your own points. Once again, you've reverting to the stance that since you think it's true, or widely believed, it IS true, and you don't need to prove it.

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DarthBilf

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#40 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]

[QUOTE="Danm_999"] No it isn't, it strengthens my argument. By demonstrating strong growth in desktop high end GPUs (NVIDIA's claim), you corroborate that the nature of the expanding market PC market is not merely people playing Farmville or Minecraft. Seriously, is your approach going to be anything except pettifogging or misquoting my sources?Danm_999

When you come up with a good argument I'll stop. In response to this post, let me direct you to my second post in this thread, and wait for you to learn how to differentiate a high end GPU from a "gaming unit" (hint, you can't).

If that were true, you should have stopped several pages ago. But back to your point, "enthusiast system" (which JPR classifies as a machine over $1000) and high end GPU (NVIDIA's classification for their most expensive units) are from two different sources. One is designed to corroborate the other (ie; if NVIDIA is saying their high end GPU market is expanding, that's going to be an expansion of what JPR considers an enthusiast system). In addition, the average number of GPUs per system noted in the general GPU market source demonstrats more people are installing SLI systems (that's purely a gaming purpose).

I follow your logic until it gets to the point where you have to make the leap to this having complete relevance in the gaming sector. Are you saying that NVIDIA's products are purchased solely by gamers?

Edit: I take it back, I don't follow you. Your first two sources are irrelevant, as they do not differentiate between high end PCs/GPUs and gaming PCs/GPUs. And your third point simply proves that high end gaming exists in some capacity. SLI is a relatively new technology; as it is implemented, no matter how small the scale, the average GPUs/PC will increase. A far cry from your original assertion that the PC gaming market is larger than the console market.

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Danm_999

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#41 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="DarthBilf"]

Example # 1: Crysis 2. First game was PC exclusive, should give it an advantage, right? 57% 360, 29% PS3. 14% PC. And I know what crutch argument is coming next, but I'll let you go there.

DarthBilf

Can you source those figures?

http://www.destructoid.com/crysis-2-huge-success-xbox-360-dominates-sales-197396.phtml

So, which region are those figures from? Do they include retail only, or digital? Because that's not sourced.
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Danm_999

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#42 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="DarthBilf"]

When you come up with a good argument I'll stop. In response to this post, let me direct you to my second post in this thread, and wait for you to learn how to differentiate a high end GPU from a "gaming unit" (hint, you can't).

DarthBilf

If that were true, you should have stopped several pages ago. But back to your point, "enthusiast system" (which JPR classifies as a machine over $1000) and high end GPU (NVIDIA's classification for their most expensive units) are from two different sources. One is designed to corroborate the other (ie; if NVIDIA is saying their high end GPU market is expanding, that's going to be an expansion of what JPR considers an enthusiast system). In addition, the average number of GPUs per system noted in the general GPU market source demonstrats more people are installing SLI systems (that's purely a gaming purpose).

I follow your logic until it gets to the point where you have to make the leap to this having complete relevance in the gaming sector. Are you saying that NVIDIA's products are purchased solely by gamers?

Of course not, but what I'm saying is, do you expect there to be a significant portion of the market purchasing high end GPUs, and installing SLI configurations, and not having the intention of gaming?
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#43 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="DarthBilf"]

[QUOTE="Danm_999"] Can you source those figures?Danm_999

http://www.destructoid.com/crysis-2-huge-success-xbox-360-dominates-sales-197396.phtml

So, which region are those figures from? Do they include retail only, or digital? Because that's not sourced.

Not sure about the region, but it is retail only.

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Bebi_vegeta

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#44 Bebi_vegeta
Member since 2003 • 13558 Posts

I rather they not review the PC games, they'll just copy past anyways.

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Danm_999

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#45 Danm_999
Member since 2003 • 13924 Posts

[QUOTE="Danm_999"][QUOTE="DarthBilf"]

http://www.destructoid.com/crysis-2-huge-success-xbox-360-dominates-sales-197396.phtml

DarthBilf

So, which region are those figures from? Do they include retail only, or digital? Because that's not sourced.

Not sure about the region, but it is retail only.

Which makes the information worse than useless in portraying the PC market then. EA themselves have criticised the NPD in the past as "misrepresenting" the industry since it doesn't track digital sales. http://www.joystiq.com/2011/03/15/ea-calls-npds-monthly-report-a-misrepresentation-of-the-entire/

In defence of this though, big digital sources like Steam do not release their sales figures to developers and publishers. That doesn't make the picture we get from retail sales accurate though.

I'm loathe to inject too many anecdotes, but I myself find this true. Of the last few games I purchased (Heroes 6, Skyrim, AC Revelations, Saints Row 3), I did so digitally. In a country with infamously bad internet infrastructure for the West, it's still simpler than a physical copy.

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#46 Danm_999
Member since 2003 • 13924 Posts

Edit: I take it back, I don't follow you. Your first two sources are irrelevant, as they do not differentiate between high end PCs/GPUs and gaming PCs/GPUs. And your third point simply proves that high end gaming exists in some capacity. SLI is a relatively new technology; as it is implemented, no matter how small the scale, the average GPUs/PC will increase. A far cry from your original assertion that the PC gaming market is larger than the console market.

DarthBilf

If the market is already admittedly large, (which it seems we can agree upon even if we disagree on its nature, you seem to feel it trends to basic units), then for there to be a rise in the average number of GPUs means that the practice would have to be relatively widespread to be statistically significant at all.

Secondly, and I get kind of tired of saying this, the first source labours to point out the methodology used in determining it's different definitions of gaming, (mainstream, enthusiast and performance). The lowest bracket is the mainstream gaming bracket, machines with a value of approximately $750 USD, or machines with higher end GPUs that are bottlenecked by older systems.

Simply put, in 2008 JPR didn't really consider casual social network or flash based gaming a thing, they felt for you to be a mainstream gamer, the worst thing would be you had a cheap machine, or an expensive card in an old machine. So that 200 million userbase figure does not include people playing games over Facebook.

However, if you look at their 2011 report, (which to my detriment, I did not link) it now even elucidates this lowest bracket from what they call the rise of casual social networking and web based games helped by AMD and Intel's integrated chips.

This makes sense if you think about it, in 2008 this phenomenon wasn't really present (Farmville rose in 2009, Zygna exploded in 2010, Pop Cap the same, as it was bought by EA this year).

So, given that their 2011 report indicates that all catergories have grown (and, like NVIDIA, they cite aging console hardware as a key factor) not only does the userbase based on those 2008 catergories rise, but that doesn't necessarily include the rise in the casual market.

http://jonpeddie.com/press-releases/details/jon-peddie-research-announces-2011-international-pc-gaming-hardware-estimat/

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lx_theo

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#47 lx_theo
Member since 2010 • 6211 Posts

[QUOTE="lx_theo"][QUOTE="Danm_999"] *Sigh* You "evidence" proved only two things. 1. Shooters are popular on PCs (think about it, it took Halo to make them popular on consoles and break the control based barrier there was).Danm_999

It proved nothing of the sort...

If anything, the comment there was that in certain markets, any game will do consistently better on PCs than on consoles if given same day releases.

This is a point which you didn't disprove btw.

2. That a cycle that happens every console generation is helping Nvidia sell more products. Try harder. lx_theo

Which count for a considerably larger share of the market than the console userbases. Hence the point that consoles have the smaller audience.

This is another point which you didn't disprove btw.

In addition, you failed to provide any of your own points. Once again, you've reverting to the stance that since you think it's true, or widely believed, it IS true, and you don't need to prove it.

Thats so stupid... 1. You're saying it matters because the PC is more popular incertain markets? Specifically Germany? How does support anything other than regional preference? 2. Because its not true. I don't need to disprove it because console audiences are the one who are actually buying games in great quantity, making them the target audience. If anything common sense would kick in and tell you that you'd need to disprove that that is because of a larger audience for consoles before saying PCs have more. Please use solid logic behind your argument. All your doing is claiming it and using articles that don't really prove anything helpful for you.
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Danm_999

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#48 Danm_999
Member since 2003 • 13924 Posts

Thats so stupid... 1. You're saying it matters because the PC is more popular incertain markets? Specifically Germany? How does support anything other than regional preference? lx_theo

I'm saying it's significantly popular in many markets. In fact, the only two markets where it's quantifiably weaker are Japan and the USA.

Which is evidenced by it's higher estimated userbase and the very strong performance of standalone gaming GPU sales (which ship more in a quarter than all consoles combined do annually)

The 360/PC preference point was actually in response to the TC's question as to why PC releases were delayed, not necessarily as strong evidence it has a larger userbase, although I feel it does demonstrate that nicely when you have Microsoft Game Studios head describe the PC as "dominating" in one of the world's largest economies.

2. Because its not true. I don't need to disprove it because console audiences are the one who are actually buying games in great quantity, making them the target audience. If anything common sense would kick in and tell you that you'd need to disprove that that is because of a larger audience for consoles before saying PCs have more. Please use solid logic behind your argument. lx_theo

All your doing is claiming it and using articles that don't really prove anything helpful for you.lx_theo

Actually, I think they're immensely illuminative to my point. And hey, even if I was doing posting evidence that doesn't prove anything useful, it's infinitely more than you've done in this topic to support your viewpoint.

Let me guess though, you base your views on NPD sales figures for big budget shooters and action games?

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lx_theo

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#49 lx_theo
Member since 2010 • 6211 Posts
If you really think those are helpful to your claims, then I'm surprised you can put together a gaming computer.
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#50 Danm_999
Member since 2003 • 13924 Posts
If you really think those are helpful to your claims, then I'm surprised you can put together a gaming computer.lx_theo
Kudos on the strong on-topic rebuttal of my points that didn't descend into personal attack.